Files
Stockfish/src/nnue/features/p.cpp
T
2020-08-29 00:56:05 +09:00

57 lines
1.6 KiB
C++
Raw Blame History

This file contains invisible Unicode characters
This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
//Definition of input feature P of NNUE evaluation function
#if defined(EVAL_NNUE)
#include "p.h"
#include "index_list.h"
namespace Eval {
namespace NNUE {
namespace Features {
// Orient a square according to perspective (rotates by 180 for black)
inline Square orient(Color perspective, Square s) {
return Square(int(s) ^ (bool(perspective) * 63));
}
// Find the index of the feature quantity from the king position and PieceSquare
inline IndexType P::MakeIndex(
Color perspective, Square s, Piece pc) {
return IndexType(orient(perspective, s) + kpp_board_index[pc][perspective]);
}
// Get a list of indices with a value of 1 among the features
void P::AppendActiveIndices(
const Position& pos, Color perspective, IndexList* active) {
Bitboard bb = pos.pieces() & ~pos.pieces(KING);
while (bb) {
Square s = pop_lsb(&bb);
active->push_back(MakeIndex(perspective, s, pos.piece_on(s)));
}
}
// Get a list of indices whose values have changed from the previous one in the feature quantity
void P::AppendChangedIndices(
const Position& pos, Color perspective,
IndexList* removed, IndexList* added) {
const auto& dp = pos.state()->dirtyPiece;
for (int i = 0; i < dp.dirty_num; ++i) {
Piece pc = dp.piece[i];
if (type_of(pc) == KING) continue;
if (dp.from[i] != SQ_NONE)
removed->push_back(MakeIndex(perspective, dp.from[i], pc));
if (dp.to[i] != SQ_NONE)
added->push_back(MakeIndex(perspective, dp.to[i], pc));
}
}
} // namespace Features
} // namespace NNUE
} // namespace Eval
#endif // defined(EVAL_NNUE)