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| db02ddcc90 |
-12
@@ -1,12 +0,0 @@
|
||||
# Files from build
|
||||
**/*.o
|
||||
**/*.s
|
||||
src/.depend
|
||||
|
||||
# Built binary
|
||||
src/stockfish*
|
||||
src/-lstdc++.res
|
||||
|
||||
# Neural network for the NNUE evaluation
|
||||
**/*.nnue
|
||||
|
||||
+8
-29
@@ -43,47 +43,26 @@ before_script:
|
||||
- cd src
|
||||
|
||||
script:
|
||||
# Download net
|
||||
- make net
|
||||
|
||||
# Obtain bench reference from git log
|
||||
- git log HEAD | grep "\b[Bb]ench[ :]\+[0-9]\{7\}" | head -n 1 | sed "s/[^0-9]*\([0-9]*\).*/\1/g" > git_sig
|
||||
- export benchref=$(cat git_sig)
|
||||
- echo "Reference bench:" $benchref
|
||||
|
||||
#
|
||||
# Compiler version string
|
||||
- $COMPILER -v
|
||||
|
||||
# test help target
|
||||
- make help
|
||||
|
||||
#
|
||||
# Verify bench number against various builds
|
||||
- export CXXFLAGS="-Werror -D_GLIBCXX_DEBUG"
|
||||
- make clean && make -j2 ARCH=x86-64-modern optimize=no debug=yes build && ../tests/signature.sh $benchref
|
||||
- export CXXFLAGS="-Werror"
|
||||
- make clean && make -j2 ARCH=x86-64-modern build && ../tests/signature.sh $benchref
|
||||
- make clean && make -j2 ARCH=x86-64-ssse3 build && ../tests/signature.sh $benchref
|
||||
- make clean && make -j2 ARCH=x86-64-sse3-popcnt build && ../tests/signature.sh $benchref
|
||||
- make clean && make -j2 ARCH=x86-64 build && ../tests/signature.sh $benchref
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=general-64 build && ../tests/signature.sh $benchref; fi
|
||||
- make clean && make -j2 ARCH=x86-64 optimize=no debug=yes build && ../tests/signature.sh $benchref
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-32 optimize=no debug=yes build && ../tests/signature.sh $benchref; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-32-sse41-popcnt build && ../tests/signature.sh $benchref; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-32-sse2 build && ../tests/signature.sh $benchref; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-32 build && ../tests/signature.sh $benchref; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=general-32 build && ../tests/signature.sh $benchref; fi
|
||||
# workaround: exclude a custom version of llvm+clang, which doesn't find llvm-profdata on ubuntu
|
||||
- if [[ "$TRAVIS_OS_NAME" != "linux" || "$COMP" == "gcc" ]]; then make clean && make -j2 ARCH=x86-64-modern profile-build && ../tests/signature.sh $benchref; fi
|
||||
|
||||
# compile only for some more advanced architectures (might not run in travis)
|
||||
- make clean && make -j2 ARCH=x86-64-avx2 build
|
||||
- make clean && make -j2 ARCH=x86-64-bmi2 build
|
||||
- make clean && make -j2 ARCH=x86-64-avx512 build
|
||||
- make clean && make -j2 ARCH=x86-64-vnni512 build
|
||||
- make clean && make -j2 ARCH=x86-64-vnni256 build
|
||||
|
||||
#
|
||||
# Check perft and reproducible search
|
||||
- make clean && make -j2 ARCH=x86-64-modern build
|
||||
- export CXXFLAGS="-Werror"
|
||||
- make clean && make -j2 ARCH=x86-64 build
|
||||
- ../tests/perft.sh
|
||||
- ../tests/reprosearch.sh
|
||||
|
||||
@@ -91,11 +70,11 @@ script:
|
||||
# Valgrind
|
||||
#
|
||||
- export CXXFLAGS="-O1 -fno-inline"
|
||||
- if [ -x "$(command -v valgrind )" ]; then make clean && make -j2 ARCH=x86-64-modern debug=yes optimize=no build > /dev/null && ../tests/instrumented.sh --valgrind; fi
|
||||
- if [ -x "$(command -v valgrind )" ]; then make clean && make -j2 ARCH=x86-64 debug=yes optimize=no build > /dev/null && ../tests/instrumented.sh --valgrind; fi
|
||||
- if [ -x "$(command -v valgrind )" ]; then ../tests/instrumented.sh --valgrind-thread; fi
|
||||
|
||||
#
|
||||
# Sanitizer
|
||||
#
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-64-modern sanitize=undefined optimize=no debug=yes build > /dev/null && ../tests/instrumented.sh --sanitizer-undefined; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-64-modern sanitize=thread optimize=no debug=yes build > /dev/null && ../tests/instrumented.sh --sanitizer-thread; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-64 sanitize=undefined optimize=no debug=yes build > /dev/null && ../tests/instrumented.sh --sanitizer-undefined; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-64 sanitize=thread optimize=no debug=yes build > /dev/null && ../tests/instrumented.sh --sanitizer-thread; fi
|
||||
|
||||
@@ -19,7 +19,6 @@ Alain Savard (Rocky640)
|
||||
Alayan Feh (Alayan-stk-2)
|
||||
Alexander Kure
|
||||
Alexander Pagel (Lolligerhans)
|
||||
Alfredo Menezes (lonfom169)
|
||||
Ali AlZhrani (Cooffe)
|
||||
Andrew Grant (AndyGrant)
|
||||
Andrey Neporada (nepal)
|
||||
@@ -33,20 +32,16 @@ Bill Henry (VoyagerOne)
|
||||
Bojun Guo (noobpwnftw, Nooby)
|
||||
braich
|
||||
Brian Sheppard (SapphireBrand, briansheppard-toast)
|
||||
Bruno de Melo Costa (BM123499)
|
||||
Bryan Cross (crossbr)
|
||||
candirufish
|
||||
Chess13234
|
||||
Chris Cain (ceebo)
|
||||
Dale Weiler (graphitemaster)
|
||||
Dan Schmidt (dfannius)
|
||||
Daniel Axtens (daxtens)
|
||||
Daniel Dugovic (ddugovic)
|
||||
Dariusz Orzechowski (dorzechowski)
|
||||
Dariusz Orzechowski
|
||||
David Zar
|
||||
Daylen Yang (daylen)
|
||||
Deshawn Mohan-Smith (GoldenRare)
|
||||
Dieter Dobbelaere (ddobbelaere)
|
||||
DiscanX
|
||||
Dominik Schlösser (domschl)
|
||||
double-beep
|
||||
@@ -58,13 +53,11 @@ Ernesto Gatti
|
||||
Linmiao Xu (linrock)
|
||||
Fabian Beuke (madnight)
|
||||
Fabian Fichter (ianfab)
|
||||
Fanael Linithien (Fanael)
|
||||
fanon
|
||||
Fauzi Akram Dabat (FauziAkram)
|
||||
Felix Wittmann
|
||||
gamander
|
||||
Gary Heckman (gheckman)
|
||||
George Sobala (gsobala)
|
||||
gguliash
|
||||
Gian-Carlo Pascutto (gcp)
|
||||
Gontran Lemaire (gonlem)
|
||||
@@ -86,9 +79,8 @@ Jean Gauthier (OuaisBla)
|
||||
Jean-Francois Romang (jromang)
|
||||
Jekaa
|
||||
Jerry Donald Watson (jerrydonaldwatson)
|
||||
jjoshua2
|
||||
Jonathan Calovski (Mysseno)
|
||||
Jonathan Buladas Dumale (SFisGOD)
|
||||
Jonathan Dumale (SFisGOD)
|
||||
Joost VandeVondele (vondele)
|
||||
Jörg Oster (joergoster)
|
||||
Joseph Ellis (jhellis3)
|
||||
@@ -100,7 +92,6 @@ Ken Takusagawa
|
||||
kinderchocolate
|
||||
Kiran Panditrao (Krgp)
|
||||
Kojirion
|
||||
Krystian Kuzniarek (kuzkry)
|
||||
Leonardo Ljubičić (ICCF World Champion)
|
||||
Leonid Pechenik (lp--)
|
||||
Linus Arver (listx)
|
||||
@@ -113,10 +104,8 @@ Maciej Żenczykowski (zenczykowski)
|
||||
Malcolm Campbell (xoto10)
|
||||
Mark Tenzer (31m059)
|
||||
marotear
|
||||
Matt Ginsberg (mattginsberg)
|
||||
Matthew Lai (matthewlai)
|
||||
Matthew Sullivan (Matt14916)
|
||||
Maxim Molchanov (Maxim)
|
||||
Michael An (man)
|
||||
Michael Byrne (MichaelB7)
|
||||
Michael Chaly (Vizvezdenec)
|
||||
@@ -136,7 +125,6 @@ Niklas Fiekas (niklasf)
|
||||
Nikolay Kostov (NikolayIT)
|
||||
Nguyen Pham (nguyenpham)
|
||||
Norman Schmidt (FireFather)
|
||||
notruck
|
||||
Ondrej Mosnáček (WOnder93)
|
||||
Oskar Werkelin Ahlin
|
||||
Pablo Vazquez
|
||||
@@ -163,7 +151,6 @@ Sami Kiminki (skiminki)
|
||||
Sebastian Buchwald (UniQP)
|
||||
Sergei Antonov (saproj)
|
||||
Sergei Ivanov (svivanov72)
|
||||
Sergio Vieri (sergiovieri)
|
||||
sf-x
|
||||
Shane Booth (shane31)
|
||||
Shawn Varghese (xXH4CKST3RXx)
|
||||
|
||||
@@ -4,17 +4,17 @@
|
||||
[](https://ci.appveyor.com/project/mcostalba/stockfish/branch/master)
|
||||
|
||||
[Stockfish](https://stockfishchess.org) is a free, powerful UCI chess engine
|
||||
derived from Glaurung 2.1. Stockfish is not a complete chess program and requires a
|
||||
UCI-compatible graphical user interface (GUI) (e.g. XBoard with PolyGlot, Scid,
|
||||
Cute Chess, eboard, Arena, Sigma Chess, Shredder, Chess Partner or Fritz) in order
|
||||
to be used comfortably. Read the documentation for your GUI of choice for information
|
||||
about how to use Stockfish with it.
|
||||
derived from Glaurung 2.1. It features two evaluation functions, the classical
|
||||
evaluation based on handcrafted terms, and the NNUE evaluation based on
|
||||
efficiently updateable neural networks. The classical evaluation runs efficiently
|
||||
on most 64bit CPU architectures, while the NNUE evaluation benefits strongly from the
|
||||
vector intrinsics available on modern CPUs (avx2 or similar).
|
||||
|
||||
The Stockfish engine features two evaluation functions for chess, the classical
|
||||
evaluation based on handcrafted terms, and the NNUE evaluation based on efficiently
|
||||
updatable neural networks. The classical evaluation runs efficiently on almost all
|
||||
CPU architectures, while the NNUE evaluation benefits from the vector
|
||||
intrinsics available on most CPUs (sse2, avx2, neon, or similar).
|
||||
Stockfish is not a complete chess program and requires a
|
||||
UCI-compatible GUI (e.g. XBoard with PolyGlot, Scid, Cute Chess, eboard, Arena,
|
||||
Sigma Chess, Shredder, Chess Partner or Fritz) in order to be used comfortably.
|
||||
Read the documentation for your GUI of choice for information about how to use
|
||||
Stockfish with it.
|
||||
|
||||
|
||||
## Files
|
||||
@@ -24,14 +24,19 @@ This distribution of Stockfish consists of the following files:
|
||||
* Readme.md, the file you are currently reading.
|
||||
|
||||
* Copying.txt, a text file containing the GNU General Public License version 3.
|
||||
|
||||
* AUTHORS, a text file with the list of authors for the project
|
||||
|
||||
* src, a subdirectory containing the full source code, including a Makefile
|
||||
that can be used to compile Stockfish on Unix-like systems.
|
||||
|
||||
* a file with the .nnue extension, storing the neural network for the NNUE
|
||||
evaluation. Binary distributions will have this file embedded.
|
||||
To use the NNUE evaluation an additional data file with neural network parameters
|
||||
needs to be downloaded. The filename for the default set can be found as the default
|
||||
value of the `EvalFile` UCI option, with the format
|
||||
`nn-[SHA256 first 12 digits].nnue` (e.g. nn-c157e0a5755b.nnue). This file can be downloaded from
|
||||
```
|
||||
https://tests.stockfishchess.org/api/nn/[filename]
|
||||
```
|
||||
replacing `[filename]` as needed.
|
||||
|
||||
|
||||
## UCI options
|
||||
|
||||
@@ -44,9 +49,6 @@ Currently, Stockfish has the following UCI options:
|
||||
* #### Hash
|
||||
The size of the hash table in MB. It is recommended to set Hash after setting Threads.
|
||||
|
||||
* #### Clear Hash
|
||||
Clear the hash table.
|
||||
|
||||
* #### Ponder
|
||||
Let Stockfish ponder its next move while the opponent is thinking.
|
||||
|
||||
@@ -56,14 +58,19 @@ Currently, Stockfish has the following UCI options:
|
||||
|
||||
* #### Use NNUE
|
||||
Toggle between the NNUE and classical evaluation functions. If set to "true",
|
||||
the network parameters must be available to load from file (see also EvalFile),
|
||||
if they are not embedded in the binary.
|
||||
the network parameters must be availabe to load from file (see also EvalFile).
|
||||
|
||||
* #### EvalFile
|
||||
The name of the file of the NNUE evaluation parameters. Depending on the GUI the
|
||||
filename might have to include the full path to the folder/directory that contains the file.
|
||||
Other locations, such as the directory that contains the binary and the working directory,
|
||||
are also searched.
|
||||
filename should include the full path to the folder/directory that contains the file.
|
||||
|
||||
* #### Contempt
|
||||
A positive value for contempt favors middle game positions and avoids draws,
|
||||
effective for the classical evaluation only.
|
||||
|
||||
* #### Analysis Contempt
|
||||
By default, contempt is set to prefer the side to move. Set this option to "White"
|
||||
or "Black" to analyse with contempt for that side, or "Off" to disable contempt.
|
||||
|
||||
* #### UCI_AnalyseMode
|
||||
An option handled by your GUI.
|
||||
@@ -102,8 +109,8 @@ Currently, Stockfish has the following UCI options:
|
||||
|
||||
* #### SyzygyProbeDepth
|
||||
Minimum remaining search depth for which a position is probed. Set this option
|
||||
to a higher value to probe less aggressively if you experience too much slowdown
|
||||
(in terms of nps) due to tablebase probing.
|
||||
to a higher value to probe less agressively if you experience too much slowdown
|
||||
(in terms of nps) due to TB probing.
|
||||
|
||||
* #### Syzygy50MoveRule
|
||||
Disable to let fifty-move rule draws detected by Syzygy tablebase probes count
|
||||
@@ -113,14 +120,6 @@ Currently, Stockfish has the following UCI options:
|
||||
Limit Syzygy tablebase probing to positions with at most this many pieces left
|
||||
(including kings and pawns).
|
||||
|
||||
* #### Contempt
|
||||
A positive value for contempt favors middle game positions and avoids draws,
|
||||
effective for the classical evaluation only.
|
||||
|
||||
* #### Analysis Contempt
|
||||
By default, contempt is set to prefer the side to move. Set this option to "White"
|
||||
or "Black" to analyse with contempt for that side, or "Off" to disable contempt.
|
||||
|
||||
* #### Move Overhead
|
||||
Assume a time delay of x ms due to network and GUI overheads. This is useful to
|
||||
avoid losses on time in those cases.
|
||||
@@ -133,50 +132,42 @@ Currently, Stockfish has the following UCI options:
|
||||
Tells the engine to use nodes searched instead of wall time to account for
|
||||
elapsed time. Useful for engine testing.
|
||||
|
||||
* #### Clear Hash
|
||||
Clear the hash table.
|
||||
|
||||
* #### Debug Log File
|
||||
Write all communication to and from the engine into a text file.
|
||||
|
||||
## A note on classical evaluation versus NNUE evaluation
|
||||
## classical and NNUE evaluation
|
||||
|
||||
Both approaches assign a value to a position that is used in alpha-beta (PVS) search
|
||||
to find the best move. The classical evaluation computes this value as a function
|
||||
of various chess concepts, handcrafted by experts, tested and tuned using fishtest.
|
||||
The NNUE evaluation computes this value with a neural network based on basic
|
||||
inputs (e.g. piece positions only). The network is optimized and trained
|
||||
on the evaluations of millions of positions at moderate search depth.
|
||||
on the evalutions of millions of positions at moderate search depth.
|
||||
|
||||
The NNUE evaluation was first introduced in shogi, and ported to Stockfish afterward.
|
||||
It can be evaluated efficiently on CPUs, and exploits the fact that only parts
|
||||
of the neural network need to be updated after a typical chess move.
|
||||
[The nodchip repository](https://github.com/nodchip/Stockfish) provides additional
|
||||
tools to train and develop the NNUE networks. On CPUs supporting modern vector instructions
|
||||
(avx2 and similar), the NNUE evaluation results in much stronger playing strength, even
|
||||
if the nodes per second computed by the engine is somewhat lower (roughly 80% of nps
|
||||
is typical).
|
||||
tools to train and develop the NNUE networks.
|
||||
|
||||
Notes:
|
||||
On CPUs supporting modern vector instructions (avx2 and similar), the NNUE evaluation
|
||||
results in stronger playing strength, even if the nodes per second computed by the engine
|
||||
is somewhat lower (roughly 60% of nps is typical).
|
||||
|
||||
1) the NNUE evaluation depends on the Stockfish binary and the network parameter
|
||||
file (see the EvalFile UCI option). Not every parameter file is compatible with a given
|
||||
Stockfish binary, but the default value of the EvalFile UCI option is the name of a network
|
||||
that is guaranteed to be compatible with that binary.
|
||||
Note that the NNUE evaluation depends on the Stockfish binary and the network parameter
|
||||
file (see EvalFile). Not every parameter file is compatible with a given Stockfish binary.
|
||||
The default value of the EvalFile UCI option is the name of a network that is guaranteed
|
||||
to be compatible with that binary.
|
||||
|
||||
2) to use the NNUE evaluation, the additional data file with neural network parameters
|
||||
needs to be available. Normally, this file is already embedded in the binary or it
|
||||
can be downloaded. The filename for the default (recommended) net can be found as the default
|
||||
value of the `EvalFile` UCI option, with the format `nn-[SHA256 first 12 digits].nnue`
|
||||
(for instance, `nn-c157e0a5755b.nnue`). This file can be downloaded from
|
||||
```
|
||||
https://tests.stockfishchess.org/api/nn/[filename]
|
||||
```
|
||||
replacing `[filename]` as needed.
|
||||
|
||||
## What to expect from the Syzygy tablebases?
|
||||
## What to expect from Syzygybases?
|
||||
|
||||
If the engine is searching a position that is not in the tablebases (e.g.
|
||||
a position with 8 pieces), it will access the tablebases during the search.
|
||||
If the engine reports a very large score (typically 153.xx), this means
|
||||
it has found a winning line into a tablebase position.
|
||||
If the engine reports a very large score (typically 153.xx), this means
|
||||
that it has found a winning line into a tablebase position.
|
||||
|
||||
If the engine is given a position to search that is in the tablebases, it
|
||||
will use the tablebases at the beginning of the search to preselect all
|
||||
@@ -184,14 +175,14 @@ good moves, i.e. all moves that preserve the win or preserve the draw while
|
||||
taking into account the 50-move rule.
|
||||
It will then perform a search only on those moves. **The engine will not move
|
||||
immediately**, unless there is only a single good move. **The engine likely
|
||||
will not report a mate score, even if the position is known to be won.**
|
||||
will not report a mate score even if the position is known to be won.**
|
||||
|
||||
It is therefore clear that this behaviour is not identical to what one might
|
||||
be used to with Nalimov tablebases. There are technical reasons for this
|
||||
difference, the main technical reason being that Nalimov tablebases use the
|
||||
DTM metric (distance-to-mate), while the Syzygy tablebases use a variation of the
|
||||
DTM metric (distance-to-mate), while Syzygybases use a variation of the
|
||||
DTZ metric (distance-to-zero, zero meaning any move that resets the 50-move
|
||||
counter). This special metric is one of the reasons that the Syzygy tablebases are
|
||||
counter). This special metric is one of the reasons that Syzygybases are
|
||||
more compact than Nalimov tablebases, while still storing all information
|
||||
needed for optimal play and in addition being able to take into account
|
||||
the 50-move rule.
|
||||
@@ -200,8 +191,8 @@ the 50-move rule.
|
||||
|
||||
Stockfish supports large pages on Linux and Windows. Large pages make
|
||||
the hash access more efficient, improving the engine speed, especially
|
||||
on large hash sizes. Typical increases are 5..10% in terms of nodes per
|
||||
second, but speed increases up to 30% have been measured. The support is
|
||||
on large hash sizes. Typical increases are 5..10% in terms of nps, but
|
||||
speed increases up to 30% have been measured. The support is
|
||||
automatic. Stockfish attempts to use large pages when available and
|
||||
will fall back to regular memory allocation when this is not the case.
|
||||
|
||||
@@ -209,17 +200,17 @@ will fall back to regular memory allocation when this is not the case.
|
||||
|
||||
Large page support on Linux is obtained by the Linux kernel
|
||||
transparent huge pages functionality. Typically, transparent huge pages
|
||||
are already enabled, and no configuration is needed.
|
||||
are already enabled and no configuration is needed.
|
||||
|
||||
### Support on Windows
|
||||
|
||||
The use of large pages requires "Lock Pages in Memory" privilege. See
|
||||
[Enable the Lock Pages in Memory Option (Windows)](https://docs.microsoft.com/en-us/sql/database-engine/configure-windows/enable-the-lock-pages-in-memory-option-windows)
|
||||
on how to enable this privilege, then run [RAMMap](https://docs.microsoft.com/en-us/sysinternals/downloads/rammap)
|
||||
to double-check that large pages are used. We suggest that you reboot
|
||||
your computer after you have enabled large pages, because long Windows
|
||||
sessions suffer from memory fragmentation, which may prevent Stockfish
|
||||
from getting large pages: a fresh session is better in this regard.
|
||||
on how to enable this privilege. Logout/login may be needed
|
||||
afterwards. Due to memory fragmentation, it may not always be
|
||||
possible to allocate large pages even when enabled. A reboot
|
||||
might alleviate this problem. To determine whether large pages
|
||||
are in use, see the engine log.
|
||||
|
||||
## Compiling Stockfish yourself from the sources
|
||||
|
||||
@@ -234,11 +225,10 @@ targets with corresponding descriptions.
|
||||
```
|
||||
cd src
|
||||
make help
|
||||
make net
|
||||
make build ARCH=x86-64-modern
|
||||
```
|
||||
|
||||
When not using the Makefile to compile (for instance, with Microsoft MSVC) you
|
||||
When not using the Makefile to compile (for instance with Microsoft MSVC) you
|
||||
need to manually set/unset some switches in the compiler command line; see
|
||||
file *types.h* for a quick reference.
|
||||
|
||||
@@ -247,7 +237,8 @@ compiler you used to create your executable. These informations can
|
||||
be found by typing the following commands in a console:
|
||||
|
||||
```
|
||||
./stockfish compiler
|
||||
./stockfish
|
||||
compiler
|
||||
```
|
||||
|
||||
## Understanding the code base and participating in the project
|
||||
@@ -274,9 +265,8 @@ generic rather than being focused on Stockfish's precise implementation.
|
||||
Nevertheless, a helpful resource.
|
||||
|
||||
* The latest source can always be found on [GitHub](https://github.com/official-stockfish/Stockfish).
|
||||
Discussions about Stockfish take place these days mainly in the [FishCooking](https://groups.google.com/forum/#!forum/fishcooking)
|
||||
group and on the [Stockfish Discord channel](https://discord.gg/nv8gDtt).
|
||||
The engine testing is done on [Fishtest](https://tests.stockfishchess.org/tests).
|
||||
Discussions about Stockfish take place in the [FishCooking](https://groups.google.com/forum/#!forum/fishcooking)
|
||||
group and engine testing is done on [Fishtest](https://tests.stockfishchess.org/tests).
|
||||
If you want to help improve Stockfish, please read this [guideline](https://github.com/glinscott/fishtest/wiki/Creating-my-first-test)
|
||||
first, where the basics of Stockfish development are explained.
|
||||
|
||||
@@ -284,17 +274,16 @@ first, where the basics of Stockfish development are explained.
|
||||
## Terms of use
|
||||
|
||||
Stockfish is free, and distributed under the **GNU General Public License version 3**
|
||||
(GPL v3). Essentially, this means you are free to do almost exactly
|
||||
(GPL v3). Essentially, this means that you are free to do almost exactly
|
||||
what you want with the program, including distributing it among your
|
||||
friends, making it available for download from your website, selling
|
||||
friends, making it available for download from your web site, selling
|
||||
it (either by itself or as part of some bigger software package), or
|
||||
using it as the starting point for a software project of your own.
|
||||
|
||||
The only real limitation is that whenever you distribute Stockfish in
|
||||
some way, you MUST always include the full source code, or a pointer
|
||||
to where the source code can be found, to generate the exact binary
|
||||
you are distributing. If you make any changes to the source code,
|
||||
these changes must also be made available under the GPL.
|
||||
some way, you must always include the full source code, or a pointer
|
||||
to where the source code can be found. If you make any changes to the
|
||||
source code, these changes must also be made available under the GPL.
|
||||
|
||||
For full details, read the copy of the GPL v3 found in the file named
|
||||
*Copying.txt*.
|
||||
|
||||
+152
-187
@@ -1,189 +1,154 @@
|
||||
Contributors to Fishtest with >10,000 CPU hours, as of Feb 15, 2021.
|
||||
Contributors with >10,000 CPU hours as of January 7, 2020
|
||||
Thank you!
|
||||
|
||||
Username CPU Hours Games played
|
||||
----------------------------------------------------
|
||||
noobpwnftw 23930906 1560559941
|
||||
dew 1169948 70333008
|
||||
mlang 957168 61657446
|
||||
mibere 703840 46867607
|
||||
tvijlbrief 517888 33379462
|
||||
JojoM 515404 30334272
|
||||
cw 443276 29385549
|
||||
crunchy 427035 27344275
|
||||
grandphish2 425794 26347253
|
||||
fastgm 414133 24519696
|
||||
gvreuls 377843 24708884
|
||||
CSU_Dynasty 338718 23030006
|
||||
Fisherman 326795 21820747
|
||||
TueRens 313730 19490246
|
||||
ctoks 298442 20052551
|
||||
velislav 270519 17355456
|
||||
bcross 241064 17196165
|
||||
glinscott 217799 13780820
|
||||
nordlandia 211692 13484886
|
||||
bking_US 198894 11876016
|
||||
drabel 191096 13129722
|
||||
leszek 189170 11446821
|
||||
mgrabiak 187153 12013300
|
||||
robal 181389 11539242
|
||||
Thanar 179852 12365359
|
||||
vdv 175274 9889046
|
||||
spams 157128 10319326
|
||||
marrco 150292 9401741
|
||||
sqrt2 147963 9724586
|
||||
CoffeeOne 137086 5022516
|
||||
vdbergh 137041 8926915
|
||||
malala 136182 8002293
|
||||
mhoram 132780 8398229
|
||||
xoto 124729 8652088
|
||||
davar 122092 7960001
|
||||
dsmith 122059 7570238
|
||||
Data 113305 8220352
|
||||
BrunoBanani 112960 7436849
|
||||
pemo 109598 5036441
|
||||
Dantist 106768 6431396
|
||||
MaZePallas 102741 6630419
|
||||
ElbertoOne 99028 7023771
|
||||
brabos 92118 6186135
|
||||
linrock 90903 6708639
|
||||
psk 89957 5984901
|
||||
sunu 88614 6020673
|
||||
sterni1971 86948 5613788
|
||||
Vizvezdenec 83761 5344740
|
||||
BRAVONE 81239 5054681
|
||||
nssy 76497 5259388
|
||||
cuistot 76366 4370584
|
||||
racerschmacer 75753 5442626
|
||||
teddybaer 75125 5407666
|
||||
Pking_cda 73776 5293873
|
||||
0x3C33 73133 4670293
|
||||
jromang 72117 5054915
|
||||
solarlight 70517 5028306
|
||||
dv8silencer 70287 3883992
|
||||
Bobo1239 68515 4652287
|
||||
manap 66273 4121774
|
||||
tinker 64321 4268390
|
||||
robnjr 57262 4053117
|
||||
Freja 56938 3733019
|
||||
ttruscott 56010 3680085
|
||||
rkl 54986 4150767
|
||||
renouve 53811 3501516
|
||||
finfish 51360 3370515
|
||||
eva42 51272 3599691
|
||||
rap 49985 3219146
|
||||
pb00067 49727 3298270
|
||||
amicic 49691 3042481
|
||||
ronaldjerum 47654 3240695
|
||||
bigpen0r 47278 3291647
|
||||
biffhero 46564 3111352
|
||||
VoyagerOne 45476 3452465
|
||||
eastorwest 45033 3071805
|
||||
speedycpu 43842 3003273
|
||||
jbwiebe 43305 2805433
|
||||
Antihistamine 41788 2761312
|
||||
mhunt 41735 2691355
|
||||
homyur 39893 2850481
|
||||
gri 39871 2515779
|
||||
oryx 38282 2944400
|
||||
Spprtr 38157 2470529
|
||||
SC 37290 2731014
|
||||
csnodgrass 36207 2688994
|
||||
jmdana 36157 2210661
|
||||
strelock 34716 2074055
|
||||
Garf 33800 2747562
|
||||
skiminki 33515 2055584
|
||||
EthanOConnor 33370 2090311
|
||||
slakovv 32915 2021889
|
||||
yurikvelo 32600 2255966
|
||||
Prcuvu 30377 2170122
|
||||
manapbk 30326 1770143
|
||||
anst 30301 2190091
|
||||
jkiiski 30136 1904470
|
||||
hyperbolic.tom 29840 2017394
|
||||
Pyafue 29650 1902349
|
||||
qurashee 27758 1509620
|
||||
OuaisBla 27636 1578800
|
||||
chriswk 26902 1868317
|
||||
achambord 26582 1767323
|
||||
Fifis 26376 1776853
|
||||
Patrick_G 26276 1801617
|
||||
yorkman 26193 1992080
|
||||
SFTUser 25182 1675689
|
||||
nabildanial 24942 1519409
|
||||
Sharaf_DG 24765 1786697
|
||||
ncfish1 24411 1520927
|
||||
agg177 23890 1395014
|
||||
JanErik 23408 1703875
|
||||
Isidor 23388 1680691
|
||||
Norabor 23164 1591830
|
||||
cisco2015 22895 1762069
|
||||
Zirie 22542 1472937
|
||||
team-oh 22272 1636708
|
||||
MazeOfGalious 21978 1629593
|
||||
sg4032 21945 1643065
|
||||
ianh2105 21725 1632562
|
||||
xor12 21628 1680365
|
||||
dex 21612 1467203
|
||||
nesoneg 21494 1463031
|
||||
jjoshua2 20997 1422689
|
||||
horst.prack 20878 1465656
|
||||
0xB00B1ES 20590 1208666
|
||||
sphinx 20515 1352368
|
||||
j3corre 20405 941444
|
||||
Adrian.Schmidt123 20316 1281436
|
||||
Ente 20017 1432602
|
||||
wei 19973 1745989
|
||||
rstoesser 19569 1293588
|
||||
eudhan 19274 1283717
|
||||
jundery 18445 1115855
|
||||
iisiraider 18247 1101015
|
||||
ville 17883 1384026
|
||||
chris 17698 1487385
|
||||
purplefishies 17595 1092533
|
||||
DMBK 17357 1279152
|
||||
DragonLord 17014 1162790
|
||||
dju 16515 929427
|
||||
IgorLeMasson 16064 1147232
|
||||
ako027ako 15671 1173203
|
||||
Nikolay.IT 15154 1068349
|
||||
Andrew Grant 15114 895539
|
||||
OssumOpossum 14857 1007129
|
||||
enedene 14476 905279
|
||||
bpfliegel 14298 884523
|
||||
jpulman 13982 870599
|
||||
joster 13794 950160
|
||||
Nesa92 13786 1114691
|
||||
crocogoat 13753 1114622
|
||||
Hjax 13535 915487
|
||||
Dark_wizzie 13422 1007152
|
||||
mpx86 12941 693640
|
||||
mabichito 12903 749391
|
||||
thijsk 12886 722107
|
||||
AdrianSA 12860 804972
|
||||
Flopzee 12698 894821
|
||||
fatmurphy 12547 853210
|
||||
scuzzi 12511 845761
|
||||
Karby 12429 735880
|
||||
SapphireBrand 12416 969604
|
||||
modolief 12386 896470
|
||||
pgontarz 12151 848794
|
||||
stocky 11954 699440
|
||||
mschmidt 11941 803401
|
||||
infinity 11470 727027
|
||||
torbjo 11395 729145
|
||||
Thomas A. Anderson 11372 732094
|
||||
d64 11263 789184
|
||||
Maxim 11129 804704
|
||||
snicolet 11106 869170
|
||||
MooTheCow 11008 694942
|
||||
savage84 10965 641068
|
||||
Rudolphous 10915 741268
|
||||
Wolfgang 10809 580032
|
||||
rpngn 10712 688203
|
||||
basepi 10637 744851
|
||||
michaelrpg 10409 735127
|
||||
dzjp 10343 732529
|
||||
ali-al-zhrani 10324 726502
|
||||
ols 10259 570669
|
||||
lbraesch 10252 647825
|
||||
Username CPU Hours Games played
|
||||
--------------------------------------------------
|
||||
noobpwnftw 9305707 695548021
|
||||
mlang 780050 61648867
|
||||
dew 621626 43921547
|
||||
mibere 524702 42238645
|
||||
crunchy 354587 27344275
|
||||
cw 354495 27274181
|
||||
fastgm 332801 22804359
|
||||
JojoM 295750 20437451
|
||||
CSU_Dynasty 262015 21828122
|
||||
Fisherman 232181 18939229
|
||||
ctoks 218866 17622052
|
||||
glinscott 201989 13780820
|
||||
tvijlbrief 201204 15337115
|
||||
velislav 188630 14348485
|
||||
gvreuls 187164 15149976
|
||||
bking_US 180289 11876016
|
||||
nordlandia 172076 13467830
|
||||
leszek 157152 11443978
|
||||
Thanar 148021 12365359
|
||||
spams 141975 10319326
|
||||
drabel 138073 11121749
|
||||
vdv 137850 9394330
|
||||
mgrabiak 133578 10454324
|
||||
TueRens 132485 10878471
|
||||
bcross 129683 11557084
|
||||
marrco 126078 9356740
|
||||
sqrt2 125830 9724586
|
||||
robal 122873 9593418
|
||||
vdbergh 120766 8926915
|
||||
malala 115926 8002293
|
||||
CoffeeOne 114241 5004100
|
||||
dsmith 113189 7570238
|
||||
BrunoBanani 104644 7436849
|
||||
Data 92328 8220352
|
||||
mhoram 89333 6695109
|
||||
davar 87924 7009424
|
||||
xoto 81094 6869316
|
||||
ElbertoOne 80899 7023771
|
||||
grandphish2 78067 6160199
|
||||
brabos 77212 6186135
|
||||
psk 75733 5984901
|
||||
BRAVONE 73875 5054681
|
||||
sunu 70771 5597972
|
||||
sterni1971 70605 5590573
|
||||
MaZePallas 66886 5188978
|
||||
Vizvezdenec 63708 4967313
|
||||
nssy 63462 5259388
|
||||
jromang 61634 4940891
|
||||
teddybaer 61231 5407666
|
||||
Pking_cda 60099 5293873
|
||||
solarlight 57469 5028306
|
||||
dv8silencer 56913 3883992
|
||||
tinker 54936 4086118
|
||||
renouve 49732 3501516
|
||||
Freja 49543 3733019
|
||||
robnjr 46972 4053117
|
||||
rap 46563 3219146
|
||||
Bobo1239 46036 3817196
|
||||
ttruscott 45304 3649765
|
||||
racerschmacer 44881 3975413
|
||||
finfish 44764 3370515
|
||||
eva42 41783 3599691
|
||||
biffhero 40263 3111352
|
||||
bigpen0r 39817 3291647
|
||||
mhunt 38871 2691355
|
||||
ronaldjerum 38820 3240695
|
||||
Antihistamine 38785 2761312
|
||||
pb00067 38038 3086320
|
||||
speedycpu 37591 3003273
|
||||
rkl 37207 3289580
|
||||
VoyagerOne 37050 3441673
|
||||
jbwiebe 35320 2805433
|
||||
cuistot 34191 2146279
|
||||
homyur 33927 2850481
|
||||
manap 32873 2327384
|
||||
gri 32538 2515779
|
||||
oryx 31267 2899051
|
||||
EthanOConnor 30959 2090311
|
||||
SC 30832 2730764
|
||||
csnodgrass 29505 2688994
|
||||
jmdana 29458 2205261
|
||||
strelock 28219 2067805
|
||||
jkiiski 27832 1904470
|
||||
Pyafue 27533 1902349
|
||||
Garf 27515 2747562
|
||||
eastorwest 27421 2317535
|
||||
slakovv 26903 2021889
|
||||
Prcuvu 24835 2170122
|
||||
anst 24714 2190091
|
||||
hyperbolic.tom 24319 2017394
|
||||
Patrick_G 23687 1801617
|
||||
Sharaf_DG 22896 1786697
|
||||
nabildanial 22195 1519409
|
||||
chriswk 21931 1868317
|
||||
achambord 21665 1767323
|
||||
Zirie 20887 1472937
|
||||
team-oh 20217 1636708
|
||||
Isidor 20096 1680691
|
||||
ncfish1 19931 1520927
|
||||
nesoneg 19875 1463031
|
||||
Spprtr 19853 1548165
|
||||
JanErik 19849 1703875
|
||||
agg177 19478 1395014
|
||||
SFTUser 19231 1567999
|
||||
xor12 19017 1680165
|
||||
sg4032 18431 1641865
|
||||
rstoesser 18118 1293588
|
||||
MazeOfGalious 17917 1629593
|
||||
j3corre 17743 941444
|
||||
cisco2015 17725 1690126
|
||||
ianh2105 17706 1632562
|
||||
dex 17678 1467203
|
||||
jundery 17194 1115855
|
||||
iisiraider 17019 1101015
|
||||
horst.prack 17012 1465656
|
||||
Adrian.Schmidt123 16563 1281436
|
||||
purplefishies 16342 1092533
|
||||
wei 16274 1745989
|
||||
ville 16144 1384026
|
||||
eudhan 15712 1283717
|
||||
OuaisBla 15581 972000
|
||||
DragonLord 15559 1162790
|
||||
dju 14716 875569
|
||||
chris 14479 1487385
|
||||
0xB00B1ES 14079 1001120
|
||||
OssumOpossum 13776 1007129
|
||||
enedene 13460 905279
|
||||
bpfliegel 13346 884523
|
||||
Ente 13198 1156722
|
||||
IgorLeMasson 13087 1147232
|
||||
jpulman 13000 870599
|
||||
ako027ako 12775 1173203
|
||||
Nikolay.IT 12352 1068349
|
||||
Andrew Grant 12327 895539
|
||||
joster 12008 950160
|
||||
AdrianSA 11996 804972
|
||||
Nesa92 11455 1111993
|
||||
fatmurphy 11345 853210
|
||||
Dark_wizzie 11108 1007152
|
||||
modolief 10869 896470
|
||||
mschmidt 10757 803401
|
||||
infinity 10594 727027
|
||||
mabichito 10524 749391
|
||||
Thomas A. Anderson 10474 732094
|
||||
thijsk 10431 719357
|
||||
Flopzee 10339 894821
|
||||
crocogoat 10104 1013854
|
||||
SapphireBrand 10104 969604
|
||||
stocky 10017 699440
|
||||
|
||||
+1
-14
@@ -4,6 +4,7 @@ clone_depth: 50
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
- nnue-player-wip
|
||||
|
||||
# Operating system (build VM template)
|
||||
os: Visual Studio 2019
|
||||
@@ -61,20 +62,6 @@ before_build:
|
||||
|
||||
build_script:
|
||||
- cmake --build . --config %CONFIGURATION% -- /verbosity:minimal
|
||||
- ps: |
|
||||
# Download default NNUE net from fishtest
|
||||
$nnuenet = Get-Content -Path src\evaluate.h | Select-String -CaseSensitive -Pattern "EvalFileDefaultName" | Select-String -CaseSensitive -Pattern "nn-[a-z0-9]{12}.nnue"
|
||||
$dummy = $nnuenet -match "(?<nnuenet>nn-[a-z0-9]{12}.nnue)"
|
||||
$nnuenet = $Matches.nnuenet
|
||||
Write-Host "Default net:" $nnuenet
|
||||
$nnuedownloadurl = "https://tests.stockfishchess.org/api/nn/$nnuenet"
|
||||
$nnuefilepath = "src\${env:CONFIGURATION}\$nnuenet"
|
||||
if (Test-Path -Path $nnuefilepath) {
|
||||
Write-Host "Already available."
