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+29
-8
@@ -43,26 +43,47 @@ before_script:
|
||||
- cd src
|
||||
|
||||
script:
|
||||
# Download net
|
||||
- make net
|
||||
|
||||
# Obtain bench reference from git log
|
||||
- git log HEAD | grep "\b[Bb]ench[ :]\+[0-9]\{7\}" | head -n 1 | sed "s/[^0-9]*\([0-9]*\).*/\1/g" > git_sig
|
||||
- export benchref=$(cat git_sig)
|
||||
- echo "Reference bench:" $benchref
|
||||
|
||||
#
|
||||
# Compiler version string
|
||||
- $COMPILER -v
|
||||
|
||||
#
|
||||
# test help target
|
||||
- make help
|
||||
|
||||
# Verify bench number against various builds
|
||||
- export CXXFLAGS="-Werror -D_GLIBCXX_DEBUG"
|
||||
- make clean && make -j2 ARCH=x86-64 optimize=no debug=yes build && ../tests/signature.sh $benchref
|
||||
- make clean && make -j2 ARCH=x86-64-modern optimize=no debug=yes build && ../tests/signature.sh $benchref
|
||||
- export CXXFLAGS="-Werror"
|
||||
- make clean && make -j2 ARCH=x86-64-modern build && ../tests/signature.sh $benchref
|
||||
- make clean && make -j2 ARCH=x86-64-ssse3 build && ../tests/signature.sh $benchref
|
||||
- make clean && make -j2 ARCH=x86-64-sse3-popcnt build && ../tests/signature.sh $benchref
|
||||
- make clean && make -j2 ARCH=x86-64 build && ../tests/signature.sh $benchref
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=general-64 build && ../tests/signature.sh $benchref; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-32 optimize=no debug=yes build && ../tests/signature.sh $benchref; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-32-sse41-popcnt build && ../tests/signature.sh $benchref; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-32-sse2 build && ../tests/signature.sh $benchref; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-32 build && ../tests/signature.sh $benchref; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=general-32 build && ../tests/signature.sh $benchref; fi
|
||||
# workaround: exclude a custom version of llvm+clang, which doesn't find llvm-profdata on ubuntu
|
||||
- if [[ "$TRAVIS_OS_NAME" != "linux" || "$COMP" == "gcc" ]]; then make clean && make -j2 ARCH=x86-64-modern profile-build && ../tests/signature.sh $benchref; fi
|
||||
|
||||
# compile only for some more advanced architectures (might not run in travis)
|
||||
- make clean && make -j2 ARCH=x86-64-avx2 build
|
||||
- make clean && make -j2 ARCH=x86-64-bmi2 build
|
||||
- make clean && make -j2 ARCH=x86-64-avx512 build
|
||||
- make clean && make -j2 ARCH=x86-64-vnni512 build
|
||||
- make clean && make -j2 ARCH=x86-64-vnni256 build
|
||||
|
||||
#
|
||||
# Check perft and reproducible search
|
||||
- export CXXFLAGS="-Werror"
|
||||
- make clean && make -j2 ARCH=x86-64 build
|
||||
- make clean && make -j2 ARCH=x86-64-modern build
|
||||
- ../tests/perft.sh
|
||||
- ../tests/reprosearch.sh
|
||||
|
||||
@@ -70,11 +91,11 @@ script:
|
||||
# Valgrind
|
||||
#
|
||||
- export CXXFLAGS="-O1 -fno-inline"
|
||||
- if [ -x "$(command -v valgrind )" ]; then make clean && make -j2 ARCH=x86-64 debug=yes optimize=no build > /dev/null && ../tests/instrumented.sh --valgrind; fi
|
||||
- if [ -x "$(command -v valgrind )" ]; then make clean && make -j2 ARCH=x86-64-modern debug=yes optimize=no build > /dev/null && ../tests/instrumented.sh --valgrind; fi
|
||||
- if [ -x "$(command -v valgrind )" ]; then ../tests/instrumented.sh --valgrind-thread; fi
|
||||
|
||||
#
|
||||
# Sanitizer
|
||||
