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https://github.com/opelly27/Stockfish.git
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ed04c010eb
Use the starting thread to wait for GUI input and instead use the other threads to search. The consequence is that now think() is alwasy started on a differnt thread than the caller that returns immediately waiting for input. This reformat greatly simplifies the code and is more in line with the common way to implement this feature. As a side effect now we don't need anymore Makefile tricks with sleep() to allow profile builds. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
142 lines
4.7 KiB
C++
142 lines
4.7 KiB
C++
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <fstream>
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#include <iostream>
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#include <vector>
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#include "position.h"
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#include "search.h"
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#include "thread.h"
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#include "ucioption.h"
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using namespace std;
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static const string Defaults[] = {
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"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1",
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"r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 10",
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"8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - - 0 11",
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"4rrk1/pp1n3p/3q2pQ/2p1pb2/2PP4/2P3N1/P2B2PP/4RRK1 b - - 7 19",
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"rq3rk1/ppp2ppp/1bnpb3/3N2B1/3NP3/7P/PPPQ1PP1/2KR3R w - - 7 14",
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"r1bq1r1k/1pp1n1pp/1p1p4/4p2Q/4Pp2/1BNP4/PPP2PPP/3R1RK1 w - - 2 14",
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"r3r1k1/2p2ppp/p1p1bn2/8/1q2P3/2NPQN2/PPP3PP/R4RK1 b - - 2 15",
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"r1bbk1nr/pp3p1p/2n5/1N4p1/2Np1B2/8/PPP2PPP/2KR1B1R w kq - 0 13",
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"r1bq1rk1/ppp1nppp/4n3/3p3Q/3P4/1BP1B3/PP1N2PP/R4RK1 w - - 1 16",
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"4r1k1/r1q2ppp/ppp2n2/4P3/5Rb1/1N1BQ3/PPP3PP/R5K1 w - - 1 17",
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"2rqkb1r/ppp2p2/2npb1p1/1N1Nn2p/2P1PP2/8/PP2B1PP/R1BQK2R b KQ - 0 11",
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"r1bq1r1k/b1p1npp1/p2p3p/1p6/3PP3/1B2NN2/PP3PPP/R2Q1RK1 w - - 1 16",
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"3r1rk1/p5pp/bpp1pp2/8/q1PP1P2/b3P3/P2NQRPP/1R2B1K1 b - - 6 22",
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"r1q2rk1/2p1bppp/2Pp4/p6b/Q1PNp3/4B3/PP1R1PPP/2K4R w - - 2 18",
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"4k2r/1pb2ppp/1p2p3/1R1p4/3P4/2r1PN2/P4PPP/1R4K1 b - - 3 22",
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"3q2k1/pb3p1p/4pbp1/2r5/PpN2N2/1P2P2P/5PP1/Q2R2K1 b - - 4 26",
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""
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};
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/// benchmark() runs a simple benchmark by letting Stockfish analyze a set
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/// of positions for a given limit each. There are five parameters; the
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/// transposition table size, the number of search threads that should
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/// be used, the limit value spent for each position (optional, default is
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/// depth 12), an optional file name where to look for positions in fen
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/// format (defaults are the positions defined above) and the type of the
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/// limit value: depth (default), time in secs or number of nodes.
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void benchmark(int argc, char* argv[]) {
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vector<string> fenList;
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int64_t totalNodes;
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int time;
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// Assign default values to missing arguments
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string ttSize = argc > 2 ? argv[2] : "128";
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string threads = argc > 3 ? argv[3] : "1";
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string valStr = argc > 4 ? argv[4] : "12";
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string fenFile = argc > 5 ? argv[5] : "default";
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string valType = argc > 6 ? argv[6] : "depth";
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Options["Hash"].set_value(ttSize);
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Options["Threads"].set_value(threads);
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Options["OwnBook"].set_value("false");
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// Search should be limited by nodes, time or depth ?
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if (valType == "nodes")
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Limits.maxNodes = atoi(valStr.c_str());
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else if (valType == "time")
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Limits.maxTime = 1000 * atoi(valStr.c_str()); // maxTime is in ms
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else
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Limits.maxDepth = atoi(valStr.c_str());
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// Do we need to load positions from a given FEN file?
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if (fenFile != "default")
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{
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string fen;
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ifstream f(fenFile.c_str());
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if (!f.is_open())
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{
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cerr << "Unable to open file " << fenFile << endl;
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exit(EXIT_FAILURE);
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}
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while (getline(f, fen))
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if (!fen.empty())
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fenList.push_back(fen);
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f.close();
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}
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else // Load default positions
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for (int i = 0; !Defaults[i].empty(); i++)
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fenList.push_back(Defaults[i]);
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// Ok, let's start the benchmark !
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totalNodes = 0;
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time = get_system_time();
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SearchMoves.push_back(MOVE_NONE);
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for (size_t i = 0; i < fenList.size(); i++)
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{
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Position pos(fenList[i], false, 0);
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RootPosition = &pos;
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cerr << "\nBench position: " << i + 1 << '/' << fenList.size() << endl;
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if (valType == "perft")
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{
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int64_t cnt = perft(pos, Limits.maxDepth * ONE_PLY);
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cerr << "\nPerft " << Limits.maxDepth
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<< " nodes counted: " << cnt << endl;
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totalNodes += cnt;
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}
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else
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{
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Threads.start_thinking(false);
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totalNodes += pos.nodes_searched();
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}
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}
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time = get_system_time() - time;
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cerr << "\n==============================="
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<< "\nTotal time (ms) : " << time
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<< "\nNodes searched : " << totalNodes
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<< "\nNodes/second : " << (int)(totalNodes / (time / 1000.0)) << endl;
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}
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