|
||||
} else {
|
||||
Write-Host "Downloading $nnuedownloadurl to $nnuefilepath"
|
||||
Invoke-WebRequest -Uri $nnuedownloadurl -OutFile $nnuefilepath
|
||||
}
|
||||
|
||||
before_test:
|
||||
- cd src/%CONFIGURATION%
|
||||
|
||||
+183
-338
@@ -1,5 +1,7 @@
|
||||
# Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
# Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
# Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
|
||||
# Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
|
||||
# Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
|
||||
#
|
||||
# Stockfish is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
@@ -65,16 +67,14 @@ endif
|
||||
# bits = 64/32 --- -DIS_64BIT --- 64-/32-bit operating system
|
||||
# prefetch = yes/no --- -DUSE_PREFETCH --- Use prefetch asm-instruction
|
||||
# popcnt = yes/no --- -DUSE_POPCNT --- Use popcnt asm-instruction
|
||||
# pext = yes/no --- -DUSE_PEXT --- Use pext x86_64 asm-instruction
|
||||
# sse = yes/no --- -msse --- Use Intel Streaming SIMD Extensions
|
||||
# mmx = yes/no --- -mmmx --- Use Intel MMX instructions
|
||||
# sse2 = yes/no --- -msse2 --- Use Intel Streaming SIMD Extensions 2
|
||||
# sse3 = yes/no --- -msse3 --- Use Intel Streaming SIMD Extensions 3
|
||||
# ssse3 = yes/no --- -mssse3 --- Use Intel Supplemental Streaming SIMD Extensions 3
|
||||
# sse41 = yes/no --- -msse4.1 --- Use Intel Streaming SIMD Extensions 4.1
|
||||
# sse42 = yes/no --- -msse4.2 --- Use Intel Streaming SIMD Extensions 4.2
|
||||
# avx2 = yes/no --- -mavx2 --- Use Intel Advanced Vector Extensions 2
|
||||
# pext = yes/no --- -DUSE_PEXT --- Use pext x86_64 asm-instruction
|
||||
# avx512 = yes/no --- -mavx512bw --- Use Intel Advanced Vector Extensions 512
|
||||
# vnni256 = yes/no --- -mavx512vnni --- Use Intel Vector Neural Network Instructions 256
|
||||
# vnni512 = yes/no --- -mavx512vnni --- Use Intel Vector Neural Network Instructions 512
|
||||
# neon = yes/no --- -DUSE_NEON --- Use ARM SIMD architecture
|
||||
#
|
||||
# Note that Makefile is space sensitive, so when adding new architectures
|
||||
@@ -82,188 +82,151 @@ endif
|
||||
# at the end of the line for flag values.
|
||||
|
||||
### 2.1. General and architecture defaults
|
||||
|
||||
ifeq ($(ARCH),)
|
||||
ARCH = x86-64-modern
|
||||
help_skip_sanity = yes
|
||||
endif
|
||||
# explicitly check for the list of supported architectures (as listed with make help),
|
||||
# the user can override with `make ARCH=x86-32-vnni256 SUPPORTED_ARCH=true`
|
||||
ifeq ($(ARCH), $(filter $(ARCH), \
|
||||
x86-64-vnni512 x86-64-vnni256 x86-64-avx512 x86-64-bmi2 x86-64-avx2 \
|
||||
x86-64-sse41-popcnt x86-64-modern x86-64-ssse3 x86-64-sse3-popcnt \
|
||||
x86-64 x86-32-sse41-popcnt x86-32-sse2 x86-32 ppc-64 ppc-32 \
|
||||
armv7 armv7-neon armv8 apple-silicon general-64 general-32))
|
||||
SUPPORTED_ARCH=true
|
||||
else
|
||||
SUPPORTED_ARCH=false
|
||||
endif
|
||||
|
||||
optimize = yes
|
||||
debug = no
|
||||
sanitize = no
|
||||
bits = 64
|
||||
prefetch = no
|
||||
popcnt = no
|
||||
pext = no
|
||||
sse = no
|
||||
mmx = no
|
||||
sse2 = no
|
||||
sse3 = no
|
||||
ssse3 = no
|
||||
sse41 = no
|
||||
sse42 = no
|
||||
avx2 = no
|
||||
pext = no
|
||||
avx512 = no
|
||||
vnni256 = no
|
||||
vnni512 = no
|
||||
neon = no
|
||||
STRIP = strip
|
||||
|
||||
### 2.2 Architecture specific
|
||||
|
||||
ifeq ($(findstring x86,$(ARCH)),x86)
|
||||
|
||||
# x86-32/64
|
||||
|
||||
ifeq ($(findstring x86-32,$(ARCH)),x86-32)
|
||||
arch = i386
|
||||
bits = 32
|
||||
sse = yes
|
||||
mmx = yes
|
||||
else
|
||||
arch = x86_64
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -sse,$(ARCH)),-sse)
|
||||
sse = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -popcnt,$(ARCH)),-popcnt)
|
||||
popcnt = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -mmx,$(ARCH)),-mmx)
|
||||
mmx = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -sse2,$(ARCH)),-sse2)
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -ssse3,$(ARCH)),-ssse3)
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -sse41,$(ARCH)),-sse41)
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -modern,$(ARCH)),-modern)
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -avx2,$(ARCH)),-avx2)
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
avx2 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -bmi2,$(ARCH)),-bmi2)
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
avx2 = yes
|
||||
pext = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -avx512,$(ARCH)),-avx512)
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
avx2 = yes
|
||||
pext = yes
|
||||
avx512 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -vnni256,$(ARCH)),-vnni256)
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
avx2 = yes
|
||||
pext = yes
|
||||
vnni256 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -vnni512,$(ARCH)),-vnni512)
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
avx2 = yes
|
||||
pext = yes
|
||||
avx512 = yes
|
||||
vnni512 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(sse),yes)
|
||||
prefetch = yes
|
||||
endif
|
||||
|
||||
# 64-bit pext is not available on x86-32
|
||||
ifeq ($(bits),32)
|
||||
pext = no
|
||||
endif
|
||||
|
||||
else
|
||||
|
||||
# all other architectures
|
||||
|
||||
ifeq ($(ARCH),general-32)
|
||||
arch = any
|
||||
bits = 32
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-32-old)
|
||||
arch = i386
|
||||
bits = 32
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-32)
|
||||
arch = i386
|
||||
bits = 32
|
||||
prefetch = yes
|
||||
sse = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),general-64)
|
||||
arch = any
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
sse = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-sse3)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-sse3-popcnt)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
popcnt = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-ssse3)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
ssse3 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-sse41)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-modern)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-sse42)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
sse42 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-avx2)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
sse42 = yes
|
||||
avx2 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-bmi2)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
sse42 = yes
|
||||
avx2 = yes
|
||||
pext = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-avx512)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
sse42 = yes
|
||||
avx2 = yes
|
||||
pext = yes
|
||||
avx512 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),armv7)
|
||||
arch = armv7
|
||||
prefetch = yes
|
||||
bits = 32
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),armv7-neon)
|
||||
arch = armv7
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
neon = yes
|
||||
bits = 32
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),armv8)
|
||||
arch = armv8
|
||||
arch = armv8-a
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
neon = yes
|
||||
@@ -287,8 +250,6 @@ ifeq ($(ARCH),ppc-64)
|
||||
prefetch = yes
|
||||
endif
|
||||
|
||||
endif
|
||||
|
||||
### ==========================================================================
|
||||
### Section 3. Low-level Configuration
|
||||
### ==========================================================================
|
||||
@@ -307,7 +268,7 @@ ifeq ($(COMP),gcc)
|
||||
CXX=g++
|
||||
CXXFLAGS += -pedantic -Wextra -Wshadow
|
||||
|
||||
ifeq ($(arch),$(filter $(arch),armv7 armv8))
|
||||
ifeq ($(ARCH),$(filter $(ARCH),armv7 armv8))
|
||||
ifeq ($(OS),Android)
|
||||
CXXFLAGS += -m$(bits)
|
||||
LDFLAGS += -m$(bits)
|
||||
@@ -317,10 +278,6 @@ ifeq ($(COMP),gcc)
|
||||
LDFLAGS += -m$(bits)
|
||||
endif
|
||||
|
||||
ifeq ($(arch),$(filter $(arch),armv7))
|
||||
LDFLAGS += -latomic
|
||||
endif
|
||||
|
||||
ifneq ($(KERNEL),Darwin)
|
||||
LDFLAGS += -Wl,--no-as-needed
|
||||
endif
|
||||
@@ -364,13 +321,11 @@ ifeq ($(COMP),clang)
|
||||
|
||||
ifneq ($(KERNEL),Darwin)
|
||||
ifneq ($(KERNEL),OpenBSD)
|
||||
ifneq ($(KERNEL),FreeBSD)
|
||||
LDFLAGS += -latomic
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(arch),$(filter $(arch),armv7 armv8))
|
||||
ifeq ($(ARCH),$(filter $(ARCH),armv7 armv8))
|
||||
ifeq ($(OS),Android)
|
||||
CXXFLAGS += -m$(bits)
|
||||
LDFLAGS += -m$(bits)
|
||||
@@ -381,40 +336,23 @@ ifeq ($(COMP),clang)
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(KERNEL),Darwin)
|
||||
CXXFLAGS += -arch $(arch) -mmacosx-version-min=10.14
|
||||
LDFLAGS += -arch $(arch) -mmacosx-version-min=10.14
|
||||
XCRUN = xcrun
|
||||
endif
|
||||
|
||||
# To cross-compile for Android, NDK version r21 or later is recommended.
|
||||
# In earlier NDK versions, you'll need to pass -fno-addrsig if using GNU binutils.
|
||||
# Currently we don't know how to make PGO builds with the NDK yet.
|
||||
ifeq ($(COMP),ndk)
|
||||
CXXFLAGS += -stdlib=libc++ -fPIE
|
||||
comp=clang
|
||||
ifeq ($(arch),armv7)
|
||||
CXX=armv7a-linux-androideabi16-clang++
|
||||
CXXFLAGS += -mthumb -march=armv7-a -mfloat-abi=softfp -mfpu=neon
|
||||
STRIP=arm-linux-androideabi-strip
|
||||
endif
|
||||
ifeq ($(arch),armv8)
|
||||
CXX=aarch64-linux-android21-clang++
|
||||
STRIP=aarch64-linux-android-strip
|
||||
endif
|
||||
LDFLAGS += -static-libstdc++ -pie -lm -latomic
|
||||
endif
|
||||
|
||||
ifeq ($(comp),icc)
|
||||
profile_make = icc-profile-make
|
||||
profile_use = icc-profile-use
|
||||
else ifeq ($(comp),clang)
|
||||
else
|
||||
ifeq ($(comp),clang)
|
||||
profile_make = clang-profile-make
|
||||
profile_use = clang-profile-use
|
||||
else
|
||||
profile_make = gcc-profile-make
|
||||
profile_use = gcc-profile-use
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(KERNEL),Darwin)
|
||||
CXXFLAGS += -arch $(arch) -mmacosx-version-min=10.15
|
||||
LDFLAGS += -arch $(arch) -mmacosx-version-min=10.15
|
||||
endif
|
||||
|
||||
### Travis CI script uses COMPILER to overwrite CXX
|
||||
ifdef COMPILER
|
||||
@@ -426,26 +364,13 @@ ifdef COMPCXX
|
||||
CXX=$(COMPCXX)
|
||||
endif
|
||||
|
||||
### Sometimes gcc is really clang
|
||||
ifeq ($(COMP),gcc)
|
||||
gccversion = $(shell $(CXX) --version)
|
||||
gccisclang = $(findstring clang,$(gccversion))
|
||||
ifneq ($(gccisclang),)
|
||||
profile_make = clang-profile-make
|
||||
profile_use = clang-profile-use
|
||||
endif
|
||||
endif
|
||||
|
||||
### On mingw use Windows threads, otherwise POSIX
|
||||
ifneq ($(comp),mingw)
|
||||
CXXFLAGS += -DUSE_PTHREADS
|
||||
# On Android Bionic's C library comes with its own pthread implementation bundled in
|
||||
ifneq ($(OS),Android)
|
||||
# Haiku has pthreads in its libroot, so only link it in on other platforms
|
||||
ifneq ($(KERNEL),Haiku)
|
||||
ifneq ($(COMP),ndk)
|
||||
LDFLAGS += -lpthread
|
||||
endif
|
||||
LDFLAGS += -lpthread
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
@@ -479,10 +404,6 @@ ifeq ($(optimize),yes)
|
||||
CXXFLAGS += -mdynamic-no-pic
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(comp),clang)
|
||||
CXXFLAGS += -fexperimental-new-pass-manager
|
||||
endif
|
||||
endif
|
||||
|
||||
### 3.4 Bits
|
||||
@@ -494,6 +415,7 @@ endif
|
||||
ifeq ($(prefetch),yes)
|
||||
ifeq ($(sse),yes)
|
||||
CXXFLAGS += -msse
|
||||
DEPENDFLAGS += -msse
|
||||
endif
|
||||
else
|
||||
CXXFLAGS += -DNO_PREFETCH
|
||||
@@ -501,7 +423,7 @@ endif
|
||||
|
||||
### 3.6 popcnt
|
||||
ifeq ($(popcnt),yes)
|
||||
ifeq ($(arch),$(filter $(arch),ppc64 armv7 armv8 arm64))
|
||||
ifeq ($(arch),$(filter $(arch),ppc64 armv8-a arm64))
|
||||
CXXFLAGS += -DUSE_POPCNT
|
||||
else ifeq ($(comp),icc)
|
||||
CXXFLAGS += -msse3 -DUSE_POPCNT
|
||||
@@ -510,7 +432,6 @@ ifeq ($(popcnt),yes)
|
||||
endif
|
||||
endif
|
||||
|
||||
|
||||
ifeq ($(avx2),yes)
|
||||
CXXFLAGS += -DUSE_AVX2
|
||||
ifeq ($(comp),$(filter $(comp),gcc clang mingw))
|
||||
@@ -521,21 +442,14 @@ endif
|
||||
ifeq ($(avx512),yes)
|
||||
CXXFLAGS += -DUSE_AVX512
|
||||
ifeq ($(comp),$(filter $(comp),gcc clang mingw))
|
||||
CXXFLAGS += -mavx512f -mavx512bw
|
||||
CXXFLAGS += -mavx512bw
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(vnni256),yes)
|
||||
CXXFLAGS += -DUSE_VNNI
|
||||
ifeq ($(sse42),yes)
|
||||
CXXFLAGS += -DUSE_SSE42
|
||||
ifeq ($(comp),$(filter $(comp),gcc clang mingw))
|
||||
CXXFLAGS += -mavx512f -mavx512bw -mavx512vnni -mavx512dq -mavx512vl -mprefer-vector-width=256
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(vnni512),yes)
|
||||
CXXFLAGS += -DUSE_VNNI
|
||||
ifeq ($(comp),$(filter $(comp),gcc clang mingw))
|
||||
CXXFLAGS += -mavx512vnni -mavx512dq -mavx512vl
|
||||
CXXFLAGS += -msse4.2
|
||||
endif
|
||||
endif
|
||||
|
||||
@@ -553,29 +467,19 @@ ifeq ($(ssse3),yes)
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(sse2),yes)
|
||||
CXXFLAGS += -DUSE_SSE2
|
||||
ifeq ($(sse3),yes)
|
||||
CXXFLAGS += -DUSE_SSE3
|
||||
ifeq ($(comp),$(filter $(comp),gcc clang mingw))
|
||||
CXXFLAGS += -msse2
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(mmx),yes)
|
||||
CXXFLAGS += -DUSE_MMX
|
||||
ifeq ($(comp),$(filter $(comp),gcc clang mingw))
|
||||
CXXFLAGS += -mmmx
|
||||
CXXFLAGS += -msse3
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(neon),yes)
|
||||
CXXFLAGS += -DUSE_NEON
|
||||
ifeq ($(KERNEL),Linux)
|
||||
ifneq ($(COMP),ndk)
|
||||
ifneq ($(arch),armv8)
|
||||
CXXFLAGS += -mfpu=neon
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(arch),x86_64)
|
||||
CXXFLAGS += -DUSE_SSE2
|
||||
endif
|
||||
|
||||
### 3.7 pext
|
||||
@@ -591,40 +495,18 @@ endif
|
||||
### needs access to the optimization flags.
|
||||
ifeq ($(optimize),yes)
|
||||
ifeq ($(debug), no)
|
||||
ifeq ($(comp),clang)
|
||||
CXXFLAGS += -flto
|
||||
ifneq ($(findstring MINGW,$(KERNEL)),)
|
||||
CXXFLAGS += -fuse-ld=lld
|
||||
else ifneq ($(findstring MSYS,$(KERNEL)),)
|
||||
CXXFLAGS += -fuse-ld=lld
|
||||
endif
|
||||
LDFLAGS += $(CXXFLAGS)
|
||||
|
||||
# GCC and CLANG use different methods for parallelizing LTO and CLANG pretends to be
|
||||
# GCC on some systems.
|
||||
else ifeq ($(comp),gcc)
|
||||
ifeq ($(gccisclang),)
|
||||
CXXFLAGS += -flto
|
||||
LDFLAGS += $(CXXFLAGS) -flto=jobserver
|
||||
ifneq ($(findstring MINGW,$(KERNEL)),)
|
||||
LDFLAGS += -save-temps
|
||||
else ifneq ($(findstring MSYS,$(KERNEL)),)
|
||||
LDFLAGS += -save-temps
|
||||
endif
|
||||
else
|
||||
ifeq ($(comp),$(filter $(comp),gcc clang))
|
||||
CXXFLAGS += -flto
|
||||
LDFLAGS += $(CXXFLAGS)
|
||||
endif
|
||||
|
||||
# To use LTO and static linking on windows, the tool chain requires a recent gcc:
|
||||
# gcc version 10.1 in msys2 or TDM-GCC version 9.2 are known to work, older might not.
|
||||
# gcc version 10.1 in msys2 or TDM-GCC version 9.2 are know to work, older might not.
|
||||
# So, only enable it for a cross from Linux by default.
|
||||
else ifeq ($(comp),mingw)
|
||||
ifeq ($(comp),mingw)
|
||||
ifeq ($(KERNEL),Linux)
|
||||
ifneq ($(arch),i386)
|
||||
CXXFLAGS += -flto
|
||||
LDFLAGS += $(CXXFLAGS) -flto=jobserver
|
||||
endif
|
||||
LDFLAGS += $(CXXFLAGS)
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
@@ -641,7 +523,6 @@ endif
|
||||
### Section 4. Public Targets
|
||||
### ==========================================================================
|
||||
|
||||
|
||||
help:
|
||||
@echo ""
|
||||
@echo "To compile stockfish, type: "
|
||||
@@ -650,34 +531,31 @@ help:
|
||||
@echo ""
|
||||
@echo "Supported targets:"
|
||||
@echo ""
|
||||
@echo "help > Display architecture details"
|
||||
@echo "build > Standard build"
|
||||
@echo "net > Download the default nnue net"
|
||||
@echo "profile-build > Faster build (with profile-guided optimization)"
|
||||
@echo "profile-build > Standard build with PGO"
|
||||
@echo "strip > Strip executable"
|
||||
@echo "install > Install executable"
|
||||
@echo "clean > Clean up"
|
||||
@echo "net > Download the default nnue net"
|
||||
@echo ""
|
||||
@echo "Supported archs:"
|
||||
@echo ""
|
||||
@echo "x86-64-vnni512 > x86 64-bit with vnni support 512bit wide"
|
||||
@echo "x86-64-vnni256 > x86 64-bit with vnni support 256bit wide"
|
||||
@echo "x86-64-avx512 > x86 64-bit with avx512 support"
|
||||
@echo "x86-64-bmi2 > x86 64-bit with bmi2 support"
|
||||
@echo "x86-64-avx2 > x86 64-bit with avx2 support"
|
||||
@echo "x86-64-sse41-popcnt > x86 64-bit with sse41 and popcnt support"
|
||||
@echo "x86-64-modern > common modern CPU, currently x86-64-sse41-popcnt"
|
||||
@echo "x86-64-sse42 > x86 64-bit with sse42 support"
|
||||
@echo "x86-64-modern > x86 64-bit with sse41 support (x86-64-sse41)"
|
||||
@echo "x86-64-sse41 > x86 64-bit with sse41 support"
|
||||
@echo "x86-64-ssse3 > x86 64-bit with ssse3 support"
|
||||
@echo "x86-64-sse3-popcnt > x86 64-bit with sse3 and popcnt support"
|
||||
@echo "x86-64 > x86 64-bit generic (with sse2 support)"
|
||||
@echo "x86-32-sse41-popcnt > x86 32-bit with sse41 and popcnt support"
|
||||
@echo "x86-32-sse2 > x86 32-bit with sse2 support"
|
||||
@echo "x86-32 > x86 32-bit generic (with mmx and sse support)"
|
||||
@echo "x86-64-sse3 > x86 64-bit with sse3 support"
|
||||
@echo "x86-64 > x86 64-bit generic"
|
||||
@echo "x86-32 > x86 32-bit (also enables SSE)"
|
||||
@echo "x86-32-old > x86 32-bit fall back for old hardware"
|
||||
@echo "ppc-64 > PPC 64-bit"
|
||||
@echo "ppc-32 > PPC 32-bit"
|
||||
@echo "armv7 > ARMv7 32-bit"
|
||||
@echo "armv7-neon > ARMv7 32-bit with popcnt and neon"
|
||||
@echo "armv8 > ARMv8 64-bit with popcnt and neon"
|
||||
@echo "armv8 > ARMv8 64-bit"
|
||||
@echo "apple-silicon > Apple silicon ARM64"
|
||||
@echo "general-64 > unspecified 64-bit"
|
||||
@echo "general-32 > unspecified 32-bit"
|
||||
@@ -688,37 +566,27 @@ help:
|
||||
@echo "mingw > Gnu compiler with MinGW under Windows"
|
||||
@echo "clang > LLVM Clang compiler"
|
||||
@echo "icc > Intel compiler"
|
||||
@echo "ndk > Google NDK to cross-compile for Android"
|
||||
@echo ""
|
||||
@echo "Simple examples. If you don't know what to do, you likely want to run: "
|
||||
@echo ""
|
||||
@echo "make -j build ARCH=x86-64 (A portable, slow compile for 64-bit systems)"
|
||||
@echo "make -j build ARCH=x86-32 (A portable, slow compile for 32-bit systems)"
|
||||
@echo "make build ARCH=x86-64 (This is for 64-bit systems)"
|
||||
@echo "make build ARCH=x86-32 (This is for 32-bit systems)"
|
||||
@echo ""
|
||||
@echo "Advanced examples, for experienced users looking for performance: "
|
||||
@echo "Advanced examples, for experienced users: "
|
||||
@echo ""
|
||||
@echo "make help ARCH=x86-64-bmi2"
|
||||
@echo "make -j profile-build ARCH=x86-64-bmi2 COMP=gcc COMPCXX=g++-9.0"
|
||||
@echo "make -j build ARCH=x86-64-ssse3 COMP=clang"
|
||||
@echo "make build ARCH=x86-64 COMP=clang"
|
||||
@echo "make profile-build ARCH=x86-64-bmi2 COMP=gcc COMPCXX=g++-4.8"
|
||||
@echo ""
|
||||
@echo "-------------------------------"
|
||||
ifeq ($(SUPPORTED_ARCH)$(help_skip_sanity), true)
|
||||
@echo "The selected architecture $(ARCH) will enable the following configuration: "
|
||||
@$(MAKE) ARCH=$(ARCH) COMP=$(COMP) config-sanity
|
||||
else
|
||||
@echo "Specify a supported architecture with the ARCH option for more details"
|
||||
@echo ""
|
||||
endif
|
||||
|
||||
|
||||
.PHONY: help build profile-build strip install clean net objclean profileclean \
|
||||
config-sanity icc-profile-use icc-profile-make gcc-profile-use gcc-profile-make \
|
||||
clang-profile-use clang-profile-make
|
||||
|
||||
build: net config-sanity
|
||||
build: config-sanity
|
||||
$(MAKE) ARCH=$(ARCH) COMP=$(COMP) all
|
||||
|
||||
profile-build: net config-sanity objclean profileclean
|
||||
profile-build: config-sanity objclean profileclean
|
||||
@echo ""
|
||||
@echo "Step 1/4. Building instrumented executable ..."
|
||||
$(MAKE) ARCH=$(ARCH) COMP=$(COMP) $(profile_make)
|
||||
@@ -734,40 +602,23 @@ profile-build: net config-sanity objclean profileclean
|
||||
$(MAKE) ARCH=$(ARCH) COMP=$(COMP) profileclean
|
||||
|
||||
strip:
|
||||
$(STRIP) $(EXE)
|
||||
strip $(EXE)
|
||||
|
||||
install:
|
||||
-mkdir -p -m 755 $(BINDIR)
|
||||
-cp $(EXE) $(BINDIR)
|
||||
-strip $(BINDIR)/$(EXE)
|
||||
|
||||
# clean all
|
||||
#clean all
|
||||
clean: objclean profileclean
|
||||
@rm -f .depend *~ core
|
||||
|
||||
# evaluation network (nnue)
|
||||
net:
|
||||
$(eval nnuenet := $(shell grep EvalFileDefaultName evaluate.h | grep define | sed 's/.*\(nn-[a-z0-9]\{12\}.nnue\).*/\1/'))
|
||||
$(eval nnuenet := $(shell grep EvalFile ucioption.cpp | grep Option | sed 's/.*\(nn-[a-z0-9]\{12\}.nnue\).*/\1/'))
|
||||
@echo "Default net: $(nnuenet)"
|
||||
$(eval nnuedownloadurl := https://tests.stockfishchess.org/api/nn/$(nnuenet))
|
||||
$(eval curl_or_wget := $(shell if hash curl 2>/dev/null; then echo "curl -skL"; elif hash wget 2>/dev/null; then echo "wget -qO-"; fi))
|
||||
@if test -f "$(nnuenet)"; then \
|
||||
echo "Already available."; \
|
||||
else \
|
||||
if [ "x$(curl_or_wget)" = "x" ]; then \
|
||||
echo "Automatic download failed: neither curl nor wget is installed. Install one of these tools or download the net manually"; exit 1; \
|
||||
else \
|
||||
echo "Downloading $(nnuedownloadurl)"; $(curl_or_wget) $(nnuedownloadurl) > $(nnuenet);\
|
||||
fi; \
|
||||
fi;
|
||||
$(eval shasum_command := $(shell if hash shasum 2>/dev/null; then echo "shasum -a 256 "; elif hash sha256sum 2>/dev/null; then echo "sha256sum "; fi))
|
||||
@if [ "x$(shasum_command)" != "x" ]; then \
|
||||
if [ "$(nnuenet)" != "nn-"`$(shasum_command) $(nnuenet) | cut -c1-12`".nnue" ]; then \
|
||||
echo "Failed download or $(nnuenet) corrupted, please delete!"; exit 1; \
|
||||
fi \
|
||||
else \
|
||||
echo "shasum / sha256sum not found, skipping net validation"; \
|
||||
fi
|
||||
$(eval curl_or_wget := $(shell if hash curl 2>/dev/null; then echo "curl -sL"; elif hash wget 2>/dev/null; then echo "wget -qO-"; fi))
|
||||
@if test -f "$(nnuenet)"; then echo "Already available."; else echo "Downloading $(nnuedownloadurl)"; $(curl_or_wget) $(nnuedownloadurl) > $(nnuenet); fi
|
||||
|
||||
# clean binaries and objects
|
||||
objclean:
|
||||
@@ -776,7 +627,7 @@ objclean:
|
||||
# clean auxiliary profiling files
|
||||
profileclean:
|
||||
@rm -rf profdir
|
||||
@rm -f bench.txt *.gcda *.gcno ./syzygy/*.gcda ./nnue/*.gcda ./nnue/features/*.gcda *.s
|
||||
@rm -f bench.txt *.gcda *.gcno ./syzygy/*.gcda ./nnue/*.gcda ./nnue/features/*.gcda
|
||||
@rm -f stockfish.profdata *.profraw
|
||||
|
||||
default:
|
||||
@@ -788,7 +639,7 @@ default:
|
||||
|
||||
all: $(EXE) .depend
|
||||
|
||||
config-sanity: net
|
||||
config-sanity:
|
||||
@echo ""
|
||||
@echo "Config:"
|
||||
@echo "debug: '$(debug)'"
|
||||
@@ -800,16 +651,14 @@ config-sanity: net
|
||||
@echo "os: '$(OS)'"
|
||||
@echo "prefetch: '$(prefetch)'"
|
||||
@echo "popcnt: '$(popcnt)'"
|
||||
@echo "pext: '$(pext)'"
|
||||
@echo "sse: '$(sse)'"
|
||||
@echo "mmx: '$(mmx)'"
|
||||
@echo "sse2: '$(sse2)'"
|
||||
@echo "sse3: '$(sse3)'"
|
||||
@echo "ssse3: '$(ssse3)'"
|
||||
@echo "sse41: '$(sse41)'"
|
||||
@echo "sse42: '$(sse42)'"
|
||||
@echo "avx2: '$(avx2)'"
|
||||
@echo "pext: '$(pext)'"
|
||||
@echo "avx512: '$(avx512)'"
|
||||
@echo "vnni256: '$(vnni256)'"
|
||||
@echo "vnni512: '$(vnni512)'"
|
||||
@echo "neon: '$(neon)'"
|
||||
@echo ""
|
||||
@echo "Flags:"
|
||||
@@ -822,29 +671,25 @@ config-sanity: net
|
||||
@test "$(debug)" = "yes" || test "$(debug)" = "no"
|
||||
@test "$(sanitize)" = "undefined" || test "$(sanitize)" = "thread" || test "$(sanitize)" = "address" || test "$(sanitize)" = "no"
|
||||
@test "$(optimize)" = "yes" || test "$(optimize)" = "no"
|
||||
@test "$(SUPPORTED_ARCH)" = "true"
|
||||
@test "$(arch)" = "any" || test "$(arch)" = "x86_64" || test "$(arch)" = "i386" || \
|
||||
test "$(arch)" = "ppc64" || test "$(arch)" = "ppc" || \
|
||||
test "$(arch)" = "armv7" || test "$(arch)" = "armv8" || test "$(arch)" = "arm64"
|
||||
test "$(arch)" = "armv7" || test "$(arch)" = "armv8-a" || test "$(arch)" = "arm64"
|
||||
@test "$(bits)" = "32" || test "$(bits)" = "64"
|
||||
@test "$(prefetch)" = "yes" || test "$(prefetch)" = "no"
|
||||
@test "$(popcnt)" = "yes" || test "$(popcnt)" = "no"
|
||||
@test "$(pext)" = "yes" || test "$(pext)" = "no"
|
||||
@test "$(sse)" = "yes" || test "$(sse)" = "no"
|
||||
@test "$(mmx)" = "yes" || test "$(mmx)" = "no"
|
||||
@test "$(sse2)" = "yes" || test "$(sse2)" = "no"
|
||||
@test "$(sse3)" = "yes" || test "$(sse3)" = "no"
|
||||
@test "$(ssse3)" = "yes" || test "$(ssse3)" = "no"
|
||||
@test "$(sse41)" = "yes" || test "$(sse41)" = "no"
|
||||
@test "$(sse42)" = "yes" || test "$(sse42)" = "no"
|
||||
@test "$(avx2)" = "yes" || test "$(avx2)" = "no"
|
||||
@test "$(pext)" = "yes" || test "$(pext)" = "no"
|
||||
@test "$(avx512)" = "yes" || test "$(avx512)" = "no"
|
||||
@test "$(vnni256)" = "yes" || test "$(vnni256)" = "no"
|
||||
@test "$(vnni512)" = "yes" || test "$(vnni512)" = "no"
|
||||
@test "$(neon)" = "yes" || test "$(neon)" = "no"
|
||||
@test "$(comp)" = "gcc" || test "$(comp)" = "icc" || test "$(comp)" = "mingw" || test "$(comp)" = "clang" \
|
||||
|| test "$(comp)" = "armv7a-linux-androideabi16-clang" || test "$(comp)" = "aarch64-linux-android21-clang"
|
||||
@test "$(comp)" = "gcc" || test "$(comp)" = "icc" || test "$(comp)" = "mingw" || test "$(comp)" = "clang"
|
||||
|
||||
$(EXE): $(OBJS)
|
||||
+$(CXX) -o $@ $(OBJS) $(LDFLAGS)
|
||||
$(CXX) -o $@ $(OBJS) $(LDFLAGS)
|
||||
|
||||
clang-profile-make:
|
||||
$(MAKE) ARCH=$(ARCH) COMP=$(COMP) \
|
||||
@@ -853,7 +698,7 @@ clang-profile-make:
|
||||
all
|
||||
|
||||
clang-profile-use:
|
||||
$(XCRUN) llvm-profdata merge -output=stockfish.profdata *.profraw
|
||||
llvm-profdata merge -output=stockfish.profdata *.profraw
|
||||
$(MAKE) ARCH=$(ARCH) COMP=$(COMP) \
|
||||
EXTRACXXFLAGS='-fprofile-instr-use=stockfish.profdata' \
|
||||
EXTRALDFLAGS='-fprofile-use ' \
|
||||
|
||||
+3
-14
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -95,9 +95,8 @@ const vector<string> Defaults = {
|
||||
/// setup_bench() builds a list of UCI commands to be run by bench. There
|
||||
/// are five parameters: TT size in MB, number of search threads that
|
||||
/// should be used, the limit value spent for each position, a file name
|
||||
/// where to look for positions in FEN format, the type of the limit:
|
||||
/// depth, perft, nodes and movetime (in millisecs), and evaluation type
|
||||
/// mixed (default), classical, NNUE.
|
||||
/// where to look for positions in FEN format and the type of the limit:
|
||||
/// depth, perft, nodes and movetime (in millisecs).
|
||||
///
|
||||
/// bench -> search default positions up to depth 13
|
||||
/// bench 64 1 15 -> search default positions up to depth 15 (TT = 64MB)
|
||||
@@ -116,7 +115,6 @@ vector<string> setup_bench(const Position& current, istream& is) {
|
||||
string limit = (is >> token) ? token : "13";
|
||||
string fenFile = (is >> token) ? token : "default";
|
||||
string limitType = (is >> token) ? token : "depth";
|
||||
string evalType = (is >> token) ? token : "mixed";
|
||||
|
||||
go = limitType == "eval" ? "eval" : "go " + limitType + " " + limit;
|
||||
|
||||
@@ -148,23 +146,14 @@ vector<string> setup_bench(const Position& current, istream& is) {
|
||||
list.emplace_back("setoption name Hash value " + ttSize);
|
||||
list.emplace_back("ucinewgame");
|
||||
|
||||
size_t posCounter = 0;
|
||||
|
||||
for (const string& fen : fens)
|
||||
if (fen.find("setoption") != string::npos)
|
||||
list.emplace_back(fen);
|
||||
else
|
||||
{
|
||||
if (evalType == "classical" || (evalType == "mixed" && posCounter % 2 == 0))
|
||||
list.emplace_back("setoption name Use NNUE value false");
|
||||
else if (evalType == "NNUE" || (evalType == "mixed" && posCounter % 2 != 0))
|
||||
list.emplace_back("setoption name Use NNUE value true");
|
||||
list.emplace_back("position fen " + fen);
|
||||
list.emplace_back(go);
|
||||
++posCounter;
|
||||
}
|
||||
|
||||
list.emplace_back("setoption name Use NNUE value true");
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
||||
+2
-12
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -39,16 +39,6 @@ namespace {
|
||||
Bitboard BishopTable[0x1480]; // To store bishop attacks
|
||||
|
||||
void init_magics(PieceType pt, Bitboard table[], Magic magics[]);
|
||||
|
||||
}
|
||||
|
||||
|
||||
/// safe_destination() returns the bitboard of target square for the given step
|
||||
/// from the given square. If the step is off the board, returns empty bitboard.
|
||||
|
||||
inline Bitboard safe_destination(Square s, int step) {
|
||||
Square to = Square(s + step);
|
||||
return is_ok(to) && distance(s, to) <= 2 ? square_bb(to) : Bitboard(0);
|
||||
}
|
||||
|
||||
|
||||
@@ -120,7 +110,7 @@ namespace {
|
||||
Direction RookDirections[4] = {NORTH, SOUTH, EAST, WEST};
|
||||
Direction BishopDirections[4] = {NORTH_EAST, SOUTH_EAST, SOUTH_WEST, NORTH_WEST};
|
||||
|
||||
for (Direction d : (pt == ROOK ? RookDirections : BishopDirections))
|
||||
for(Direction d : (pt == ROOK ? RookDirections : BishopDirections))
|
||||
{
|
||||
Square s = sq;
|
||||
while(safe_destination(s, d) && !(occupied & s))
|
||||
|
||||
+11
-1
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -279,6 +279,16 @@ inline int edge_distance(File f) { return std::min(f, File(FILE_H - f)); }
|
||||
inline int edge_distance(Rank r) { return std::min(r, Rank(RANK_8 - r)); }
|
||||
|
||||
|
||||
/// safe_destination() returns the bitboard of target square for the given step
|
||||
/// from the given square. If the step is off the board, returns empty bitboard.
|
||||
|
||||
inline Bitboard safe_destination(Square s, int step)
|
||||
{
|
||||
Square to = Square(s + step);
|
||||
return is_ok(to) && distance(s, to) <= 2 ? square_bb(to) : Bitboard(0);
|
||||
}
|
||||
|
||||
|
||||
/// attacks_bb(Square) returns the pseudo attacks of the give piece type
|
||||
/// assuming an empty board.
|
||||
|
||||
|
||||
+5
-5
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -553,8 +553,8 @@ ScaleFactor Endgame<KRPPKRP>::operator()(const Position& pos) const {
|
||||
assert(verify_material(pos, strongSide, RookValueMg, 2));
|
||||
assert(verify_material(pos, weakSide, RookValueMg, 1));
|
||||
|
||||
Square strongPawn1 = lsb(pos.pieces(strongSide, PAWN));
|
||||
Square strongPawn2 = msb(pos.pieces(strongSide, PAWN));
|
||||
Square strongPawn1 = pos.squares<PAWN>(strongSide)[0];
|
||||
Square strongPawn2 = pos.squares<PAWN>(strongSide)[1];
|
||||
Square weakKing = pos.square<KING>(weakSide);
|
||||
|
||||
// Does the stronger side have a passed pawn?
|
||||
@@ -638,8 +638,8 @@ ScaleFactor Endgame<KBPPKB>::operator()(const Position& pos) const {
|
||||
return SCALE_FACTOR_NONE;
|
||||
|
||||
Square weakKing = pos.square<KING>(weakSide);
|
||||
Square strongPawn1 = lsb(pos.pieces(strongSide, PAWN));
|
||||
Square strongPawn2 = msb(pos.pieces(strongSide, PAWN));
|
||||
Square strongPawn1 = pos.squares<PAWN>(strongSide)[0];
|
||||
Square strongPawn2 = pos.squares<PAWN>(strongSide)[1];
|
||||
Square blockSq1, blockSq2;
|
||||
|
||||
if (relative_rank(strongSide, strongPawn1) > relative_rank(strongSide, strongPawn2))
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
||||
+140
-286
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -20,127 +20,46 @@
|
||||
#include <cassert>
|
||||
#include <cstdlib>
|
||||
#include <cstring> // For std::memset
|
||||
#include <fstream>
|
||||
#include <iomanip>
|
||||
#include <sstream>
|
||||
#include <iostream>
|
||||
#include <streambuf>
|
||||
#include <vector>
|
||||
|
||||
#include "bitboard.h"
|
||||
#include "evaluate.h"
|
||||
#include "material.h"
|
||||
#include "misc.h"
|
||||
#include "pawns.h"
|
||||
#include "thread.h"
|
||||
#include "uci.h"
|
||||
#include "incbin/incbin.h"
|
||||
|
||||
|
||||
// Macro to embed the default efficiently updatable neural network (NNUE) file
|
||||
// data in the engine binary (using incbin.h, by Dale Weiler).
|
||||
// This macro invocation will declare the following three variables
|
||||
// const unsigned char gEmbeddedNNUEData[]; // a pointer to the embedded data
|
||||
// const unsigned char *const gEmbeddedNNUEEnd; // a marker to the end
|
||||
// const unsigned int gEmbeddedNNUESize; // the size of the embedded file
|
||||
// Note that this does not work in Microsoft Visual Studio.
|
||||
#if !defined(_MSC_VER) && !defined(NNUE_EMBEDDING_OFF)
|
||||
INCBIN(EmbeddedNNUE, EvalFileDefaultName);
|
||||
#else
|
||||
const unsigned char gEmbeddedNNUEData[1] = {0x0};
|
||||
const unsigned char *const gEmbeddedNNUEEnd = &gEmbeddedNNUEData[1];
|
||||
const unsigned int gEmbeddedNNUESize = 1;
|
||||
#endif
|
||||
|
||||
|
||||
using namespace std;
|
||||
using namespace Eval::NNUE;
|
||||
|
||||
namespace Eval {
|
||||
|
||||
bool useNNUE;
|
||||
string eval_file_loaded = "None";
|
||||
std::string eval_file_loaded="None";
|
||||
|
||||
/// NNUE::init() tries to load a NNUE network at startup time, or when the engine
|
||||
/// receives a UCI command "setoption name EvalFile value nn-[a-z0-9]{12}.nnue"
|
||||
/// The name of the NNUE network is always retrieved from the EvalFile option.
|
||||
/// We search the given network in three locations: internally (the default
|
||||
/// network may be embedded in the binary), in the active working directory and
|
||||
/// in the engine directory. Distro packagers may define the DEFAULT_NNUE_DIRECTORY
|
||||
/// variable to have the engine search in a special directory in their distro.
|
||||
|
||||
void NNUE::init() {
|
||||
void init_NNUE() {
|
||||
|
||||
useNNUE = Options["Use NNUE"];
|
||||
if (!useNNUE)
|
||||
return;
|
||||
|
||||
string eval_file = string(Options["EvalFile"]);
|
||||
|
||||
#if defined(DEFAULT_NNUE_DIRECTORY)
|
||||
#define stringify2(x) #x
|
||||
#define stringify(x) stringify2(x)
|
||||
vector<string> dirs = { "<internal>" , "" , CommandLine::binaryDirectory , stringify(DEFAULT_NNUE_DIRECTORY) };
|
||||
#else
|
||||
vector<string> dirs = { "<internal>" , "" , CommandLine::binaryDirectory };
|
||||
#endif
|
||||
|
||||
for (string directory : dirs)
|
||||
if (eval_file_loaded != eval_file)
|
||||
{
|
||||
if (directory != "<internal>")
|
||||
{
|
||||
ifstream stream(directory + eval_file, ios::binary);
|
||||
if (load_eval(eval_file, stream))
|
||||
eval_file_loaded = eval_file;
|
||||
}
|
||||
|
||||
if (directory == "<internal>" && eval_file == EvalFileDefaultName)
|
||||
{
|
||||
// C++ way to prepare a buffer for a memory stream
|
||||
class MemoryBuffer : public basic_streambuf<char> {
|
||||
public: MemoryBuffer(char* p, size_t n) { setg(p, p, p + n); setp(p, p + n); }
|
||||
};
|
||||
|
||||
MemoryBuffer buffer(const_cast<char*>(reinterpret_cast<const char*>(gEmbeddedNNUEData)),
|
||||
size_t(gEmbeddedNNUESize));
|
||||
|
||||
istream stream(&buffer);
|
||||
if (load_eval(eval_file, stream))
|
||||
eval_file_loaded = eval_file;
|
||||
}
|
||||
}
|
||||
std::string eval_file = std::string(Options["EvalFile"]);
|
||||
if (useNNUE && eval_file_loaded != eval_file)
|
||||
if (Eval::NNUE::load_eval_file(eval_file))
|
||||
eval_file_loaded = eval_file;
|
||||
}
|
||||
|
||||
/// NNUE::verify() verifies that the last net used was loaded successfully
|
||||
void NNUE::verify() {
|
||||
|
||||
string eval_file = string(Options["EvalFile"]);
|
||||
void verify_NNUE() {
|
||||
|
||||
std::string eval_file = std::string(Options["EvalFile"]);
|
||||
if (useNNUE && eval_file_loaded != eval_file)
|
||||
{
|
||||
UCI::OptionsMap defaults;
|
||||
UCI::init(defaults);
|
||||
|
||||
string msg1 = "If the UCI option \"Use NNUE\" is set to true, network evaluation parameters compatible with the engine must be available.";
|
||||
string msg2 = "The option is set to true, but the network file " + eval_file + " was not loaded successfully.";
|
||||
string msg3 = "The UCI option EvalFile might need to specify the full path, including the directory name, to the network file.";
|
||||
string msg4 = "The default net can be downloaded from: https://tests.stockfishchess.org/api/nn/" + string(defaults["EvalFile"]);
|
||||
string msg5 = "The engine will be terminated now.";
|
||||
|
||||
sync_cout << "info string ERROR: " << msg1 << sync_endl;
|
||||
sync_cout << "info string ERROR: " << msg2 << sync_endl;
|
||||
sync_cout << "info string ERROR: " << msg3 << sync_endl;
|
||||
sync_cout << "info string ERROR: " << msg4 << sync_endl;
|
||||
sync_cout << "info string ERROR: " << msg5 << sync_endl;
|
||||
|
||||
exit(EXIT_FAILURE);
|
||||
std::cerr << "Use of NNUE evaluation, but the file " << eval_file << " was not loaded successfully. "
|
||||
<< "These network evaluation parameters must be available, compatible with this version of the code. "
|
||||
<< "The UCI option EvalFile might need to specify the full path, including the directory/folder name, to the file." << std::endl;
|
||||
std::exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
if (useNNUE)
|
||||
sync_cout << "info string NNUE evaluation using " << eval_file << " enabled" << sync_endl;
|
||||
sync_cout << "info string NNUE evaluation using " << eval_file << " enabled." << sync_endl;
|
||||
else
|
||||
sync_cout << "info string classical evaluation enabled" << sync_endl;
|
||||
sync_cout << "info string classical evaluation enabled." << sync_endl;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -188,11 +107,9 @@ using namespace Trace;
|
||||
namespace {
|
||||
|
||||
// Threshold for lazy and space evaluation
|
||||
constexpr Value LazyThreshold1 = Value(1565);
|
||||
constexpr Value LazyThreshold2 = Value(1102);
|
||||
constexpr Value SpaceThreshold = Value(11551);
|
||||
constexpr Value NNUEThreshold1 = Value(682);
|
||||
constexpr Value NNUEThreshold2 = Value(176);
|
||||
constexpr Value LazyThreshold1 = Value(1400);
|
||||
constexpr Value LazyThreshold2 = Value(1300);
|
||||
constexpr Value SpaceThreshold = Value(12222);
|
||||
|
||||
// KingAttackWeights[PieceType] contains king attack weights by piece type
|
||||
constexpr int KingAttackWeights[PIECE_TYPE_NB] = { 0, 0, 81, 52, 44, 10 };
|
||||
@@ -200,7 +117,7 @@ namespace {
|
||||
// SafeCheck[PieceType][single/multiple] contains safe check bonus by piece type,
|
||||
// higher if multiple safe checks are possible for that piece type.