#
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-64 sanitize=undefined optimize=no debug=yes build > /dev/null && ../tests/instrumented.sh --sanitizer-undefined; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-64 sanitize=thread optimize=no debug=yes build > /dev/null && ../tests/instrumented.sh --sanitizer-thread; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-64-modern sanitize=undefined optimize=no debug=yes build > /dev/null && ../tests/instrumented.sh --sanitizer-undefined; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then make clean && make -j2 ARCH=x86-64-modern sanitize=thread optimize=no debug=yes build > /dev/null && ../tests/instrumented.sh --sanitizer-thread; fi
|
||||
|
||||
@@ -36,10 +36,11 @@ Bryan Cross (crossbr)
|
||||
candirufish
|
||||
Chess13234
|
||||
Chris Cain (ceebo)
|
||||
Dale Weiler (graphitemaster)
|
||||
Dan Schmidt (dfannius)
|
||||
Daniel Axtens (daxtens)
|
||||
Daniel Dugovic (ddugovic)
|
||||
Dariusz Orzechowski
|
||||
Dariusz Orzechowski (dorzechowski)
|
||||
David Zar
|
||||
Daylen Yang (daylen)
|
||||
DiscanX
|
||||
@@ -53,11 +54,13 @@ Ernesto Gatti
|
||||
Linmiao Xu (linrock)
|
||||
Fabian Beuke (madnight)
|
||||
Fabian Fichter (ianfab)
|
||||
Fanael Linithien (Fanael)
|
||||
fanon
|
||||
Fauzi Akram Dabat (FauziAkram)
|
||||
Felix Wittmann
|
||||
gamander
|
||||
Gary Heckman (gheckman)
|
||||
George Sobala (gsobala)
|
||||
gguliash
|
||||
Gian-Carlo Pascutto (gcp)
|
||||
Gontran Lemaire (gonlem)
|
||||
@@ -79,6 +82,7 @@ Jean Gauthier (OuaisBla)
|
||||
Jean-Francois Romang (jromang)
|
||||
Jekaa
|
||||
Jerry Donald Watson (jerrydonaldwatson)
|
||||
jjoshua2
|
||||
Jonathan Calovski (Mysseno)
|
||||
Jonathan Dumale (SFisGOD)
|
||||
Joost VandeVondele (vondele)
|
||||
@@ -125,6 +129,7 @@ Niklas Fiekas (niklasf)
|
||||
Nikolay Kostov (NikolayIT)
|
||||
Nguyen Pham (nguyenpham)
|
||||
Norman Schmidt (FireFather)
|
||||
notruck
|
||||
Ondrej Mosnáček (WOnder93)
|
||||
Oskar Werkelin Ahlin
|
||||
Pablo Vazquez
|
||||
@@ -151,6 +156,7 @@ Sami Kiminki (skiminki)
|
||||
Sebastian Buchwald (UniQP)
|
||||
Sergei Antonov (saproj)
|
||||
Sergei Ivanov (svivanov72)
|
||||
Sergio Vieri (sergiovieri)
|
||||
sf-x
|
||||
Shane Booth (shane31)
|
||||
Shawn Varghese (xXH4CKST3RXx)
|
||||
|
||||
@@ -4,17 +4,17 @@
|
||||
[](https://ci.appveyor.com/project/mcostalba/stockfish/branch/master)
|
||||
|
||||
[Stockfish](https://stockfishchess.org) is a free, powerful UCI chess engine
|
||||
derived from Glaurung 2.1. It features two evaluation functions, the classical
|
||||
evaluation based on handcrafted terms, and the NNUE evaluation based on
|
||||
efficiently updateable neural networks. The classical evaluation runs efficiently
|
||||
on most 64bit CPU architectures, while the NNUE evaluation benefits strongly from the
|
||||
vector intrinsics available on modern CPUs (avx2 or similar).
|
||||
derived from Glaurung 2.1. Stockfish is not a complete chess program and requires a
|
||||
UCI-compatible graphical user interface (GUI) (e.g. XBoard with PolyGlot, Scid,
|
||||
Cute Chess, eboard, Arena, Sigma Chess, Shredder, Chess Partner or Fritz) in order
|
||||
to be used comfortably. Read the documentation for your GUI of choice for information
|
||||
about how to use Stockfish with it.
|
||||
|
||||
Stockfish is not a complete chess program and requires a
|
||||
UCI-compatible GUI (e.g. XBoard with PolyGlot, Scid, Cute Chess, eboard, Arena,
|
||||
Sigma Chess, Shredder, Chess Partner or Fritz) in order to be used comfortably.
|
||||
Read the documentation for your GUI of choice for information about how to use
|
||||
Stockfish with it.
