Files
Stockfish/src/movepick.h
T
Carlos Esparza 1f9404434d Simplify picking of evasion moves
Sort evasions before we start returning them in next_move() (just like
every other kind of move) instead of looking for the biggest element on
every call to next_move(). The bench number changes because the old
method is not equivalent to a stable sort.

Passed STC:
LLR: 2.93 (-2.94,2.94) <-1.75,0.25>
Total: 132064 W: 34318 L: 34204 D: 63542
Ptnml(0-2): 392, 15522, 34106, 15604, 408
https://tests.stockfishchess.org/tests/view/6743fee086d5ee47d953f9ca

Passed LTC:
LLR: 2.94 (-2.94,2.94) <-1.75,0.25>
Total: 97542 W: 24899 L: 24757 D: 47886
Ptnml(0-2): 63, 10646, 27193, 10824, 45
https://tests.stockfishchess.org/tests/view/674509cd86d5ee47d953fb96

closes https://github.com/official-stockfish/Stockfish/pull/5700

Bench: 1094825
2024-12-08 19:54:18 +01:00

81 lines
2.8 KiB
C++

/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2024 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MOVEPICK_H_INCLUDED
#define MOVEPICK_H_INCLUDED
#include "history.h"
#include "movegen.h"
#include "types.h"
namespace Stockfish {
class Position;
// The MovePicker class is used to pick one pseudo-legal move at a time from the
// current position. The most important method is next_move(), which emits one
// new pseudo-legal move on every call, until there are no moves left, when
// Move::none() is returned. In order to improve the efficiency of the alpha-beta
// algorithm, MovePicker attempts to return the moves which are most likely to get
// a cut-off first.
class MovePicker {
public:
MovePicker(const MovePicker&) = delete;
MovePicker& operator=(const MovePicker&) = delete;
MovePicker(const Position&,
Move,
Depth,
const ButterflyHistory*,
const LowPlyHistory*,
const CapturePieceToHistory*,
const PieceToHistory**,
const PawnHistory*,
int);
MovePicker(const Position&, Move, int, const CapturePieceToHistory*);
Move next_move();
void skip_quiet_moves();
private:
template<typename Pred>
Move select(Pred);
template<GenType>
void score();
ExtMove* begin() { return cur; }
ExtMove* end() { return endMoves; }
const Position& pos;
const ButterflyHistory* mainHistory;
const LowPlyHistory* lowPlyHistory;
const CapturePieceToHistory* captureHistory;
const PieceToHistory** continuationHistory;
const PawnHistory* pawnHistory;
Move ttMove;
ExtMove * cur, *endMoves, *endBadCaptures, *beginBadQuiets, *endBadQuiets;
int stage;
int threshold;
Depth depth;
int ply;
bool skipQuiets = false;
ExtMove moves[MAX_MOVES];
};
} // namespace Stockfish
#endif // #ifndef MOVEPICK_H_INCLUDED