|
||||
constexpr int SafeCheck[][2] = {
|
||||
{}, {}, {803, 1292}, {639, 974}, {1087, 1878}, {759, 1132}
|
||||
{}, {}, {792, 1283}, {645, 967}, {1084, 1897}, {772, 1119}
|
||||
};
|
||||
|
||||
#define S(mg, eg) make_score(mg, eg)
|
||||
@@ -208,25 +125,19 @@ namespace {
|
||||
// MobilityBonus[PieceType-2][attacked] contains bonuses for middle and end game,
|
||||
// indexed by piece type and number of attacked squares in the mobility area.
|
||||
constexpr Score MobilityBonus[][32] = {
|
||||
{ S(-62,-79), S(-53,-57), S(-12,-31), S( -3,-17), S( 3, 7), S( 12, 13), // Knight
|
||||
S( 21, 16), S( 28, 21), S( 37, 26) },
|
||||
{ S(-47,-59), S(-20,-25), S( 14, -8), S( 29, 12), S( 39, 21), S( 53, 40), // Bishop
|
||||
S( 53, 56), S( 60, 58), S( 62, 65), S( 69, 72), S( 78, 78), S( 83, 87),
|
||||
S( 91, 88), S( 96, 98) },
|
||||
{ S(-60,-82), S(-24,-15), S( 0, 17) ,S( 3, 43), S( 4, 72), S( 14,100), // Rook
|
||||
S( 20,102), S( 30,122), S( 41,133), S(41 ,139), S( 41,153), S( 45,160),
|
||||
S( 57,165), S( 58,170), S( 67,175) },
|
||||
{ S(-29,-49), S(-16,-29), S( -8, -8), S( -8, 17), S( 18, 39), S( 25, 54), // Queen
|
||||
S( 23, 59), S( 37, 73), S( 41, 76), S( 54, 95), S( 65, 95) ,S( 68,101),
|
||||
S( 69,124), S( 70,128), S( 70,132), S( 70,133) ,S( 71,136), S( 72,140),
|
||||
S( 74,147), S( 76,149), S( 90,153), S(104,169), S(105,171), S(106,171),
|
||||
S(112,178), S(114,185), S(114,187), S(119,221) }
|
||||
};
|
||||
|
||||
// BishopPawns[distance from edge] contains a file-dependent penalty for pawns on
|
||||
// squares of the same color as our bishop.
|
||||
constexpr Score BishopPawns[int(FILE_NB) / 2] = {
|
||||
S(3, 8), S(3, 9), S(2, 8), S(3, 8)
|
||||
{ S(-62,-81), S(-53,-56), S(-12,-31), S( -4,-16), S( 3, 5), S( 13, 11), // Knight
|
||||
S( 22, 17), S( 28, 20), S( 33, 25) },
|
||||
{ S(-48,-59), S(-20,-23), S( 16, -3), S( 26, 13), S( 38, 24), S( 51, 42), // Bishop
|
||||
S( 55, 54), S( 63, 57), S( 63, 65), S( 68, 73), S( 81, 78), S( 81, 86),
|
||||
S( 91, 88), S( 98, 97) },
|
||||
{ S(-60,-78), S(-20,-17), S( 2, 23), S( 3, 39), S( 3, 70), S( 11, 99), // Rook
|
||||
S( 22,103), S( 31,121), S( 40,134), S( 40,139), S( 41,158), S( 48,164),
|
||||
S( 57,168), S( 57,169), S( 62,172) },
|
||||
{ S(-30,-48), S(-12,-30), S( -8, -7), S( -9, 19), S( 20, 40), S( 23, 55), // Queen
|
||||
S( 23, 59), S( 35, 75), S( 38, 78), S( 53, 96), S( 64, 96), S( 65,100),
|
||||
S( 65,121), S( 66,127), S( 67,131), S( 67,133), S( 72,136), S( 72,141),
|
||||
S( 77,147), S( 79,150), S( 93,151), S(108,168), S(108,168), S(108,171),
|
||||
S(110,182), S(114,182), S(114,192), S(116,219) }
|
||||
};
|
||||
|
||||
// KingProtector[knight/bishop] contains penalty for each distance unit to own king
|
||||
@@ -234,30 +145,32 @@ namespace {
|
||||
|
||||
// Outpost[knight/bishop] contains bonuses for each knight or bishop occupying a
|
||||
// pawn protected square on rank 4 to 6 which is also safe from a pawn attack.
|
||||
constexpr Score Outpost[] = { S(57, 38), S(31, 24) };
|
||||
constexpr Score Outpost[] = { S(56, 36), S(30, 23) };
|
||||
|
||||
// PassedRank[Rank] contains a bonus according to the rank of a passed pawn
|
||||
constexpr Score PassedRank[RANK_NB] = {
|
||||
S(0, 0), S(7, 27), S(16, 32), S(17, 40), S(64, 71), S(170, 174), S(278, 262)
|
||||
S(0, 0), S(10, 28), S(17, 33), S(15, 41), S(62, 72), S(168, 177), S(276, 260)
|
||||
};
|
||||
|
||||
constexpr Score RookOnClosedFile = S(10, 5);
|
||||
constexpr Score RookOnOpenFile[] = { S(19, 6), S(47, 26) };
|
||||
// RookOnFile[semiopen/open] contains bonuses for each rook when there is
|
||||
// no (friendly) pawn on the rook file.
|
||||
constexpr Score RookOnFile[] = { S(19, 7), S(48, 29) };
|
||||
|
||||
// ThreatByMinor/ByRook[attacked PieceType] contains bonuses according to
|
||||
// which piece type attacks which one. Attacks on lesser pieces which are
|
||||
// pawn-defended are not considered.
|
||||
constexpr Score ThreatByMinor[PIECE_TYPE_NB] = {
|
||||
S(0, 0), S(5, 32), S(55, 41), S(77, 56), S(89, 119), S(79, 162)
|
||||
S(0, 0), S(5, 32), S(57, 41), S(77, 56), S(88, 119), S(79, 161)
|
||||
};
|
||||
|
||||
constexpr Score ThreatByRook[PIECE_TYPE_NB] = {
|
||||
S(0, 0), S(3, 44), S(37, 68), S(42, 60), S(0, 39), S(58, 43)
|
||||
S(0, 0), S(3, 46), S(37, 68), S(42, 60), S(0, 38), S(58, 41)
|
||||
};
|
||||
|
||||
// Assorted bonuses and penalties
|
||||
constexpr Score UncontestedOutpost = S( 1, 10);
|
||||
constexpr Score BadOutpost = S( -7, 36);
|
||||
constexpr Score BishopOnKingRing = S( 24, 0);
|
||||
constexpr Score BishopPawns = S( 3, 7);
|
||||
constexpr Score BishopXRayPawns = S( 4, 5);
|
||||
constexpr Score CorneredBishop = S( 50, 50);
|
||||
constexpr Score FlankAttacks = S( 8, 0);
|
||||
@@ -267,9 +180,11 @@ namespace {
|
||||
constexpr Score MinorBehindPawn = S( 18, 3);
|
||||
constexpr Score PassedFile = S( 11, 8);
|
||||
constexpr Score PawnlessFlank = S( 17, 95);
|
||||
constexpr Score QueenInfiltration = S( -2, 14);
|
||||
constexpr Score ReachableOutpost = S( 31, 22);
|
||||
constexpr Score RestrictedPiece = S( 7, 7);
|
||||
constexpr Score RookOnKingRing = S( 16, 0);
|
||||
constexpr Score RookOnQueenFile = S( 6, 11);
|
||||
constexpr Score SliderOnQueen = S( 60, 18);
|
||||
constexpr Score ThreatByKing = S( 24, 89);
|
||||
constexpr Score ThreatByPawnPush = S( 48, 39);
|
||||
@@ -367,8 +282,8 @@ namespace {
|
||||
attackedBy2[Us] = dblAttackByPawn | (attackedBy[Us][KING] & attackedBy[Us][PAWN]);
|
||||
|
||||
// Init our king safety tables
|
||||
Square s = make_square(std::clamp(file_of(ksq), FILE_B, FILE_G),
|
||||
std::clamp(rank_of(ksq), RANK_2, RANK_7));
|
||||
Square s = make_square(Utility::clamp(file_of(ksq), FILE_B, FILE_G),
|
||||
Utility::clamp(rank_of(ksq), RANK_2, RANK_7));
|
||||
kingRing[Us] = attacks_bb<KING>(s) | s;
|
||||
|
||||
kingAttackersCount[Them] = popcount(kingRing[Us] & pe->pawn_attacks(Them));
|
||||
@@ -388,15 +303,15 @@ namespace {
|
||||
constexpr Direction Down = -pawn_push(Us);
|
||||
constexpr Bitboard OutpostRanks = (Us == WHITE ? Rank4BB | Rank5BB | Rank6BB
|
||||
: Rank5BB | Rank4BB | Rank3BB);
|
||||
Bitboard b1 = pos.pieces(Us, Pt);
|
||||
const Square* pl = pos.squares<Pt>(Us);
|
||||
|
||||
Bitboard b, bb;
|
||||
Score score = SCORE_ZERO;
|
||||
|
||||
attackedBy[Us][Pt] = 0;
|
||||
|
||||
while (b1) {
|
||||
Square s = pop_lsb(&b1);
|
||||
|
||||
for (Square s = *pl; s != SQ_NONE; s = *++pl)
|
||||
{
|
||||
// Find attacked squares, including x-ray attacks for bishops and rooks
|
||||
b = Pt == BISHOP ? attacks_bb<BISHOP>(s, pos.pieces() ^ pos.pieces(QUEEN))
|
||||
: Pt == ROOK ? attacks_bb< ROOK>(s, pos.pieces() ^ pos.pieces(QUEEN) ^ pos.pieces(Us, ROOK))
|
||||
@@ -423,21 +338,21 @@ namespace {
|
||||
score += BishopOnKingRing;
|
||||
|
||||
int mob = popcount(b & mobilityArea[Us]);
|
||||
|
||||
mobility[Us] += MobilityBonus[Pt - 2][mob];
|
||||
|
||||
if (Pt == BISHOP || Pt == KNIGHT)
|
||||
{
|
||||
// Bonus if the piece is on an outpost square or can reach one
|
||||
// Bonus for knights (UncontestedOutpost) if few relevant targets
|
||||
bb = OutpostRanks & (attackedBy[Us][PAWN] | shift<Down>(pos.pieces(PAWN)))
|
||||
& ~pe->pawn_attacks_span(Them);
|
||||
// Reduced bonus for knights (BadOutpost) if few relevant targets
|
||||
bb = OutpostRanks & attackedBy[Us][PAWN] & ~pe->pawn_attacks_span(Them);
|
||||
Bitboard targets = pos.pieces(Them) & ~pos.pieces(PAWN);
|
||||
|
||||
if ( Pt == KNIGHT
|
||||
&& bb & s & ~CenterFiles // on a side outpost
|
||||
&& !(b & targets) // no relevant attacks
|
||||
&& (!more_than_one(targets & (s & QueenSide ? QueenSide : KingSide))))
|
||||
score += UncontestedOutpost * popcount(pos.pieces(PAWN) & (s & QueenSide ? QueenSide : KingSide));
|
||||
score += BadOutpost;
|
||||
else if (bb & s)
|
||||
score += Outpost[Pt == BISHOP];
|
||||
else if (Pt == KNIGHT && bb & b & ~pos.pieces(Us))
|
||||
@@ -450,14 +365,14 @@ namespace {
|
||||
// Penalty if the piece is far from the king
|
||||
score -= KingProtector[Pt == BISHOP] * distance(pos.square<KING>(Us), s);
|
||||
|
||||
if constexpr (Pt == BISHOP)
|
||||
if (Pt == BISHOP)
|
||||
{
|
||||
// Penalty according to the number of our pawns on the same color square as the
|
||||
// bishop, bigger when the center files are blocked with pawns and smaller
|
||||
// when the bishop is outside the pawn chain.
|
||||
Bitboard blocked = pos.pieces(Us, PAWN) & shift<Down>(pos.pieces());
|
||||
|
||||
score -= BishopPawns[edge_distance(file_of(s))] * pos.pawns_on_same_color_squares(Us, s)
|
||||
score -= BishopPawns * pos.pawns_on_same_color_squares(Us, s)
|
||||
* (!(attackedBy[Us][PAWN] & s) + popcount(blocked & CenterFiles));
|
||||
|
||||
// Penalty for all enemy pawns x-rayed
|
||||
@@ -482,42 +397,38 @@ namespace {
|
||||
}
|
||||
}
|
||||
|
||||
if constexpr (Pt == ROOK)
|
||||
if (Pt == ROOK)
|
||||
{
|
||||
// Bonuses for rook on a (semi-)open or closed file
|
||||
if (pos.is_on_semiopen_file(Us, s))
|
||||
{
|
||||
score += RookOnOpenFile[pos.is_on_semiopen_file(Them, s)];
|
||||
}
|
||||
else
|
||||
{
|
||||
// If our pawn on this file is blocked, increase penalty
|
||||
if ( pos.pieces(Us, PAWN)
|
||||
& shift<Down>(pos.pieces())
|
||||
& file_bb(s))
|
||||
{
|
||||
score -= RookOnClosedFile;
|
||||
}
|
||||
// Bonus for rook on the same file as a queen
|
||||
if (file_bb(s) & pos.pieces(QUEEN))
|
||||
score += RookOnQueenFile;
|
||||
|
||||
// Penalty when trapped by the king, even more if the king cannot castle
|
||||
if (mob <= 3)
|
||||
{
|
||||
File kf = file_of(pos.square<KING>(Us));
|
||||
if ((kf < FILE_E) == (file_of(s) < kf))
|
||||
score -= TrappedRook * (1 + !pos.castling_rights(Us));
|
||||
}
|
||||
// Bonus for rook on an open or semi-open file
|
||||
if (pos.is_on_semiopen_file(Us, s))
|
||||
score += RookOnFile[pos.is_on_semiopen_file(Them, s)];
|
||||
|
||||
// Penalty when trapped by the king, even more if the king cannot castle
|
||||
else if (mob <= 3)
|
||||
{
|
||||
File kf = file_of(pos.square<KING>(Us));
|
||||
if ((kf < FILE_E) == (file_of(s) < kf))
|
||||
score -= TrappedRook * (1 + !pos.castling_rights(Us));
|
||||
}
|
||||
}
|
||||
|
||||
if constexpr (Pt == QUEEN)
|
||||
if (Pt == QUEEN)
|
||||
{
|
||||
// Penalty if any relative pin or discovered attack against the queen
|
||||
Bitboard queenPinners;
|
||||
if (pos.slider_blockers(pos.pieces(Them, ROOK, BISHOP), s, queenPinners))
|
||||
score -= WeakQueen;
|
||||
|
||||
// Bonus for queen on weak square in enemy camp
|
||||
if (relative_rank(Us, s) > RANK_4 && (~pe->pawn_attacks_span(Them) & s))
|
||||
score += QueenInfiltration;
|
||||
}
|
||||
}
|
||||
if constexpr (T)
|
||||
if (T)
|
||||
Trace::add(Pt, Us, score);
|
||||
|
||||
return score;
|
||||
@@ -593,18 +504,18 @@ namespace {
|
||||
int kingFlankAttack = popcount(b1) + popcount(b2);
|
||||
int kingFlankDefense = popcount(b3);
|
||||
|
||||
kingDanger += kingAttackersCount[Them] * kingAttackersWeight[Them] // (~10 Elo)
|
||||
+ 183 * popcount(kingRing[Us] & weak) // (~15 Elo)
|
||||
+ 148 * popcount(unsafeChecks) // (~4 Elo)
|
||||
+ 98 * popcount(pos.blockers_for_king(Us)) // (~2 Elo)
|
||||
+ 69 * kingAttacksCount[Them] // (~0.5 Elo)
|
||||
+ 3 * kingFlankAttack * kingFlankAttack / 8 // (~0.5 Elo)
|
||||
+ mg_value(mobility[Them] - mobility[Us]) // (~0.5 Elo)
|
||||
- 873 * !pos.count<QUEEN>(Them) // (~24 Elo)
|
||||
- 100 * bool(attackedBy[Us][KNIGHT] & attackedBy[Us][KING]) // (~5 Elo)
|
||||
- 6 * mg_value(score) / 8 // (~8 Elo)
|
||||
- 4 * kingFlankDefense // (~5 Elo)
|
||||
+ 37; // (~0.5 Elo)
|
||||
kingDanger += kingAttackersCount[Them] * kingAttackersWeight[Them]
|
||||
+ 185 * popcount(kingRing[Us] & weak)
|
||||
+ 148 * popcount(unsafeChecks)
|
||||
+ 98 * popcount(pos.blockers_for_king(Us))
|
||||
+ 69 * kingAttacksCount[Them]
|
||||
+ 3 * kingFlankAttack * kingFlankAttack / 8
|
||||
+ mg_value(mobility[Them] - mobility[Us])
|
||||
- 873 * !pos.count<QUEEN>(Them)
|
||||
- 100 * bool(attackedBy[Us][KNIGHT] & attackedBy[Us][KING])
|
||||
- 6 * mg_value(score) / 8
|
||||
- 4 * kingFlankDefense
|
||||
+ 37;
|
||||
|
||||
// Transform the kingDanger units into a Score, and subtract it from the evaluation
|
||||
if (kingDanger > 100)
|
||||
@@ -617,7 +528,7 @@ namespace {
|
||||
// Penalty if king flank is under attack, potentially moving toward the king
|
||||
score -= FlankAttacks * kingFlankAttack;
|
||||
|
||||
if constexpr (T)
|
||||
if (T)
|
||||
Trace::add(KING, Us, score);
|
||||
|
||||
return score;
|
||||
@@ -718,7 +629,7 @@ namespace {
|
||||
score += SliderOnQueen * popcount(b & safe & attackedBy2[Us]) * (1 + queenImbalance);
|
||||
}
|
||||
|
||||
if constexpr (T)
|
||||
if (T)
|
||||
Trace::add(THREAT, Us, score);
|
||||
|
||||
return score;
|
||||
@@ -772,8 +683,8 @@ namespace {
|
||||
Square blockSq = s + Up;
|
||||
|
||||
// Adjust bonus based on the king's proximity
|
||||
bonus += make_score(0, ( king_proximity(Them, blockSq) * 19 / 4
|
||||
- king_proximity(Us, blockSq) * 2) * w);
|
||||
bonus += make_score(0, ( (king_proximity(Them, blockSq) * 19) / 4
|
||||
- king_proximity(Us, blockSq) * 2) * w);
|
||||
|
||||
// If blockSq is not the queening square then consider also a second push
|
||||
if (r != RANK_7)
|
||||
@@ -788,16 +699,14 @@ namespace {
|
||||
bb = forward_file_bb(Them, s) & pos.pieces(ROOK, QUEEN);
|
||||
|
||||
if (!(pos.pieces(Them) & bb))
|
||||
unsafeSquares &= attackedBy[Them][ALL_PIECES] | pos.pieces(Them);
|
||||
unsafeSquares &= attackedBy[Them][ALL_PIECES];
|
||||
|
||||
// If there are no enemy pieces or attacks on passed pawn span, assign a big bonus.
|
||||
// Or if there is some, but they are all attacked by our pawns, assign a bit smaller bonus.
|
||||
// If there are no enemy attacks on passed pawn span, assign a big bonus.
|
||||
// Otherwise assign a smaller bonus if the path to queen is not attacked
|
||||
// and even smaller bonus if it is attacked but block square is not.
|
||||
int k = !unsafeSquares ? 36 :
|
||||
!(unsafeSquares & ~attackedBy[Us][PAWN]) ? 30 :
|
||||
!(unsafeSquares & squaresToQueen) ? 17 :
|
||||
!(unsafeSquares & blockSq) ? 7 :
|
||||
int k = !unsafeSquares ? 35 :
|
||||
!(unsafeSquares & squaresToQueen) ? 20 :
|
||||
!(unsafeSquares & blockSq) ? 9 :
|
||||
0 ;
|
||||
|
||||
// Assign a larger bonus if the block square is defended
|
||||
@@ -811,7 +720,7 @@ namespace {
|
||||
score += bonus - PassedFile * edge_distance(file_of(s));
|
||||
}
|
||||
|
||||
if constexpr (T)
|
||||
if (T)
|
||||
Trace::add(PASSED, Us, score);
|
||||
|
||||
return score;
|
||||
@@ -819,7 +728,7 @@ namespace {
|
||||
|
||||
|
||||
// Evaluation::space() computes a space evaluation for a given side, aiming to improve game
|
||||
// play in the opening. It is based on the number of safe squares on the four central files
|
||||
// play in the opening. It is based on the number of safe squares on the 4 central files
|
||||
// on ranks 2 to 4. Completely safe squares behind a friendly pawn are counted twice.
|
||||
// Finally, the space bonus is multiplied by a weight which decreases according to occupancy.
|
||||
|
||||
@@ -846,13 +755,11 @@ namespace {
|
||||
behind |= shift<Down>(behind);
|
||||
behind |= shift<Down+Down>(behind);
|
||||
|
||||
// Compute space score based on the number of safe squares and number of our pieces
|
||||
// increased with number of total blocked pawns in position.
|
||||
int bonus = popcount(safe) + popcount(behind & safe & ~attackedBy[Them][ALL_PIECES]);
|
||||
int weight = pos.count<ALL_PIECES>(Us) - 3 + std::min(pe->blocked_count(), 9);
|
||||
Score score = make_score(bonus * weight * weight / 16, 0);
|
||||
|
||||
if constexpr (T)
|
||||
if (T)
|
||||
Trace::add(SPACE, Us, score);
|
||||
|
||||
return score;
|
||||
@@ -867,7 +774,7 @@ namespace {
|
||||
Value Evaluation<T>::winnable(Score score) const {
|
||||
|
||||
int outflanking = distance<File>(pos.square<KING>(WHITE), pos.square<KING>(BLACK))
|
||||
+ int(rank_of(pos.square<KING>(WHITE)) - rank_of(pos.square<KING>(BLACK)));
|
||||
- distance<Rank>(pos.square<KING>(WHITE), pos.square<KING>(BLACK));
|
||||
|
||||
bool pawnsOnBothFlanks = (pos.pieces(PAWN) & QueenSide)
|
||||
&& (pos.pieces(PAWN) & KingSide);
|
||||
@@ -894,7 +801,7 @@ namespace {
|
||||
// Now apply the bonus: note that we find the attacking side by extracting the
|
||||
// sign of the midgame or endgame values, and that we carefully cap the bonus
|
||||
// so that the midgame and endgame scores do not change sign after the bonus.
|
||||
int u = ((mg > 0) - (mg < 0)) * std::clamp(complexity + 50, -abs(mg), 0);
|
||||
int u = ((mg > 0) - (mg < 0)) * Utility::clamp(complexity + 50, -abs(mg), 0);
|
||||
int v = ((eg > 0) - (eg < 0)) * std::max(complexity, -abs(eg));
|
||||
|
||||
mg += u;
|
||||
@@ -909,37 +816,23 @@ namespace {
|
||||
{
|
||||
if (pos.opposite_bishops())
|
||||
{
|
||||
// For pure opposite colored bishops endgames use scale factor
|
||||
// based on the number of passed pawns of the strong side.
|
||||
if ( pos.non_pawn_material(WHITE) == BishopValueMg
|
||||
&& pos.non_pawn_material(BLACK) == BishopValueMg)
|
||||
sf = 18 + 4 * popcount(pe->passed_pawns(strongSide));
|
||||
// For every other opposite colored bishops endgames use scale factor
|
||||
// based on the number of all pieces of the strong side.
|
||||
else
|
||||
sf = 22 + 3 * pos.count<ALL_PIECES>(strongSide);
|
||||
}
|
||||
// For rook endgames with strong side not having overwhelming pawn number advantage
|
||||
// and its pawns being on one flank and weak side protecting its pieces with a king
|
||||
// use lower scale factor.
|
||||
else if ( pos.non_pawn_material(WHITE) == RookValueMg
|
||||
&& pos.non_pawn_material(BLACK) == RookValueMg
|
||||
&& pos.count<PAWN>(strongSide) - pos.count<PAWN>(~strongSide) <= 1
|
||||
&& bool(KingSide & pos.pieces(strongSide, PAWN)) != bool(QueenSide & pos.pieces(strongSide, PAWN))
|
||||
&& (attacks_bb<KING>(pos.square<KING>(~strongSide)) & pos.pieces(~strongSide, PAWN)))
|
||||
sf = 36;
|
||||
// For queen vs no queen endgames use scale factor
|
||||
// based on number of minors of side that doesn't have queen.
|
||||
else if (pos.count<QUEEN>() == 1)
|
||||
sf = 37 + 3 * (pos.count<QUEEN>(WHITE) == 1 ? pos.count<BISHOP>(BLACK) + pos.count<KNIGHT>(BLACK)
|
||||
: pos.count<BISHOP>(WHITE) + pos.count<KNIGHT>(WHITE));
|
||||
// In every other case use scale factor based on
|
||||
// the number of pawns of the strong side reduced if pawns are on a single flank.
|
||||
else
|
||||
sf = std::min(sf, 36 + 7 * pos.count<PAWN>(strongSide)) - 4 * !pawnsOnBothFlanks;
|
||||
|
||||
// Reduce scale factor in case of pawns being on a single flank
|
||||
sf -= 4 * !pawnsOnBothFlanks;
|
||||
sf = std::min(sf, 36 + 7 * pos.count<PAWN>(strongSide));
|
||||
}
|
||||
|
||||
// Interpolate between the middlegame and (scaled by 'sf') endgame score
|
||||
@@ -947,7 +840,7 @@ namespace {
|
||||
+ eg * int(PHASE_MIDGAME - me->game_phase()) * ScaleFactor(sf) / SCALE_FACTOR_NORMAL;
|
||||
v /= PHASE_MIDGAME;
|
||||
|
||||
if constexpr (T)
|
||||
if (T)
|
||||
{
|
||||
Trace::add(WINNABLE, make_score(u, eg * ScaleFactor(sf) / SCALE_FACTOR_NORMAL - eg_value(score)));
|
||||
Trace::add(TOTAL, make_score(mg, eg * ScaleFactor(sf) / SCALE_FACTOR_NORMAL));
|
||||
@@ -1019,7 +912,7 @@ make_v:
|
||||
Value v = winnable(score);
|
||||
|
||||
// In case of tracing add all remaining individual evaluation terms
|
||||
if constexpr (T)
|
||||
if (T)
|
||||
{
|
||||
Trace::add(MATERIAL, pos.psq_score());
|
||||
Trace::add(IMBALANCE, me->imbalance());
|
||||
@@ -1033,6 +926,9 @@ make_v:
|
||||
// Side to move point of view
|
||||
v = (pos.side_to_move() == WHITE ? v : -v) + Tempo;
|
||||
|
||||
// Damp down the evaluation linearly when shuffling
|
||||
v = v * (100 - pos.rule50_count()) / 100;
|
||||
|
||||
return v;
|
||||
}
|
||||
|
||||
@@ -1044,48 +940,10 @@ make_v:
|
||||
|
||||
Value Eval::evaluate(const Position& pos) {
|
||||
|
||||
Value v;
|
||||
|
||||
if (!Eval::useNNUE)
|
||||
v = Evaluation<NO_TRACE>(pos).value();
|
||||
if (Eval::useNNUE)
|
||||
return NNUE::evaluate(pos);
|
||||
else
|
||||
{
|
||||
// Scale and shift NNUE for compatibility with search and classical evaluation
|
||||
auto adjusted_NNUE = [&](){
|
||||
int mat = pos.non_pawn_material() + 2 * PawnValueMg * pos.count<PAWN>();
|
||||
return NNUE::evaluate(pos) * (641 + mat / 32 - 4 * pos.rule50_count()) / 1024 + Tempo;
|
||||
};
|
||||
|
||||
// If there is PSQ imbalance use classical eval, with small probability if it is small
|
||||
Value psq = Value(abs(eg_value(pos.psq_score())));
|
||||
int r50 = 16 + pos.rule50_count();
|
||||
bool largePsq = psq * 16 > (NNUEThreshold1 + pos.non_pawn_material() / 64) * r50;
|
||||
bool classical = largePsq || (psq > PawnValueMg / 4 && !(pos.this_thread()->nodes & 0xB));
|
||||
|
||||
// Use classical evaluation for really low piece endgames.
|
||||
// The most critical case is a bishop + A/H file pawn vs naked king draw.
|
||||
bool strongClassical = pos.non_pawn_material() < 2 * RookValueMg && pos.count<PAWN>() < 2;
|
||||
|
||||
v = classical || strongClassical ? Evaluation<NO_TRACE>(pos).value() : adjusted_NNUE();
|
||||
|
||||
// If the classical eval is small and imbalance large, use NNUE nevertheless.
|
||||
// For the case of opposite colored bishops, switch to NNUE eval with
|
||||
// small probability if the classical eval is less than the threshold.
|
||||
if ( largePsq && !strongClassical
|
||||
&& ( abs(v) * 16 < NNUEThreshold2 * r50
|
||||
|| ( pos.opposite_bishops()
|
||||
&& abs(v) * 16 < (NNUEThreshold1 + pos.non_pawn_material() / 64) * r50
|
||||
&& !(pos.this_thread()->nodes & 0xB))))
|
||||
v = adjusted_NNUE();
|
||||
}
|
||||
|
||||
// Damp down the evaluation linearly when shuffling
|
||||
v = v * (100 - pos.rule50_count()) / 100;
|
||||
|
||||
// Guarantee evaluation does not hit the tablebase range
|
||||
v = std::clamp(v, VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1);
|
||||
|
||||
return v;
|
||||
return Evaluation<NO_TRACE>(pos).value();
|
||||
}
|
||||
|
||||
/// trace() is like evaluate(), but instead of returning a value, it returns
|
||||
@@ -1103,46 +961,42 @@ std::string Eval::trace(const Position& pos) {
|
||||
|
||||
Value v;
|
||||
|
||||
std::memset(scores, 0, sizeof(scores));
|
||||
|
||||
pos.this_thread()->contempt = SCORE_ZERO; // Reset any dynamic contempt
|
||||
|
||||
v = Evaluation<TRACE>(pos).value();
|
||||
|
||||
ss << std::showpoint << std::noshowpos << std::fixed << std::setprecision(2)
|
||||
<< " Term | White | Black | Total \n"
|
||||
<< " | MG EG | MG EG | MG EG \n"
|
||||
<< " ------------+-------------+-------------+------------\n"
|
||||
<< " Material | " << Term(MATERIAL)
|
||||
<< " Imbalance | " << Term(IMBALANCE)
|
||||
<< " Pawns | " << Term(PAWN)
|
||||
<< " Knights | " << Term(KNIGHT)
|
||||
<< " Bishops | " << Term(BISHOP)
|
||||
<< " Rooks | " << Term(ROOK)
|
||||
<< " Queens | " << Term(QUEEN)
|
||||
<< " Mobility | " << Term(MOBILITY)
|
||||
<< " King safety | " << Term(KING)
|
||||
<< " Threats | " << Term(THREAT)
|
||||
<< " Passed | " << Term(PASSED)
|
||||
<< " Space | " << Term(SPACE)
|
||||
<< " Winnable | " << Term(WINNABLE)
|
||||
<< " ------------+-------------+-------------+------------\n"
|
||||
<< " Total | " << Term(TOTAL);
|
||||
|
||||
v = pos.side_to_move() == WHITE ? v : -v;
|
||||
|
||||
ss << "\nClassical evaluation: " << to_cp(v) << " (white side)\n";
|
||||
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
v = NNUE::evaluate(pos);
|
||||
v = pos.side_to_move() == WHITE ? v : -v;
|
||||
ss << "\nNNUE evaluation: " << to_cp(v) << " (white side)\n";
|
||||
}
|
||||
else
|
||||
{
|
||||
std::memset(scores, 0, sizeof(scores));
|
||||
|
||||
pos.this_thread()->contempt = SCORE_ZERO; // Reset any dynamic contempt
|
||||
|
||||
v = Evaluation<TRACE>(pos).value();
|
||||
|
||||
ss << std::showpoint << std::noshowpos << std::fixed << std::setprecision(2)
|
||||
<< " Term | White | Black | Total \n"
|
||||
<< " | MG EG | MG EG | MG EG \n"
|
||||
<< " ------------+-------------+-------------+------------\n"
|
||||
<< " Material | " << Term(MATERIAL)
|
||||
<< " Imbalance | " << Term(IMBALANCE)
|
||||
<< " Pawns | " << Term(PAWN)
|
||||
<< " Knights | " << Term(KNIGHT)
|
||||
<< " Bishops | " << Term(BISHOP)
|
||||
<< " Rooks | " << Term(ROOK)
|
||||
<< " Queens | " << Term(QUEEN)
|
||||
<< " Mobility | " << Term(MOBILITY)
|
||||
<< " King safety | " << Term(KING)
|
||||
<< " Threats | " << Term(THREAT)
|
||||
<< " Passed | " << Term(PASSED)
|
||||
<< " Space | " << Term(SPACE)
|
||||
<< " Winnable | " << Term(WINNABLE)
|
||||
<< " ------------+-------------+-------------+------------\n"
|
||||
<< " Total | " << Term(TOTAL);
|
||||
}
|
||||
|
||||
v = evaluate(pos);
|
||||
v = pos.side_to_move() == WHITE ? v : -v;
|
||||
ss << "\nFinal evaluation: " << to_cp(v) << " (white side)\n";
|
||||
|
||||
ss << "\nFinal evaluation: " << to_cp(v) << " (white side)\n";
|
||||
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
+6
-9
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -32,18 +32,15 @@ namespace Eval {
|
||||
|
||||
extern bool useNNUE;
|
||||
extern std::string eval_file_loaded;
|
||||
|
||||
// The default net name MUST follow the format nn-[SHA256 first 12 digits].nnue
|
||||
// for the build process (profile-build and fishtest) to work. Do not change the
|
||||
// name of the macro, as it is used in the Makefile.
|
||||
#define EvalFileDefaultName "nn-62ef826d1a6d.nnue"
|
||||
void init_NNUE();
|
||||
void verify_NNUE();
|
||||
|
||||
namespace NNUE {
|
||||
|
||||
Value evaluate(const Position& pos);
|
||||
bool load_eval(std::string name, std::istream& stream);
|
||||
void init();
|
||||
void verify();
|
||||
Value compute_eval(const Position& pos);
|
||||
void update_eval(const Position& pos);
|
||||
bool load_eval_file(const std::string& evalFile);
|
||||
|
||||
} // namespace NNUE
|
||||
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
The file "incbin.h" is free and unencumbered software released into
|
||||
the public domain by Dale Weiler, see:
|
||||
<https://github.com/graphitemaster/incbin>
|
||||
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or
|
||||
distribute this software, either in source code form or as a compiled
|
||||
binary, for any purpose, commercial or non-commercial, and by any
|
||||
means.
|
||||
|
||||
In jurisdictions that recognize copyright laws, the author or authors
|
||||
of this software dedicate any and all copyright interest in the
|
||||
software to the public domain. We make this dedication for the benefit
|
||||
of the public at large and to the detriment of our heirs and
|
||||
successors. We intend this dedication to be an overt act of
|
||||
relinquishment in perpetuity of all present and future rights to this
|
||||
software under copyright law.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
For more information, please refer to <http://unlicense.org/>
|
||||
@@ -1,368 +0,0 @@
|
||||
/**
|
||||
* @file incbin.h
|
||||
* @author Dale Weiler
|
||||
* @brief Utility for including binary files
|
||||
*
|
||||
* Facilities for including binary files into the current translation unit and
|
||||
* making use from them externally in other translation units.
|
||||
*/
|
||||
#ifndef INCBIN_HDR
|
||||
#define INCBIN_HDR
|
||||
#include <limits.h>
|
||||
#if defined(__AVX512BW__) || \
|
||||
defined(__AVX512CD__) || \
|
||||
defined(__AVX512DQ__) || \
|
||||
defined(__AVX512ER__) || \
|
||||
defined(__AVX512PF__) || \
|
||||
defined(__AVX512VL__) || \
|
||||
defined(__AVX512F__)
|
||||
# define INCBIN_ALIGNMENT_INDEX 6
|
||||
#elif defined(__AVX__) || \
|
||||
defined(__AVX2__)
|
||||
# define INCBIN_ALIGNMENT_INDEX 5
|
||||
#elif defined(__SSE__) || \
|
||||
defined(__SSE2__) || \
|
||||
defined(__SSE3__) || \
|
||||
defined(__SSSE3__) || \
|
||||
defined(__SSE4_1__) || \
|
||||
defined(__SSE4_2__) || \
|
||||
defined(__neon__)
|
||||
# define INCBIN_ALIGNMENT_INDEX 4
|
||||
#elif ULONG_MAX != 0xffffffffu
|
||||
# define INCBIN_ALIGNMENT_INDEX 3
|
||||
# else
|
||||
# define INCBIN_ALIGNMENT_INDEX 2
|
||||
#endif
|
||||
|
||||
/* Lookup table of (1 << n) where `n' is `INCBIN_ALIGNMENT_INDEX' */
|
||||
#define INCBIN_ALIGN_SHIFT_0 1
|
||||
#define INCBIN_ALIGN_SHIFT_1 2
|
||||
#define INCBIN_ALIGN_SHIFT_2 4
|
||||
#define INCBIN_ALIGN_SHIFT_3 8
|
||||
#define INCBIN_ALIGN_SHIFT_4 16
|
||||
#define INCBIN_ALIGN_SHIFT_5 32
|
||||
#define INCBIN_ALIGN_SHIFT_6 64
|
||||
|
||||
/* Actual alignment value */
|
||||
#define INCBIN_ALIGNMENT \
|
||||
INCBIN_CONCATENATE( \
|
||||
INCBIN_CONCATENATE(INCBIN_ALIGN_SHIFT, _), \
|
||||
INCBIN_ALIGNMENT_INDEX)
|
||||
|
||||
/* Stringize */
|
||||
#define INCBIN_STR(X) \
|
||||
#X
|
||||
#define INCBIN_STRINGIZE(X) \
|
||||
INCBIN_STR(X)
|
||||
/* Concatenate */
|
||||
#define INCBIN_CAT(X, Y) \
|
||||
X ## Y
|
||||
#define INCBIN_CONCATENATE(X, Y) \
|
||||
INCBIN_CAT(X, Y)
|
||||
/* Deferred macro expansion */
|
||||
#define INCBIN_EVAL(X) \
|
||||
X
|
||||
#define INCBIN_INVOKE(N, ...) \
|
||||
INCBIN_EVAL(N(__VA_ARGS__))
|
||||
|
||||
/* Green Hills uses a different directive for including binary data */
|
||||
#if defined(__ghs__)
|
||||
# if (__ghs_asm == 2)
|
||||
# define INCBIN_MACRO ".file"
|
||||
/* Or consider the ".myrawdata" entry in the ld file */
|
||||
# else
|
||||
# define INCBIN_MACRO "\tINCBIN"
|
||||
# endif
|
||||
#else
|
||||
# define INCBIN_MACRO ".incbin"
|
||||
#endif
|
||||
|
||||
#ifndef _MSC_VER
|
||||
# define INCBIN_ALIGN \
|
||||
__attribute__((aligned(INCBIN_ALIGNMENT)))
|
||||
#else
|
||||
# define INCBIN_ALIGN __declspec(align(INCBIN_ALIGNMENT))
|
||||
#endif
|
||||
|
||||
#if defined(__arm__) || /* GNU C and RealView */ \
|
||||
defined(__arm) || /* Diab */ \
|
||||
defined(_ARM) /* ImageCraft */
|
||||
# define INCBIN_ARM
|
||||
#endif
|
||||
|
||||
#ifdef __GNUC__
|
||||
/* Utilize .balign where supported */
|
||||
# define INCBIN_ALIGN_HOST ".balign " INCBIN_STRINGIZE(INCBIN_ALIGNMENT) "\n"
|
||||
# define INCBIN_ALIGN_BYTE ".balign 1\n"
|
||||
#elif defined(INCBIN_ARM)
|
||||
/*
|
||||
* On arm assemblers, the alignment value is calculated as (1 << n) where `n' is
|
||||
* the shift count. This is the value passed to `.align'
|
||||
*/
|
||||
# define INCBIN_ALIGN_HOST ".align " INCBIN_STRINGIZE(INCBIN_ALIGNMENT_INDEX) "\n"
|
||||
# define INCBIN_ALIGN_BYTE ".align 0\n"
|
||||
#else
|
||||
/* We assume other inline assembler's treat `.align' as `.balign' */
|
||||
# define INCBIN_ALIGN_HOST ".align " INCBIN_STRINGIZE(INCBIN_ALIGNMENT) "\n"
|
||||
# define INCBIN_ALIGN_BYTE ".align 1\n"
|
||||
#endif
|
||||
|
||||
/* INCBIN_CONST is used by incbin.c generated files */
|
||||
#if defined(__cplusplus)
|
||||
# define INCBIN_EXTERNAL extern "C"
|
||||
# define INCBIN_CONST extern const
|
||||
#else
|
||||
# define INCBIN_EXTERNAL extern
|
||||
# define INCBIN_CONST const
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @brief Optionally override the linker section into which data is emitted.