|
||||
The Stockfish engine features two evaluation functions for chess, the classical
|
||||
evaluation based on handcrafted terms, and the NNUE evaluation based on efficiently
|
||||
updateable neural networks. The classical evaluation runs efficiently on almost all
|
||||
CPU architectures, while the NNUE evaluation benefits from the vector
|
||||
intrinsics available on most CPUs (sse2, avx2, neon, or similar).
|
||||
|
||||
|
||||
## Files
|
||||
@@ -28,10 +28,14 @@ This distribution of Stockfish consists of the following files:
|
||||
* src, a subdirectory containing the full source code, including a Makefile
|
||||
that can be used to compile Stockfish on Unix-like systems.
|
||||
|
||||
To use the NNUE evaluation an additional data file with neural network parameters
|
||||
needs to be downloaded. The filename for the default set can be found as the default
|
||||
value of the `EvalFile` UCI option, with the format
|
||||
`nn-[SHA256 first 12 digits].nnue` (e.g. nn-c157e0a5755b.nnue). This file can be downloaded from
|
||||
* a file with the .nnue extension, storing the neural network for the NNUE
|
||||
evaluation. Binary distributions will have this file embedded.
|
||||
|
||||
Note: to use the NNUE evaluation, the additional data file with neural network parameters
|
||||
needs to be available. Normally, this file is already embedded in the binary or it can be downloaded.
|
||||
The filename for the default (recommended) net can be found as the default
|
||||
value of the `EvalFile` UCI option, with the format `nn-[SHA256 first 12 digits].nnue`
|
||||
(for instance, `nn-c157e0a5755b.nnue`). This file can be downloaded from
|
||||
```
|
||||
https://tests.stockfishchess.org/api/nn/[filename]
|
||||
```
|
||||
@@ -58,19 +62,14 @@ Currently, Stockfish has the following UCI options:
|
||||
|
||||
* #### Use NNUE
|
||||
Toggle between the NNUE and classical evaluation functions. If set to "true",
|
||||
the network parameters must be availabe to load from file (see also EvalFile).
|
||||
the network parameters must be available to load from file (see also EvalFile),
|
||||
if they are not embedded in the binary.
|
||||
|
||||
* #### EvalFile
|
||||
The name of the file of the NNUE evaluation parameters. Depending on the GUI the
|
||||
filename should include the full path to the folder/directory that contains the file.
|
||||
|
||||
* #### Contempt
|
||||
A positive value for contempt favors middle game positions and avoids draws,
|
||||
effective for the classical evaluation only.
|
||||
|
||||
* #### Analysis Contempt
|
||||
By default, contempt is set to prefer the side to move. Set this option to "White"
|
||||
or "Black" to analyse with contempt for that side, or "Off" to disable contempt.
|
||||
filename might have to include the full path to the folder/directory that contains the file.
|
||||
Other locations, such as the directory that contains the binary and the working directory,
|
||||
are also searched.
|
||||
|
||||
* #### UCI_AnalyseMode
|
||||
An option handled by your GUI.
|
||||
@@ -120,6 +119,14 @@ Currently, Stockfish has the following UCI options:
|
||||
Limit Syzygy tablebase probing to positions with at most this many pieces left
|
||||
(including kings and pawns).
|
||||
|
||||
* #### Contempt
|
||||
A positive value for contempt favors middle game positions and avoids draws,
|
||||
effective for the classical evaluation only.
|
||||
|
||||
* #### Analysis Contempt
|
||||
By default, contempt is set to prefer the side to move. Set this option to "White"
|
||||
or "Black" to analyse with contempt for that side, or "Off" to disable contempt.
|
||||
|
||||
* #### Move Overhead
|
||||
Assume a time delay of x ms due to network and GUI overheads. This is useful to
|
||||
avoid losses on time in those cases.
|
||||
@@ -138,7 +145,7 @@ Currently, Stockfish has the following UCI options:
|
||||
* #### Debug Log File
|
||||
Write all communication to and from the engine into a text file.
|
||||
|
||||
## classical and NNUE evaluation
|
||||
## A note on classical and NNUE evaluation
|
||||
|
||||
Both approaches assign a value to a position that is used in alpha-beta (PVS) search
|
||||
to find the best move. The classical evaluation computes this value as a function
|
||||
@@ -226,6 +233,7 @@ targets with corresponding descriptions.
|
||||
cd src
|
||||
make help
|
||||
make build ARCH=x86-64-modern
|
||||
make net
|
||||
```
|
||||
|
||||
When not using the Makefile to compile (for instance with Microsoft MSVC) you
|
||||
@@ -237,8 +245,7 @@ compiler you used to create your executable. These informations can
|
||||
be found by typing the following commands in a console:
|
||||
|
||||
```
|
||||
./stockfish
|
||||
compiler
|
||||
./stockfish compiler
|
||||
```
|
||||
|
||||
## Understanding the code base and participating in the project
|
||||
|
||||
+169
-150
@@ -1,154 +1,173 @@
|
||||
Contributors with >10,000 CPU hours as of January 7, 2020
|
||||
Contributors with >10,000 CPU hours as of Sept 2, 2020
|
||||
Thank you!
|
||||
|
||||
Username CPU Hours Games played
|
||||
--------------------------------------------------
|
||||
noobpwnftw 9305707 695548021
|
||||
mlang 780050 61648867
|
||||
dew 621626 43921547
|
||||
mibere 524702 42238645
|
||||
crunchy 354587 27344275
|
||||
cw 354495 27274181
|
||||
fastgm 332801 22804359
|
||||
JojoM 295750 20437451
|
||||
CSU_Dynasty 262015 21828122
|
||||
Fisherman 232181 18939229
|
||||
ctoks 218866 17622052
|
||||
glinscott 201989 13780820
|
||||
tvijlbrief 201204 15337115
|
||||
velislav 188630 14348485
|
||||
gvreuls 187164 15149976
|
||||
bking_US 180289 11876016
|
||||
nordlandia 172076 13467830
|
||||
leszek 157152 11443978
|
||||
Thanar 148021 12365359
|
||||
spams 141975 10319326
|
||||
drabel 138073 11121749
|
||||
vdv 137850 9394330
|
||||
mgrabiak 133578 10454324
|
||||
TueRens 132485 10878471
|
||||
bcross 129683 11557084
|
||||
marrco 126078 9356740
|
||||
sqrt2 125830 9724586
|
||||
robal 122873 9593418
|
||||
vdbergh 120766 8926915
|
||||
malala 115926 8002293
|
||||
CoffeeOne 114241 5004100
|
||||
dsmith 113189 7570238
|
||||
BrunoBanani 104644 7436849
|
||||
Data 92328 8220352
|
||||
mhoram 89333 6695109
|
||||
davar 87924 7009424
|
||||
xoto 81094 6869316
|
||||
ElbertoOne 80899 7023771
|
||||
grandphish2 78067 6160199
|
||||
brabos 77212 6186135
|
||||
psk 75733 5984901
|
||||
BRAVONE 73875 5054681
|
||||
sunu 70771 5597972
|
||||
sterni1971 70605 5590573
|
||||
MaZePallas 66886 5188978
|
||||
Vizvezdenec 63708 4967313
|
||||
nssy 63462 5259388
|
||||
jromang 61634 4940891
|
||||
teddybaer 61231 5407666
|
||||
Pking_cda 60099 5293873
|
||||
solarlight 57469 5028306
|
||||
dv8silencer 56913 3883992
|
||||
tinker 54936 4086118
|
||||
renouve 49732 3501516
|
||||
Freja 49543 3733019
|
||||
robnjr 46972 4053117
|
||||
rap 46563 3219146
|
||||
Bobo1239 46036 3817196
|
||||
ttruscott 45304 3649765
|
||||
racerschmacer 44881 3975413
|
||||
finfish 44764 3370515
|
||||
eva42 41783 3599691
|
||||
biffhero 40263 3111352
|
||||
bigpen0r 39817 3291647
|
||||
mhunt 38871 2691355
|
||||
ronaldjerum 38820 3240695
|
||||
Antihistamine 38785 2761312
|
||||
pb00067 38038 3086320
|
||||
speedycpu 37591 3003273
|
||||
rkl 37207 3289580
|
||||
VoyagerOne 37050 3441673
|
||||
jbwiebe 35320 2805433
|
||||
cuistot 34191 2146279
|
||||
homyur 33927 2850481
|
||||
manap 32873 2327384