|
||||
*
|
||||
* @warning If you use this facility, you'll have to deal with platform-specific linker output
|
||||
* section naming on your own
|
||||
*
|
||||
* Overriding the default linker output section, e.g for esp8266/Arduino:
|
||||
* @code
|
||||
* #define INCBIN_OUTPUT_SECTION ".irom.text"
|
||||
* #include "incbin.h"
|
||||
* INCBIN(Foo, "foo.txt");
|
||||
* // Data is emitted into program memory that never gets copied to RAM
|
||||
* @endcode
|
||||
*/
|
||||
#if !defined(INCBIN_OUTPUT_SECTION)
|
||||
# if defined(__APPLE__)
|
||||
# define INCBIN_OUTPUT_SECTION ".const_data"
|
||||
# else
|
||||
# define INCBIN_OUTPUT_SECTION ".rodata"
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(__APPLE__)
|
||||
/* The directives are different for Apple branded compilers */
|
||||
# define INCBIN_SECTION INCBIN_OUTPUT_SECTION "\n"
|
||||
# define INCBIN_GLOBAL(NAME) ".globl " INCBIN_MANGLE INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME "\n"
|
||||
# define INCBIN_INT ".long "
|
||||
# define INCBIN_MANGLE "_"
|
||||
# define INCBIN_BYTE ".byte "
|
||||
# define INCBIN_TYPE(...)
|
||||
#else
|
||||
# define INCBIN_SECTION ".section " INCBIN_OUTPUT_SECTION "\n"
|
||||
# define INCBIN_GLOBAL(NAME) ".global " INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME "\n"
|
||||
# if defined(__ghs__)
|
||||
# define INCBIN_INT ".word "
|
||||
# else
|
||||
# define INCBIN_INT ".int "
|
||||
# endif
|
||||
# if defined(__USER_LABEL_PREFIX__)
|
||||
# define INCBIN_MANGLE INCBIN_STRINGIZE(__USER_LABEL_PREFIX__)
|
||||
# else
|
||||
# define INCBIN_MANGLE ""
|
||||
# endif
|
||||
# if defined(INCBIN_ARM)
|
||||
/* On arm assemblers, `@' is used as a line comment token */
|
||||
# define INCBIN_TYPE(NAME) ".type " INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME ", %object\n"
|
||||
# elif defined(__MINGW32__) || defined(__MINGW64__)
|
||||
/* Mingw doesn't support this directive either */
|
||||
# define INCBIN_TYPE(NAME)
|
||||
# else
|
||||
/* It's safe to use `@' on other architectures */
|
||||
# define INCBIN_TYPE(NAME) ".type " INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME ", @object\n"
|
||||
# endif
|
||||
# define INCBIN_BYTE ".byte "
|
||||
#endif
|
||||
|
||||
/* List of style types used for symbol names */
|
||||
#define INCBIN_STYLE_CAMEL 0
|
||||
#define INCBIN_STYLE_SNAKE 1
|
||||
|
||||
/**
|
||||
* @brief Specify the prefix to use for symbol names.
|
||||
*
|
||||
* By default this is `g', producing symbols of the form:
|
||||
* @code
|
||||
* #include "incbin.h"
|
||||
* INCBIN(Foo, "foo.txt");
|
||||
*
|
||||
* // Now you have the following symbols:
|
||||
* // const unsigned char gFooData[];
|
||||
* // const unsigned char *const gFooEnd;
|
||||
* // const unsigned int gFooSize;
|
||||
* @endcode
|
||||
*
|
||||
* If however you specify a prefix before including: e.g:
|
||||
* @code
|
||||
* #define INCBIN_PREFIX incbin
|
||||
* #include "incbin.h"
|
||||
* INCBIN(Foo, "foo.txt");
|
||||
*
|
||||
* // Now you have the following symbols instead:
|
||||
* // const unsigned char incbinFooData[];
|
||||
* // const unsigned char *const incbinFooEnd;
|
||||
* // const unsigned int incbinFooSize;
|
||||
* @endcode
|
||||
*/
|
||||
#if !defined(INCBIN_PREFIX)
|
||||
# define INCBIN_PREFIX g
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @brief Specify the style used for symbol names.
|
||||
*
|
||||
* Possible options are
|
||||
* - INCBIN_STYLE_CAMEL "CamelCase"
|
||||
* - INCBIN_STYLE_SNAKE "snake_case"
|
||||
*
|
||||
* Default option is *INCBIN_STYLE_CAMEL* producing symbols of the form:
|
||||
* @code
|
||||
* #include "incbin.h"
|
||||
* INCBIN(Foo, "foo.txt");
|
||||
*
|
||||
* // Now you have the following symbols:
|
||||
* // const unsigned char <prefix>FooData[];
|
||||
* // const unsigned char *const <prefix>FooEnd;
|
||||
* // const unsigned int <prefix>FooSize;
|
||||
* @endcode
|
||||
*
|
||||
* If however you specify a style before including: e.g:
|
||||
* @code
|
||||
* #define INCBIN_STYLE INCBIN_STYLE_SNAKE
|
||||
* #include "incbin.h"
|
||||
* INCBIN(foo, "foo.txt");
|
||||
*
|
||||
* // Now you have the following symbols:
|
||||
* // const unsigned char <prefix>foo_data[];
|
||||
* // const unsigned char *const <prefix>foo_end;
|
||||
* // const unsigned int <prefix>foo_size;
|
||||
* @endcode
|
||||
*/
|
||||
#if !defined(INCBIN_STYLE)
|
||||
# define INCBIN_STYLE INCBIN_STYLE_CAMEL
|
||||
#endif
|
||||
|
||||
/* Style lookup tables */
|
||||
#define INCBIN_STYLE_0_DATA Data
|
||||
#define INCBIN_STYLE_0_END End
|
||||
#define INCBIN_STYLE_0_SIZE Size
|
||||
#define INCBIN_STYLE_1_DATA _data
|
||||
#define INCBIN_STYLE_1_END _end
|
||||
#define INCBIN_STYLE_1_SIZE _size
|
||||
|
||||
/* Style lookup: returning identifier */
|
||||
#define INCBIN_STYLE_IDENT(TYPE) \
|
||||
INCBIN_CONCATENATE( \
|
||||
INCBIN_STYLE_, \
|
||||
INCBIN_CONCATENATE( \
|
||||
INCBIN_EVAL(INCBIN_STYLE), \
|
||||
INCBIN_CONCATENATE(_, TYPE)))
|
||||
|
||||
/* Style lookup: returning string literal */
|
||||
#define INCBIN_STYLE_STRING(TYPE) \
|
||||
INCBIN_STRINGIZE( \
|
||||
INCBIN_STYLE_IDENT(TYPE)) \
|
||||
|
||||
/* Generate the global labels by indirectly invoking the macro with our style
|
||||
* type and concatenating the name against them. */
|
||||
#define INCBIN_GLOBAL_LABELS(NAME, TYPE) \
|
||||
INCBIN_INVOKE( \
|
||||
INCBIN_GLOBAL, \
|
||||
INCBIN_CONCATENATE( \
|
||||
NAME, \
|
||||
INCBIN_INVOKE( \
|
||||
INCBIN_STYLE_IDENT, \
|
||||
TYPE))) \
|
||||
INCBIN_INVOKE( \
|
||||
INCBIN_TYPE, \
|
||||
INCBIN_CONCATENATE( \
|
||||
NAME, \
|
||||
INCBIN_INVOKE( \
|
||||
INCBIN_STYLE_IDENT, \
|
||||
TYPE)))
|
||||
|
||||
/**
|
||||
* @brief Externally reference binary data included in another translation unit.
|
||||
*
|
||||
* Produces three external symbols that reference the binary data included in
|
||||
* another translation unit.
|
||||
*
|
||||
* The symbol names are a concatenation of `INCBIN_PREFIX' before *NAME*; with
|
||||
* "Data", as well as "End" and "Size" after. An example is provided below.
|
||||
*
|
||||
* @param NAME The name given for the binary data
|
||||
*
|
||||
* @code
|
||||
* INCBIN_EXTERN(Foo);
|
||||
*
|
||||
* // Now you have the following symbols:
|
||||
* // extern const unsigned char <prefix>FooData[];
|
||||
* // extern const unsigned char *const <prefix>FooEnd;
|
||||
* // extern const unsigned int <prefix>FooSize;
|
||||
* @endcode
|
||||
*/
|
||||
#define INCBIN_EXTERN(NAME) \
|
||||
INCBIN_EXTERNAL const INCBIN_ALIGN unsigned char \
|
||||
INCBIN_CONCATENATE( \
|
||||
INCBIN_CONCATENATE(INCBIN_PREFIX, NAME), \
|
||||
INCBIN_STYLE_IDENT(DATA))[]; \
|
||||
INCBIN_EXTERNAL const INCBIN_ALIGN unsigned char *const \
|
||||
INCBIN_CONCATENATE( \
|
||||
INCBIN_CONCATENATE(INCBIN_PREFIX, NAME), \
|
||||
INCBIN_STYLE_IDENT(END)); \
|
||||
INCBIN_EXTERNAL const unsigned int \
|
||||
INCBIN_CONCATENATE( \
|
||||
INCBIN_CONCATENATE(INCBIN_PREFIX, NAME), \
|
||||
INCBIN_STYLE_IDENT(SIZE))
|
||||
|
||||
/**
|
||||
* @brief Include a binary file into the current translation unit.
|
||||
*
|
||||
* Includes a binary file into the current translation unit, producing three symbols
|
||||
* for objects that encode the data and size respectively.
|
||||
*
|
||||
* The symbol names are a concatenation of `INCBIN_PREFIX' before *NAME*; with
|
||||
* "Data", as well as "End" and "Size" after. An example is provided below.
|
||||
*
|
||||
* @param NAME The name to associate with this binary data (as an identifier.)
|
||||
* @param FILENAME The file to include (as a string literal.)
|
||||
*
|
||||
* @code
|
||||
* INCBIN(Icon, "icon.png");
|
||||
*
|
||||
* // Now you have the following symbols:
|
||||
* // const unsigned char <prefix>IconData[];
|
||||
* // const unsigned char *const <prefix>IconEnd;
|
||||
* // const unsigned int <prefix>IconSize;
|
||||
* @endcode
|
||||
*
|
||||
* @warning This must be used in global scope
|
||||
* @warning The identifiers may be different if INCBIN_STYLE is not default
|
||||
*
|
||||
* To externally reference the data included by this in another translation unit
|
||||
* please @see INCBIN_EXTERN.
|
||||
*/
|
||||
#ifdef _MSC_VER
|
||||
#define INCBIN(NAME, FILENAME) \
|
||||
INCBIN_EXTERN(NAME)
|
||||
#else
|
||||
#define INCBIN(NAME, FILENAME) \
|
||||
__asm__(INCBIN_SECTION \
|
||||
INCBIN_GLOBAL_LABELS(NAME, DATA) \
|
||||
INCBIN_ALIGN_HOST \
|
||||
INCBIN_MANGLE INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME INCBIN_STYLE_STRING(DATA) ":\n" \
|
||||
INCBIN_MACRO " \"" FILENAME "\"\n" \
|
||||
INCBIN_GLOBAL_LABELS(NAME, END) \
|
||||
INCBIN_ALIGN_BYTE \
|
||||
INCBIN_MANGLE INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME INCBIN_STYLE_STRING(END) ":\n" \
|
||||
INCBIN_BYTE "1\n" \
|
||||
INCBIN_GLOBAL_LABELS(NAME, SIZE) \
|
||||
INCBIN_ALIGN_HOST \
|
||||
INCBIN_MANGLE INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME INCBIN_STYLE_STRING(SIZE) ":\n" \
|
||||
INCBIN_INT INCBIN_MANGLE INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME INCBIN_STYLE_STRING(END) " - " \
|
||||
INCBIN_MANGLE INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME INCBIN_STYLE_STRING(DATA) "\n" \
|
||||
INCBIN_ALIGN_HOST \
|
||||
".text\n" \
|
||||
); \
|
||||
INCBIN_EXTERN(NAME)
|
||||
|
||||
#endif
|
||||
#endif
|
||||
+7
-5
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -21,18 +21,20 @@
|
||||
#include "bitboard.h"
|
||||
#include "endgame.h"
|
||||
#include "position.h"
|
||||
#include "psqt.h"
|
||||
#include "search.h"
|
||||
#include "syzygy/tbprobe.h"
|
||||
#include "thread.h"
|
||||
#include "tt.h"
|
||||
#include "uci.h"
|
||||
#include "syzygy/tbprobe.h"
|
||||
|
||||
namespace PSQT {
|
||||
void init();
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
|
||||
std::cout << engine_info() << std::endl;
|
||||
|
||||
CommandLine::init(argc, argv);
|
||||
UCI::init(Options);
|
||||
Tune::init();
|
||||
PSQT::init();
|
||||
@@ -42,7 +44,7 @@ int main(int argc, char* argv[]) {
|
||||
Endgames::init();
|
||||
Threads.set(size_t(Options["Threads"]));
|
||||
Search::clear(); // After threads are up
|
||||
Eval::NNUE::init();
|
||||
Eval::init_NNUE();
|
||||
|
||||
UCI::loop(argc, argv);
|
||||
|
||||
|
||||
+23
-28
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -25,36 +25,31 @@
|
||||
using namespace std;
|
||||
|
||||
namespace {
|
||||
#define S(mg, eg) make_score(mg, eg)
|
||||
|
||||
// Polynomial material imbalance parameters
|
||||
|
||||
// One Score parameter for each pair (our piece, another of our pieces)
|
||||
constexpr Score QuadraticOurs[][PIECE_TYPE_NB] = {
|
||||
// OUR PIECE 2
|
||||
// bishop pair pawn knight bishop rook queen
|
||||
{S(1419, 1455) }, // Bishop pair
|
||||
{S( 101, 28), S( 37, 39) }, // Pawn
|
||||
{S( 57, 64), S(249, 187), S(-49, -62) }, // Knight OUR PIECE 1
|
||||
{S( 0, 0), S(118, 137), S( 10, 27), S( 0, 0) }, // Bishop
|
||||
{S( -63, -68), S( -5, 3), S(100, 81), S(132, 118), S(-246, -244) }, // Rook
|
||||
{S(-210, -211), S( 37, 14), S(147, 141), S(161, 105), S(-158, -174), S(-9,-31) } // Queen
|
||||
constexpr int QuadraticOurs[][PIECE_TYPE_NB] = {
|
||||
// OUR PIECES
|
||||
// pair pawn knight bishop rook queen
|
||||
{1438 }, // Bishop pair
|
||||
{ 40, 38 }, // Pawn
|
||||
{ 32, 255, -62 }, // Knight OUR PIECES
|
||||
{ 0, 104, 4, 0 }, // Bishop
|
||||
{ -26, -2, 47, 105, -208 }, // Rook
|
||||
{-189, 24, 117, 133, -134, -6 } // Queen
|
||||
};
|
||||
|
||||
// One Score parameter for each pair (our piece, their piece)
|
||||
constexpr Score QuadraticTheirs[][PIECE_TYPE_NB] = {
|
||||
// THEIR PIECE
|
||||
// bishop pair pawn knight bishop rook queen
|
||||
{ }, // Bishop pair
|
||||
{S( 33, 30) }, // Pawn
|
||||
{S( 46, 18), S(106, 84) }, // Knight OUR PIECE
|
||||
{S( 75, 35), S( 59, 44), S( 60, 15) }, // Bishop
|
||||
{S( 26, 35), S( 6, 22), S( 38, 39), S(-12, -2) }, // Rook
|
||||
{S( 97, 93), S(100, 163), S(-58, -91), S(112, 192), S(276, 225) } // Queen
|
||||
constexpr int QuadraticTheirs[][PIECE_TYPE_NB] = {
|
||||
// THEIR PIECES
|
||||
// pair pawn knight bishop rook queen
|
||||
{ }, // Bishop pair
|
||||
{ 36, }, // Pawn
|
||||
{ 9, 63, }, // Knight OUR PIECES
|
||||
{ 59, 65, 42, }, // Bishop
|
||||
{ 46, 39, 24, -24, }, // Rook
|
||||
{ 97, 100, -42, 137, 268, } // Queen
|
||||
};
|
||||
|
||||
#undef S
|
||||
|
||||
// Endgame evaluation and scaling functions are accessed directly and not through
|
||||
// the function maps because they correspond to more than one material hash key.
|
||||
Endgame<KXK> EvaluateKXK[] = { Endgame<KXK>(WHITE), Endgame<KXK>(BLACK) };
|
||||
@@ -87,11 +82,11 @@ namespace {
|
||||
/// piece type for both colors.
|
||||
|
||||
template<Color Us>
|
||||
Score imbalance(const int pieceCount[][PIECE_TYPE_NB]) {
|
||||
int imbalance(const int pieceCount[][PIECE_TYPE_NB]) {
|
||||
|
||||
constexpr Color Them = ~Us;
|
||||
|
||||
Score bonus = SCORE_ZERO;
|
||||
int bonus = 0;
|
||||
|
||||
// Second-degree polynomial material imbalance, by Tord Romstad
|
||||
for (int pt1 = NO_PIECE_TYPE; pt1 <= QUEEN; ++pt1)
|
||||
@@ -135,7 +130,7 @@ Entry* probe(const Position& pos) {
|
||||
|
||||
Value npm_w = pos.non_pawn_material(WHITE);
|
||||
Value npm_b = pos.non_pawn_material(BLACK);
|
||||
Value npm = std::clamp(npm_w + npm_b, EndgameLimit, MidgameLimit);
|
||||
Value npm = Utility::clamp(npm_w + npm_b, EndgameLimit, MidgameLimit);
|
||||
|
||||
// Map total non-pawn material into [PHASE_ENDGAME, PHASE_MIDGAME]
|
||||
e->gamePhase = Phase(((npm - EndgameLimit) * PHASE_MIDGAME) / (MidgameLimit - EndgameLimit));
|
||||
@@ -218,7 +213,7 @@ Entry* probe(const Position& pos) {
|
||||
{ pos.count<BISHOP>(BLACK) > 1, pos.count<PAWN>(BLACK), pos.count<KNIGHT>(BLACK),
|
||||
pos.count<BISHOP>(BLACK) , pos.count<ROOK>(BLACK), pos.count<QUEEN >(BLACK) } };
|
||||
|
||||
e->score = (imbalance<WHITE>(pieceCount) - imbalance<BLACK>(pieceCount)) / 16;
|
||||
e->value = int16_t((imbalance<WHITE>(pieceCount) - imbalance<BLACK>(pieceCount)) / 16);
|
||||
return e;
|
||||
}
|
||||
|
||||
|
||||
+5
-5
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -37,8 +37,8 @@ namespace Material {
|
||||
|
||||
struct Entry {
|
||||
|
||||
Score imbalance() const { return score; }
|
||||
Phase game_phase() const { return (Phase)gamePhase; }
|
||||
Score imbalance() const { return make_score(value, value); }
|
||||
Phase game_phase() const { return gamePhase; }
|
||||
bool specialized_eval_exists() const { return evaluationFunction != nullptr; }
|
||||
Value evaluate(const Position& pos) const { return (*evaluationFunction)(pos); }
|
||||
|
||||
@@ -57,9 +57,9 @@ struct Entry {
|
||||
const EndgameBase<Value>* evaluationFunction;
|
||||
const EndgameBase<ScaleFactor>* scalingFunction[COLOR_NB]; // Could be one for each
|
||||
// side (e.g. KPKP, KBPsK)
|
||||
Score score;
|
||||
int16_t gamePhase;
|
||||
int16_t value;
|
||||
uint8_t factor[COLOR_NB];
|
||||
Phase gamePhase;
|
||||
};
|
||||
|
||||
typedef HashTable<Entry, 8192> Table;
|
||||
|
||||
+58
-113
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -51,11 +51,6 @@ typedef bool(*fun3_t)(HANDLE, CONST GROUP_AFFINITY*, PGROUP_AFFINITY);
|
||||
#include <sys/mman.h>
|
||||
#endif
|
||||
|
||||
#if defined(__APPLE__) || defined(__ANDROID__) || defined(__OpenBSD__) || (defined(__GLIBCXX__) && !defined(_GLIBCXX_HAVE_ALIGNED_ALLOC) && !defined(_WIN32))
|
||||
#define POSIXALIGNEDALLOC
|
||||
#include <stdlib.h>
|
||||
#endif
|
||||
|
||||
#include "misc.h"
|
||||
#include "thread.h"
|
||||
|
||||
@@ -65,7 +60,7 @@ namespace {
|
||||
|
||||
/// Version number. If Version is left empty, then compile date in the format
|
||||
/// DD-MM-YY and show in engine_info.
|
||||
const string Version = "13";
|
||||
const string Version = "";
|
||||
|
||||
/// Our fancy logging facility. The trick here is to replace cin.rdbuf() and
|
||||
/// cout.rdbuf() with two Tie objects that tie cin and cout to a file stream. We
|
||||
@@ -132,7 +127,6 @@ public:
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
/// engine_info() returns the full name of the current Stockfish version. This
|
||||
/// will be either "Stockfish <Tag> DD-MM-YY" (where DD-MM-YY is the date when
|
||||
/// the program was compiled) or "Stockfish <Version>", depending on whether
|
||||
@@ -220,33 +214,26 @@ const std::string compiler_info() {
|
||||
|
||||
compiler += "\nCompilation settings include: ";
|
||||
compiler += (Is64Bit ? " 64bit" : " 32bit");
|
||||
#if defined(USE_VNNI)
|
||||
compiler += " VNNI";
|
||||
#endif
|
||||
#if defined(USE_AVX512)
|
||||
compiler += " AVX512";
|
||||
#endif
|
||||
compiler += (HasPext ? " BMI2" : "");
|
||||
#if defined(USE_AVX2)
|
||||
compiler += " AVX2";
|
||||
#endif
|
||||
#if defined(USE_SSE42)
|
||||
compiler += " SSE42";
|
||||
#endif
|
||||
#if defined(USE_SSE41)
|
||||
compiler += " SSE41";
|
||||
#endif
|
||||
#if defined(USE_SSSE3)
|
||||
compiler += " SSSE3";
|
||||
#endif
|
||||
#if defined(USE_SSE2)
|
||||
compiler += " SSE2";
|
||||
#if defined(USE_SSE3)
|
||||
compiler += " SSE3";
|
||||
#endif
|
||||
compiler += (HasPopCnt ? " POPCNT" : "");
|
||||
#if defined(USE_MMX)
|
||||
compiler += " MMX";
|
||||
#endif
|
||||
#if defined(USE_NEON)
|
||||
compiler += " NEON";
|
||||
#endif
|
||||
|
||||
compiler += (HasPext ? " BMI2" : "");
|
||||
compiler += (HasPopCnt ? " POPCNT" : "");
|
||||
#if !defined(NDEBUG)
|
||||
compiler += " DEBUG";
|
||||
#endif
|
||||
@@ -329,16 +316,13 @@ void prefetch(void* addr) {
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/// std_aligned_alloc() is our wrapper for systems where the c++17 implementation
|
||||
/// does not guarantee the availability of aligned_alloc(). Memory allocated with
|
||||
/// std_aligned_alloc() must be freed with std_aligned_free().
|
||||
/// Wrappers for systems where the c++17 implementation doesn't guarantee the availability of aligned_alloc.
|
||||
/// Memory allocated with std_aligned_alloc must be freed with std_aligned_free.
|
||||
///
|
||||
|
||||
void* std_aligned_alloc(size_t alignment, size_t size) {
|
||||
|
||||
#if defined(POSIXALIGNEDALLOC)
|
||||
void *mem;
|
||||
return posix_memalign(&mem, alignment, size) ? nullptr : mem;
|
||||
#if defined(__APPLE__)
|
||||
return aligned_alloc(alignment, size);
|
||||
#elif defined(_WIN32)
|
||||
return _mm_malloc(size, alignment);
|
||||
#else
|
||||
@@ -347,8 +331,7 @@ void* std_aligned_alloc(size_t alignment, size_t size) {
|
||||
}
|
||||
|
||||
void std_aligned_free(void* ptr) {
|
||||
|
||||
#if defined(POSIXALIGNEDALLOC)
|
||||
#if defined(__APPLE__)
|
||||
free(ptr);
|
||||
#elif defined(_WIN32)
|
||||
_mm_free(ptr);
|
||||
@@ -357,11 +340,25 @@ void std_aligned_free(void* ptr) {
|
||||
#endif
|
||||
}
|
||||
|
||||
/// aligned_large_pages_alloc() will return suitably aligned memory, if possible using large pages.
|
||||
/// aligned_ttmem_alloc() will return suitably aligned memory, and if possible use large pages.
|
||||
/// The returned pointer is the aligned one, while the mem argument is the one that needs
|
||||
/// to be passed to free. With c++17 some of this functionality could be simplified.
|
||||
|
||||
#if defined(_WIN32)
|
||||
#if defined(__linux__) && !defined(__ANDROID__)
|
||||
|
||||
static void* aligned_large_pages_alloc_win(size_t allocSize) {
|
||||
void* aligned_ttmem_alloc(size_t allocSize, void*& mem) {
|
||||
|
||||
constexpr size_t alignment = 2 * 1024 * 1024; // assumed 2MB page sizes
|
||||
size_t size = ((allocSize + alignment - 1) / alignment) * alignment; // multiple of alignment
|
||||
if (posix_memalign(&mem, alignment, size))
|
||||
mem = nullptr;
|
||||
madvise(mem, allocSize, MADV_HUGEPAGE);
|
||||
return mem;
|
||||
}
|
||||
|
||||
#elif defined(_WIN64)
|
||||
|
||||
static void* aligned_ttmem_alloc_large_pages(size_t allocSize) {
|
||||
|
||||
HANDLE hProcessToken { };
|
||||
LUID luid { };
|
||||
@@ -406,10 +403,23 @@ static void* aligned_large_pages_alloc_win(size_t allocSize) {
|
||||
return mem;
|
||||
}
|
||||
|
||||
void* aligned_large_pages_alloc(size_t allocSize) {
|
||||
void* aligned_ttmem_alloc(size_t allocSize, void*& mem) {
|
||||
|
||||
static bool firstCall = true;
|
||||
|
||||
// Try to allocate large pages
|
||||
void* mem = aligned_large_pages_alloc_win(allocSize);
|
||||
mem = aligned_ttmem_alloc_large_pages(allocSize);
|
||||
|
||||
// Suppress info strings on the first call. The first call occurs before 'uci'
|
||||
// is received and in that case this output confuses some GUIs.
|
||||
if (!firstCall)
|
||||
{
|
||||
if (mem)
|
||||
sync_cout << "info string Hash table allocation: Windows large pages used." << sync_endl;
|
||||
else
|
||||
sync_cout << "info string Hash table allocation: Windows large pages not used." << sync_endl;
|
||||
}
|
||||
firstCall = false;
|
||||
|
||||
// Fall back to regular, page aligned, allocation if necessary
|
||||
if (!mem)
|
||||
@@ -420,31 +430,23 @@ void* aligned_large_pages_alloc(size_t allocSize) {
|
||||
|
||||
#else
|
||||
|
||||
void* aligned_large_pages_alloc(size_t allocSize) {
|
||||
void* aligned_ttmem_alloc(size_t allocSize, void*& mem) {
|
||||
|
||||
#if defined(__linux__)
|
||||
constexpr size_t alignment = 2 * 1024 * 1024; // assumed 2MB page size
|
||||
#else
|
||||
constexpr size_t alignment = 4096; // assumed small page size
|
||||
#endif
|
||||
|
||||
// round up to multiples of alignment
|
||||
size_t size = ((allocSize + alignment - 1) / alignment) * alignment;
|
||||
void *mem = std_aligned_alloc(alignment, size);
|
||||
#if defined(MADV_HUGEPAGE)
|
||||
madvise(mem, size, MADV_HUGEPAGE);
|
||||
#endif
|
||||
return mem;
|
||||
constexpr size_t alignment = 64; // assumed cache line size
|
||||
size_t size = allocSize + alignment - 1; // allocate some extra space
|
||||
mem = malloc(size);
|
||||
void* ret = reinterpret_cast<void*>((uintptr_t(mem) + alignment - 1) & ~uintptr_t(alignment - 1));
|
||||
return ret;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/// aligned_large_pages_free() will free the previously allocated ttmem
|
||||
/// aligned_ttmem_free() will free the previously allocated ttmem
|
||||
|
||||
#if defined(_WIN32)
|
||||
#if defined(_WIN64)
|
||||
|
||||
void aligned_large_pages_free(void* mem) {
|
||||
void aligned_ttmem_free(void* mem) {
|
||||
|
||||
if (mem && !VirtualFree(mem, 0, MEM_RELEASE))
|
||||
{
|
||||
@@ -457,8 +459,8 @@ void aligned_large_pages_free(void* mem) {
|
||||
|
||||
#else
|
||||
|
||||
void aligned_large_pages_free(void *mem) {
|
||||
std_aligned_free(mem);
|
||||
void aligned_ttmem_free(void *mem) {
|
||||
free(mem);
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -569,60 +571,3 @@ void bindThisThread(size_t idx) {
|
||||
#endif
|
||||
|
||||
} // namespace WinProcGroup
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <direct.h>
|
||||
#define GETCWD _getcwd
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#define GETCWD getcwd
|
||||
#endif
|
||||
|
||||
namespace CommandLine {
|
||||
|
||||
string argv0; // path+name of the executable binary, as given by argv[0]
|
||||
string binaryDirectory; // path of the executable directory
|
||||
string workingDirectory; // path of the working directory
|
||||
|
||||
void init(int argc, char* argv[]) {
|
||||
(void)argc;
|
||||
string pathSeparator;
|
||||
|
||||
// extract the path+name of the executable binary
|
||||
argv0 = argv[0];
|
||||
|
||||
#ifdef _WIN32
|
||||
pathSeparator = "\\";
|
||||
#ifdef _MSC_VER
|
||||
// Under windows argv[0] may not have the extension. Also _get_pgmptr() had
|
||||
// issues in some windows 10 versions, so check returned values carefully.
|
||||
char* pgmptr = nullptr;
|
||||
if (!_get_pgmptr(&pgmptr) && pgmptr != nullptr && *pgmptr)
|
||||
argv0 = pgmptr;
|
||||
#endif
|
||||
#else
|
||||
pathSeparator = "/";
|
||||
#endif
|
||||
|
||||
// extract the working directory
|
||||
workingDirectory = "";
|
||||
char buff[40000];
|
||||
char* cwd = GETCWD(buff, 40000);
|
||||
if (cwd)
|
||||
workingDirectory = cwd;
|
||||
|
||||
// extract the binary directory path from argv0
|
||||
binaryDirectory = argv0;
|
||||
size_t pos = binaryDirectory.find_last_of("\\/");
|
||||
if (pos == std::string::npos)
|
||||
binaryDirectory = "." + pathSeparator;
|
||||
else
|
||||
binaryDirectory.resize(pos + 1);
|
||||
|
||||
// pattern replacement: "./" at the start of path is replaced by the working directory
|
||||
if (binaryDirectory.find("." + pathSeparator) == 0)
|
||||
binaryDirectory.replace(0, 1, workingDirectory);
|
||||
}
|
||||
|
||||
|
||||
} // namespace CommandLine
|
||||
|
||||
+11
-20
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -24,7 +24,6 @@
|
||||
#include <ostream>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <cstdint>
|
||||
|
||||
#include "types.h"
|
||||
|
||||
@@ -34,8 +33,8 @@ void prefetch(void* addr);
|
||||
void start_logger(const std::string& fname);
|
||||
void* std_aligned_alloc(size_t alignment, size_t size);
|
||||
void std_aligned_free(void* ptr);
|
||||
void* aligned_large_pages_alloc(size_t size); // memory aligned by page size, min alignment: 4096 bytes
|
||||
void aligned_large_pages_free(void* mem); // nop if mem == nullptr
|
||||
void* aligned_ttmem_alloc(size_t size, void*& mem);
|
||||
void aligned_ttmem_free(void* mem); // nop if mem == nullptr
|
||||
|
||||
void dbg_hit_on(bool b);
|
||||
void dbg_hit_on(bool c, bool b);
|
||||
@@ -43,7 +42,9 @@ void dbg_mean_of(int v);
|
||||
void dbg_print();
|
||||
|
||||
typedef std::chrono::milliseconds::rep TimePoint; // A value in milliseconds
|
||||
|
||||
static_assert(sizeof(TimePoint) == sizeof(int64_t), "TimePoint should be 64 bits");
|
||||
|
||||
inline TimePoint now() {
|
||||
return std::chrono::duration_cast<std::chrono::milliseconds>
|
||||
(std::chrono::steady_clock::now().time_since_epoch()).count();
|
||||
@@ -64,16 +65,13 @@ std::ostream& operator<<(std::ostream&, SyncCout);
|
||||
#define sync_cout std::cout << IO_LOCK
|
||||
#define sync_endl std::endl << IO_UNLOCK
|
||||
|
||||
// `ptr` must point to an array of size at least
|
||||
// `sizeof(T) * N + alignment` bytes, where `N` is the
|
||||
// number of elements in the array.
|
||||
template <uintptr_t Alignment, typename T>
|
||||
T* align_ptr_up(T* ptr)
|
||||
{
|
||||
static_assert(alignof(T) < Alignment);
|
||||
namespace Utility {
|
||||
|
||||
/// Clamp a value between lo and hi. Available in c++17.
|
||||
template<class T> constexpr const T& clamp(const T& v, const T& lo, const T& hi) {
|
||||
return v < lo ? lo : v > hi ? hi : v;
|
||||
}
|
||||
|
||||
const uintptr_t ptrint = reinterpret_cast<uintptr_t>(reinterpret_cast<char*>(ptr));
|
||||
return reinterpret_cast<T*>(reinterpret_cast<char*>((ptrint + (Alignment - 1)) / Alignment * Alignment));
|
||||
}
|
||||
|
||||
/// xorshift64star Pseudo-Random Number Generator
|
||||
@@ -136,11 +134,4 @@ namespace WinProcGroup {
|
||||
void bindThisThread(size_t idx);
|
||||
}
|
||||
|
||||
namespace CommandLine {
|
||||
void init(int argc, char* argv[]);
|
||||
|
||||
extern std::string binaryDirectory; // path of the executable directory
|
||||
extern std::string workingDirectory; // path of the working directory
|
||||
}
|
||||
|
||||
#endif // #ifndef MISC_H_INCLUDED
|
||||
|
||||
+37
-34
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -85,7 +85,7 @@ namespace {
|
||||
|
||||
// Add pawn pushes which give discovered check. This is possible only
|
||||
// if the pawn is not on the same file as the enemy king, because we
|
||||
// don't generate captures. Note that a possible discovered check
|
||||
// don't generate captures. Note that a possible discovery check
|
||||
// promotion has been already generated amongst the captures.
|
||||
Bitboard dcCandidateQuiets = pos.blockers_for_king(Them) & pawnsNotOn7;
|
||||
if (dcCandidateQuiets)
|
||||
@@ -134,7 +134,7 @@ namespace {
|
||||
moveList = make_promotions<Type, Up >(moveList, pop_lsb(&b3), ksq);
|
||||
}
|
||||
|
||||
// Standard and en passant captures
|
||||
// Standard and en-passant captures
|
||||
if (Type == CAPTURES || Type == EVASIONS || Type == NON_EVASIONS)
|
||||
{
|
||||
Bitboard b1 = shift<UpRight>(pawnsNotOn7) & enemies;
|
||||
@@ -156,8 +156,10 @@ namespace {
|
||||
{
|
||||
assert(rank_of(pos.ep_square()) == relative_rank(Us, RANK_6));
|
||||
|
||||
// An en passant capture cannot resolve a discovered check.
|
||||
if (Type == EVASIONS && (target & (pos.ep_square() + Up)))
|
||||
// An en passant capture can be an evasion only if the checking piece
|
||||
// is the double pushed pawn and so is in the target. Otherwise this
|
||||
// is a discovery check and we are forced to do otherwise.
|
||||
if (Type == EVASIONS && !(target & (pos.ep_square() - Up)))
|
||||
return moveList;
|
||||
|
||||
b1 = pawnsNotOn7 & pawn_attacks_bb(Them, pos.ep_square());
|
||||
@@ -165,7 +167,7 @@ namespace {
|
||||
assert(b1);
|
||||
|
||||
while (b1)
|
||||
*moveList++ = make<EN_PASSANT>(pop_lsb(&b1), pos.ep_square());
|
||||
*moveList++ = make<ENPASSANT>(pop_lsb(&b1), pos.ep_square());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -173,24 +175,29 @@ namespace {
|
||||
}
|
||||
|
||||
|
||||
template<PieceType Pt, bool Checks>
|
||||
ExtMove* generate_moves(const Position& pos, ExtMove* moveList, Bitboard piecesToMove, Bitboard target) {
|
||||
template<Color Us, PieceType Pt, bool Checks>
|
||||
ExtMove* generate_moves(const Position& pos, ExtMove* moveList, Bitboard target) {
|
||||
|
||||
static_assert(Pt != KING && Pt != PAWN, "Unsupported piece type in generate_moves()");
|
||||
|
||||
Bitboard bb = piecesToMove & pos.pieces(Pt);
|
||||
const Square* pl = pos.squares<Pt>(Us);
|
||||
|
||||
if (!bb)
|
||||
return moveList;
|
||||
for (Square from = *pl; from != SQ_NONE; from = *++pl)
|
||||
{
|
||||
if (Checks)
|
||||
{
|
||||
if ( (Pt == BISHOP || Pt == ROOK || Pt == QUEEN)
|
||||
&& !(attacks_bb<Pt>(from) & target & pos.check_squares(Pt)))
|
||||
continue;
|
||||
|
||||
[[maybe_unused]] const Bitboard checkSquares = pos.check_squares(Pt);
|
||||
|
||||
while (bb) {
|
||||
Square from = pop_lsb(&bb);
|
||||
if (pos.blockers_for_king(~Us) & from)
|
||||
continue;
|
||||
}
|
||||
|
||||
Bitboard b = attacks_bb<Pt>(from, pos.pieces()) & target;
|
||||
if constexpr (Checks)
|
||||
b &= checkSquares;
|
||||
|
||||
if (Checks)
|
||||
b &= pos.check_squares(Pt);
|
||||
|
||||
while (b)
|
||||
*moveList++ = make_move(from, pop_lsb(&b));
|
||||
@@ -202,14 +209,8 @@ namespace {
|
||||
|
||||
template<Color Us, GenType Type>
|
||||
ExtMove* generate_all(const Position& pos, ExtMove* moveList) {
|
||||
|
||||
static_assert(Type != LEGAL, "Unsupported type in generate_all()");
|
||||
|
||||
constexpr bool Checks = Type == QUIET_CHECKS; // Reduce template instantiations
|
||||
Bitboard target, piecesToMove = pos.pieces(Us);
|
||||
|
||||
if(Type == QUIET_CHECKS)
|
||||
piecesToMove &= ~pos.blockers_for_king(~Us);
|
||||
constexpr bool Checks = Type == QUIET_CHECKS; // Reduce template instantations
|
||||
Bitboard target;
|
||||
|
||||
switch (Type)
|
||||
{
|
||||
@@ -229,13 +230,15 @@ namespace {
|
||||
case NON_EVASIONS:
|
||||
target = ~pos.pieces(Us);
|
||||
break;
|
||||
default:
|
||||
static_assert(true, "Unsupported type in generate_all()");
|
||||
}
|
||||
|
||||
moveList = generate_pawn_moves<Us, Type>(pos, moveList, target);
|
||||
moveList = generate_moves<KNIGHT, Checks>(pos, moveList, piecesToMove, target);
|
||||
moveList = generate_moves<BISHOP, Checks>(pos, moveList, piecesToMove, target);
|
||||
moveList = generate_moves< ROOK, Checks>(pos, moveList, piecesToMove, target);
|
||||
moveList = generate_moves< QUEEN, Checks>(pos, moveList, piecesToMove, target);
|
||||
moveList = generate_moves<Us, KNIGHT, Checks>(pos, moveList, target);
|
||||
moveList = generate_moves<Us, BISHOP, Checks>(pos, moveList, target);
|
||||
moveList = generate_moves<Us, ROOK, Checks>(pos, moveList, target);
|
||||
moveList = generate_moves<Us, QUEEN, Checks>(pos, moveList, target);
|
||||
|
||||
if (Type != QUIET_CHECKS && Type != EVASIONS)
|
||||
{
|
||||
@@ -245,7 +248,7 @@ namespace {
|
||||
*moveList++ = make_move(ksq, pop_lsb(&b));
|
||||
|
||||
if ((Type != CAPTURES) && pos.can_castle(Us & ANY_CASTLING))
|
||||
for (CastlingRights cr : { Us & KING_SIDE, Us & QUEEN_SIDE } )
|
||||
for(CastlingRights cr : { Us & KING_SIDE, Us & QUEEN_SIDE } )
|
||||
if (!pos.castling_impeded(cr) && pos.can_castle(cr))
|
||||
*moveList++ = make<CASTLING>(ksq, pos.castling_rook_square(cr));
|
||||
}
|
||||
@@ -257,7 +260,7 @@ namespace {
|
||||
|
||||
|
||||
/// <CAPTURES> Generates all pseudo-legal captures plus queen and checking knight promotions
|
||||
/// <QUIETS> Generates all pseudo-legal non-captures and underpromotions (except checking knight)
|
||||
/// <QUIETS> Generates all pseudo-legal non-captures and underpromotions(except checking knight)
|
||||
/// <NON_EVASIONS> Generates all pseudo-legal captures and non-captures
|
||||
///
|
||||
/// Returns a pointer to the end of the move list.
|
||||
@@ -280,8 +283,8 @@ template ExtMove* generate<QUIETS>(const Position&, ExtMove*);
|
||||
template ExtMove* generate<NON_EVASIONS>(const Position&, ExtMove*);
|
||||
|
||||
|
||||
/// generate<QUIET_CHECKS> generates all pseudo-legal non-captures giving check,
|
||||
/// except castling. Returns a pointer to the end of the move list.
|
||||
/// generate<QUIET_CHECKS> generates all pseudo-legal non-captures.
|
||||
/// Returns a pointer to the end of the move list.