|
||||
gri 32538 2515779
|
||||
oryx 31267 2899051
|
||||
EthanOConnor 30959 2090311
|
||||
SC 30832 2730764
|
||||
csnodgrass 29505 2688994
|
||||
jmdana 29458 2205261
|
||||
strelock 28219 2067805
|
||||
jkiiski 27832 1904470
|
||||
Pyafue 27533 1902349
|
||||
Garf 27515 2747562
|
||||
eastorwest 27421 2317535
|
||||
slakovv 26903 2021889
|
||||
Prcuvu 24835 2170122
|
||||
anst 24714 2190091
|
||||
hyperbolic.tom 24319 2017394
|
||||
Patrick_G 23687 1801617
|
||||
Sharaf_DG 22896 1786697
|
||||
nabildanial 22195 1519409
|
||||
chriswk 21931 1868317
|
||||
achambord 21665 1767323
|
||||
Zirie 20887 1472937
|
||||
team-oh 20217 1636708
|
||||
Isidor 20096 1680691
|
||||
ncfish1 19931 1520927
|
||||
nesoneg 19875 1463031
|
||||
Spprtr 19853 1548165
|
||||
JanErik 19849 1703875
|
||||
agg177 19478 1395014
|
||||
SFTUser 19231 1567999
|
||||
xor12 19017 1680165
|
||||
sg4032 18431 1641865
|
||||
rstoesser 18118 1293588
|
||||
MazeOfGalious 17917 1629593
|
||||
j3corre 17743 941444
|
||||
cisco2015 17725 1690126
|
||||
ianh2105 17706 1632562
|
||||
dex 17678 1467203
|
||||
jundery 17194 1115855
|
||||
iisiraider 17019 1101015
|
||||
horst.prack 17012 1465656
|
||||
Adrian.Schmidt123 16563 1281436
|
||||
purplefishies 16342 1092533
|
||||
wei 16274 1745989
|
||||
ville 16144 1384026
|
||||
eudhan 15712 1283717
|
||||
OuaisBla 15581 972000
|
||||
DragonLord 15559 1162790
|
||||
dju 14716 875569
|
||||
chris 14479 1487385
|
||||
0xB00B1ES 14079 1001120
|
||||
OssumOpossum 13776 1007129
|
||||
enedene 13460 905279
|
||||
bpfliegel 13346 884523
|
||||
Ente 13198 1156722
|
||||
IgorLeMasson 13087 1147232
|
||||
jpulman 13000 870599
|
||||
ako027ako 12775 1173203
|
||||
Nikolay.IT 12352 1068349
|
||||
Andrew Grant 12327 895539
|
||||
joster 12008 950160
|
||||
AdrianSA 11996 804972
|
||||
Nesa92 11455 1111993
|
||||
fatmurphy 11345 853210
|
||||
Dark_wizzie 11108 1007152
|
||||
modolief 10869 896470
|
||||
mschmidt 10757 803401
|
||||
infinity 10594 727027
|
||||
mabichito 10524 749391
|
||||
Thomas A. Anderson 10474 732094
|
||||
thijsk 10431 719357
|
||||
Flopzee 10339 894821
|
||||
crocogoat 10104 1013854
|
||||
SapphireBrand 10104 969604
|
||||
stocky 10017 699440
|
||||
noobpwnftw 19352969 1231459677
|
||||
mlang 957168 61657446
|
||||
dew 949885 56893432
|
||||
mibere 703817 46865007
|
||||
crunchy 427035 27344275
|
||||
cw 416006 27521077
|
||||
JojoM 415904 24479564
|
||||
fastgm 404873 23953472
|
||||
CSU_Dynasty 335774 22850550
|
||||
tvijlbrief 335199 21871270
|
||||
Fisherman 325053 21786603
|
||||
gvreuls 311480 20751516
|
||||
ctoks 275877 18710423
|
||||
velislav 241267 15596372
|
||||
glinscott 217799 13780820
|
||||
nordlandia 211692 13484886
|
||||
bcross 206213 14934233
|
||||
bking_US 198894 11876016
|
||||
leszek 189170 11446821
|
||||
mgrabiak 183896 11778092
|
||||
drabel 181408 12489478
|
||||
TueRens 181349 12192000
|
||||
Thanar 179852 12365359
|
||||
vdv 175171 9881246
|
||||
robal 166948 10702862
|
||||
spams 157128 10319326
|
||||
marrco 149947 9376421
|
||||
sqrt2 147963 9724586