|
||||
template<>
|
||||
ExtMove* generate<QUIET_CHECKS>(const Position& pos, ExtMove* moveList) {
|
||||
|
||||
@@ -354,7 +357,7 @@ ExtMove* generate<LEGAL>(const Position& pos, ExtMove* moveList) {
|
||||
moveList = pos.checkers() ? generate<EVASIONS >(pos, moveList)
|
||||
: generate<NON_EVASIONS>(pos, moveList);
|
||||
while (cur != moveList)
|
||||
if ( ((pinned && pinned & from_sq(*cur)) || from_sq(*cur) == ksq || type_of(*cur) == EN_PASSANT)
|
||||
if ( (pinned || from_sq(*cur) == ksq || type_of(*cur) == ENPASSANT)
|
||||
&& !pos.legal(*cur))
|
||||
*cur = (--moveList)->move;
|
||||
else
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
||||
+17
-18
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -73,9 +73,8 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHist
|
||||
assert(d <= 0);
|
||||
|
||||
stage = (pos.checkers() ? EVASION_TT : QSEARCH_TT) +
|
||||
!( ttm
|
||||
&& (pos.checkers() || depth > DEPTH_QS_RECAPTURES || to_sq(ttm) == recaptureSquare)
|
||||
&& pos.pseudo_legal(ttm));
|
||||
!(ttm && (depth > DEPTH_QS_RECAPTURES || to_sq(ttm) == recaptureSquare)
|
||||
&& pos.pseudo_legal(ttm));
|
||||
}
|
||||
|
||||
/// MovePicker constructor for ProbCut: we generate captures with SEE greater
|
||||
@@ -99,15 +98,15 @@ void MovePicker::score() {
|
||||
static_assert(Type == CAPTURES || Type == QUIETS || Type == EVASIONS, "Wrong type");
|
||||
|
||||
for (auto& m : *this)
|
||||
if constexpr (Type == CAPTURES)
|
||||
if (Type == CAPTURES)
|
||||
m.value = int(PieceValue[MG][pos.piece_on(to_sq(m))]) * 6
|
||||
+ (*captureHistory)[pos.moved_piece(m)][to_sq(m)][type_of(pos.piece_on(to_sq(m)))];
|
||||
|
||||
else if constexpr (Type == QUIETS)
|
||||
else if (Type == QUIETS)
|
||||
m.value = (*mainHistory)[pos.side_to_move()][from_to(m)]
|
||||
+ 2 * (*continuationHistory[0])[pos.moved_piece(m)][to_sq(m)]
|
||||
+ (*continuationHistory[1])[pos.moved_piece(m)][to_sq(m)]
|
||||
+ (*continuationHistory[3])[pos.moved_piece(m)][to_sq(m)]
|
||||
+ 2 * (*continuationHistory[1])[pos.moved_piece(m)][to_sq(m)]
|
||||
+ 2 * (*continuationHistory[3])[pos.moved_piece(m)][to_sq(m)]
|
||||
+ (*continuationHistory[5])[pos.moved_piece(m)][to_sq(m)]
|
||||
+ (ply < MAX_LPH ? std::min(4, depth / 3) * (*lowPlyHistory)[ply][from_to(m)] : 0);
|
||||
|
||||
@@ -117,8 +116,8 @@ void MovePicker::score() {
|
||||
m.value = PieceValue[MG][pos.piece_on(to_sq(m))]
|
||||
- Value(type_of(pos.moved_piece(m)));
|
||||
else
|
||||
m.value = (*mainHistory)[pos.side_to_move()][from_to(m)]
|
||||
+ 2 * (*continuationHistory[0])[pos.moved_piece(m)][to_sq(m)]
|
||||
m.value = (*mainHistory)[pos.side_to_move()][from_to(m)]
|
||||
+ (*continuationHistory[0])[pos.moved_piece(m)][to_sq(m)]
|
||||
- (1 << 28);
|
||||
}
|
||||
}
|
||||
@@ -142,7 +141,7 @@ Move MovePicker::select(Pred filter) {
|
||||
}
|
||||
|
||||
/// MovePicker::next_move() is the most important method of the MovePicker class. It
|
||||
/// returns a new pseudo-legal move every time it is called until there are no more
|
||||
/// returns a new pseudo legal move every time it is called until there are no more
|
||||
/// moves left, picking the move with the highest score from a list of generated moves.
|
||||
Move MovePicker::next_move(bool skipQuiets) {
|
||||
|
||||
@@ -183,7 +182,7 @@ top:
|
||||
--endMoves;
|
||||
|
||||
++stage;
|
||||
[[fallthrough]];
|
||||
/* fallthrough */
|
||||
|
||||
case REFUTATION:
|
||||
if (select<Next>([&](){ return *cur != MOVE_NONE
|
||||
@@ -191,7 +190,7 @@ top:
|
||||
&& pos.pseudo_legal(*cur); }))
|
||||
return *(cur - 1);
|
||||
++stage;
|
||||
[[fallthrough]];
|
||||
/* fallthrough */
|
||||
|
||||
case QUIET_INIT:
|
||||
if (!skipQuiets)
|
||||
@@ -204,7 +203,7 @@ top:
|
||||
}
|
||||
|
||||
++stage;
|
||||
[[fallthrough]];
|
||||
/* fallthrough */
|
||||
|
||||
case QUIET:
|
||||
if ( !skipQuiets
|
||||
@@ -218,7 +217,7 @@ top:
|
||||
endMoves = endBadCaptures;
|
||||
|
||||
++stage;
|
||||
[[fallthrough]];
|
||||
/* fallthrough */
|
||||
|
||||
case BAD_CAPTURE:
|
||||
return select<Next>([](){ return true; });
|
||||
@@ -229,7 +228,7 @@ top:
|
||||
|
||||
score<EVASIONS>();
|
||||
++stage;
|
||||
[[fallthrough]];
|
||||
/* fallthrough */
|
||||
|
||||
case EVASION:
|
||||
return select<Best>([](){ return true; });
|
||||
@@ -247,14 +246,14 @@ top:
|
||||
return MOVE_NONE;
|
||||
|
||||
++stage;
|
||||
[[fallthrough]];
|
||||
/* fallthrough */
|
||||
|
||||
case QCHECK_INIT:
|
||||
cur = moves;
|
||||
endMoves = generate<QUIET_CHECKS>(pos, cur);
|
||||
|
||||
++stage;
|
||||
[[fallthrough]];
|
||||
/* fallthrough */
|
||||
|
||||
case QCHECK:
|
||||
return select<Next>([](){ return true; });
|
||||
|
||||
+10
-10
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -84,11 +84,11 @@ enum StatsType { NoCaptures, Captures };
|
||||
/// unsuccessful during the current search, and is used for reduction and move
|
||||
/// ordering decisions. It uses 2 tables (one for each color) indexed by
|
||||
/// the move's from and to squares, see www.chessprogramming.org/Butterfly_Boards
|
||||
typedef Stats<int16_t, 13365, COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)> ButterflyHistory;
|
||||
typedef Stats<int16_t, 10692, COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)> ButterflyHistory;
|
||||
|
||||
/// At higher depths LowPlyHistory records successful quiet moves near the root
|
||||
/// and quiet moves which are/were in the PV (ttPv). It is cleared with each new
|
||||
/// search and filled during iterative deepening.
|
||||
/// At higher depths LowPlyHistory records successful quiet moves near the root and quiet
|
||||
/// moves which are/were in the PV (ttPv)
|
||||
/// It is cleared with each new search and filled during iterative deepening
|
||||
constexpr int MAX_LPH = 4;
|
||||
typedef Stats<int16_t, 10692, MAX_LPH, int(SQUARE_NB) * int(SQUARE_NB)> LowPlyHistory;
|
||||
|
||||
@@ -108,12 +108,12 @@ typedef Stats<int16_t, 29952, PIECE_NB, SQUARE_NB> PieceToHistory;
|
||||
typedef Stats<PieceToHistory, NOT_USED, PIECE_NB, SQUARE_NB> ContinuationHistory;
|
||||
|
||||
|
||||
/// MovePicker class is used to pick one pseudo-legal move at a time from the
|
||||
/// MovePicker class is used to pick one pseudo legal move at a time from the
|
||||
/// current position. The most important method is next_move(), which returns a
|
||||
/// new pseudo-legal move each time it is called, until there are no moves left,
|
||||
/// when MOVE_NONE is returned. In order to improve the efficiency of the
|
||||
/// alpha-beta algorithm, MovePicker attempts to return the moves which are most
|
||||
/// likely to get a cut-off first.
|
||||
/// new pseudo legal move each time it is called, until there are no moves left,
|
||||
/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha
|
||||
/// beta algorithm, MovePicker attempts to return the moves which are most likely
|
||||
/// to get a cut-off first.
|
||||
class MovePicker {
|
||||
|
||||
enum PickType { Next, Best };
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
||||
+86
-52
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -18,6 +18,7 @@
|
||||
|
||||
// Code for calculating NNUE evaluation function
|
||||
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <set>
|
||||
|
||||
@@ -25,14 +26,35 @@
|
||||
#include "../position.h"
|
||||
#include "../misc.h"
|
||||
#include "../uci.h"
|
||||
#include "../types.h"
|
||||
|
||||
#include "evaluate_nnue.h"
|
||||
|
||||
ExtPieceSquare kpp_board_index[PIECE_NB] = {
|
||||
// convention: W - us, B - them
|
||||
// viewed from other side, W and B are reversed
|
||||
{ PS_NONE, PS_NONE },
|
||||
{ PS_W_PAWN, PS_B_PAWN },
|
||||
{ PS_W_KNIGHT, PS_B_KNIGHT },
|
||||
{ PS_W_BISHOP, PS_B_BISHOP },
|
||||
{ PS_W_ROOK, PS_B_ROOK },
|
||||
{ PS_W_QUEEN, PS_B_QUEEN },
|
||||
{ PS_W_KING, PS_B_KING },
|
||||
{ PS_NONE, PS_NONE },
|
||||
{ PS_NONE, PS_NONE },
|
||||
{ PS_B_PAWN, PS_W_PAWN },
|
||||
{ PS_B_KNIGHT, PS_W_KNIGHT },
|
||||
{ PS_B_BISHOP, PS_W_BISHOP },
|
||||
{ PS_B_ROOK, PS_W_ROOK },
|
||||
{ PS_B_QUEEN, PS_W_QUEEN },
|
||||
{ PS_B_KING, PS_W_KING },
|
||||
{ PS_NONE, PS_NONE }
|
||||
};
|
||||
|
||||
|
||||
namespace Eval::NNUE {
|
||||
|
||||
// Input feature converter
|
||||
LargePagePtr<FeatureTransformer> feature_transformer;
|
||||
AlignedPtr<FeatureTransformer> feature_transformer;
|
||||
|
||||
// Evaluation function
|
||||
AlignedPtr<Network> network;
|
||||
@@ -50,22 +72,14 @@ namespace Eval::NNUE {
|
||||
std::memset(pointer.get(), 0, sizeof(T));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void Initialize(LargePagePtr<T>& pointer) {
|
||||
|
||||
static_assert(alignof(T) <= 4096, "aligned_large_pages_alloc() may fail for such a big alignment requirement of T");
|
||||
pointer.reset(reinterpret_cast<T*>(aligned_large_pages_alloc(sizeof(T))));
|
||||
std::memset(pointer.get(), 0, sizeof(T));
|
||||
}
|
||||
|
||||
// Read evaluation function parameters
|
||||
template <typename T>
|
||||
bool ReadParameters(std::istream& stream, T& reference) {
|
||||
bool ReadParameters(std::istream& stream, const AlignedPtr<T>& pointer) {
|
||||
|
||||
std::uint32_t header;
|
||||
header = read_little_endian<std::uint32_t>(stream);
|
||||
stream.read(reinterpret_cast<char*>(&header), sizeof(header));
|
||||
if (!stream || header != T::GetHashValue()) return false;
|
||||
return reference.ReadParameters(stream);
|
||||
return pointer->ReadParameters(stream);
|
||||
}
|
||||
|
||||
} // namespace Detail
|
||||
@@ -78,13 +92,13 @@ namespace Eval::NNUE {
|
||||
}
|
||||
|
||||
// Read network header
|
||||
bool ReadHeader(std::istream& stream, std::uint32_t* hash_value, std::string* architecture)
|
||||
{
|
||||
std::uint32_t version, size;
|
||||
bool ReadHeader(std::istream& stream,
|
||||
std::uint32_t* hash_value, std::string* architecture) {
|
||||
|
||||
version = read_little_endian<std::uint32_t>(stream);
|
||||
*hash_value = read_little_endian<std::uint32_t>(stream);
|
||||
size = read_little_endian<std::uint32_t>(stream);
|
||||
std::uint32_t version, size;
|
||||
stream.read(reinterpret_cast<char*>(&version), sizeof(version));
|
||||
stream.read(reinterpret_cast<char*>(hash_value), sizeof(*hash_value));
|
||||
stream.read(reinterpret_cast<char*>(&size), sizeof(size));
|
||||
if (!stream || version != kVersion) return false;
|
||||
architecture->resize(size);
|
||||
stream.read(&(*architecture)[0], size);
|
||||
@@ -98,47 +112,67 @@ namespace Eval::NNUE {
|
||||
std::string architecture;
|
||||
if (!ReadHeader(stream, &hash_value, &architecture)) return false;
|
||||
if (hash_value != kHashValue) return false;
|
||||
if (!Detail::ReadParameters(stream, *feature_transformer)) return false;
|
||||
if (!Detail::ReadParameters(stream, *network)) return false;
|
||||
if (!Detail::ReadParameters(stream, feature_transformer)) return false;
|
||||
if (!Detail::ReadParameters(stream, network)) return false;
|
||||
return stream && stream.peek() == std::ios::traits_type::eof();
|
||||
}
|
||||
|
||||
// Proceed with the difference calculation if possible
|
||||
static void UpdateAccumulatorIfPossible(const Position& pos) {
|
||||
|
||||
feature_transformer->UpdateAccumulatorIfPossible(pos);
|
||||
}
|
||||
|
||||
// Calculate the evaluation value
|
||||
static Value ComputeScore(const Position& pos, bool refresh) {
|
||||
|
||||
auto& accumulator = pos.state()->accumulator;
|
||||
if (!refresh && accumulator.computed_score) {
|
||||
return accumulator.score;
|
||||
}
|
||||
|
||||
alignas(kCacheLineSize) TransformedFeatureType
|
||||
transformed_features[FeatureTransformer::kBufferSize];
|
||||
feature_transformer->Transform(pos, transformed_features, refresh);
|
||||
alignas(kCacheLineSize) char buffer[Network::kBufferSize];
|
||||
const auto output = network->Propagate(transformed_features, buffer);
|
||||
|
||||
auto score = static_cast<Value>(output[0] / FV_SCALE);
|
||||
|
||||
accumulator.score = score;
|
||||
accumulator.computed_score = true;
|
||||
return accumulator.score;
|
||||
}
|
||||
|
||||
// Load the evaluation function file
|
||||
bool load_eval_file(const std::string& evalFile) {
|
||||
|
||||
Initialize();
|
||||
fileName = evalFile;
|
||||
|
||||
std::ifstream stream(evalFile, std::ios::binary);
|
||||
|
||||
const bool result = ReadParameters(stream);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// Evaluation function. Perform differential calculation.
|
||||
Value evaluate(const Position& pos) {
|
||||
Value v = ComputeScore(pos, false);
|
||||
v = Utility::clamp(v, VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1);
|
||||
|
||||
// We manually align the arrays on the stack because with gcc < 9.3
|
||||
// overaligning stack variables with alignas() doesn't work correctly.
|
||||
|
||||
constexpr uint64_t alignment = kCacheLineSize;
|
||||
|
||||
#if defined(ALIGNAS_ON_STACK_VARIABLES_BROKEN)
|
||||
TransformedFeatureType transformed_features_unaligned[
|
||||
FeatureTransformer::kBufferSize + alignment / sizeof(TransformedFeatureType)];
|
||||
char buffer_unaligned[Network::kBufferSize + alignment];
|
||||
|
||||
auto* transformed_features = align_ptr_up<alignment>(&transformed_features_unaligned[0]);
|
||||
auto* buffer = align_ptr_up<alignment>(&buffer_unaligned[0]);
|
||||
#else
|
||||
alignas(alignment)
|
||||
TransformedFeatureType transformed_features[FeatureTransformer::kBufferSize];
|
||||
alignas(alignment) char buffer[Network::kBufferSize];
|
||||
#endif
|
||||
|
||||
ASSERT_ALIGNED(transformed_features, alignment);
|
||||
ASSERT_ALIGNED(buffer, alignment);
|
||||
|
||||
feature_transformer->Transform(pos, transformed_features);
|
||||
const auto output = network->Propagate(transformed_features, buffer);
|
||||
|
||||
return static_cast<Value>(output[0] / FV_SCALE);
|
||||
return v;
|
||||
}
|
||||
|
||||
// Load eval, from a file stream or a memory stream
|
||||
bool load_eval(std::string name, std::istream& stream) {
|
||||
// Evaluation function. Perform full calculation.
|
||||
Value compute_eval(const Position& pos) {
|
||||
return ComputeScore(pos, true);
|
||||
}
|
||||
|
||||
Initialize();
|
||||
fileName = name;
|
||||
return ReadParameters(stream);
|
||||
// Proceed with the difference calculation if possible
|
||||
void update_eval(const Position& pos) {
|
||||
UpdateAccumulatorIfPossible(pos);
|
||||
}
|
||||
|
||||
} // namespace Eval::NNUE
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -40,20 +40,9 @@ namespace Eval::NNUE {
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct LargePageDeleter {
|
||||
void operator()(T* ptr) const {
|
||||
ptr->~T();
|
||||
aligned_large_pages_free(ptr);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
using AlignedPtr = std::unique_ptr<T, AlignedDeleter<T>>;
|
||||
|
||||
template <typename T>
|
||||
using LargePagePtr = std::unique_ptr<T, LargePageDeleter<T>>;
|
||||
|
||||
} // namespace Eval::NNUE
|
||||
|
||||
#endif // #ifndef NNUE_EVALUATE_NNUE_H_INCLUDED
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -43,6 +43,48 @@ namespace Eval::NNUE::Features {
|
||||
template <typename Derived>
|
||||
class FeatureSetBase {
|
||||
|
||||
public:
|
||||
// Get a list of indices for active features
|
||||
template <typename IndexListType>
|
||||
static void AppendActiveIndices(
|
||||
const Position& pos, TriggerEvent trigger, IndexListType active[2]) {
|
||||
|
||||
for (Color perspective : { WHITE, BLACK }) {
|
||||
Derived::CollectActiveIndices(
|
||||
pos, trigger, perspective, &active[perspective]);
|
||||
}
|
||||
}
|
||||
|
||||
// Get a list of indices for recently changed features
|
||||
template <typename PositionType, typename IndexListType>
|
||||
static void AppendChangedIndices(
|
||||
const PositionType& pos, TriggerEvent trigger,
|
||||
IndexListType removed[2], IndexListType added[2], bool reset[2]) {
|
||||
|
||||
const auto& dp = pos.state()->dirtyPiece;
|
||||
if (dp.dirty_num == 0) return;
|
||||
|
||||
for (Color perspective : { WHITE, BLACK }) {
|
||||
reset[perspective] = false;
|
||||
switch (trigger) {
|
||||
case TriggerEvent::kFriendKingMoved:
|
||||
reset[perspective] =
|
||||
dp.pieceId[0] == PIECE_ID_KING + perspective;
|
||||
break;
|
||||
default:
|
||||
assert(false);
|
||||
break;
|
||||
}
|
||||
if (reset[perspective]) {
|
||||
Derived::CollectActiveIndices(
|
||||
pos, trigger, perspective, &added[perspective]);
|
||||
} else {
|
||||
Derived::CollectChangedIndices(
|
||||
pos, trigger, perspective,
|
||||
&removed[perspective], &added[perspective]);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Class template that represents the feature set
|
||||
@@ -62,6 +104,30 @@ namespace Eval::NNUE::Features {
|
||||
CompileTimeList<TriggerEvent, FeatureType::kRefreshTrigger>;
|
||||
static constexpr auto kRefreshTriggers = SortedTriggerSet::kValues;
|
||||
|
||||
private:
|
||||
// Get a list of indices for active features
|
||||
static void CollectActiveIndices(
|
||||
const Position& pos, const TriggerEvent trigger, const Color perspective,
|
||||
IndexList* const active) {
|
||||
if (FeatureType::kRefreshTrigger == trigger) {
|
||||
FeatureType::AppendActiveIndices(pos, perspective, active);
|
||||
}
|
||||
}
|
||||
|
||||
// Get a list of indices for recently changed features
|
||||
static void CollectChangedIndices(
|
||||
const Position& pos, const TriggerEvent trigger, const Color perspective,
|
||||
IndexList* const removed, IndexList* const added) {
|
||||
|
||||
if (FeatureType::kRefreshTrigger == trigger) {
|
||||
FeatureType::AppendChangedIndices(pos, perspective, removed, added);
|
||||
}
|
||||
}
|
||||
|
||||
// Make the base class and the class template that recursively uses itself a friend
|
||||
friend class FeatureSetBase<FeatureSet>;
|
||||
template <typename... FeatureTypes>
|
||||
friend class FeatureSet;
|
||||
};
|
||||
|
||||
} // namespace Eval::NNUE::Features
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -23,14 +23,25 @@
|
||||
|
||||
namespace Eval::NNUE::Features {
|
||||
|
||||
// Orient a square according to perspective (rotates by 180 for black)
|
||||
inline Square orient(Color perspective, Square s) {
|
||||
return Square(int(s) ^ (bool(perspective) * 63));
|
||||
// Find the index of the feature quantity from the king position and PieceSquare
|
||||
template <Side AssociatedKing>
|
||||
inline IndexType HalfKP<AssociatedKing>::MakeIndex(Square sq_k, PieceSquare p) {
|
||||
return static_cast<IndexType>(PS_END) * static_cast<IndexType>(sq_k) + p;
|
||||
}
|
||||
|
||||
// Index of a feature for a given king position and another piece on some square
|
||||
inline IndexType make_index(Color perspective, Square s, Piece pc, Square ksq) {
|
||||
return IndexType(orient(perspective, s) + kpp_board_index[perspective][pc] + PS_END * ksq);
|
||||
// Get pieces information
|
||||
template <Side AssociatedKing>
|
||||
inline void HalfKP<AssociatedKing>::GetPieces(
|
||||
const Position& pos, Color perspective,
|
||||
PieceSquare** pieces, Square* sq_target_k) {
|
||||
|
||||
*pieces = (perspective == BLACK) ?
|
||||
pos.eval_list()->piece_list_fb() :
|
||||
pos.eval_list()->piece_list_fw();
|
||||
const PieceId target = (AssociatedKing == Side::kFriend) ?
|
||||
static_cast<PieceId>(PIECE_ID_KING + perspective) :
|
||||
static_cast<PieceId>(PIECE_ID_KING + ~perspective);
|
||||
*sq_target_k = static_cast<Square>(((*pieces)[target] - PS_W_KING) % SQUARE_NB);
|
||||
}
|
||||
|
||||
// Get a list of indices for active features
|
||||
@@ -38,28 +49,41 @@ namespace Eval::NNUE::Features {
|
||||
void HalfKP<AssociatedKing>::AppendActiveIndices(
|
||||
const Position& pos, Color perspective, IndexList* active) {
|
||||
|
||||
Square ksq = orient(perspective, pos.square<KING>(perspective));
|
||||
Bitboard bb = pos.pieces() & ~pos.pieces(KING);
|
||||
while (bb) {
|
||||
Square s = pop_lsb(&bb);
|
||||
active->push_back(make_index(perspective, s, pos.piece_on(s), ksq));
|
||||
// Do nothing if array size is small to avoid compiler warning
|
||||
if (RawFeatures::kMaxActiveDimensions < kMaxActiveDimensions) return;
|
||||
|
||||
PieceSquare* pieces;
|
||||
Square sq_target_k;
|
||||
GetPieces(pos, perspective, &pieces, &sq_target_k);
|
||||
for (PieceId i = PIECE_ID_ZERO; i < PIECE_ID_KING; ++i) {
|
||||
if (pieces[i] != PS_NONE) {
|
||||
active->push_back(MakeIndex(sq_target_k, pieces[i]));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Get a list of indices for recently changed features
|
||||
template <Side AssociatedKing>
|
||||
void HalfKP<AssociatedKing>::AppendChangedIndices(
|
||||
const Position& pos, const DirtyPiece& dp, Color perspective,
|
||||
const Position& pos, Color perspective,
|
||||
IndexList* removed, IndexList* added) {
|
||||
|
||||
Square ksq = orient(perspective, pos.square<KING>(perspective));
|
||||
PieceSquare* pieces;
|
||||
Square sq_target_k;
|
||||
GetPieces(pos, perspective, &pieces, &sq_target_k);
|
||||
const auto& dp = pos.state()->dirtyPiece;
|
||||
for (int i = 0; i < dp.dirty_num; ++i) {
|
||||
Piece pc = dp.piece[i];
|
||||
if (type_of(pc) == KING) continue;
|
||||
if (dp.from[i] != SQ_NONE)
|
||||
removed->push_back(make_index(perspective, dp.from[i], pc, ksq));
|
||||
if (dp.to[i] != SQ_NONE)
|
||||
added->push_back(make_index(perspective, dp.to[i], pc, ksq));
|
||||
if (dp.pieceId[i] >= PIECE_ID_KING) continue;
|
||||
const auto old_p = static_cast<PieceSquare>(
|
||||
dp.old_piece[i].from[perspective]);
|
||||
if (old_p != PS_NONE) {
|
||||
removed->push_back(MakeIndex(sq_target_k, old_p));
|
||||
}
|
||||
const auto new_p = static_cast<PieceSquare>(
|
||||
dp.new_piece[i].from[perspective]);
|
||||
if (new_p != PS_NONE) {
|
||||
added->push_back(MakeIndex(sq_target_k, new_p));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -41,7 +41,7 @@ namespace Eval::NNUE::Features {
|
||||
static constexpr IndexType kDimensions =
|
||||
static_cast<IndexType>(SQUARE_NB) * static_cast<IndexType>(PS_END);
|
||||
// Maximum number of simultaneously active features
|
||||
static constexpr IndexType kMaxActiveDimensions = 30; // Kings don't count
|
||||
static constexpr IndexType kMaxActiveDimensions = PIECE_ID_KING;
|
||||
// Trigger for full calculation instead of difference calculation
|
||||
static constexpr TriggerEvent kRefreshTrigger = TriggerEvent::kFriendKingMoved;
|
||||
|
||||
@@ -50,8 +50,16 @@ namespace Eval::NNUE::Features {
|
||||
IndexList* active);
|
||||
|
||||
// Get a list of indices for recently changed features
|
||||
static void AppendChangedIndices(const Position& pos, const DirtyPiece& dp, Color perspective,
|
||||
static void AppendChangedIndices(const Position& pos, Color perspective,
|
||||
IndexList* removed, IndexList* added);
|
||||
|
||||
// Index of a feature for a given king position and another piece on some square
|
||||
static IndexType MakeIndex(Square sq_k, PieceSquare p);
|
||||
|
||||
private:
|
||||
// Get pieces information
|
||||
static void GetPieces(const Position& pos, Color perspective,
|
||||
PieceSquare** pieces, Square* sq_target_k);
|
||||
};
|
||||
|
||||
} // namespace Eval::NNUE::Features
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -41,11 +41,6 @@ namespace Eval::NNUE::Layers {
|
||||
static constexpr IndexType kOutputDimensions = OutputDimensions;
|
||||
static constexpr IndexType kPaddedInputDimensions =
|
||||
CeilToMultiple<IndexType>(kInputDimensions, kMaxSimdWidth);
|
||||
#if defined (USE_AVX512)
|
||||
static constexpr const IndexType kOutputSimdWidth = kSimdWidth / 2;
|
||||
#elif defined (USE_SSSE3)
|
||||
static constexpr const IndexType kOutputSimdWidth = kSimdWidth / 4;
|
||||
#endif
|
||||
|
||||
// Size of forward propagation buffer used in this layer
|
||||
static constexpr std::size_t kSelfBufferSize =
|
||||
@@ -67,61 +62,11 @@ namespace Eval::NNUE::Layers {
|
||||
// Read network parameters
|
||||
bool ReadParameters(std::istream& stream) {
|
||||
if (!previous_layer_.ReadParameters(stream)) return false;
|
||||
for (std::size_t i = 0; i < kOutputDimensions; ++i)
|
||||
biases_[i] = read_little_endian<BiasType>(stream);
|
||||
for (std::size_t i = 0; i < kOutputDimensions * kPaddedInputDimensions; ++i)
|
||||
#if !defined (USE_SSSE3)
|
||||
weights_[i] = read_little_endian<WeightType>(stream);
|
||||
#else
|
||||
weights_[
|
||||
(i / 4) % (kPaddedInputDimensions / 4) * kOutputDimensions * 4 +
|
||||
i / kPaddedInputDimensions * 4 +
|
||||
i % 4
|
||||
] = read_little_endian<WeightType>(stream);
|
||||
|
||||
// Determine if eights of weight and input products can be summed using 16bits
|
||||
// without saturation. We assume worst case combinations of 0 and 127 for all inputs.
|
||||
if (kOutputDimensions > 1 && !stream.fail())
|
||||
{
|
||||
canSaturate16.count = 0;
|
||||
#if !defined(USE_VNNI)
|
||||
for (IndexType i = 0; i < kPaddedInputDimensions; i += 16)
|
||||
for (IndexType j = 0; j < kOutputDimensions; ++j)
|
||||
for (int x = 0; x < 2; ++x)
|
||||
{
|
||||
WeightType* w = &weights_[i * kOutputDimensions + j * 4 + x * 2];
|
||||
int sum[2] = {0, 0};
|
||||
for (int k = 0; k < 8; ++k)
|
||||
{
|
||||
IndexType idx = k / 2 * kOutputDimensions * 4 + k % 2;
|
||||
sum[w[idx] < 0] += w[idx];
|
||||
}
|
||||
for (int sign : {-1, 1})
|
||||
while (sign * sum[sign == -1] > 258)
|
||||
{
|
||||
int maxK = 0, maxW = 0;
|
||||
for (int k = 0; k < 8; ++k)
|
||||
{
|
||||
IndexType idx = k / 2 * kOutputDimensions * 4 + k % 2;
|
||||
if (maxW < sign * w[idx])
|
||||
maxK = k, maxW = sign * w[idx];
|
||||
}
|
||||
|
||||
IndexType idx = maxK / 2 * kOutputDimensions * 4 + maxK % 2;
|
||||
sum[sign == -1] -= w[idx];
|
||||
canSaturate16.add(j, i + maxK / 2 * 4 + maxK % 2 + x * 2, w[idx]);
|
||||
w[idx] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Non functional optimization for faster more linear access
|
||||
std::sort(canSaturate16.ids, canSaturate16.ids + canSaturate16.count,
|
||||
[](const typename CanSaturate::Entry& e1, const typename CanSaturate::Entry& e2)
|
||||
{ return e1.in == e2.in ? e1.out < e2.out : e1.in < e2.in; });
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
stream.read(reinterpret_cast<char*>(biases_),
|
||||
kOutputDimensions * sizeof(BiasType));
|
||||
stream.read(reinterpret_cast<char*>(weights_),
|
||||
kOutputDimensions * kPaddedInputDimensions *
|
||||
sizeof(WeightType));
|
||||
return !stream.fail();
|
||||
}
|
||||
|
||||
@@ -130,281 +75,109 @@ namespace Eval::NNUE::Layers {
|
||||
const TransformedFeatureType* transformed_features, char* buffer) const {
|
||||
const auto input = previous_layer_.Propagate(
|
||||
transformed_features, buffer + kSelfBufferSize);
|
||||
|
||||
#if defined (USE_AVX512)
|
||||
|
||||
[[maybe_unused]] const __m512i kOnes512 = _mm512_set1_epi16(1);
|
||||
|
||||
[[maybe_unused]] auto m512_hadd = [](__m512i sum, int bias) -> int {
|
||||
return _mm512_reduce_add_epi32(sum) + bias;
|
||||
};
|
||||
|
||||
[[maybe_unused]] auto m512_add_dpbusd_epi32 = [=](__m512i& acc, __m512i a, __m512i b) {
|
||||
#if defined (USE_VNNI)
|
||||
acc = _mm512_dpbusd_epi32(acc, a, b);
|
||||
#else
|
||||
__m512i product0 = _mm512_maddubs_epi16(a, b);
|
||||
product0 = _mm512_madd_epi16(product0, kOnes512);
|
||||
acc = _mm512_add_epi32(acc, product0);
|
||||
#endif
|
||||
};
|
||||
|
||||
[[maybe_unused]] auto m512_add_dpbusd_epi32x4 = [=](__m512i& acc, __m512i a0, __m512i b0, __m512i a1, __m512i b1,
|
||||
__m512i a2, __m512i b2, __m512i a3, __m512i b3) {
|
||||
#if defined (USE_VNNI)
|
||||
acc = _mm512_dpbusd_epi32(acc, a0, b0);
|
||||
acc = _mm512_dpbusd_epi32(acc, a1, b1);
|
||||
acc = _mm512_dpbusd_epi32(acc, a2, b2);
|
||||
acc = _mm512_dpbusd_epi32(acc, a3, b3);
|
||||
#else
|
||||
__m512i product0 = _mm512_maddubs_epi16(a0, b0);
|
||||
__m512i product1 = _mm512_maddubs_epi16(a1, b1);
|
||||
__m512i product2 = _mm512_maddubs_epi16(a2, b2);
|
||||
__m512i product3 = _mm512_maddubs_epi16(a3, b3);
|
||||
product0 = _mm512_add_epi16(product0, product1);
|
||||
product2 = _mm512_add_epi16(product2, product3);
|
||||
product0 = _mm512_add_epi16(product0, product2);
|
||||
product0 = _mm512_madd_epi16(product0, kOnes512);
|
||||
acc = _mm512_add_epi32(acc, product0);
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
||||
#if defined (USE_AVX2)
|
||||
|
||||
[[maybe_unused]] const __m256i kOnes256 = _mm256_set1_epi16(1);
|
||||
|
||||
[[maybe_unused]] auto m256_hadd = [](__m256i sum, int bias) -> int {
|
||||
__m128i sum128 = _mm_add_epi32(_mm256_castsi256_si128(sum), _mm256_extracti128_si256(sum, 1));
|
||||
sum128 = _mm_add_epi32(sum128, _mm_shuffle_epi32(sum128, _MM_PERM_BADC));
|
||||
sum128 = _mm_add_epi32(sum128, _mm_shuffle_epi32(sum128, _MM_PERM_CDAB));
|
||||
return _mm_cvtsi128_si32(sum128) + bias;
|
||||
};
|
||||
|
||||
[[maybe_unused]] auto m256_add_dpbusd_epi32 = [=](__m256i& acc, __m256i a, __m256i b) {
|
||||
#if defined (USE_VNNI)
|
||||
acc = _mm256_dpbusd_epi32(acc, a, b);
|
||||
#else
|
||||
__m256i product0 = _mm256_maddubs_epi16(a, b);
|
||||
product0 = _mm256_madd_epi16(product0, kOnes256);
|
||||
acc = _mm256_add_epi32(acc, product0);
|
||||
#endif
|
||||
};
|
||||
|
||||
[[maybe_unused]] auto m256_add_dpbusd_epi32x4 = [=](__m256i& acc, __m256i a0, __m256i b0, __m256i a1, __m256i b1,
|
||||
__m256i a2, __m256i b2, __m256i a3, __m256i b3) {
|
||||
#if defined (USE_VNNI)
|
||||
acc = _mm256_dpbusd_epi32(acc, a0, b0);
|
||||
acc = _mm256_dpbusd_epi32(acc, a1, b1);
|
||||
acc = _mm256_dpbusd_epi32(acc, a2, b2);
|
||||
acc = _mm256_dpbusd_epi32(acc, a3, b3);
|
||||
#else
|
||||
__m256i product0 = _mm256_maddubs_epi16(a0, b0);
|
||||
__m256i product1 = _mm256_maddubs_epi16(a1, b1);
|
||||
__m256i product2 = _mm256_maddubs_epi16(a2, b2);
|
||||
__m256i product3 = _mm256_maddubs_epi16(a3, b3);
|
||||
product0 = _mm256_add_epi16(product0, product1);
|
||||
product2 = _mm256_add_epi16(product2, product3);
|
||||
product0 = _mm256_add_epi16(product0, product2);
|
||||
product0 = _mm256_madd_epi16(product0, kOnes256);
|
||||
acc = _mm256_add_epi32(acc, product0);
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
||||
#if defined (USE_SSSE3)
|
||||
|
||||
[[maybe_unused]] const __m128i kOnes128 = _mm_set1_epi16(1);
|
||||
|
||||
[[maybe_unused]] auto m128_hadd = [](__m128i sum, int bias) -> int {
|
||||
sum = _mm_add_epi32(sum, _mm_shuffle_epi32(sum, 0x4E)); //_MM_PERM_BADC
|
||||
sum = _mm_add_epi32(sum, _mm_shuffle_epi32(sum, 0xB1)); //_MM_PERM_CDAB
|
||||
return _mm_cvtsi128_si32(sum) + bias;
|
||||
};
|
||||
|
||||
[[maybe_unused]] auto m128_add_dpbusd_epi32 = [=](__m128i& acc, __m128i a, __m128i b) {
|
||||
__m128i product0 = _mm_maddubs_epi16(a, b);
|
||||
product0 = _mm_madd_epi16(product0, kOnes128);
|
||||
acc = _mm_add_epi32(acc, product0);
|
||||
};
|
||||
|
||||
[[maybe_unused]] auto m128_add_dpbusd_epi32x4 = [=](__m128i& acc, __m128i a0, __m128i b0, __m128i a1, __m128i b1,
|
||||
__m128i a2, __m128i b2, __m128i a3, __m128i b3) {
|
||||
__m128i product0 = _mm_maddubs_epi16(a0, b0);
|
||||
__m128i product1 = _mm_maddubs_epi16(a1, b1);
|
||||
__m128i product2 = _mm_maddubs_epi16(a2, b2);
|
||||
__m128i product3 = _mm_maddubs_epi16(a3, b3);
|
||||
product0 = _mm_adds_epi16(product0, product1);
|
||||
product2 = _mm_adds_epi16(product2, product3);
|
||||
product0 = _mm_adds_epi16(product0, product2);
|
||||
product0 = _mm_madd_epi16(product0, kOnes128);
|
||||
acc = _mm_add_epi32(acc, product0);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#if defined (USE_AVX512)
|
||||
using vec_t = __m512i;
|
||||
#define vec_setzero _mm512_setzero_si512
|
||||
#define vec_set_32 _mm512_set1_epi32
|
||||
auto& vec_add_dpbusd_32 = m512_add_dpbusd_epi32;
|
||||
auto& vec_add_dpbusd_32x4 = m512_add_dpbusd_epi32x4;
|
||||
auto& vec_hadd = m512_hadd;
|
||||
#elif defined (USE_AVX2)
|
||||
using vec_t = __m256i;
|
||||
#define vec_setzero _mm256_setzero_si256
|
||||
#define vec_set_32 _mm256_set1_epi32
|
||||
auto& vec_add_dpbusd_32 = m256_add_dpbusd_epi32;
|
||||
auto& vec_add_dpbusd_32x4 = m256_add_dpbusd_epi32x4;
|
||||
auto& vec_hadd = m256_hadd;
|
||||
#elif defined (USE_SSSE3)
|
||||
using vec_t = __m128i;
|
||||
#define vec_setzero _mm_setzero_si128
|
||||
#define vec_set_32 _mm_set1_epi32
|
||||
auto& vec_add_dpbusd_32 = m128_add_dpbusd_epi32;
|
||||
auto& vec_add_dpbusd_32x4 = m128_add_dpbusd_epi32x4;
|
||||
auto& vec_hadd = m128_hadd;
|
||||
#endif
|
||||
|
||||
#if defined (USE_SSSE3)
|
||||
|
||||
const auto output = reinterpret_cast<OutputType*>(buffer);
|
||||
const auto input_vector = reinterpret_cast<const vec_t*>(input);
|
||||
|
||||
static_assert(kOutputDimensions % kOutputSimdWidth == 0 || kOutputDimensions == 1);
|
||||
#if defined(USE_AVX512)
|
||||
constexpr IndexType kNumChunks = kPaddedInputDimensions / (kSimdWidth * 2);
|
||||
const __m512i kOnes = _mm512_set1_epi16(1);
|
||||
const auto input_vector = reinterpret_cast<const __m512i*>(input);
|
||||
|
||||
// kOutputDimensions is either 1 or a multiple of kSimdWidth
|
||||
// because then it is also an input dimension.
|
||||
if constexpr (kOutputDimensions % kOutputSimdWidth == 0)
|
||||
{
|
||||
constexpr IndexType kNumChunks = kPaddedInputDimensions / 4;
|
||||
|
||||
const auto input32 = reinterpret_cast<const std::int32_t*>(input);
|
||||
vec_t* outptr = reinterpret_cast<vec_t*>(output);
|
||||
std::memcpy(output, biases_, kOutputDimensions * sizeof(OutputType));
|
||||
|
||||
for (int i = 0; i < (int)kNumChunks - 3; i += 4)
|
||||
{
|
||||
const vec_t in0 = vec_set_32(input32[i + 0]);
|
||||
const vec_t in1 = vec_set_32(input32[i + 1]);
|
||||
const vec_t in2 = vec_set_32(input32[i + 2]);
|
||||
const vec_t in3 = vec_set_32(input32[i + 3]);
|
||||
const auto col0 = reinterpret_cast<const vec_t*>(&weights_[(i + 0) * kOutputDimensions * 4]);
|
||||
const auto col1 = reinterpret_cast<const vec_t*>(&weights_[(i + 1) * kOutputDimensions * 4]);
|
||||
const auto col2 = reinterpret_cast<const vec_t*>(&weights_[(i + 2) * kOutputDimensions * 4]);
|
||||
const auto col3 = reinterpret_cast<const vec_t*>(&weights_[(i + 3) * kOutputDimensions * 4]);
|
||||
for (int j = 0; j * kOutputSimdWidth < kOutputDimensions; ++j)
|
||||
vec_add_dpbusd_32x4(outptr[j], in0, col0[j], in1, col1[j], in2, col2[j], in3, col3[j]);
|
||||
}
|
||||
for (int i = 0; i < canSaturate16.count; ++i)
|
||||
output[canSaturate16.ids[i].out] += input[canSaturate16.ids[i].in] * canSaturate16.ids[i].w;
|
||||
}
|
||||
else if constexpr (kOutputDimensions == 1)
|
||||
{
|
||||
#if defined (USE_AVX512)
|
||||
if constexpr (kPaddedInputDimensions % (kSimdWidth * 2) != 0)
|
||||
{
|
||||
constexpr IndexType kNumChunks = kPaddedInputDimensions / kSimdWidth;
|
||||
const auto input_vector256 = reinterpret_cast<const __m256i*>(input);
|
||||
|
||||
__m256i sum0 = _mm256_setzero_si256();
|
||||
const auto row0 = reinterpret_cast<const __m256i*>(&weights_[0]);
|
||||
|
||||
for (int j = 0; j < (int)kNumChunks; ++j)
|
||||
{
|
||||
const __m256i in = input_vector256[j];
|
||||
m256_add_dpbusd_epi32(sum0, in, row0[j]);
|
||||
}
|
||||
output[0] = m256_hadd(sum0, biases_[0]);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
#if defined (USE_AVX512)
|
||||
constexpr IndexType kNumChunks = kPaddedInputDimensions / (kSimdWidth * 2);
|
||||
#else
|
||||
constexpr IndexType kNumChunks = kPaddedInputDimensions / kSimdWidth;
|
||||
#endif
|
||||
vec_t sum0 = vec_setzero();
|
||||
const auto row0 = reinterpret_cast<const vec_t*>(&weights_[0]);
|
||||
|
||||
for (int j = 0; j < (int)kNumChunks; ++j)
|
||||
{
|
||||
const vec_t in = input_vector[j];
|
||||
vec_add_dpbusd_32(sum0, in, row0[j]);
|
||||
}
|
||||
output[0] = vec_hadd(sum0, biases_[0]);
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
// Use old implementation for the other architectures.
|
||||
|
||||
auto output = reinterpret_cast<OutputType*>(buffer);
|
||||
|
||||
#if defined(USE_SSE2)
|
||||
#elif defined(USE_AVX2)
|
||||
constexpr IndexType kNumChunks = kPaddedInputDimensions / kSimdWidth;
|
||||
const __m128i kZeros = _mm_setzero_si128();
|
||||
const __m256i kOnes = _mm256_set1_epi16(1);
|
||||
const auto input_vector = reinterpret_cast<const __m256i*>(input);
|
||||
|
||||
#elif defined(USE_SSSE3)
|
||||
constexpr IndexType kNumChunks = kPaddedInputDimensions / kSimdWidth;
|
||||
const __m128i kOnes = _mm_set1_epi16(1);
|
||||
const auto input_vector = reinterpret_cast<const __m128i*>(input);
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
constexpr IndexType kNumChunks = kPaddedInputDimensions / kSimdWidth;
|
||||
const __m64 kZeros = _mm_setzero_si64();
|
||||
const auto input_vector = reinterpret_cast<const __m64*>(input);
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
#elif defined(USE_NEON)
|
||||
constexpr IndexType kNumChunks = kPaddedInputDimensions / kSimdWidth;
|
||||
const auto input_vector = reinterpret_cast<const int8x8_t*>(input);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
for (IndexType i = 0; i < kOutputDimensions; ++i) {
|
||||
const IndexType offset = i * kPaddedInputDimensions;
|
||||
|
||||
#if defined(USE_SSE2)
|
||||
__m128i sum_lo = _mm_cvtsi32_si128(biases_[i]);
|
||||
__m128i sum_hi = kZeros;
|
||||
#if defined(USE_AVX512)
|
||||
__m512i sum = _mm512_setzero_si512();
|
||||
const auto row = reinterpret_cast<const __m512i*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
__m512i product = _mm512_maddubs_epi16(_mm512_loadu_si512(&input_vector[j]), _mm512_load_si512(&row[j]));
|
||||
#else
|
||||
__m512i product = _mm512_maddubs_epi16(_mm512_load_si512(&input_vector[j]), _mm512_load_si512(&row[j]));
|
||||
#endif
|
||||
|
||||
product = _mm512_madd_epi16(product, kOnes);
|
||||
sum = _mm512_add_epi32(sum, product);
|
||||
}
|
||||
output[i] = _mm512_reduce_add_epi32(sum) + biases_[i];
|
||||
|
||||
// Note: Changing kMaxSimdWidth from 32 to 64 breaks loading existing networks.
|
||||
// As a result kPaddedInputDimensions may not be an even multiple of 64(512bit)
|
||||
// and we have to do one more 256bit chunk.
|
||||
if (kPaddedInputDimensions != kNumChunks * kSimdWidth * 2)
|
||||
{
|
||||
const auto iv_256 = reinterpret_cast<const __m256i*>(input);
|
||||
const auto row_256 = reinterpret_cast<const __m256i*>(&weights_[offset]);
|
||||
int j = kNumChunks * 2;
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__) // See HACK comment below in AVX2.
|
||||
__m256i sum256 = _mm256_maddubs_epi16(_mm256_loadu_si256(&iv_256[j]), _mm256_load_si256(&row_256[j]));
|
||||
#else
|
||||
__m256i sum256 = _mm256_maddubs_epi16(_mm256_load_si256(&iv_256[j]), _mm256_load_si256(&row_256[j]));
|
||||
#endif
|
||||
|
||||
sum256 = _mm256_madd_epi16(sum256, _mm256_set1_epi16(1));
|
||||
sum256 = _mm256_hadd_epi32(sum256, sum256);
|
||||
sum256 = _mm256_hadd_epi32(sum256, sum256);
|
||||
const __m128i lo = _mm256_extracti128_si256(sum256, 0);
|
||||
const __m128i hi = _mm256_extracti128_si256(sum256, 1);
|
||||
output[i] += _mm_cvtsi128_si32(lo) + _mm_cvtsi128_si32(hi);
|
||||
}
|
||||
|
||||
#elif defined(USE_AVX2)
|
||||
__m256i sum = _mm256_setzero_si256();
|
||||
const auto row = reinterpret_cast<const __m256i*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
__m256i product = _mm256_maddubs_epi16(
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
// HACK: Use _mm256_loadu_si256() instead of _mm256_load_si256. Because the binary
|
||||
// compiled with g++ in MSYS2 crashes here because the output memory is not aligned
|
||||
// even though alignas is specified.
|
||||
_mm256_loadu_si256
|
||||
#else
|
||||
_mm256_load_si256
|
||||
#endif
|
||||
|
||||
(&input_vector[j]), _mm256_load_si256(&row[j]));
|
||||
product = _mm256_madd_epi16(product, kOnes);
|
||||
sum = _mm256_add_epi32(sum, product);
|
||||
}
|
||||
sum = _mm256_hadd_epi32(sum, sum);
|
||||
sum = _mm256_hadd_epi32(sum, sum);
|
||||
const __m128i lo = _mm256_extracti128_si256(sum, 0);
|
||||
const __m128i hi = _mm256_extracti128_si256(sum, 1);
|
||||
output[i] = _mm_cvtsi128_si32(lo) + _mm_cvtsi128_si32(hi) + biases_[i];
|
||||
|
||||
#elif defined(USE_SSSE3)
|
||||
__m128i sum = _mm_cvtsi32_si128(biases_[i]);
|
||||
const auto row = reinterpret_cast<const __m128i*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
__m128i row_j = _mm_load_si128(&row[j]);
|
||||
__m128i input_j = _mm_load_si128(&input_vector[j]);
|
||||
__m128i extended_row_lo = _mm_srai_epi16(_mm_unpacklo_epi8(row_j, row_j), 8);
|
||||
__m128i extended_row_hi = _mm_srai_epi16(_mm_unpackhi_epi8(row_j, row_j), 8);
|
||||
__m128i extended_input_lo = _mm_unpacklo_epi8(input_j, kZeros);
|
||||
__m128i extended_input_hi = _mm_unpackhi_epi8(input_j, kZeros);
|
||||
__m128i product_lo = _mm_madd_epi16(extended_row_lo, extended_input_lo);
|
||||
__m128i product_hi = _mm_madd_epi16(extended_row_hi, extended_input_hi);
|
||||
sum_lo = _mm_add_epi32(sum_lo, product_lo);
|
||||
sum_hi = _mm_add_epi32(sum_hi, product_hi);
|
||||
__m128i product = _mm_maddubs_epi16(
|
||||
_mm_load_si128(&input_vector[j]), _mm_load_si128(&row[j]));
|
||||
product = _mm_madd_epi16(product, kOnes);
|
||||
sum = _mm_add_epi32(sum, product);
|
||||
}
|
||||
__m128i sum = _mm_add_epi32(sum_lo, sum_hi);
|
||||
__m128i sum_high_64 = _mm_shuffle_epi32(sum, _MM_SHUFFLE(1, 0, 3, 2));
|
||||
sum = _mm_add_epi32(sum, sum_high_64);
|
||||
__m128i sum_second_32 = _mm_shufflelo_epi16(sum, _MM_SHUFFLE(1, 0, 3, 2));
|
||||
sum = _mm_add_epi32(sum, sum_second_32);
|
||||
sum = _mm_hadd_epi32(sum, sum);
|
||||
sum = _mm_hadd_epi32(sum, sum);
|
||||
output[i] = _mm_cvtsi128_si32(sum);
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
__m64 sum_lo = _mm_cvtsi32_si64(biases_[i]);
|
||||
__m64 sum_hi = kZeros;
|
||||
const auto row = reinterpret_cast<const __m64*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
__m64 row_j = row[j];
|
||||
__m64 input_j = input_vector[j];
|
||||
__m64 extended_row_lo = _mm_srai_pi16(_mm_unpacklo_pi8(row_j, row_j), 8);
|
||||
__m64 extended_row_hi = _mm_srai_pi16(_mm_unpackhi_pi8(row_j, row_j), 8);
|
||||
__m64 extended_input_lo = _mm_unpacklo_pi8(input_j, kZeros);
|
||||
__m64 extended_input_hi = _mm_unpackhi_pi8(input_j, kZeros);
|
||||
__m64 product_lo = _mm_madd_pi16(extended_row_lo, extended_input_lo);
|
||||
__m64 product_hi = _mm_madd_pi16(extended_row_hi, extended_input_hi);
|
||||
sum_lo = _mm_add_pi32(sum_lo, product_lo);
|
||||
sum_hi = _mm_add_pi32(sum_hi, product_hi);
|
||||
}
|
||||
__m64 sum = _mm_add_pi32(sum_lo, sum_hi);
|
||||
sum = _mm_add_pi32(sum, _mm_unpackhi_pi32(sum, sum));
|
||||
output[i] = _mm_cvtsi64_si32(sum);
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
#elif defined(USE_NEON)
|
||||
int32x4_t sum = {biases_[i]};
|
||||
const auto row = reinterpret_cast<const int8x8_t*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
@@ -414,21 +187,15 @@ namespace Eval::NNUE::Layers {
|
||||
}
|
||||
output[i] = sum[0] + sum[1] + sum[2] + sum[3];
|
||||
|
||||
#else
|
||||
#else
|
||||
OutputType sum = biases_[i];
|
||||
for (IndexType j = 0; j < kInputDimensions; ++j) {
|
||||
sum += weights_[offset + j] * input[j];
|
||||
}
|
||||
output[i] = sum;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
}
|
||||
#if defined(USE_MMX)
|
||||
_mm_empty();
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
@@ -439,24 +206,8 @@ namespace Eval::NNUE::Layers {
|
||||
PreviousLayer previous_layer_;
|
||||
|
||||
alignas(kCacheLineSize) BiasType biases_[kOutputDimensions];
|
||||
alignas(kCacheLineSize) WeightType weights_[kOutputDimensions * kPaddedInputDimensions];
|
||||
#if defined (USE_SSSE3)
|
||||
struct CanSaturate {
|
||||
int count;
|
||||
struct Entry {
|
||||
uint16_t out;
|
||||
uint16_t in;
|
||||
int8_t w;
|
||||
} ids[kPaddedInputDimensions * kOutputDimensions * 3 / 4];
|
||||
|
||||
void add(int i, int j, int8_t w) {
|
||||
ids[count].out = i;
|
||||
ids[count].in = j;
|
||||
ids[count].w = w;
|
||||
++count;
|
||||
}
|
||||
} canSaturate16;
|
||||
#endif
|
||||
alignas(kCacheLineSize)
|
||||
WeightType weights_[kOutputDimensions * kPaddedInputDimensions];
|
||||
};
|
||||
|
||||
} // namespace Eval::NNUE::Layers
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -74,17 +74,55 @@ namespace Eval::NNUE::Layers {
|
||||
const auto out = reinterpret_cast<__m256i*>(output);
|
||||
for (IndexType i = 0; i < kNumChunks; ++i) {
|
||||
const __m256i words0 = _mm256_srai_epi16(_mm256_packs_epi32(
|
||||
_mm256_load_si256(&in[i * 4 + 0]),
|
||||
_mm256_load_si256(&in[i * 4 + 1])), kWeightScaleBits);
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
// HACK: Use _mm256_loadu_si256() instead of _mm256_load_si256. Because the binary
|
||||
// compiled with g++ in MSYS2 crashes here because the output memory is not aligned
|
||||
// even though alignas is specified.
|
||||
_mm256_loadu_si256
|
||||
#else
|
||||
_mm256_load_si256
|
||||
#endif
|
||||
|
||||
(&in[i * 4 + 0]),
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
_mm256_loadu_si256
|
||||
#else
|
||||
_mm256_load_si256
|
||||
#endif
|
||||
|
||||
(&in[i * 4 + 1])), kWeightScaleBits);
|
||||
const __m256i words1 = _mm256_srai_epi16(_mm256_packs_epi32(
|
||||
_mm256_load_si256(&in[i * 4 + 2]),
|
||||
_mm256_load_si256(&in[i * 4 + 3])), kWeightScaleBits);
|
||||
_mm256_store_si256(&out[i], _mm256_permutevar8x32_epi32(_mm256_max_epi8(
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
_mm256_loadu_si256
|
||||
#else
|
||||
_mm256_load_si256
|
||||
#endif
|
||||
|
||||
(&in[i * 4 + 2]),
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
_mm256_loadu_si256
|
||||
#else
|
||||
_mm256_load_si256
|
||||
#endif
|
||||
|
||||
(&in[i * 4 + 3])), kWeightScaleBits);
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
_mm256_storeu_si256
|
||||
#else
|
||||
_mm256_store_si256
|
||||
#endif
|
||||
|
||||
(&out[i], _mm256_permutevar8x32_epi32(_mm256_max_epi8(
|
||||
_mm256_packs_epi16(words0, words1), kZero), kOffsets));
|
||||
}
|
||||
constexpr IndexType kStart = kNumChunks * kSimdWidth;
|
||||
|
||||
#elif defined(USE_SSE2)
|
||||
#elif defined(USE_SSSE3)
|
||||
constexpr IndexType kNumChunks = kInputDimensions / kSimdWidth;
|
||||
|
||||
#ifdef USE_SSE41
|
||||
@@ -115,24 +153,6 @@ namespace Eval::NNUE::Layers {
|
||||
}
|
||||
constexpr IndexType kStart = kNumChunks * kSimdWidth;
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
constexpr IndexType kNumChunks = kInputDimensions / kSimdWidth;
|
||||
const __m64 k0x80s = _mm_set1_pi8(-128);
|
||||
const auto in = reinterpret_cast<const __m64*>(input);
|
||||
const auto out = reinterpret_cast<__m64*>(output);
|
||||
for (IndexType i = 0; i < kNumChunks; ++i) {
|
||||
const __m64 words0 = _mm_srai_pi16(
|
||||
_mm_packs_pi32(in[i * 4 + 0], in[i * 4 + 1]),
|
||||
kWeightScaleBits);
|
||||
const __m64 words1 = _mm_srai_pi16(
|
||||
_mm_packs_pi32(in[i * 4 + 2], in[i * 4 + 3]),
|
||||
kWeightScaleBits);
|
||||
const __m64 packedbytes = _mm_packs_pi16(words0, words1);
|
||||
out[i] = _mm_subs_pi8(_mm_adds_pi8(packedbytes, k0x80s), k0x80s);
|
||||
}
|
||||
_mm_empty();
|
||||
constexpr IndexType kStart = kNumChunks * kSimdWidth;
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
constexpr IndexType kNumChunks = kInputDimensions / (kSimdWidth / 2);
|
||||
const int8x8_t kZero = {0};
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -25,14 +25,13 @@
|
||||
|
||||
namespace Eval::NNUE {
|
||||
|
||||
// The accumulator of a StateInfo without parent is set to the INIT state
|
||||
enum AccumulatorState { EMPTY, COMPUTED, INIT };
|
||||
|
||||
// Class that holds the result of affine transformation of input features
|
||||
struct alignas(kCacheLineSize) Accumulator {
|
||||
struct alignas(32) Accumulator {
|
||||
std::int16_t
|
||||
accumulation[2][kRefreshTriggers.size()][kTransformedFeatureDimensions];
|
||||
AccumulatorState state[2];
|
||||
Value score;
|
||||
bool computed_accumulation;
|
||||
bool computed_score;
|
||||
};
|
||||
|
||||
} // namespace Eval::NNUE
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
||||
+2
-57
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -21,9 +21,6 @@
|
||||
#ifndef NNUE_COMMON_H_INCLUDED
|
||||
#define NNUE_COMMON_H_INCLUDED
|
||||
|
||||
#include <cstring>
|
||||
#include <iostream>
|
||||
|
||||
#if defined(USE_AVX2)
|
||||
#include <immintrin.h>
|
||||
|
||||
@@ -36,9 +33,6 @@
|
||||
#elif defined(USE_SSE2)
|
||||
#include <emmintrin.h>
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
#include <mmintrin.h>
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
#include <arm_neon.h>
|
||||
#endif
|
||||
@@ -62,43 +56,12 @@ namespace Eval::NNUE {
|
||||
#elif defined(USE_SSE2)
|
||||
constexpr std::size_t kSimdWidth = 16;
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
constexpr std::size_t kSimdWidth = 8;
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
constexpr std::size_t kSimdWidth = 16;
|
||||
#endif
|
||||
|
||||
constexpr std::size_t kMaxSimdWidth = 32;
|
||||
|
||||
// unique number for each piece type on each square
|
||||
enum {
|
||||
PS_NONE = 0,
|
||||
PS_W_PAWN = 1,
|
||||
PS_B_PAWN = 1 * SQUARE_NB + 1,
|
||||
PS_W_KNIGHT = 2 * SQUARE_NB + 1,
|
||||
PS_B_KNIGHT = 3 * SQUARE_NB + 1,
|
||||
PS_W_BISHOP = 4 * SQUARE_NB + 1,
|
||||
PS_B_BISHOP = 5 * SQUARE_NB + 1,
|
||||
PS_W_ROOK = 6 * SQUARE_NB + 1,
|
||||
PS_B_ROOK = 7 * SQUARE_NB + 1,
|
||||
PS_W_QUEEN = 8 * SQUARE_NB + 1,
|
||||
PS_B_QUEEN = 9 * SQUARE_NB + 1,
|
||||
PS_W_KING = 10 * SQUARE_NB + 1,
|
||||
PS_END = PS_W_KING, // pieces without kings (pawns included)
|
||||
PS_B_KING = 11 * SQUARE_NB + 1,
|
||||
PS_END2 = 12 * SQUARE_NB + 1
|
||||
};
|
||||
|
||||
constexpr uint32_t kpp_board_index[COLOR_NB][PIECE_NB] = {
|
||||
// convention: W - us, B - them
|
||||
// viewed from other side, W and B are reversed
|
||||
{ PS_NONE, PS_W_PAWN, PS_W_KNIGHT, PS_W_BISHOP, PS_W_ROOK, PS_W_QUEEN, PS_W_KING, PS_NONE,
|
||||
PS_NONE, PS_B_PAWN, PS_B_KNIGHT, PS_B_BISHOP, PS_B_ROOK, PS_B_QUEEN, PS_B_KING, PS_NONE },
|
||||
{ PS_NONE, PS_B_PAWN, PS_B_KNIGHT, PS_B_BISHOP, PS_B_ROOK, PS_B_QUEEN, PS_B_KING, PS_NONE,
|
||||
PS_NONE, PS_W_PAWN, PS_W_KNIGHT, PS_W_BISHOP, PS_W_ROOK, PS_W_QUEEN, PS_W_KING, PS_NONE }
|
||||
};
|
||||
|
||||
// Type of input feature after conversion
|
||||
using TransformedFeatureType = std::uint8_t;
|
||||
using IndexType = std::uint32_t;
|
||||
@@ -106,25 +69,7 @@ namespace Eval::NNUE {
|
||||
// Round n up to be a multiple of base
|
||||
template <typename IntType>
|
||||
constexpr IntType CeilToMultiple(IntType n, IntType base) {
|
||||
return (n + base - 1) / base * base;
|
||||
}
|
||||
|
||||
// read_little_endian() is our utility to read an integer (signed or unsigned, any size)
|
||||
// from a stream in little-endian order. We swap the byte order after the read if
|
||||
// necessary to return a result with the byte ordering of the compiling machine.
|
||||
template <typename IntType>
|
||||
inline IntType read_little_endian(std::istream& stream) {
|
||||
|
||||
IntType result;
|
||||
std::uint8_t u[sizeof(IntType)];
|
||||
typename std::make_unsigned<IntType>::type v = 0;
|
||||
|
||||
stream.read(reinterpret_cast<char*>(u), sizeof(IntType));
|
||||
for (std::size_t i = 0; i < sizeof(IntType); ++i)
|
||||
v = (v << 8) | u[sizeof(IntType) - i - 1];
|
||||
|
||||
std::memcpy(&result, &v, sizeof(IntType));
|
||||
return result;
|
||||
return (n + base - 1) / base * base;
|
||||
}
|
||||
|
||||
} // namespace Eval::NNUE
|
||||
|
||||
+211
-273
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -29,56 +29,6 @@
|
||||
|
||||
namespace Eval::NNUE {
|
||||
|
||||
// If vector instructions are enabled, we update and refresh the
|
||||
// accumulator tile by tile such that each tile fits in the CPU's
|
||||
// vector registers.
|
||||
#define VECTOR
|
||||
|
||||
#ifdef USE_AVX512
|
||||
typedef __m512i vec_t;
|
||||
#define vec_load(a) _mm512_load_si512(a)
|
||||
#define vec_store(a,b) _mm512_store_si512(a,b)
|
||||
#define vec_add_16(a,b) _mm512_add_epi16(a,b)
|
||||
#define vec_sub_16(a,b) _mm512_sub_epi16(a,b)
|
||||
static constexpr IndexType kNumRegs = 8; // only 8 are needed
|
||||
|
||||
#elif USE_AVX2
|
||||
typedef __m256i vec_t;
|
||||
#define vec_load(a) _mm256_load_si256(a)
|
||||
#define vec_store(a,b) _mm256_store_si256(a,b)
|
||||
#define vec_add_16(a,b) _mm256_add_epi16(a,b)
|
||||
#define vec_sub_16(a,b) _mm256_sub_epi16(a,b)
|
||||
static constexpr IndexType kNumRegs = 16;
|
||||
|
||||
#elif USE_SSE2
|
||||
typedef __m128i vec_t;
|
||||
#define vec_load(a) (*(a))
|
||||
#define vec_store(a,b) *(a)=(b)
|
||||
#define vec_add_16(a,b) _mm_add_epi16(a,b)
|
||||
#define vec_sub_16(a,b) _mm_sub_epi16(a,b)
|
||||
static constexpr IndexType kNumRegs = Is64Bit ? 16 : 8;
|
||||
|
||||
#elif USE_MMX
|
||||
typedef __m64 vec_t;
|
||||
#define vec_load(a) (*(a))
|
||||
#define vec_store(a,b) *(a)=(b)
|
||||
#define vec_add_16(a,b) _mm_add_pi16(a,b)
|
||||
#define vec_sub_16(a,b) _mm_sub_pi16(a,b)
|
||||
static constexpr IndexType kNumRegs = 8;
|
||||
|
||||
#elif USE_NEON
|
||||
typedef int16x8_t vec_t;
|
||||
#define vec_load(a) (*(a))
|
||||
#define vec_store(a,b) *(a)=(b)
|
||||
#define vec_add_16(a,b) vaddq_s16(a,b)
|
||||
#define vec_sub_16(a,b) vsubq_s16(a,b)
|
||||
static constexpr IndexType kNumRegs = 16;
|
||||
|
||||
#else
|
||||
#undef VECTOR
|
||||
|
||||
#endif
|
||||
|
||||
// Input feature converter
|
||||
class FeatureTransformer {
|
||||
|
||||
@@ -86,11 +36,6 @@ namespace Eval::NNUE {
|
||||
// Number of output dimensions for one side
|
||||
static constexpr IndexType kHalfDimensions = kTransformedFeatureDimensions;
|
||||
|
||||
#ifdef VECTOR
|
||||
static constexpr IndexType kTileHeight = kNumRegs * sizeof(vec_t) / 2;
|
||||
static_assert(kHalfDimensions % kTileHeight == 0, "kTileHeight must divide kHalfDimensions");
|
||||
#endif
|
||||
|
||||
public:
|
||||
// Output type
|
||||
using OutputType = TransformedFeatureType;
|
||||
@@ -105,40 +50,45 @@ namespace Eval::NNUE {
|
||||
|
||||
// Hash value embedded in the evaluation file
|
||||
static constexpr std::uint32_t GetHashValue() {
|
||||
|
||||
return RawFeatures::kHashValue ^ kOutputDimensions;
|
||||
}
|
||||
|
||||
// Read network parameters
|
||||
bool ReadParameters(std::istream& stream) {
|
||||
|
||||
for (std::size_t i = 0; i < kHalfDimensions; ++i)
|
||||
biases_[i] = read_little_endian<BiasType>(stream);
|
||||
for (std::size_t i = 0; i < kHalfDimensions * kInputDimensions; ++i)
|
||||
weights_[i] = read_little_endian<WeightType>(stream);
|
||||
stream.read(reinterpret_cast<char*>(biases_),
|
||||
kHalfDimensions * sizeof(BiasType));
|
||||
stream.read(reinterpret_cast<char*>(weights_),
|
||||
kHalfDimensions * kInputDimensions * sizeof(WeightType));
|
||||
return !stream.fail();
|
||||
}
|
||||
|
||||
// Proceed with the difference calculation if possible
|
||||
bool UpdateAccumulatorIfPossible(const Position& pos) const {
|
||||
const auto now = pos.state();
|
||||
if (now->accumulator.computed_accumulation) {
|
||||
return true;
|
||||
}
|
||||
const auto prev = now->previous;
|
||||
if (prev && prev->accumulator.computed_accumulation) {
|
||||
UpdateAccumulator(pos);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Convert input features
|
||||
void Transform(const Position& pos, OutputType* output) const {
|
||||
|
||||
UpdateAccumulator(pos, WHITE);
|
||||
UpdateAccumulator(pos, BLACK);
|
||||
|
||||
void Transform(const Position& pos, OutputType* output, bool refresh) const {
|
||||
if (refresh || !UpdateAccumulatorIfPossible(pos)) {
|
||||
RefreshAccumulator(pos);
|
||||
}
|
||||
const auto& accumulation = pos.state()->accumulator.accumulation;
|
||||
|
||||
#if defined(USE_AVX512)
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / (kSimdWidth * 2);
|
||||
static_assert(kHalfDimensions % (kSimdWidth * 2) == 0);
|
||||
const __m512i kControl = _mm512_setr_epi64(0, 2, 4, 6, 1, 3, 5, 7);
|
||||
const __m512i kZero = _mm512_setzero_si512();
|
||||
|
||||
#elif defined(USE_AVX2)
|
||||
#if defined(USE_AVX2)
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / kSimdWidth;
|
||||
constexpr int kControl = 0b11011000;
|
||||
const __m256i kZero = _mm256_setzero_si256();
|
||||
|
||||
#elif defined(USE_SSE2)
|
||||
#elif defined(USE_SSSE3)
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / kSimdWidth;
|
||||
|
||||
#ifdef USE_SSE41
|
||||
@@ -147,10 +97,6 @@ namespace Eval::NNUE {
|
||||
const __m128i k0x80s = _mm_set1_epi8(-128);
|
||||
#endif
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / kSimdWidth;
|
||||
const __m64 k0x80s = _mm_set1_pi8(-128);
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / (kSimdWidth / 2);
|
||||
const int8x8_t kZero = {0};
|
||||
@@ -160,29 +106,44 @@ namespace Eval::NNUE {
|
||||
for (IndexType p = 0; p < 2; ++p) {
|
||||
const IndexType offset = kHalfDimensions * p;
|
||||
|
||||
#if defined(USE_AVX512)
|
||||
auto out = reinterpret_cast<__m512i*>(&output[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
__m512i sum0 = _mm512_load_si512(
|
||||
&reinterpret_cast<const __m512i*>(accumulation[perspectives[p]][0])[j * 2 + 0]);
|
||||
__m512i sum1 = _mm512_load_si512(
|
||||
&reinterpret_cast<const __m512i*>(accumulation[perspectives[p]][0])[j * 2 + 1]);
|
||||
_mm512_store_si512(&out[j], _mm512_permutexvar_epi64(kControl,
|
||||
_mm512_max_epi8(_mm512_packs_epi16(sum0, sum1), kZero)));
|
||||
}
|
||||
|
||||
#elif defined(USE_AVX2)
|
||||
#if defined(USE_AVX2)
|
||||
auto out = reinterpret_cast<__m256i*>(&output[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
__m256i sum0 = _mm256_load_si256(
|
||||
&reinterpret_cast<const __m256i*>(accumulation[perspectives[p]][0])[j * 2 + 0]);
|
||||
__m256i sum1 = _mm256_load_si256(
|
||||
&reinterpret_cast<const __m256i*>(accumulation[perspectives[p]][0])[j * 2 + 1]);
|
||||
_mm256_store_si256(&out[j], _mm256_permute4x64_epi64(_mm256_max_epi8(
|
||||
__m256i sum0 =
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
// HACK: Use _mm256_loadu_si256() instead of _mm256_load_si256. Because the binary
|
||||
// compiled with g++ in MSYS2 crashes here because the output memory is not aligned
|
||||
// even though alignas is specified.
|
||||
_mm256_loadu_si256
|
||||
#else
|
||||
_mm256_load_si256
|
||||
#endif
|
||||
|
||||
(&reinterpret_cast<const __m256i*>(
|
||||
accumulation[perspectives[p]][0])[j * 2 + 0]);
|
||||
__m256i sum1 =
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
_mm256_loadu_si256
|
||||
#else
|
||||
_mm256_load_si256
|
||||
#endif
|
||||
|
||||
(&reinterpret_cast<const __m256i*>(
|
||||
accumulation[perspectives[p]][0])[j * 2 + 1]);
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
_mm256_storeu_si256
|
||||
#else
|
||||
_mm256_store_si256
|
||||
#endif
|
||||
|
||||
(&out[j], _mm256_permute4x64_epi64(_mm256_max_epi8(
|
||||
_mm256_packs_epi16(sum0, sum1), kZero), kControl));
|
||||
}
|
||||
|
||||
#elif defined(USE_SSE2)
|
||||
#elif defined(USE_SSSE3)
|
||||
auto out = reinterpret_cast<__m128i*>(&output[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
__m128i sum0 = _mm_load_si128(&reinterpret_cast<const __m128i*>(
|
||||
@@ -194,25 +155,14 @@ namespace Eval::NNUE {
|
||||
_mm_store_si128(&out[j],
|
||||
|
||||
#ifdef USE_SSE41
|
||||
_mm_max_epi8(packedbytes, kZero)
|
||||
_mm_max_epi8(packedbytes, kZero)
|
||||
#else
|
||||
_mm_subs_epi8(_mm_adds_epi8(packedbytes, k0x80s), k0x80s)
|
||||
_mm_subs_epi8(_mm_adds_epi8(packedbytes, k0x80s), k0x80s)
|
||||
#endif
|
||||
|
||||
);
|
||||
}
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
auto out = reinterpret_cast<__m64*>(&output[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
__m64 sum0 = *(&reinterpret_cast<const __m64*>(
|
||||
accumulation[perspectives[p]][0])[j * 2 + 0]);
|
||||
__m64 sum1 = *(&reinterpret_cast<const __m64*>(
|
||||
accumulation[perspectives[p]][0])[j * 2 + 1]);
|
||||
const __m64 packedbytes = _mm_packs_pi16(sum0, sum1);
|
||||
out[j] = _mm_subs_pi8(_mm_adds_pi8(packedbytes, k0x80s), k0x80s);
|
||||
}
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
const auto out = reinterpret_cast<int8x8_t*>(&output[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
@@ -230,178 +180,166 @@ namespace Eval::NNUE {
|
||||
#endif
|
||||
|
||||
}
|
||||
#if defined(USE_MMX)
|
||||
_mm_empty();
|
||||
#endif
|
||||
}
|
||||
|
||||
private:
|
||||
void UpdateAccumulator(const Position& pos, const Color c) const {
|
||||
|
||||
#ifdef VECTOR
|
||||
// Gcc-10.2 unnecessarily spills AVX2 registers if this array
|
||||
// is defined in the VECTOR code below, once in each branch
|
||||
vec_t acc[kNumRegs];
|
||||
#endif
|
||||
|
||||
// Look for a usable accumulator of an earlier position. We keep track
|
||||
// of the estimated gain in terms of features to be added/subtracted.
|
||||
StateInfo *st = pos.state(), *next = nullptr;
|
||||
int gain = pos.count<ALL_PIECES>() - 2;
|
||||
while (st->accumulator.state[c] == EMPTY)
|
||||
{
|
||||
auto& dp = st->dirtyPiece;
|
||||
// The first condition tests whether an incremental update is
|
||||
// possible at all: if this side's king has moved, it is not possible.
|
||||
static_assert(std::is_same_v<RawFeatures::SortedTriggerSet,
|
||||
Features::CompileTimeList<Features::TriggerEvent, Features::TriggerEvent::kFriendKingMoved>>,
|
||||
"Current code assumes that only kFriendlyKingMoved refresh trigger is being used.");
|
||||
if ( dp.piece[0] == make_piece(c, KING)
|
||||
|| (gain -= dp.dirty_num + 1) < 0)
|
||||
break;
|
||||
next = st;
|
||||
st = st->previous;
|
||||
}
|
||||
|
||||
if (st->accumulator.state[c] == COMPUTED)
|
||||
{
|
||||
if (next == nullptr)
|
||||
return;
|
||||
|
||||
// Update incrementally in two steps. First, we update the "next"
|
||||
// accumulator. Then, we update the current accumulator (pos.state()).
|
||||
|
||||
// Gather all features to be updated. This code assumes HalfKP features
|
||||
// only and doesn't support refresh triggers.
|
||||
static_assert(std::is_same_v<Features::FeatureSet<Features::HalfKP<Features::Side::kFriend>>,
|
||||
RawFeatures>);
|
||||
Features::IndexList removed[2], added[2];
|
||||
Features::HalfKP<Features::Side::kFriend>::AppendChangedIndices(pos,
|
||||
next->dirtyPiece, c, &removed[0], &added[0]);
|
||||
for (StateInfo *st2 = pos.state(); st2 != next; st2 = st2->previous)
|
||||
Features::HalfKP<Features::Side::kFriend>::AppendChangedIndices(pos,
|
||||
st2->dirtyPiece, c, &removed[1], &added[1]);
|
||||
|
||||
// Mark the accumulators as computed.
|
||||
next->accumulator.state[c] = COMPUTED;
|
||||
pos.state()->accumulator.state[c] = COMPUTED;
|
||||
|
||||
// Now update the accumulators listed in info[], where the last element is a sentinel.
|
||||
StateInfo *info[3] =
|
||||
{ next, next == pos.state() ? nullptr : pos.state(), nullptr };
|
||||
#ifdef VECTOR
|
||||
for (IndexType j = 0; j < kHalfDimensions / kTileHeight; ++j)
|
||||
{
|
||||
// Load accumulator
|
||||
auto accTile = reinterpret_cast<vec_t*>(
|
||||
&st->accumulator.accumulation[c][0][j * kTileHeight]);
|
||||
for (IndexType k = 0; k < kNumRegs; ++k)
|
||||
acc[k] = vec_load(&accTile[k]);
|
||||
|
||||
for (IndexType i = 0; info[i]; ++i)
|
||||
{
|
||||
// Difference calculation for the deactivated features
|
||||
for (const auto index : removed[i])
|
||||
{
|
||||
const IndexType offset = kHalfDimensions * index + j * kTileHeight;
|
||||
auto column = reinterpret_cast<const vec_t*>(&weights_[offset]);
|
||||
for (IndexType k = 0; k < kNumRegs; ++k)
|
||||
acc[k] = vec_sub_16(acc[k], column[k]);
|
||||
}
|
||||
|
||||
// Difference calculation for the activated features
|
||||
for (const auto index : added[i])
|
||||
{
|
||||
const IndexType offset = kHalfDimensions * index + j * kTileHeight;
|
||||
auto column = reinterpret_cast<const vec_t*>(&weights_[offset]);
|
||||
for (IndexType k = 0; k < kNumRegs; ++k)
|
||||
acc[k] = vec_add_16(acc[k], column[k]);
|
||||
}
|
||||
|
||||
// Store accumulator
|
||||
accTile = reinterpret_cast<vec_t*>(
|
||||
&info[i]->accumulator.accumulation[c][0][j * kTileHeight]);
|
||||
for (IndexType k = 0; k < kNumRegs; ++k)
|
||||
vec_store(&accTile[k], acc[k]);
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
for (IndexType i = 0; info[i]; ++i)
|
||||
{
|
||||
std::memcpy(info[i]->accumulator.accumulation[c][0],
|
||||
st->accumulator.accumulation[c][0],
|
||||
kHalfDimensions * sizeof(BiasType));
|
||||
st = info[i];
|
||||
|
||||
// Difference calculation for the deactivated features
|
||||
for (const auto index : removed[i])
|
||||
{
|
||||
const IndexType offset = kHalfDimensions * index;
|
||||
|
||||
for (IndexType j = 0; j < kHalfDimensions; ++j)
|
||||
st->accumulator.accumulation[c][0][j] -= weights_[offset + j];
|
||||
}
|
||||
|
||||
// Difference calculation for the activated features
|
||||
for (const auto index : added[i])
|
||||
{
|
||||
const IndexType offset = kHalfDimensions * index;
|
||||
|
||||
for (IndexType j = 0; j < kHalfDimensions; ++j)
|
||||
st->accumulator.accumulation[c][0][j] += weights_[offset + j];
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
// Refresh the accumulator
|
||||
auto& accumulator = pos.state()->accumulator;
|
||||
accumulator.state[c] = COMPUTED;
|
||||
Features::IndexList active;
|
||||
Features::HalfKP<Features::Side::kFriend>::AppendActiveIndices(pos, c, &active);
|
||||
|
||||
#ifdef VECTOR
|
||||
for (IndexType j = 0; j < kHalfDimensions / kTileHeight; ++j)
|
||||
{
|
||||
auto biasesTile = reinterpret_cast<const vec_t*>(
|
||||
&biases_[j * kTileHeight]);
|
||||
for (IndexType k = 0; k < kNumRegs; ++k)
|
||||
acc[k] = biasesTile[k];
|
||||
|
||||
for (const auto index : active)
|
||||
{
|
||||
const IndexType offset = kHalfDimensions * index + j * kTileHeight;
|
||||
auto column = reinterpret_cast<const vec_t*>(&weights_[offset]);
|
||||
|
||||
for (unsigned k = 0; k < kNumRegs; ++k)
|
||||
acc[k] = vec_add_16(acc[k], column[k]);
|
||||
}
|
||||
|
||||
auto accTile = reinterpret_cast<vec_t*>(
|
||||
&accumulator.accumulation[c][0][j * kTileHeight]);
|
||||
for (unsigned k = 0; k < kNumRegs; k++)
|
||||
vec_store(&accTile[k], acc[k]);
|
||||
}
|
||||
|
||||
#else
|
||||
std::memcpy(accumulator.accumulation[c][0], biases_,
|
||||
kHalfDimensions * sizeof(BiasType));
|
||||
|
||||
for (const auto index : active)
|
||||
{
|
||||
// Calculate cumulative value without using difference calculation
|
||||
void RefreshAccumulator(const Position& pos) const {
|
||||
auto& accumulator = pos.state()->accumulator;
|
||||
IndexType i = 0;
|
||||
Features::IndexList active_indices[2];
|
||||
RawFeatures::AppendActiveIndices(pos, kRefreshTriggers[i],
|
||||
active_indices);
|
||||
for (Color perspective : { WHITE, BLACK }) {
|
||||
std::memcpy(accumulator.accumulation[perspective][i], biases_,
|
||||
kHalfDimensions * sizeof(BiasType));
|
||||
for (const auto index : active_indices[perspective]) {
|
||||
const IndexType offset = kHalfDimensions * index;
|
||||
|
||||
for (IndexType j = 0; j < kHalfDimensions; ++j)
|
||||
accumulator.accumulation[c][0][j] += weights_[offset + j];
|
||||
}
|
||||
#if defined(USE_AVX2)
|
||||
auto accumulation = reinterpret_cast<__m256i*>(
|
||||
&accumulator.accumulation[perspective][i][0]);
|
||||
auto column = reinterpret_cast<const __m256i*>(&weights_[offset]);
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / (kSimdWidth / 2);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
_mm256_storeu_si256(&accumulation[j], _mm256_add_epi16(_mm256_loadu_si256(&accumulation[j]), column[j]));
|
||||
#else
|
||||
accumulation[j] = _mm256_add_epi16(accumulation[j], column[j]);
|
||||
#endif
|
||||
}
|
||||
|
||||
#elif defined(USE_SSE2)
|
||||
auto accumulation = reinterpret_cast<__m128i*>(
|
||||
&accumulator.accumulation[perspective][i][0]);
|
||||
auto column = reinterpret_cast<const __m128i*>(&weights_[offset]);
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / (kSimdWidth / 2);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
accumulation[j] = _mm_add_epi16(accumulation[j], column[j]);
|
||||
}
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
auto accumulation = reinterpret_cast<int16x8_t*>(
|
||||
&accumulator.accumulation[perspective][i][0]);
|
||||
auto column = reinterpret_cast<const int16x8_t*>(&weights_[offset]);
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / (kSimdWidth / 2);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
accumulation[j] = vaddq_s16(accumulation[j], column[j]);
|
||||
}
|
||||
|
||||
#else
|
||||
for (IndexType j = 0; j < kHalfDimensions; ++j) {
|
||||
accumulator.accumulation[perspective][i][j] += weights_[offset + j];
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(USE_MMX)
|
||||
_mm_empty();
|
||||
accumulator.computed_accumulation = true;
|
||||
accumulator.computed_score = false;
|
||||
}
|
||||
|
||||
// Calculate cumulative value using difference calculation
|
||||
void UpdateAccumulator(const Position& pos) const {
|
||||
const auto prev_accumulator = pos.state()->previous->accumulator;
|
||||
auto& accumulator = pos.state()->accumulator;
|
||||
IndexType i = 0;
|
||||
Features::IndexList removed_indices[2], added_indices[2];
|
||||
bool reset[2];
|
||||
RawFeatures::AppendChangedIndices(pos, kRefreshTriggers[i],
|
||||
removed_indices, added_indices, reset);
|
||||
for (Color perspective : { WHITE, BLACK }) {
|
||||
|
||||
#if defined(USE_AVX2)
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / (kSimdWidth / 2);
|
||||
auto accumulation = reinterpret_cast<__m256i*>(
|
||||
&accumulator.accumulation[perspective][i][0]);
|
||||
|
||||
#elif defined(USE_SSE2)
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / (kSimdWidth / 2);
|
||||
auto accumulation = reinterpret_cast<__m128i*>(
|
||||
&accumulator.accumulation[perspective][i][0]);
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / (kSimdWidth / 2);
|
||||
auto accumulation = reinterpret_cast<int16x8_t*>(
|
||||
&accumulator.accumulation[perspective][i][0]);
|
||||
#endif
|
||||
|
||||
if (reset[perspective]) {
|
||||
std::memcpy(accumulator.accumulation[perspective][i], biases_,
|
||||
kHalfDimensions * sizeof(BiasType));
|
||||
} else {
|
||||
std::memcpy(accumulator.accumulation[perspective][i],
|
||||
prev_accumulator.accumulation[perspective][i],
|
||||
kHalfDimensions * sizeof(BiasType));
|
||||
// Difference calculation for the deactivated features
|
||||
for (const auto index : removed_indices[perspective]) {
|
||||
const IndexType offset = kHalfDimensions * index;
|
||||
|
||||
#if defined(USE_AVX2)
|
||||
auto column = reinterpret_cast<const __m256i*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
accumulation[j] = _mm256_sub_epi16(accumulation[j], column[j]);
|
||||
}
|
||||
|
||||
#elif defined(USE_SSE2)
|
||||
auto column = reinterpret_cast<const __m128i*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
accumulation[j] = _mm_sub_epi16(accumulation[j], column[j]);
|
||||
}
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
auto column = reinterpret_cast<const int16x8_t*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
accumulation[j] = vsubq_s16(accumulation[j], column[j]);
|
||||
}
|
||||
|
||||
#else
|
||||
for (IndexType j = 0; j < kHalfDimensions; ++j) {
|
||||
accumulator.accumulation[perspective][i][j] -=
|
||||
weights_[offset + j];
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
{ // Difference calculation for the activated features
|
||||
for (const auto index : added_indices[perspective]) {
|
||||
const IndexType offset = kHalfDimensions * index;
|
||||
|
||||
#if defined(USE_AVX2)
|
||||
auto column = reinterpret_cast<const __m256i*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
accumulation[j] = _mm256_add_epi16(accumulation[j], column[j]);
|
||||
}
|
||||
|
||||
#elif defined(USE_SSE2)
|
||||
auto column = reinterpret_cast<const __m128i*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
accumulation[j] = _mm_add_epi16(accumulation[j], column[j]);
|
||||
}
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
auto column = reinterpret_cast<const int16x8_t*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
accumulation[j] = vaddq_s16(accumulation[j], column[j]);
|
||||
}
|
||||
|
||||
#else
|
||||
for (IndexType j = 0; j < kHalfDimensions; ++j) {
|
||||
accumulator.accumulation[perspective][i][j] +=
|
||||
weights_[offset + j];
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
accumulator.computed_accumulation = true;
|
||||
accumulator.computed_score = false;
|
||||
}
|
||||
|
||||
using BiasType = std::int16_t;
|
||||
|
||||
+25
-44
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -30,30 +30,29 @@ namespace {
|
||||
#define S(mg, eg) make_score(mg, eg)
|
||||
|
||||
// Pawn penalties
|
||||
constexpr Score Backward = S( 9, 22);
|
||||
constexpr Score Doubled = S(13, 51);
|
||||
constexpr Score DoubledEarly = S(20, 7);
|
||||
constexpr Score Isolated = S( 3, 15);
|
||||
constexpr Score WeakLever = S( 4, 58);
|
||||
constexpr Score WeakUnopposed = S(13, 24);
|
||||
constexpr Score Backward = S( 9, 24);
|
||||
constexpr Score Doubled = S(11, 56);
|
||||
constexpr Score Isolated = S( 5, 15);
|
||||
constexpr Score WeakLever = S( 0, 56);
|
||||
constexpr Score WeakUnopposed = S(13, 27);
|
||||
|
||||
// Bonus for blocked pawns at 5th or 6th rank
|
||||
constexpr Score BlockedPawn[2] = { S(-17, -6), S(-9, 2) };
|
||||
constexpr Score BlockedPawn[2] = { S(-11, -4), S(-3, 4) };
|
||||
|
||||
constexpr Score BlockedStorm[RANK_NB] = {
|
||||
S(0, 0), S(0, 0), S(75, 78), S(-8, 16), S(-6, 10), S(-6, 6), S(0, 2)
|
||||
S(0, 0), S(0, 0), S(76, 78), S(-10, 15), S(-7, 10), S(-4, 6), S(-1, 2)
|
||||
};
|
||||
|
||||
// Connected pawn bonus
|
||||
constexpr int Connected[RANK_NB] = { 0, 5, 7, 11, 23, 48, 87 };
|
||||
constexpr int Connected[RANK_NB] = { 0, 7, 8, 12, 29, 48, 86 };
|
||||
|
||||
// Strength of pawn shelter for our king by [distance from edge][rank].
|
||||
// RANK_1 = 0 is used for files where we have no pawn, or pawn is behind our king.
|
||||
constexpr Value ShelterStrength[int(FILE_NB) / 2][RANK_NB] = {
|
||||
{ V( -5), V( 82), V( 92), V( 54), V( 36), V( 22), V( 28) },
|
||||
{ V(-44), V( 63), V( 33), V(-50), V(-30), V(-12), V( -62) },
|
||||
{ V(-11), V( 77), V( 22), V( -6), V( 31), V( 8), V( -45) },
|
||||
{ V(-39), V(-12), V(-29), V(-50), V(-43), V(-68), V(-164) }
|
||||
{ V( -6), V( 81), V( 93), V( 58), V( 39), V( 18), V( 25) },
|
||||
{ V(-43), V( 61), V( 35), V(-49), V(-29), V(-11), V( -63) },
|
||||
{ V(-10), V( 75), V( 23), V( -2), V( 32), V( 3), V( -45) },
|
||||
{ V(-39), V(-13), V(-29), V(-52), V(-48), V(-67), V(-166) }
|
||||
};
|
||||
|
||||
// Danger of enemy pawns moving toward our king by [distance from edge][rank].
|
||||
@@ -61,18 +60,12 @@ namespace {
|
||||
// is behind our king. Note that UnblockedStorm[0][1-2] accommodate opponent pawn
|
||||
// on edge, likely blocked by our king.
|
||||
constexpr Value UnblockedStorm[int(FILE_NB) / 2][RANK_NB] = {
|
||||
{ V( 87), V(-288), V(-168), V( 96), V( 47), V( 44), V( 46) },
|
||||
{ V( 42), V( -25), V( 120), V( 45), V( 34), V( -9), V( 24) },
|
||||
{ V( -8), V( 51), V( 167), V( 35), V( -4), V(-16), V(-12) },
|
||||
{ V(-17), V( -13), V( 100), V( 4), V( 9), V(-16), V(-31) }
|
||||
{ V( 85), V(-289), V(-166), V(97), V(50), V( 45), V( 50) },
|
||||
{ V( 46), V( -25), V( 122), V(45), V(37), V(-10), V( 20) },
|
||||
{ V( -6), V( 51), V( 168), V(34), V(-2), V(-22), V(-14) },
|
||||
{ V(-15), V( -11), V( 101), V( 4), V(11), V(-15), V(-29) }
|
||||
};
|
||||
|
||||
|
||||
// KingOnFile[semi-open Us][semi-open Them] contains bonuses/penalties
|
||||
// for king when the king is on a semi-open or open file.
|
||||
constexpr Score KingOnFile[2][2] = {{ S(-21,10), S(-7, 1) },
|
||||
{ S( 0,-3), S( 9,-4) }};
|
||||
|
||||
#undef S
|
||||
#undef V
|
||||
|
||||
@@ -87,14 +80,13 @@ namespace {
|
||||
|
||||
constexpr Color Them = ~Us;
|
||||
constexpr Direction Up = pawn_push(Us);
|
||||
constexpr Direction Down = -Up;
|
||||
|
||||
Bitboard neighbours, stoppers, support, phalanx, opposed;
|
||||
Bitboard lever, leverPush, blocked;
|
||||
Square s;
|
||||
bool backward, passed, doubled;
|
||||
Score score = SCORE_ZERO;
|
||||
Bitboard b = pos.pieces(Us, PAWN);
|
||||
const Square* pl = pos.squares<PAWN>(Us);
|
||||
|
||||
Bitboard ourPawns = pos.pieces( Us, PAWN);
|
||||
Bitboard theirPawns = pos.pieces(Them, PAWN);
|
||||
@@ -107,9 +99,8 @@ namespace {
|
||||
e->blockedCount += popcount(shift<Up>(ourPawns) & (theirPawns | doubleAttackThem));
|
||||
|
||||
// Loop through all pawns of the current color and score each pawn
|
||||
while (b) {
|
||||
s = pop_lsb(&b);
|
||||
|
||||
while ((s = *pl++) != SQ_NONE)
|
||||
{
|
||||
assert(pos.piece_on(s) == make_piece(Us, PAWN));
|
||||
|
||||
Rank r = relative_rank(Us, s);
|
||||
@@ -125,13 +116,6 @@ namespace {
|
||||
phalanx = neighbours & rank_bb(s);
|
||||
support = neighbours & rank_bb(s - Up);
|
||||
|
||||
if (doubled)
|
||||
{
|
||||
// Additional doubled penalty if none of their pawns is fixed
|
||||
if (!(ourPawns & shift<Down>(theirPawns | pawn_attacks_bb<Them>(theirPawns))))
|
||||
score -= DoubledEarly;
|
||||
}
|
||||
|
||||
// A pawn is backward when it is behind all pawns of the same color on
|
||||
// the adjacent files and cannot safely advance.
|
||||
backward = !(neighbours & forward_ranks_bb(Them, s + Up))
|
||||
@@ -163,7 +147,7 @@ namespace {
|
||||
if (support | phalanx)
|
||||
{
|
||||
int v = Connected[r] * (2 + bool(phalanx) - bool(opposed))
|
||||
+ 22 * popcount(support);
|
||||
+ 21 * popcount(support);
|
||||
|
||||
score += make_score(v, v * (r - 2) / 4);
|
||||
}
|
||||
@@ -181,14 +165,14 @@ namespace {
|
||||
|
||||
else if (backward)
|
||||
score -= Backward
|
||||
+ WeakUnopposed * !opposed * bool(~(FileABB | FileHBB) & s);
|
||||
+ WeakUnopposed * !opposed;
|
||||
|
||||
if (!support)
|
||||
score -= Doubled * doubled
|
||||
+ WeakLever * more_than_one(lever);
|
||||
|
||||
if (blocked && r >= RANK_5)
|
||||
score += BlockedPawn[r - RANK_5];
|
||||
if (blocked && r > RANK_4)
|
||||
score += BlockedPawn[r-4];
|
||||
}
|
||||
|
||||
return score;
|
||||
@@ -235,7 +219,7 @@ Score Entry::evaluate_shelter(const Position& pos, Square ksq) const {
|
||||
|
||||
Score bonus = make_score(5, 5);
|
||||
|
||||
File center = std::clamp(file_of(ksq), FILE_B, FILE_G);
|
||||
File center = Utility::clamp(file_of(ksq), FILE_B, FILE_G);
|
||||
for (File f = File(center - 1); f <= File(center + 1); ++f)
|
||||
{
|
||||
b = ourPawns & file_bb(f);
|
||||
@@ -253,9 +237,6 @@ Score Entry::evaluate_shelter(const Position& pos, Square ksq) const {
|
||||
bonus -= make_score(UnblockedStorm[d][theirRank], 0);
|
||||
}
|
||||
|
||||
// King On File
|
||||
bonus -= KingOnFile[pos.is_on_semiopen_file(Us, ksq)][pos.is_on_semiopen_file(Them, ksq)];
|
||||
|
||||
return bonus;
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
||||
+148
-91
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -77,8 +77,6 @@ std::ostream& operator<<(std::ostream& os, const Position& pos) {
|
||||
&& !pos.can_castle(ANY_CASTLING))
|
||||
{
|
||||
StateInfo st;
|
||||
ASSERT_ALIGNED(&st, Eval::NNUE::kCacheLineSize);
|
||||
|
||||
Position p;
|
||||
p.set(pos.fen(), pos.is_chess960(), &st, pos.this_thread());
|
||||
Tablebases::ProbeState s1, s2;
|
||||
@@ -197,8 +195,12 @@ Position& Position::set(const string& fenStr, bool isChess960, StateInfo* si, Th
|
||||
|
||||
std::memset(this, 0, sizeof(Position));
|
||||
std::memset(si, 0, sizeof(StateInfo));
|
||||
std::fill_n(&pieceList[0][0], sizeof(pieceList) / sizeof(Square), SQ_NONE);
|
||||
st = si;
|
||||
|
||||
// Each piece on board gets a unique ID used to track the piece later
|
||||
PieceId piece_id, next_piece_id = PIECE_ID_ZERO;
|
||||
|
||||
ss >> std::noskipws;
|
||||
|
||||
// 1. Piece placement
|
||||
@@ -210,8 +212,21 @@ Position& Position::set(const string& fenStr, bool isChess960, StateInfo* si, Th
|
||||
else if (token == '/')
|
||||
sq += 2 * SOUTH;
|
||||
|
||||
else if ((idx = PieceToChar.find(token)) != string::npos) {
|
||||
put_piece(Piece(idx), sq);
|
||||
else if ((idx = PieceToChar.find(token)) != string::npos)
|
||||
{
|
||||
auto pc = Piece(idx);
|
||||
put_piece(pc, sq);
|
||||
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
// Kings get a fixed ID, other pieces get ID in order of placement
|
||||
piece_id =
|
||||
(idx == W_KING) ? PIECE_ID_WKING :
|
||||
(idx == B_KING) ? PIECE_ID_BKING :
|
||||
next_piece_id++;
|
||||
evalList.put_piece(piece_id, sq, pc);
|
||||
}
|
||||
|
||||
++sq;
|
||||
}
|
||||
}
|
||||
@@ -249,8 +264,6 @@ Position& Position::set(const string& fenStr, bool isChess960, StateInfo* si, Th
|
||||
set_castling_right(c, rsq);
|
||||
}
|
||||
|
||||
set_state(st);
|
||||
|
||||
// 4. En passant square.
|
||||
// Ignore if square is invalid or not on side to move relative rank 6.
|
||||
bool enpassant = false;
|
||||
@@ -264,24 +277,12 @@ Position& Position::set(const string& fenStr, bool isChess960, StateInfo* si, Th
|
||||
// a) side to move have a pawn threatening epSquare
|
||||
// b) there is an enemy pawn in front of epSquare
|
||||
// c) there is no piece on epSquare or behind epSquare
|
||||
// d) enemy pawn didn't block a check of its own color by moving forward
|
||||
enpassant = pawn_attacks_bb(~sideToMove, st->epSquare) & pieces(sideToMove, PAWN)
|
||||
&& (pieces(~sideToMove, PAWN) & (st->epSquare + pawn_push(~sideToMove)))
|
||||
&& !(pieces() & (st->epSquare | (st->epSquare + pawn_push(sideToMove))))
|
||||
&& ( file_of(square<KING>(sideToMove)) == file_of(st->epSquare)
|
||||
|| !(blockers_for_king(sideToMove) & (st->epSquare + pawn_push(~sideToMove))));
|
||||
&& !(pieces() & (st->epSquare | (st->epSquare + pawn_push(sideToMove))));
|
||||
}
|
||||
|
||||
// It's necessary for st->previous to be intialized in this way because legality check relies on its existence
|
||||
if (enpassant) {
|
||||
st->previous = new StateInfo();
|
||||
remove_piece(st->epSquare - pawn_push(sideToMove));
|
||||
st->previous->checkersBB = attackers_to(square<KING>(~sideToMove)) & pieces(sideToMove);
|
||||
st->previous->blockersForKing[WHITE] = slider_blockers(pieces(BLACK), square<KING>(WHITE), st->previous->pinners[BLACK]);
|
||||
st->previous->blockersForKing[BLACK] = slider_blockers(pieces(WHITE), square<KING>(BLACK), st->previous->pinners[WHITE]);
|
||||
put_piece(make_piece(~sideToMove, PAWN), st->epSquare - pawn_push(sideToMove));
|
||||
}
|
||||
else
|
||||
if (!enpassant)
|
||||
st->epSquare = SQ_NONE;
|
||||
|
||||
// 5-6. Halfmove clock and fullmove number
|
||||
@@ -293,8 +294,7 @@ Position& Position::set(const string& fenStr, bool isChess960, StateInfo* si, Th
|
||||
|
||||
chess960 = isChess960;
|
||||
thisThread = th;
|
||||
st->accumulator.state[WHITE] = Eval::NNUE::INIT;
|
||||
st->accumulator.state[BLACK] = Eval::NNUE::INIT;
|
||||
set_state(st);
|
||||
|
||||
assert(pos_is_ok());
|
||||
|
||||
@@ -515,11 +515,23 @@ bool Position::legal(Move m) const {
|
||||
assert(color_of(moved_piece(m)) == us);
|
||||
assert(piece_on(square<KING>(us)) == make_piece(us, KING));
|
||||
|
||||
// st->previous->blockersForKing consider capsq as empty.
|
||||
// If pinned, it has to move along the king ray.
|
||||
if (type_of(m) == EN_PASSANT)
|
||||
return !(st->previous->blockersForKing[sideToMove] & from)
|
||||
|| aligned(from, to, square<KING>(us));
|
||||
// En passant captures are a tricky special case. Because they are rather
|
||||
// uncommon, we do it simply by testing whether the king is attacked after
|
||||
// the move is made.
|
||||
if (type_of(m) == ENPASSANT)
|
||||
{
|
||||
Square ksq = square<KING>(us);
|
||||
Square capsq = to - pawn_push(us);
|
||||
Bitboard occupied = (pieces() ^ from ^ capsq) | to;
|
||||
|
||||
assert(to == ep_square());
|
||||
assert(moved_piece(m) == make_piece(us, PAWN));
|
||||
assert(piece_on(capsq) == make_piece(~us, PAWN));
|
||||
assert(piece_on(to) == NO_PIECE);
|
||||
|
||||
return !(attacks_bb< ROOK>(ksq, occupied) & pieces(~us, QUEEN, ROOK))
|
||||
&& !(attacks_bb<BISHOP>(ksq, occupied) & pieces(~us, QUEEN, BISHOP));
|
||||
}
|
||||
|
||||
// Castling moves generation does not check if the castling path is clear of
|
||||
// enemy attacks, it is delayed at a later time: now!
|
||||
@@ -534,9 +546,11 @@ bool Position::legal(Move m) const {
|
||||
if (attackers_to(s) & pieces(~us))
|
||||
return false;
|
||||
|
||||
// In case of Chess960, verify if the Rook blocks some checks
|
||||
// In case of Chess960, verify that when moving the castling rook we do
|
||||
// not discover some hidden checker.
|
||||
// For instance an enemy queen in SQ_A1 when castling rook is in SQ_B1.
|
||||
return !chess960 || !(blockers_for_king(us) & to_sq(m));
|
||||
return !chess960
|
||||
|| !(attacks_bb<ROOK>(to, pieces() ^ to_sq(m)) & pieces(~us, ROOK, QUEEN));
|
||||
}
|
||||
|
||||
// If the moving piece is a king, check whether the destination square is
|
||||
@@ -546,8 +560,8 @@ bool Position::legal(Move m) const {
|
||||
|
||||
// A non-king move is legal if and only if it is not pinned or it
|
||||
// is moving along the ray towards or away from the king.
|
||||
return !(blockers_for_king(us) & from)
|
||||
|| aligned(from, to, square<KING>(us));
|
||||
return !(blockers_for_king(us) & from)
|
||||
|| aligned(from, to, square<KING>(us));
|
||||
}
|
||||
|
||||
|
||||
@@ -563,10 +577,8 @@ bool Position::pseudo_legal(const Move m) const {
|
||||
Piece pc = moved_piece(m);
|
||||
|
||||
// Use a slower but simpler function for uncommon cases
|
||||
// yet we skip the legality check of MoveList<LEGAL>().
|
||||
if (type_of(m) != NORMAL)
|
||||
return checkers() ? MoveList< EVASIONS>(*this).contains(m)
|
||||
: MoveList<NON_EVASIONS>(*this).contains(m);
|
||||
return MoveList<LEGAL>(*this).contains(m);
|
||||
|
||||
// Is not a promotion, so promotion piece must be empty
|
||||
if (promotion_type(m) - KNIGHT != NO_PIECE_TYPE)
|
||||
@@ -652,24 +664,31 @@ bool Position::gives_check(Move m) const {
|
||||
case PROMOTION:
|
||||
return attacks_bb(promotion_type(m), to, pieces() ^ from) & square<KING>(~sideToMove);
|
||||
|
||||
// The double-pushed pawn blocked a check? En Passant will remove the blocker.
|
||||
// The only discovery check that wasn't handle is through capsq and fromsq
|
||||
// So the King must be in the same rank as fromsq to consider this possibility.
|
||||
// st->previous->blockersForKing consider capsq as empty.
|
||||
case EN_PASSANT:
|
||||
return st->previous->checkersBB
|
||||
|| ( rank_of(square<KING>(~sideToMove)) == rank_of(from)
|
||||
&& st->previous->blockersForKing[~sideToMove] & from);
|
||||
|
||||
default: //CASTLING
|
||||
// En passant capture with check? We have already handled the case
|
||||
// of direct checks and ordinary discovered check, so the only case we
|
||||
// need to handle is the unusual case of a discovered check through
|
||||
// the captured pawn.
|
||||
case ENPASSANT:
|
||||
{
|
||||
// Castling is encoded as 'king captures the rook'
|
||||
Square ksq = square<KING>(~sideToMove);
|
||||
Square rto = relative_square(sideToMove, to > from ? SQ_F1 : SQ_D1);
|
||||
Square capsq = make_square(file_of(to), rank_of(from));
|
||||
Bitboard b = (pieces() ^ from ^ capsq) | to;
|
||||
|
||||
return (attacks_bb<ROOK>(rto) & ksq)
|
||||
&& (attacks_bb<ROOK>(rto, pieces() ^ from ^ to) & ksq);
|
||||
return (attacks_bb< ROOK>(square<KING>(~sideToMove), b) & pieces(sideToMove, QUEEN, ROOK))
|
||||
| (attacks_bb<BISHOP>(square<KING>(~sideToMove), b) & pieces(sideToMove, QUEEN, BISHOP));
|
||||
}
|
||||
case CASTLING:
|
||||
{
|
||||
Square kfrom = from;
|
||||
Square rfrom = to; // Castling is encoded as 'king captures the rook'
|
||||
Square kto = relative_square(sideToMove, rfrom > kfrom ? SQ_G1 : SQ_C1);
|
||||
Square rto = relative_square(sideToMove, rfrom > kfrom ? SQ_F1 : SQ_D1);
|
||||
|
||||
return (attacks_bb<ROOK>(rto) & square<KING>(~sideToMove))
|
||||
&& (attacks_bb<ROOK>(rto, (pieces() ^ kfrom ^ rfrom) | rto | kto) & square<KING>(~sideToMove));
|
||||
}
|
||||
default:
|
||||
assert(false);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -700,8 +719,10 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) {
|
||||
++st->pliesFromNull;
|
||||
|
||||
// Used by NNUE
|
||||
st->accumulator.state[WHITE] = Eval::NNUE::EMPTY;
|
||||
st->accumulator.state[BLACK] = Eval::NNUE::EMPTY;
|
||||
st->accumulator.computed_accumulation = false;
|
||||
st->accumulator.computed_score = false;
|
||||
PieceId dp0 = PIECE_ID_NONE;
|
||||
PieceId dp1 = PIECE_ID_NONE;
|
||||
auto& dp = st->dirtyPiece;
|
||||
dp.dirty_num = 1;
|
||||
|
||||
@@ -710,7 +731,7 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) {
|
||||
Square from = from_sq(m);
|
||||
Square to = to_sq(m);
|
||||
Piece pc = piece_on(from);
|
||||
Piece captured = type_of(m) == EN_PASSANT ? make_piece(them, PAWN) : piece_on(to);
|
||||
Piece captured = type_of(m) == ENPASSANT ? make_piece(them, PAWN) : piece_on(to);
|
||||
|
||||
assert(color_of(pc) == us);
|
||||
assert(captured == NO_PIECE || color_of(captured) == (type_of(m) != CASTLING ? them : us));
|
||||
@@ -736,7 +757,7 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) {
|
||||
// update non-pawn material.
|
||||
if (type_of(captured) == PAWN)
|
||||
{
|
||||
if (type_of(m) == EN_PASSANT)
|
||||
if (type_of(m) == ENPASSANT)
|
||||
{
|
||||
capsq -= pawn_push(us);
|
||||
|
||||
@@ -754,16 +775,18 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) {
|
||||
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
dp.dirty_num = 2; // 1 piece moved, 1 piece captured
|
||||
dp.piece[1] = captured;
|
||||
dp.from[1] = capsq;
|
||||
dp.to[1] = SQ_NONE;
|
||||
dp.dirty_num = 2; // 2 pieces moved
|
||||
dp1 = piece_id_on(capsq);
|
||||
dp.pieceId[1] = dp1;
|
||||
dp.old_piece[1] = evalList.piece_with_id(dp1);
|
||||
evalList.put_piece(dp1, capsq, NO_PIECE);
|
||||
dp.new_piece[1] = evalList.piece_with_id(dp1);
|
||||
}
|
||||
|
||||
// Update board and piece lists
|
||||
remove_piece(capsq);
|
||||
|
||||
if (type_of(m) == EN_PASSANT)
|
||||
if (type_of(m) == ENPASSANT)
|
||||
board[capsq] = NO_PIECE;
|
||||
|
||||
// Update material hash key and prefetch access to materialTable
|
||||
@@ -798,9 +821,11 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) {
|
||||
{
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
dp.piece[0] = pc;
|
||||
dp.from[0] = from;
|
||||
dp.to[0] = to;
|
||||
dp0 = piece_id_on(from);
|
||||
dp.pieceId[0] = dp0;
|
||||
dp.old_piece[0] = evalList.piece_with_id(dp0);
|
||||
evalList.put_piece(dp0, to, pc);
|
||||
dp.new_piece[0] = evalList.piece_with_id(dp0);
|
||||
}
|
||||
|
||||
move_piece(from, to);
|
||||
@@ -809,7 +834,7 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) {
|
||||
// If the moving piece is a pawn do some special extra work
|
||||
if (type_of(pc) == PAWN)
|
||||
{
|
||||
// Set en passant square if the moved pawn can be captured
|
||||
// Set en-passant square if the moved pawn can be captured
|
||||
if ( (int(to) ^ int(from)) == 16
|
||||
&& (pawn_attacks_bb(us, to - pawn_push(us)) & pieces(them, PAWN)))
|
||||
{
|
||||
@@ -829,12 +854,9 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) {
|
||||
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
// Promoting pawn to SQ_NONE, promoted piece from SQ_NONE
|
||||
dp.to[0] = SQ_NONE;
|
||||
dp.piece[dp.dirty_num] = promotion;
|
||||
dp.from[dp.dirty_num] = SQ_NONE;
|
||||
dp.to[dp.dirty_num] = to;
|
||||
dp.dirty_num++;
|
||||
dp0 = piece_id_on(to);
|
||||
evalList.put_piece(dp0, to, promotion);
|
||||
dp.new_piece[0] = evalList.piece_with_id(dp0);
|
||||
}
|
||||
|
||||
// Update hash keys
|
||||
@@ -928,11 +950,17 @@ void Position::undo_move(Move m) {
|
||||
{
|
||||
move_piece(to, from); // Put the piece back at the source square
|
||||
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
PieceId dp0 = st->dirtyPiece.pieceId[0];
|
||||
evalList.put_piece(dp0, from, pc);
|
||||
}
|
||||
|
||||
if (st->capturedPiece)
|
||||
{
|
||||
Square capsq = to;
|
||||
|
||||
if (type_of(m) == EN_PASSANT)
|
||||
if (type_of(m) == ENPASSANT)
|
||||
{
|
||||
capsq -= pawn_push(us);
|
||||
|
||||
@@ -944,6 +972,14 @@ void Position::undo_move(Move m) {
|
||||
}
|
||||
|
||||
put_piece(st->capturedPiece, capsq); // Restore the captured piece
|
||||
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
PieceId dp1 = st->dirtyPiece.pieceId[1];
|
||||
assert(evalList.piece_with_id(dp1).from[WHITE] == PS_NONE);
|
||||
assert(evalList.piece_with_id(dp1).from[BLACK] == PS_NONE);
|
||||
evalList.put_piece(dp1, capsq, st->capturedPiece);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -965,16 +1001,32 @@ void Position::do_castling(Color us, Square from, Square& to, Square& rfrom, Squ
|
||||
rto = relative_square(us, kingSide ? SQ_F1 : SQ_D1);
|
||||
to = relative_square(us, kingSide ? SQ_G1 : SQ_C1);
|
||||
|
||||
if (Do && Eval::useNNUE)
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
PieceId dp0, dp1;
|
||||
auto& dp = st->dirtyPiece;
|
||||
dp.piece[0] = make_piece(us, KING);
|
||||
dp.from[0] = from;
|
||||
dp.to[0] = to;
|
||||
dp.piece[1] = make_piece(us, ROOK);
|
||||
dp.from[1] = rfrom;
|
||||
dp.to[1] = rto;
|
||||
dp.dirty_num = 2;
|
||||
dp.dirty_num = 2; // 2 pieces moved
|
||||
|
||||
if (Do)
|
||||
{
|
||||
dp0 = piece_id_on(from);
|
||||
dp1 = piece_id_on(rfrom);
|
||||
dp.pieceId[0] = dp0;
|
||||
dp.old_piece[0] = evalList.piece_with_id(dp0);
|
||||
evalList.put_piece(dp0, to, make_piece(us, KING));
|
||||
dp.new_piece[0] = evalList.piece_with_id(dp0);
|
||||
dp.pieceId[1] = dp1;
|
||||
dp.old_piece[1] = evalList.piece_with_id(dp1);
|
||||
evalList.put_piece(dp1, rto, make_piece(us, ROOK));
|
||||
dp.new_piece[1] = evalList.piece_with_id(dp1);
|
||||
}
|
||||
else
|
||||
{
|
||||
dp0 = piece_id_on(to);
|
||||
dp1 = piece_id_on(rto);
|
||||
evalList.put_piece(dp0, from, make_piece(us, KING));
|
||||
evalList.put_piece(dp1, rfrom, make_piece(us, ROOK));
|
||||
}
|
||||
}
|
||||
|
||||
// Remove both pieces first since squares could overlap in Chess960
|
||||
@@ -994,16 +1046,17 @@ void Position::do_null_move(StateInfo& newSt) {
|
||||
assert(!checkers());
|
||||
assert(&newSt != st);
|
||||
|
||||
std::memcpy(&newSt, st, offsetof(StateInfo, accumulator));
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
std::memcpy(&newSt, st, sizeof(StateInfo));
|
||||
st->accumulator.computed_score = false;
|
||||
}
|
||||
else
|
||||
std::memcpy(&newSt, st, offsetof(StateInfo, accumulator));
|
||||
|
||||
newSt.previous = st;
|
||||
st = &newSt;
|
||||
|
||||
st->dirtyPiece.dirty_num = 0;
|
||||
st->dirtyPiece.piece[0] = NO_PIECE; // Avoid checks in UpdateAccumulator()
|
||||
st->accumulator.state[WHITE] = Eval::NNUE::EMPTY;
|
||||
st->accumulator.state[BLACK] = Eval::NNUE::EMPTY;
|
||||
|
||||
if (st->epSquare != SQ_NONE)
|
||||
{
|
||||
st->key ^= Zobrist::enpassant[file_of(st->epSquare)];
|
||||
@@ -1011,7 +1064,7 @@ void Position::do_null_move(StateInfo& newSt) {
|
||||
}
|
||||
|
||||
st->key ^= Zobrist::side;
|
||||
prefetch(TT.first_entry(key()));
|
||||
prefetch(TT.first_entry(st->key));
|
||||
|
||||
++st->rule50;
|
||||
st->pliesFromNull = 0;
|
||||
@@ -1036,7 +1089,7 @@ void Position::undo_null_move() {
|
||||
|
||||
/// Position::key_after() computes the new hash key after the given move. Needed
|
||||
/// for speculative prefetch. It doesn't recognize special moves like castling,
|
||||
/// en passant and promotions.
|
||||
/// en-passant and promotions.
|
||||
|
||||
Key Position::key_after(Move m) const {
|
||||
|
||||
@@ -1061,7 +1114,7 @@ bool Position::see_ge(Move m, Value threshold) const {
|
||||
|
||||
assert(is_ok(m));
|
||||
|
||||
// Only deal with normal moves, assume others pass a simple SEE
|
||||
// Only deal with normal moves, assume others pass a simple see
|
||||
if (type_of(m) != NORMAL)
|
||||
return VALUE_ZERO >= threshold;
|
||||
|
||||
@@ -1092,8 +1145,8 @@ bool Position::see_ge(Move m, Value threshold) const {
|
||||
|
||||
// Don't allow pinned pieces to attack (except the king) as long as
|
||||
// there are pinners on their original square.
|
||||
if (pinners(~stm) & occupied)
|
||||
stmAttackers &= ~blockers_for_king(stm);
|
||||
if (st->pinners[~stm] & occupied)
|
||||
stmAttackers &= ~st->blockersForKing[stm];
|
||||
|
||||
if (!stmAttackers)
|
||||
break;
|
||||
@@ -1313,17 +1366,21 @@ bool Position::pos_is_ok() const {
|
||||
assert(0 && "pos_is_ok: Bitboards");
|
||||
|
||||
StateInfo si = *st;
|
||||
ASSERT_ALIGNED(&si, Eval::NNUE::kCacheLineSize);
|
||||
|
||||
set_state(&si);
|
||||
if (std::memcmp(&si, st, sizeof(StateInfo)))
|
||||
assert(0 && "pos_is_ok: State");
|
||||
|
||||
for (Piece pc : Pieces)
|
||||
{
|
||||
if ( pieceCount[pc] != popcount(pieces(color_of(pc), type_of(pc)))
|
||||
|| pieceCount[pc] != std::count(board, board + SQUARE_NB, pc))
|
||||
assert(0 && "pos_is_ok: Pieces");
|
||||
|
||||
for (int i = 0; i < pieceCount[pc]; ++i)
|
||||
if (board[pieceList[pc][i]] != pc || index[pieceList[pc][i]] != i)
|
||||
assert(0 && "pos_is_ok: Index");
|
||||
}
|
||||
|
||||
for (Color c : { WHITE, BLACK })
|
||||
for (CastlingRights cr : {c & KING_SIDE, c & QUEEN_SIDE})
|
||||
{
|
||||
|
||||
+55
-16
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -26,7 +26,6 @@
|
||||
|
||||
#include "bitboard.h"
|
||||
#include "evaluate.h"
|
||||
#include "psqt.h"
|
||||
#include "types.h"
|
||||
|
||||
#include "nnue/nnue_accumulator.h"
|
||||
@@ -100,6 +99,7 @@ public:
|
||||
bool empty(Square s) const;
|
||||
template<PieceType Pt> int count(Color c) const;
|
||||
template<PieceType Pt> int count() const;
|
||||
template<PieceType Pt> const Square* squares(Color c) const;
|
||||
template<PieceType Pt> Square square(Color c) const;
|
||||
bool is_on_semiopen_file(Color c, Square s) const;
|
||||
|
||||
@@ -113,8 +113,7 @@ public:
|
||||
Bitboard checkers() const;
|
||||
Bitboard blockers_for_king(Color c) const;
|
||||
Bitboard check_squares(PieceType pt) const;
|
||||
Bitboard pinners(Color c) const;
|
||||
bool is_discovered_check_on_king(Color c, Move m) const;
|
||||
bool is_discovery_check_on_king(Color c, Move m) const;
|
||||
|
||||
// Attacks to/from a given square
|
||||
Bitboard attackers_to(Square s) const;
|
||||
@@ -171,6 +170,7 @@ public:
|
||||
|
||||
// Used by NNUE
|
||||
StateInfo* state() const;
|
||||
const EvalList* eval_list() const;
|
||||
|
||||
private:
|
||||
// Initialization helpers (used while setting up a position)
|
||||
@@ -185,11 +185,16 @@ private:
|
||||
template<bool Do>
|
||||
void do_castling(Color us, Square from, Square& to, Square& rfrom, Square& rto);
|
||||
|
||||
// ID of a piece on a given square
|
||||
PieceId piece_id_on(Square sq) const;
|
||||
|
||||
// Data members
|
||||
Piece board[SQUARE_NB];
|
||||
Bitboard byTypeBB[PIECE_TYPE_NB];
|
||||
Bitboard byColorBB[COLOR_NB];
|
||||
int pieceCount[PIECE_NB];
|
||||
Square pieceList[PIECE_NB][16];
|
||||
int index[SQUARE_NB];
|
||||
int castlingRightsMask[SQUARE_NB];
|
||||
Square castlingRookSquare[CASTLING_RIGHT_NB];
|
||||
Bitboard castlingPath[CASTLING_RIGHT_NB];
|
||||
@@ -199,8 +204,15 @@ private:
|
||||
Thread* thisThread;
|
||||
StateInfo* st;
|
||||
bool chess960;
|
||||
|
||||
// List of pieces used in NNUE evaluation function
|
||||
EvalList evalList;
|
||||
};
|
||||
|
||||
namespace PSQT {
|
||||
extern Score psq[PIECE_NB][SQUARE_NB];
|
||||
}
|
||||
|
||||
extern std::ostream& operator<<(std::ostream& os, const Position& pos);
|
||||
|
||||
inline Color Position::side_to_move() const {
|
||||
@@ -248,9 +260,13 @@ template<PieceType Pt> inline int Position::count() const {
|
||||
return count<Pt>(WHITE) + count<Pt>(BLACK);
|
||||
}
|
||||
|
||||
template<PieceType Pt> inline const Square* Position::squares(Color c) const {
|
||||
return pieceList[make_piece(c, Pt)];
|
||||
}
|
||||
|
||||
template<PieceType Pt> inline Square Position::square(Color c) const {
|
||||
assert(count<Pt>(c) == 1);
|
||||
return lsb(pieces(c, Pt));
|
||||
assert(pieceCount[make_piece(c, Pt)] == 1);
|
||||
return squares<Pt>(c)[0];
|
||||
}
|
||||
|
||||
inline Square Position::ep_square() const {
|
||||
@@ -293,15 +309,11 @@ inline Bitboard Position::blockers_for_king(Color c) const {
|
||||
return st->blockersForKing[c];
|
||||
}
|
||||
|
||||
inline Bitboard Position::pinners(Color c) const {
|
||||
return st->pinners[c];
|
||||
}
|
||||
|
||||
inline Bitboard Position::check_squares(PieceType pt) const {
|
||||
return st->checkSquares[pt];
|
||||
}
|
||||
|
||||
inline bool Position::is_discovered_check_on_king(Color c, Move m) const {
|
||||
inline bool Position::is_discovery_check_on_king(Color c, Move m) const {
|
||||
return st->blockersForKing[c] & from_sq(m);
|
||||
}
|
||||
|
||||
@@ -319,8 +331,7 @@ inline int Position::pawns_on_same_color_squares(Color c, Square s) const {
|
||||
}
|
||||
|
||||
inline Key Position::key() const {
|
||||
return st->rule50 < 14 ? st->key
|
||||
: st->key ^ make_key((st->rule50 - 14) / 8);
|
||||
return st->key;
|
||||
}
|
||||
|
||||
inline Key Position::pawn_key() const {
|
||||
@@ -369,7 +380,7 @@ inline bool Position::capture_or_promotion(Move m) const {
|
||||
inline bool Position::capture(Move m) const {
|
||||
assert(is_ok(m));
|
||||
// Castling is encoded as "king captures rook"
|
||||
return (!empty(to_sq(m)) && type_of(m) != CASTLING) || type_of(m) == EN_PASSANT;
|
||||
return (!empty(to_sq(m)) && type_of(m) != CASTLING) || type_of(m) == ENPASSANT;
|
||||
}
|
||||
|
||||
inline Piece Position::captured_piece() const {
|
||||
@@ -385,25 +396,35 @@ inline void Position::put_piece(Piece pc, Square s) {
|
||||
board[s] = pc;
|
||||
byTypeBB[ALL_PIECES] |= byTypeBB[type_of(pc)] |= s;
|
||||
byColorBB[color_of(pc)] |= s;
|
||||
pieceCount[pc]++;
|
||||
index[s] = pieceCount[pc]++;
|
||||
pieceList[pc][index[s]] = s;
|
||||
pieceCount[make_piece(color_of(pc), ALL_PIECES)]++;
|
||||
psq += PSQT::psq[pc][s];
|
||||
}
|
||||
|
||||
inline void Position::remove_piece(Square s) {
|
||||
|
||||
// WARNING: This is not a reversible operation. If we remove a piece in
|
||||
// do_move() and then replace it in undo_move() we will put it at the end of
|
||||
// the list and not in its original place, it means index[] and pieceList[]
|
||||
// are not invariant to a do_move() + undo_move() sequence.
|
||||
Piece pc = board[s];
|
||||
byTypeBB[ALL_PIECES] ^= s;
|
||||
byTypeBB[type_of(pc)] ^= s;
|
||||
byColorBB[color_of(pc)] ^= s;
|
||||
/* board[s] = NO_PIECE; Not needed, overwritten by the capturing one */
|
||||
pieceCount[pc]--;
|
||||
Square lastSquare = pieceList[pc][--pieceCount[pc]];
|
||||
index[lastSquare] = index[s];
|
||||
pieceList[pc][index[lastSquare]] = lastSquare;
|
||||
pieceList[pc][pieceCount[pc]] = SQ_NONE;
|
||||
pieceCount[make_piece(color_of(pc), ALL_PIECES)]--;
|
||||
psq -= PSQT::psq[pc][s];
|
||||
}
|
||||
|
||||
inline void Position::move_piece(Square from, Square to) {
|
||||
|
||||
// index[from] is not updated and becomes stale. This works as long as index[]
|
||||
// is accessed just by known occupied squares.
|
||||
Piece pc = board[from];
|
||||
Bitboard fromTo = from | to;
|
||||
byTypeBB[ALL_PIECES] ^= fromTo;
|
||||
@@ -411,6 +432,8 @@ inline void Position::move_piece(Square from, Square to) {
|
||||
byColorBB[color_of(pc)] ^= fromTo;
|
||||
board[from] = NO_PIECE;
|
||||
board[to] = pc;
|
||||
index[to] = index[from];
|
||||
pieceList[pc][index[to]] = to;
|
||||
psq += PSQT::psq[pc][to] - PSQT::psq[pc][from];
|
||||
}
|
||||
|
||||
@@ -423,4 +446,20 @@ inline StateInfo* Position::state() const {
|
||||
return st;
|
||||
}
|
||||
|
||||
inline const EvalList* Position::eval_list() const {
|
||||
|
||||
return &evalList;
|
||||
}
|
||||
|
||||
inline PieceId Position::piece_id_on(Square sq) const
|
||||
{
|
||||
|
||||
assert(piece_on(sq) != NO_PIECE);
|
||||
|
||||
PieceId pid = evalList.piece_id_list[sq];
|
||||
assert(is_ok(pid));
|
||||
|
||||
return pid;
|
||||
}
|
||||
|
||||
#endif // #ifndef POSITION_H_INCLUDED
|
||||
|
||||
+35
-41
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -16,22 +16,19 @@
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#include "psqt.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "bitboard.h"
|
||||
#include "types.h"
|
||||
#include "bitboard.h"
|
||||
|
||||
namespace PSQT {
|
||||
|
||||
namespace
|
||||
{
|
||||
#define S(mg, eg) make_score(mg, eg)
|
||||
|
||||
auto constexpr S = make_score;
|
||||
|
||||
// 'Bonus' contains Piece-Square parameters.
|
||||
// Scores are explicit for files A to D, implicitly mirrored for E to H.
|
||||
// Bonus[PieceType][Square / 2] contains Piece-Square scores. For each piece
|
||||
// type on a given square a (middlegame, endgame) score pair is assigned. Table
|
||||
// is defined for files A..D and white side: it is symmetric for black side and
|
||||
// second half of the files.
|
||||
constexpr Score Bonus[][RANK_NB][int(FILE_NB) / 2] = {
|
||||
{ },
|
||||
{ },
|
||||
@@ -46,14 +43,14 @@ constexpr Score Bonus[][RANK_NB][int(FILE_NB) / 2] = {
|
||||
{ S(-201,-100), S(-83,-88), S(-56,-56), S(-26,-17) }
|
||||
},
|
||||
{ // Bishop
|
||||
{ S(-37,-40), S(-4 ,-21), S( -6,-26), S(-16, -8) },
|
||||
{ S(-11,-26), S( 6, -9), S( 13,-12), S( 3, 1) },
|
||||
{ S(-5 ,-11), S( 15, -1), S( -4, -1), S( 12, 7) },
|
||||
{ S(-4 ,-14), S( 8, -4), S( 18, 0), S( 27, 12) },
|
||||
{ S(-8 ,-12), S( 20, -1), S( 15,-10), S( 22, 11) },
|
||||
{ S(-11,-21), S( 4, 4), S( 1, 3), S( 8, 4) },
|
||||
{ S(-12,-22), S(-10,-14), S( 4, -1), S( 0, 1) },
|
||||
{ S(-34,-32), S( 1,-29), S(-10,-26), S(-16,-17) }
|
||||
{ S(-53,-57), S( -5,-30), S( -8,-37), S(-23,-12) },
|
||||
{ S(-15,-37), S( 8,-13), S( 19,-17), S( 4, 1) },
|
||||
{ S( -7,-16), S( 21, -1), S( -5, -2), S( 17, 10) },
|
||||
{ S( -5,-20), S( 11, -6), S( 25, 0), S( 39, 17) },
|
||||
{ S(-12,-17), S( 29, -1), S( 22,-14), S( 31, 15) },
|
||||
{ S(-16,-30), S( 6, 6), S( 1, 4), S( 11, 6) },
|
||||
{ S(-17,-31), S(-14,-20), S( 5, -1), S( 0, 1) },
|
||||
{ S(-48,-46), S( 1,-42), S(-14,-37), S(-23,-24) }
|
||||
},
|
||||
{ // Rook
|
||||
{ S(-31, -9), S(-20,-13), S(-14,-10), S(-5, -9) },
|
||||
@@ -67,13 +64,13 @@ constexpr Score Bonus[][RANK_NB][int(FILE_NB) / 2] = {
|
||||
},
|
||||
{ // Queen
|
||||
{ S( 3,-69), S(-5,-57), S(-5,-47), S( 4,-26) },
|
||||
{ S(-3,-54), S( 5,-31), S( 8,-22), S(12, -4) },
|
||||
{ S(-3,-55), S( 5,-31), S( 8,-22), S(12, -4) },
|
||||
{ S(-3,-39), S( 6,-18), S(13, -9), S( 7, 3) },
|
||||
{ S( 4,-23), S( 5, -3), S( 9, 13), S( 8, 24) },
|
||||
{ S( 0,-29), S(14, -6), S(12, 9), S( 5, 21) },
|
||||
{ S(-4,-38), S(10,-18), S( 6,-11), S( 8, 1) },
|
||||
{ S(-4,-38), S(10,-18), S( 6,-12), S( 8, 1) },
|
||||
{ S(-5,-50), S( 6,-27), S(10,-24), S( 8, -8) },
|
||||
{ S(-2,-74), S(-2,-52), S( 1,-43), S(-2,-34) }
|
||||
{ S(-2,-75), S(-2,-52), S( 1,-43), S(-2,-36) }
|
||||
},
|
||||
{ // King
|
||||
{ S(271, 1), S(327, 45), S(271, 85), S(198, 76) },
|
||||
@@ -90,22 +87,19 @@ constexpr Score Bonus[][RANK_NB][int(FILE_NB) / 2] = {
|
||||
constexpr Score PBonus[RANK_NB][FILE_NB] =
|
||||
{ // Pawn (asymmetric distribution)
|
||||
{ },
|
||||
{ S( 2, -8), S( 4, -6), S( 11, 9), S( 18, 5), S( 16, 16), S( 21, 6), S( 9, -6), S( -3,-18) },
|
||||
{ S( -9, -9), S(-15, -7), S( 11,-10), S( 15, 5), S( 31, 2), S( 23, 3), S( 6, -8), S(-20, -5) },
|
||||
{ S( -3, 7), S(-20, 1), S( 8, -8), S( 19, -2), S( 39,-14), S( 17,-13), S( 2,-11), S( -5, -6) },
|
||||
{ S( 11, 12), S( -4, 6), S(-11, 2), S( 2, -6), S( 11, -5), S( 0, -4), S(-12, 14), S( 5, 9) },
|
||||
{ S( 3, 27), S(-11, 18), S( -6, 19), S( 22, 29), S( -8, 30), S( -5, 9), S(-14, 8), S(-11, 14) },
|
||||
{ S( -7, -1), S( 6,-14), S( -2, 13), S(-11, 22), S( 4, 24), S(-14, 17), S( 10, 7), S( -9, 7) }
|
||||
{ S( 3,-10), S( 3, -6), S( 10, 10), S( 19, 0), S( 16, 14), S( 19, 7), S( 7, -5), S( -5,-19) },
|
||||
{ S( -9,-10), S(-15,-10), S( 11,-10), S( 15, 4), S( 32, 4), S( 22, 3), S( 5, -6), S(-22, -4) },
|
||||
{ S( -4, 6), S(-23, -2), S( 6, -8), S( 20, -4), S( 40,-13), S( 17,-12), S( 4,-10), S( -8, -9) },
|
||||
{ S( 13, 10), S( 0, 5), S(-13, 4), S( 1, -5), S( 11, -5), S( -2, -5), S(-13, 14), S( 5, 9) },
|
||||
{ S( 5, 28), S(-12, 20), S( -7, 21), S( 22, 28), S( -8, 30), S( -5, 7), S(-15, 6), S( -8, 13) },
|
||||
{ S( -7, 0), S( 7,-11), S( -3, 12), S(-13, 21), S( 5, 25), S(-16, 19), S( 10, 4), S( -8, 7) }
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
namespace PSQT
|
||||
{
|
||||
#undef S
|
||||
|
||||
Score psq[PIECE_NB][SQUARE_NB];
|
||||
|
||||
|
||||
// PSQT::init() initializes piece-square tables: the white halves of the tables are
|
||||
// copied from Bonus[] and PBonus[], adding the piece value, then the black halves of
|
||||
// the tables are initialized by flipping and changing the sign of the white scores.
|
||||
@@ -113,15 +107,15 @@ void init() {
|
||||
|
||||
for (Piece pc : {W_PAWN, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING})
|
||||
{
|
||||
Score score = make_score(PieceValue[MG][pc], PieceValue[EG][pc]);
|
||||
Score score = make_score(PieceValue[MG][pc], PieceValue[EG][pc]);
|
||||
|
||||
for (Square s = SQ_A1; s <= SQ_H8; ++s)
|
||||
{
|
||||
File f = File(edge_distance(file_of(s)));
|
||||
psq[ pc][s] = score + (type_of(pc) == PAWN ? PBonus[rank_of(s)][file_of(s)]
|
||||
: Bonus[pc][rank_of(s)][f]);
|
||||
psq[~pc][flip_rank(s)] = -psq[pc][s];
|
||||
}
|
||||
for (Square s = SQ_A1; s <= SQ_H8; ++s)
|
||||
{
|
||||
File f = File(edge_distance(file_of(s)));
|
||||
psq[ pc][s] = score + (type_of(pc) == PAWN ? PBonus[rank_of(s)][file_of(s)]
|
||||
: Bonus[pc][rank_of(s)][f]);
|
||||
psq[~pc][flip_rank(s)] = -psq[pc][s];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
-38
@@ -1,38 +0,0 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Stockfish is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef PSQT_H_INCLUDED
|
||||
#define PSQT_H_INCLUDED
|
||||
|
||||
|
||||
#include "types.h"
|
||||
|
||||
|
||||
namespace PSQT
|
||||
{
|
||||
|
||||
extern Score psq[PIECE_NB][SQUARE_NB];
|
||||
|
||||
// Fill psqt array from a set of internally linked parameters
|
||||
extern void init();
|
||||
|
||||
} // namespace PSQT
|
||||
|
||||
|
||||
#endif // PSQT_H_INCLUDED
|
||||
+204
-258
File diff suppressed because it is too large
Load Diff
+2
-3
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -48,8 +48,6 @@ struct Stack {
|
||||
int statScore;
|
||||
int moveCount;
|
||||
bool inCheck;
|
||||
bool ttPv;
|
||||
bool ttHit;
|
||||
};
|
||||
|
||||
|
||||
@@ -71,6 +69,7 @@ struct RootMove {
|
||||
Value previousScore = -VALUE_INFINITE;
|
||||
int selDepth = 0;
|
||||
int tbRank = 0;
|
||||
int bestMoveCount = 0;
|
||||
Value tbScore;
|
||||
std::vector<Move> pv;
|
||||
};
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -223,9 +223,7 @@ public:
|
||||
|
||||
*mapping = statbuf.st_size;
|
||||
*baseAddress = mmap(nullptr, statbuf.st_size, PROT_READ, MAP_SHARED, fd, 0);
|
||||
#if defined(MADV_RANDOM)
|
||||
madvise(*baseAddress, statbuf.st_size, MADV_RANDOM);
|
||||
#endif
|
||||
::close(fd);
|
||||
|
||||
if (*baseAddress == MAP_FAILED)
|
||||
@@ -760,7 +758,7 @@ Ret do_probe_table(const Position& pos, T* entry, WDLScore wdl, ProbeState* resu
|
||||
if (entry->hasPawns) {
|
||||
idx = LeadPawnIdx[leadPawnsCnt][squares[0]];
|
||||
|
||||
std::stable_sort(squares + 1, squares + leadPawnsCnt, pawns_comp);
|
||||
std::sort(squares + 1, squares + leadPawnsCnt, pawns_comp);
|
||||
|
||||
for (int i = 1; i < leadPawnsCnt; ++i)
|
||||
idx += Binomial[i][MapPawns[squares[i]]];
|
||||
@@ -861,7 +859,7 @@ encode_remaining:
|
||||
|
||||
while (d->groupLen[++next])
|
||||
{
|
||||
std::stable_sort(groupSq, groupSq + d->groupLen[next]);
|
||||
std::sort(groupSq, groupSq + d->groupLen[next]);
|
||||
uint64_t n = 0;
|
||||
|
||||
// Map down a square if "comes later" than a square in the previous
|
||||
@@ -1000,7 +998,7 @@ uint8_t* set_sizes(PairsData* d, uint8_t* data) {
|
||||
// so that d->lowestSym[i] >= d->lowestSym[i+1] (when read as LittleEndian).
|
||||
// Starting from this we compute a base64[] table indexed by symbol length
|
||||
// and containing 64 bit values so that d->base64[i] >= d->base64[i+1].
|
||||
// See https://en.wikipedia.org/wiki/Huffman_coding
|
||||
// See http://www.eecs.harvard.edu/~michaelm/E210/huffman.pdf
|
||||
for (int i = d->base64.size() - 2; i >= 0; --i) {
|
||||
d->base64[i] = (d->base64[i + 1] + number<Sym, LittleEndian>(&d->lowestSym[i])
|
||||
- number<Sym, LittleEndian>(&d->lowestSym[i + 1])) / 2;
|
||||
@@ -1141,7 +1139,7 @@ void* mapped(TBTable<Type>& e, const Position& pos) {
|
||||
if (e.ready.load(std::memory_order_acquire))
|
||||
return e.baseAddress; // Could be nullptr if file does not exist
|
||||
|
||||
std::scoped_lock<std::mutex> lk(mutex);
|
||||
std::unique_lock<std::mutex> lk(mutex);
|
||||
|
||||
if (e.ready.load(std::memory_order_relaxed)) // Recheck under lock
|
||||
return e.baseAddress;
|
||||
@@ -1440,7 +1438,7 @@ WDLScore Tablebases::probe_wdl(Position& pos, ProbeState* result) {
|
||||
// If n = 100 immediately after a capture or pawn move, then the position
|
||||
// is also certainly a win, and during the whole phase until the next
|
||||
// capture or pawn move, the inequality to be preserved is
|
||||
// dtz + 50-move-counter <= 100.
|
||||
// dtz + 50-movecounter <= 100.
|
||||
//
|
||||
// In short, if a move is available resulting in dtz + 50-move-counter <= 99,
|
||||
// then do not accept moves leading to dtz + 50-move-counter == 100.
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
||||
+30
-16
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -51,6 +51,17 @@ Thread::~Thread() {
|
||||
}
|
||||
|
||||
|
||||
/// Thread::bestMoveCount(Move move) return best move counter for the given root move
|
||||
|
||||
int Thread::best_move_count(Move move) const {
|
||||
|
||||
auto rm = std::find(rootMoves.begin() + pvIdx,
|
||||
rootMoves.begin() + pvLast, move);
|
||||
|
||||
return rm != rootMoves.begin() + pvLast ? rm->bestMoveCount : 0;
|
||||
}
|
||||
|
||||
|
||||
/// Thread::clear() reset histories, usually before a new game
|
||||
|
||||
void Thread::clear() {
|
||||
@@ -193,18 +204,21 @@ void ThreadPool::start_thinking(Position& pos, StateListPtr& states,
|
||||
|
||||
// We use Position::set() to set root position across threads. But there are
|
||||
// some StateInfo fields (previous, pliesFromNull, capturedPiece) that cannot
|
||||
// be deduced from a fen string, so set() clears them and they are set from
|
||||
// setupStates->back() later. The rootState is per thread, earlier states are shared
|
||||
// since they are read-only.
|
||||
// be deduced from a fen string, so set() clears them and to not lose the info
|
||||
// we need to backup and later restore setupStates->back(). Note that setupStates
|
||||
// is shared by threads but is accessed in read-only mode.
|
||||
StateInfo tmp = setupStates->back();
|
||||
|
||||
for (Thread* th : *this)
|
||||
{
|
||||
th->nodes = th->tbHits = th->nmpMinPly = th->bestMoveChanges = 0;
|
||||
th->rootDepth = th->completedDepth = 0;
|
||||
th->rootMoves = rootMoves;
|
||||
th->rootPos.set(pos.fen(), pos.is_chess960(), &th->rootState, th);
|
||||
th->rootState = setupStates->back();
|
||||
th->rootPos.set(pos.fen(), pos.is_chess960(), &setupStates->back(), th);
|
||||
}
|
||||
|
||||
setupStates->back() = tmp;
|
||||
|
||||
main()->start_searching();
|
||||
}
|
||||
|
||||
@@ -224,16 +238,16 @@ Thread* ThreadPool::get_best_thread() const {
|
||||
votes[th->rootMoves[0].pv[0]] +=
|
||||
(th->rootMoves[0].score - minScore + 14) * int(th->completedDepth);
|
||||
|
||||
if (abs(bestThread->rootMoves[0].score) >= VALUE_TB_WIN_IN_MAX_PLY)
|
||||
{
|
||||
// Make sure we pick the shortest mate / TB conversion or stave off mate the longest
|
||||
if (th->rootMoves[0].score > bestThread->rootMoves[0].score)
|
||||
bestThread = th;
|
||||
}
|
||||
else if ( th->rootMoves[0].score >= VALUE_TB_WIN_IN_MAX_PLY
|
||||
|| ( th->rootMoves[0].score > VALUE_TB_LOSS_IN_MAX_PLY
|
||||
&& votes[th->rootMoves[0].pv[0]] > votes[bestThread->rootMoves[0].pv[0]]))
|
||||
bestThread = th;
|
||||
if (abs(bestThread->rootMoves[0].score) >= VALUE_TB_WIN_IN_MAX_PLY)
|
||||
{
|
||||
// Make sure we pick the shortest mate / TB conversion or stave off mate the longest
|
||||
if (th->rootMoves[0].score > bestThread->rootMoves[0].score)
|
||||
bestThread = th;
|
||||
}
|
||||
else if ( th->rootMoves[0].score >= VALUE_TB_WIN_IN_MAX_PLY
|
||||
|| ( th->rootMoves[0].score > VALUE_TB_LOSS_IN_MAX_PLY
|
||||
&& votes[th->rootMoves[0].pv[0]] > votes[bestThread->rootMoves[0].pv[0]]))
|
||||
bestThread = th;
|
||||
}
|
||||
|
||||
return bestThread;
|
||||
|
||||
+2
-3
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -54,6 +54,7 @@ public:
|
||||
void idle_loop();
|
||||
void start_searching();
|
||||
void wait_for_search_finished();
|
||||
int best_move_count(Move move) const;
|
||||
|
||||
Pawns::Table pawnsTable;
|
||||
Material::Table materialTable;
|
||||
@@ -64,7 +65,6 @@ public:
|
||||
std::atomic<uint64_t> nodes, tbHits, bestMoveChanges;
|
||||
|
||||
Position rootPos;
|
||||
StateInfo rootState;
|
||||
Search::RootMoves rootMoves;
|
||||
Depth rootDepth, completedDepth;
|
||||
CounterMoveHistory counterMoves;
|
||||
@@ -73,7 +73,6 @@ public:
|
||||
CapturePieceToHistory captureHistory;
|
||||
ContinuationHistory continuationHistory[2][2];
|
||||
Score contempt;
|
||||
int failedHighCnt;
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -27,7 +27,7 @@
|
||||
/// The implementation calls pthread_create() with the stack size parameter
|
||||
/// equal to the linux 8MB default, on platforms that support it.
|
||||
|
||||
#if defined(__APPLE__) || defined(__MINGW32__) || defined(__MINGW64__) || defined(USE_PTHREADS)
|
||||
#if defined(__APPLE__) || defined(__MINGW32__) || defined(__MINGW64__)
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
|
||||
+10
-10
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -38,9 +38,9 @@ void TimeManagement::init(Search::LimitsType& limits, Color us, int ply) {
|
||||
TimePoint slowMover = TimePoint(Options["Slow Mover"]);
|
||||
TimePoint npmsec = TimePoint(Options["nodestime"]);
|
||||
|
||||
// optScale is a percentage of available time to use for the current move.
|
||||
// maxScale is a multiplier applied to optimumTime.
|
||||
double optScale, maxScale;
|
||||
// opt_scale is a percentage of available time to use for the current move.
|
||||
// max_scale is a multiplier applied to optimumTime.
|
||||
double opt_scale, max_scale;
|
||||
|
||||
// If we have to play in 'nodes as time' mode, then convert from time
|
||||
// to nodes, and use resulting values in time management formulas.
|
||||
@@ -75,22 +75,22 @@ void TimeManagement::init(Search::LimitsType& limits, Color us, int ply) {
|
||||
// game time for the current move, so also cap to 20% of available game time.
|
||||
if (limits.movestogo == 0)
|
||||
{
|
||||
optScale = std::min(0.0084 + std::pow(ply + 3.0, 0.5) * 0.0042,
|
||||
opt_scale = std::min(0.008 + std::pow(ply + 3.0, 0.5) / 250.0,
|
||||
0.2 * limits.time[us] / double(timeLeft));
|
||||
maxScale = std::min(7.0, 4.0 + ply / 12.0);
|
||||
max_scale = std::min(7.0, 4.0 + ply / 12.0);
|
||||
}
|
||||
|
||||
// x moves in y seconds (+ z increment)
|
||||
else
|
||||
{
|
||||
optScale = std::min((0.8 + ply / 128.0) / mtg,
|
||||
opt_scale = std::min((0.8 + ply / 128.0) / mtg,
|
||||
0.8 * limits.time[us] / double(timeLeft));
|
||||
maxScale = std::min(6.3, 1.5 + 0.11 * mtg);
|
||||
max_scale = std::min(6.3, 1.5 + 0.11 * mtg);
|
||||
}
|
||||
|
||||
// Never use more than 80% of the available time for this move
|
||||
optimumTime = TimePoint(optScale * timeLeft);
|
||||
maximumTime = TimePoint(std::min(0.8 * limits.time[us] - moveOverhead, maxScale * optimumTime));
|
||||
optimumTime = TimePoint(opt_scale * timeLeft);
|
||||
maximumTime = TimePoint(std::min(0.8 * limits.time[us] - moveOverhead, max_scale * optimumTime));
|
||||
|
||||
if (Options["Ponder"])
|
||||
optimumTime += optimumTime / 4;
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
||||
+20
-23
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -37,19 +37,18 @@ void TTEntry::save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev)
|
||||
if (m || (uint16_t)k != key16)
|
||||
move16 = (uint16_t)m;
|
||||
|
||||
// Overwrite less valuable entries (cheapest checks first)
|
||||
if (b == BOUND_EXACT
|
||||
|| (uint16_t)k != key16
|
||||
|| d - DEPTH_OFFSET > depth8 - 4)
|
||||
// Overwrite less valuable entries
|
||||
if ((uint16_t)k != key16
|
||||
|| d - DEPTH_OFFSET > depth8 - 4
|
||||
|| b == BOUND_EXACT)
|
||||
{
|
||||
assert(d > DEPTH_OFFSET);
|
||||
assert(d < 256 + DEPTH_OFFSET);
|
||||
assert(d >= DEPTH_OFFSET);
|
||||
|
||||
key16 = (uint16_t)k;
|
||||
depth8 = (uint8_t)(d - DEPTH_OFFSET);
|
||||
genBound8 = (uint8_t)(TT.generation8 | uint8_t(pv) << 2 | b);
|
||||
value16 = (int16_t)v;
|
||||
eval16 = (int16_t)ev;
|
||||
genBound8 = (uint8_t)(TT.generation8 | uint8_t(pv) << 2 | b);
|
||||
depth8 = (uint8_t)(d - DEPTH_OFFSET);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -62,12 +61,11 @@ void TranspositionTable::resize(size_t mbSize) {
|
||||
|
||||
Threads.main()->wait_for_search_finished();
|
||||
|
||||
aligned_large_pages_free(table);
|
||||
aligned_ttmem_free(mem);
|
||||
|
||||
clusterCount = mbSize * 1024 * 1024 / sizeof(Cluster);
|
||||
|
||||
table = static_cast<Cluster*>(aligned_large_pages_alloc(clusterCount * sizeof(Cluster)));
|
||||
if (!table)
|
||||
table = static_cast<Cluster*>(aligned_ttmem_alloc(clusterCount * sizeof(Cluster), mem));
|
||||
if (!mem)
|
||||
{
|
||||
std::cerr << "Failed to allocate " << mbSize
|
||||
<< "MB for transposition table." << std::endl;
|
||||
@@ -121,23 +119,22 @@ TTEntry* TranspositionTable::probe(const Key key, bool& found) const {
|
||||
const uint16_t key16 = (uint16_t)key; // Use the low 16 bits as key inside the cluster
|
||||
|
||||
for (int i = 0; i < ClusterSize; ++i)
|
||||
if (tte[i].key16 == key16 || !tte[i].depth8)
|
||||
if (!tte[i].key16 || tte[i].key16 == key16)
|
||||
{
|
||||
tte[i].genBound8 = uint8_t(generation8 | (tte[i].genBound8 & (GENERATION_DELTA - 1))); // Refresh
|
||||
tte[i].genBound8 = uint8_t(generation8 | (tte[i].genBound8 & 0x7)); // Refresh
|
||||
|
||||
return found = (bool)tte[i].depth8, &tte[i];
|
||||
return found = (bool)tte[i].key16, &tte[i];
|
||||
}
|
||||
|
||||
// Find an entry to be replaced according to the replacement strategy
|
||||
TTEntry* replace = tte;
|
||||
for (int i = 1; i < ClusterSize; ++i)
|
||||
// Due to our packed storage format for generation and its cyclic
|
||||
// nature we add GENERATION_CYCLE (256 is the modulus, plus what
|
||||
// is needed to keep the unrelated lowest n bits from affecting
|
||||
// the result) to calculate the entry age correctly even after
|
||||
// generation8 overflows into the next cycle.
|
||||
if ( replace->depth8 - ((GENERATION_CYCLE + generation8 - replace->genBound8) & GENERATION_MASK)
|
||||
> tte[i].depth8 - ((GENERATION_CYCLE + generation8 - tte[i].genBound8) & GENERATION_MASK))
|
||||
// nature we add 263 (256 is the modulus plus 7 to keep the unrelated
|
||||
// lowest three bits from affecting the result) to calculate the entry
|
||||
// age correctly even after generation8 overflows into the next cycle.
|
||||
if ( replace->depth8 - ((263 + generation8 - replace->genBound8) & 0xF8)
|
||||
> tte[i].depth8 - ((263 + generation8 - tte[i].genBound8) & 0xF8))
|
||||
replace = &tte[i];
|
||||
|
||||
return found = false, replace;
|
||||
@@ -152,7 +149,7 @@ int TranspositionTable::hashfull() const {
|
||||
int cnt = 0;
|
||||
for (int i = 0; i < 1000; ++i)
|
||||
for (int j = 0; j < ClusterSize; ++j)
|
||||
cnt += table[i].entry[j].depth8 && (table[i].entry[j].genBound8 & GENERATION_MASK) == generation8;
|
||||
cnt += (table[i].entry[j].genBound8 & 0xF8) == generation8;
|
||||
|
||||
return cnt / ClusterSize;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -25,13 +25,13 @@
|
||||
/// TTEntry struct is the 10 bytes transposition table entry, defined as below:
|
||||
///
|
||||
/// key 16 bit
|
||||
/// depth 8 bit
|
||||
/// generation 5 bit
|
||||
/// pv node 1 bit
|
||||
/// bound type 2 bit
|
||||
/// move 16 bit
|
||||
/// value 16 bit
|
||||
/// eval value 16 bit
|
||||
/// generation 5 bit
|
||||
/// pv node 1 bit
|
||||
/// bound type 2 bit
|
||||
/// depth 8 bit
|
||||
|
||||
struct TTEntry {
|
||||
|
||||
@@ -47,11 +47,11 @@ private:
|
||||
friend class TranspositionTable;
|
||||
|
||||
uint16_t key16;
|
||||
uint8_t depth8;
|
||||
uint8_t genBound8;
|
||||
uint16_t move16;
|
||||
int16_t value16;
|
||||
int16_t eval16;
|
||||
uint8_t genBound8;
|
||||
uint8_t depth8;
|
||||
};
|
||||
|
||||
|
||||
@@ -72,15 +72,9 @@ class TranspositionTable {
|
||||
|
||||
static_assert(sizeof(Cluster) == 32, "Unexpected Cluster size");
|
||||
|
||||
// Constants used to refresh the hash table periodically
|
||||
static constexpr unsigned GENERATION_BITS = 3; // nb of bits reserved for other things
|
||||
static constexpr int GENERATION_DELTA = (1 << GENERATION_BITS); // increment for generation field
|
||||
static constexpr int GENERATION_CYCLE = 255 + (1 << GENERATION_BITS); // cycle length
|
||||
static constexpr int GENERATION_MASK = (0xFF << GENERATION_BITS) & 0xFF; // mask to pull out generation number
|
||||
|
||||
public:
|
||||
~TranspositionTable() { aligned_large_pages_free(table); }
|
||||
void new_search() { generation8 += GENERATION_DELTA; } // Lower bits are used for other things
|
||||
~TranspositionTable() { aligned_ttmem_free(mem); }
|
||||
void new_search() { generation8 += 8; } // Lower 3 bits are used by PV flag and Bound
|
||||
TTEntry* probe(const Key key, bool& found) const;
|
||||
int hashfull() const;
|
||||
void resize(size_t mbSize);
|
||||
@@ -95,6 +89,7 @@ private:
|
||||
|
||||
size_t clusterCount;
|
||||
Cluster* table;
|
||||
void* mem;
|
||||
uint8_t generation8; // Size must be not bigger than TTEntry::genBound8
|
||||
};
|
||||
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
||||
+4
-4
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -130,9 +130,9 @@ class Tune {
|
||||
SetRange range;
|
||||
};
|
||||
|
||||
// Our facility to fill the container, each Entry corresponds to a parameter
|
||||
// to tune. We use variadic templates to deal with an unspecified number of
|
||||
// entries, each one of a possible different type.
|
||||
// Our facilty to fill the container, each Entry corresponds to a parameter to tune.
|
||||
// We use variadic templates to deal with an unspecified number of entries, each one
|
||||
// of a possible different type.
|
||||
static std::string next(std::string& names, bool pop = true);
|
||||
|
||||
int add(const SetRange&, std::string&&) { return 0; }
|
||||
|
||||
+115
-22
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -57,12 +57,6 @@
|
||||
/// _WIN32 Building on Windows (any)
|
||||
/// _WIN64 Building on Windows 64 bit
|
||||
|
||||
#if defined(__GNUC__ ) && (__GNUC__ < 9 || (__GNUC__ == 9 && __GNUC_MINOR__ <= 2)) && defined(_WIN32) && !defined(__clang__)
|
||||
#define ALIGNAS_ON_STACK_VARIABLES_BROKEN
|
||||
#endif
|
||||
|
||||
#define ASSERT_ALIGNED(ptr, alignment) assert(reinterpret_cast<uintptr_t>(ptr) % alignment == 0)
|
||||
|
||||
#if defined(_WIN64) && defined(_MSC_VER) // No Makefile used
|
||||
# include <intrin.h> // Microsoft header for _BitScanForward64()
|
||||
# define IS_64BIT
|
||||
@@ -113,7 +107,7 @@ constexpr int MAX_PLY = 246;
|
||||
/// bit 6-11: origin square (from 0 to 63)
|
||||
/// bit 12-13: promotion piece type - 2 (from KNIGHT-2 to QUEEN-2)
|
||||
/// bit 14-15: special move flag: promotion (1), en passant (2), castling (3)
|
||||
/// NOTE: en passant bit is set only when a pawn can be captured
|
||||
/// NOTE: EN-PASSANT bit is set only when a pawn can be captured
|
||||
///
|
||||
/// Special cases are MOVE_NONE and MOVE_NULL. We can sneak these in because in
|
||||
/// any normal move destination square is always different from origin square
|
||||
@@ -127,7 +121,7 @@ enum Move : int {
|
||||
enum MoveType {
|
||||
NORMAL,
|
||||
PROMOTION = 1 << 14,
|
||||
EN_PASSANT = 2 << 14,
|
||||
ENPASSANT = 2 << 14,
|
||||
CASTLING = 3 << 14
|
||||
};
|
||||
|
||||
@@ -184,7 +178,7 @@ enum Value : int {
|
||||
VALUE_MATE_IN_MAX_PLY = VALUE_MATE - MAX_PLY,
|
||||
VALUE_MATED_IN_MAX_PLY = -VALUE_MATE_IN_MAX_PLY,
|
||||
|
||||
PawnValueMg = 126, PawnValueEg = 208,
|
||||
PawnValueMg = 124, PawnValueEg = 206,
|
||||
KnightValueMg = 781, KnightValueEg = 854,
|
||||
BishopValueMg = 825, BishopValueEg = 915,
|
||||
RookValueMg = 1276, RookValueEg = 1380,
|
||||
@@ -202,11 +196,27 @@ enum PieceType {
|
||||
|
||||
enum Piece {
|
||||
NO_PIECE,
|
||||
W_PAWN = PAWN, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING,
|
||||
B_PAWN = PAWN + 8, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING,
|
||||
W_PAWN = 1, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING,
|
||||
B_PAWN = 9, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING,
|
||||
PIECE_NB = 16
|
||||
};
|
||||
|
||||
// An ID used to track the pieces. Max. 32 pieces on board.
|
||||
enum PieceId {
|
||||
PIECE_ID_ZERO = 0,
|
||||
PIECE_ID_KING = 30,
|
||||
PIECE_ID_WKING = 30,
|
||||
PIECE_ID_BKING = 31,
|
||||
PIECE_ID_NONE = 32
|
||||
};
|
||||
|
||||
inline PieceId operator++(PieceId& d, int) {
|
||||
|
||||
PieceId x = d;
|
||||
d = PieceId(int(d) + 1);
|
||||
return x;
|
||||
}
|
||||
|
||||
constexpr Value PieceValue[PHASE_NB][PIECE_NB] = {
|
||||
{ VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg, VALUE_ZERO, VALUE_ZERO,
|
||||
VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg, VALUE_ZERO, VALUE_ZERO },
|
||||
@@ -222,8 +232,7 @@ enum : int {
|
||||
DEPTH_QS_RECAPTURES = -5,
|
||||
|
||||
DEPTH_NONE = -6,
|
||||
|
||||
DEPTH_OFFSET = -7 // value used only for TT entry occupancy check
|
||||
DEPTH_OFFSET = DEPTH_NONE
|
||||
};
|
||||
|
||||
enum Square : int {
|
||||
@@ -261,20 +270,93 @@ enum Rank : int {
|
||||
RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8, RANK_NB
|
||||
};
|
||||
|
||||
// Keep track of what a move changes on the board (used by NNUE)
|
||||
// unique number for each piece type on each square
|
||||
enum PieceSquare : uint32_t {
|
||||
PS_NONE = 0,
|
||||
PS_W_PAWN = 1,
|
||||
PS_B_PAWN = 1 * SQUARE_NB + 1,
|
||||
PS_W_KNIGHT = 2 * SQUARE_NB + 1,
|
||||
PS_B_KNIGHT = 3 * SQUARE_NB + 1,
|
||||
PS_W_BISHOP = 4 * SQUARE_NB + 1,
|
||||
PS_B_BISHOP = 5 * SQUARE_NB + 1,
|
||||
PS_W_ROOK = 6 * SQUARE_NB + 1,
|
||||
PS_B_ROOK = 7 * SQUARE_NB + 1,
|
||||
PS_W_QUEEN = 8 * SQUARE_NB + 1,
|
||||
PS_B_QUEEN = 9 * SQUARE_NB + 1,
|
||||
PS_W_KING = 10 * SQUARE_NB + 1,
|
||||
PS_END = PS_W_KING, // pieces without kings (pawns included)
|
||||
PS_B_KING = 11 * SQUARE_NB + 1,
|
||||
PS_END2 = 12 * SQUARE_NB + 1
|
||||
};
|
||||
|
||||
struct ExtPieceSquare {
|
||||
PieceSquare from[COLOR_NB];
|
||||
};
|
||||
|
||||
// Array for finding the PieceSquare corresponding to the piece on the board
|
||||
extern ExtPieceSquare kpp_board_index[PIECE_NB];
|
||||
|
||||
constexpr bool is_ok(PieceId pid);
|
||||
constexpr Square rotate180(Square sq);
|
||||
|
||||
// Structure holding which tracked piece (PieceId) is where (PieceSquare)
|
||||
class EvalList {
|
||||
|
||||
public:
|
||||
// Max. number of pieces without kings is 30 but must be a multiple of 4 in AVX2
|
||||
static const int MAX_LENGTH = 32;
|
||||
|
||||
// Array that holds the piece id for the pieces on the board
|
||||
PieceId piece_id_list[SQUARE_NB];
|
||||
|
||||
// List of pieces, separate from White and Black POV
|
||||
PieceSquare* piece_list_fw() const { return const_cast<PieceSquare*>(pieceListFw); }
|
||||
PieceSquare* piece_list_fb() const { return const_cast<PieceSquare*>(pieceListFb); }
|
||||
|
||||
// Place the piece pc with piece_id on the square sq on the board
|
||||
void put_piece(PieceId piece_id, Square sq, Piece pc)
|
||||
{
|
||||
assert(is_ok(piece_id));
|
||||
if (pc != NO_PIECE)
|
||||
{
|
||||
pieceListFw[piece_id] = PieceSquare(kpp_board_index[pc].from[WHITE] + sq);
|
||||
pieceListFb[piece_id] = PieceSquare(kpp_board_index[pc].from[BLACK] + rotate180(sq));
|
||||
piece_id_list[sq] = piece_id;
|
||||
}
|
||||
else
|
||||
{
|
||||
pieceListFw[piece_id] = PS_NONE;
|
||||
pieceListFb[piece_id] = PS_NONE;
|
||||
piece_id_list[sq] = piece_id;
|
||||
}
|
||||
}
|
||||
|
||||
// Convert the specified piece_id piece to ExtPieceSquare type and return it
|
||||
ExtPieceSquare piece_with_id(PieceId piece_id) const
|
||||
{
|
||||
ExtPieceSquare eps;
|
||||
eps.from[WHITE] = pieceListFw[piece_id];
|
||||
eps.from[BLACK] = pieceListFb[piece_id];
|
||||
return eps;
|
||||
}
|
||||
|
||||
private:
|
||||
PieceSquare pieceListFw[MAX_LENGTH];
|
||||
PieceSquare pieceListFb[MAX_LENGTH];
|
||||
};
|
||||
|
||||
// For differential evaluation of pieces that changed since last turn
|
||||
struct DirtyPiece {
|
||||
|
||||
// Number of changed pieces
|
||||
int dirty_num;
|
||||
|
||||
// Max 3 pieces can change in one move. A promotion with capture moves
|
||||
// both the pawn and the captured piece to SQ_NONE and the piece promoted
|
||||
// to from SQ_NONE to the capture square.
|
||||
Piece piece[3];
|
||||
// The ids of changed pieces, max. 2 pieces can change in one move
|
||||
PieceId pieceId[2];
|
||||
|
||||
// From and to squares, which may be SQ_NONE
|
||||
Square from[3];
|
||||
Square to[3];
|
||||
// What changed from the piece with that piece number
|
||||
ExtPieceSquare old_piece[2];
|
||||
ExtPieceSquare new_piece[2];
|
||||
};
|
||||
|
||||
/// Score enum stores a middlegame and an endgame value in a single integer (enum).
|
||||
@@ -324,6 +406,8 @@ ENABLE_FULL_OPERATORS_ON(Value)
|
||||
ENABLE_FULL_OPERATORS_ON(Direction)
|
||||
|
||||
ENABLE_INCR_OPERATORS_ON(Piece)
|
||||
ENABLE_INCR_OPERATORS_ON(PieceSquare)
|
||||
ENABLE_INCR_OPERATORS_ON(PieceId)
|
||||
ENABLE_INCR_OPERATORS_ON(PieceType)
|
||||
ENABLE_INCR_OPERATORS_ON(Square)
|
||||
ENABLE_INCR_OPERATORS_ON(File)
|
||||
@@ -412,6 +496,10 @@ inline Color color_of(Piece pc) {
|
||||
return Color(pc >> 3);
|
||||
}
|
||||
|
||||
constexpr bool is_ok(PieceId pid) {
|
||||
return pid < PIECE_ID_NONE;
|
||||
}
|
||||
|
||||
constexpr bool is_ok(Square s) {
|
||||
return s >= SQ_A1 && s <= SQ_H8;
|
||||
}
|
||||
@@ -448,6 +536,11 @@ constexpr Square to_sq(Move m) {
|
||||
return Square(m & 0x3F);
|
||||
}
|
||||
|
||||
// Return relative square when turning the board 180 degrees
|
||||
constexpr Square rotate180(Square sq) {
|
||||
return (Square)(sq ^ 0x3F);
|
||||
}
|
||||
|
||||
constexpr int from_to(Move m) {
|
||||
return m & 0xFFF;
|
||||
}
|
||||
|
||||
+4
-4
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -85,7 +85,7 @@ namespace {
|
||||
Position p;
|
||||
p.set(pos.fen(), Options["UCI_Chess960"], &states->back(), Threads.main());
|
||||
|
||||
Eval::NNUE::verify();
|
||||
Eval::verify_NNUE();
|
||||
|
||||
sync_cout << "\n" << Eval::trace(p) << sync_endl;
|
||||
}
|
||||
@@ -170,7 +170,7 @@ namespace {
|
||||
|
||||
if (token == "go" || token == "eval")
|
||||
{
|
||||
cerr << "\nPosition: " << cnt++ << '/' << num << " (" << pos.fen() << ")" << endl;
|
||||
cerr << "\nPosition: " << cnt++ << '/' << num << endl;
|
||||
if (token == "go")
|
||||
{
|
||||
go(pos, is, states);
|
||||
@@ -211,7 +211,7 @@ namespace {
|
||||
double b = (((bs[0] * m + bs[1]) * m + bs[2]) * m) + bs[3];
|
||||
|
||||
// Transform eval to centipawns with limited range
|
||||
double x = std::clamp(double(100 * v) / PawnValueEg, -1000.0, 1000.0);
|
||||
double x = Utility::clamp(double(100 * v) / PawnValueEg, -1000.0, 1000.0);
|
||||
|
||||
// Return win rate in per mille (rounded to nearest)
|
||||
return int(0.5 + 1000 / (1 + std::exp((a - x) / b)));
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
||||
+5
-6
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
|
||||
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
|
||||
Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
|
||||
|
||||
Stockfish is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -21,7 +21,6 @@
|
||||
#include <ostream>
|
||||
#include <sstream>
|
||||
|
||||
#include "evaluate.h"
|
||||
#include "misc.h"
|
||||
#include "search.h"
|
||||
#include "thread.h"
|
||||
@@ -41,8 +40,8 @@ void on_hash_size(const Option& o) { TT.resize(size_t(o)); }
|
||||
void on_logger(const Option& o) { start_logger(o); }
|
||||
void on_threads(const Option& o) { Threads.set(size_t(o)); }
|
||||
void on_tb_path(const Option& o) { Tablebases::init(o); }
|
||||
void on_use_NNUE(const Option& ) { Eval::NNUE::init(); }
|
||||
void on_eval_file(const Option& ) { Eval::NNUE::init(); }
|
||||
void on_use_NNUE(const Option& ) { Eval::init_NNUE(); }
|
||||
void on_eval_file(const Option& ) { Eval::init_NNUE(); }
|
||||
|
||||
/// Our case insensitive less() function as required by UCI protocol
|
||||
bool CaseInsensitiveLess::operator() (const string& s1, const string& s2) const {
|
||||
@@ -79,8 +78,8 @@ void init(OptionsMap& o) {
|
||||
o["SyzygyProbeDepth"] << Option(1, 1, 100);
|
||||
o["Syzygy50MoveRule"] << Option(true);
|
||||
o["SyzygyProbeLimit"] << Option(7, 0, 7);
|
||||
o["Use NNUE"] << Option(true, on_use_NNUE);
|
||||
o["EvalFile"] << Option(EvalFileDefaultName, on_eval_file);
|
||||
o["Use NNUE"] << Option(false, on_use_NNUE);
|
||||
o["EvalFile"] << Option("nn-97f742aaefcd.nnue", on_eval_file);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@ case $1 in
|
||||
--valgrind-thread)
|
||||
echo "valgrind-thread testing started"
|
||||
prefix=''
|
||||
exeprefix='valgrind --fair-sched=try --error-exitcode=42'
|
||||
exeprefix='valgrind --error-exitcode=42'
|
||||
postfix='1>/dev/null'
|
||||
threads="2"
|
||||
;;
|
||||
@@ -70,7 +70,7 @@ for args in "eval" \
|
||||
"go depth 10" \
|
||||
"go movetime 1000" \
|
||||
"go wtime 8000 btime 8000 winc 500 binc 500" \
|
||||
"bench 128 $threads 8 default depth"
|
||||
"bench 128 $threads 10 default depth"
|
||||
do
|
||||
|
||||
echo "$prefix $exeprefix ./stockfish $args $postfix"
|
||||
@@ -80,7 +80,7 @@ done
|
||||
|
||||
# more general testing, following an uci protocol exchange
|
||||
cat << EOF > game.exp
|
||||
set timeout 240
|
||||
set timeout 10
|
||||
spawn $exeprefix ./stockfish
|
||||
|
||||
send "uci\n"
|
||||
@@ -98,7 +98,7 @@ cat << EOF > game.exp
|
||||
expect "bestmove"
|
||||
|
||||
send "position fen 5rk1/1K4p1/8/8/3B4/8/8/8 b - - 0 1\n"
|
||||
send "go depth 20\n"
|
||||
send "go depth 30\n"
|
||||
expect "bestmove"
|
||||
|
||||
send "quit\n"
|
||||
@@ -121,7 +121,7 @@ cat << EOF > syzygy.exp
|
||||
send "uci\n"
|
||||
send "setoption name SyzygyPath value ../tests/syzygy/\n"
|
||||
expect "info string Found 35 tablebases" {} timeout {exit 1}
|
||||
send "bench 128 1 8 default depth\n"
|
||||
send "bench 128 1 10 default depth\n"
|
||||
send "quit\n"
|
||||
expect eof
|
||||
|
||||
|
||||
Reference in New Issue
Block a user