|
||||
vdbergh 137041 8926915
|
||||
CoffeeOne 136294 5004100
|
||||
malala 136182 8002293
|
||||
mhoram 128934 8177193
|
||||
davar 122092 7960001
|
||||
dsmith 122059 7570238
|
||||
xoto 119696 8222144
|
||||
grandphish2 116481 7582197
|
||||
Data 113305 8220352
|
||||
BrunoBanani 112960 7436849
|
||||
ElbertoOne 99028 7023771
|
||||
MaZePallas 98571 6362619
|
||||
brabos 92118 6186135
|
||||
psk 89957 5984901
|
||||
sunu 88463 6007033
|
||||
sterni1971 86948 5613788
|
||||
Vizvezdenec 83752 5343724
|
||||
BRAVONE 81239 5054681
|
||||
nssy 76497 5259388
|
||||
teddybaer 75125 5407666
|
||||
Pking_cda 73776 5293873
|
||||
jromang 70695 4940891
|
||||
solarlight 70517 5028306
|
||||
dv8silencer 70287 3883992
|
||||
Bobo1239 68515 4652287
|
||||
racerschmacer 67468 4935996
|
||||
manap 66273 4121774
|
||||
tinker 63458 4213726
|
||||
linrock 59082 4516053
|
||||
robnjr 57262 4053117
|
||||
Freja 56938 3733019
|
||||
ttruscott 56005 3679485
|
||||
renouve 53811 3501516
|
||||
cuistot 52532 3014920
|
||||
finfish 51360 3370515
|
||||
eva42 51272 3599691
|
||||
rkl 50759 3840947
|
||||
rap 49985 3219146
|
||||
pb00067 49727 3298270
|
||||
ronaldjerum 47654 3240695
|
||||
bigpen0r 47278 3291647
|
||||
biffhero 46564 3111352
|
||||
VoyagerOne 45386 3445881
|
||||
speedycpu 43842 3003273
|
||||
jbwiebe 43305 2805433
|
||||
Antihistamine 41788 2761312
|
||||
mhunt 41735 2691355
|
||||
eastorwest 40387 2812173
|
||||
homyur 39893 2850481
|
||||
gri 39871 2515779
|
||||
oryx 38228 2941656
|
||||
0x3C33 37773 2529097
|
||||
SC 37290 2731014
|
||||
csnodgrass 36207 2688994
|
||||
jmdana 36108 2205261
|
||||
strelock 34716 2074055
|
||||
Garf 33800 2747562
|
||||
EthanOConnor 33370 2090311
|
||||
slakovv 32915 2021889
|
||||
Spprtr 32591 2139601
|
||||
Prcuvu 30377 2170122
|
||||
anst 30301 2190091
|
||||
jkiiski 30136 1904470
|
||||
hyperbolic.tom 29840 2017394
|
||||
Pyafue 29650 1902349
|
||||
OuaisBla 27629 1578000
|
||||
chriswk 26902 1868317
|
||||
achambord 26582 1767323
|
||||
Patrick_G 26276 1801617
|
||||
yorkman 26193 1992080
|
||||
SFTUser 25182 1675689
|
||||
nabildanial 24942 1519409
|
||||
Sharaf_DG 24765 1786697
|
||||
ncfish1 24411 1520927
|
||||
agg177 23890 1395014
|
||||
JanErik 23408 1703875
|
||||
Isidor 23388 1680691
|
||||
Norabor 22976 1587862
|
||||
cisco2015 22880 1759669
|
||||
Zirie 22542 1472937
|
||||
team-oh 22272 1636708
|
||||
MazeOfGalious 21978 1629593
|
||||
sg4032 21945 1643065
|
||||
ianh2105 21725 1632562
|
||||
xor12 21628 1680365
|
||||
dex 21612 1467203
|
||||
nesoneg 21494 1463031
|
||||
horst.prack 20878 1465656
|
||||
0xB00B1ES 20590 1208666
|
||||
j3corre 20405 941444
|
||||
Adrian.Schmidt123 20316 1281436
|
||||
wei 19973 1745989
|
||||
rstoesser 19569 1293588
|
||||
eudhan 19274 1283717
|
||||
Ente 19070 1373058
|
||||
jundery 18445 1115855
|
||||
iisiraider 18247 1101015
|
||||
ville 17883 1384026
|
||||
chris 17698 1487385
|
||||
purplefishies 17595 1092533
|
||||
DragonLord 17014 1162790
|
||||
dju 16515 929427
|
||||
IgorLeMasson 16064 1147232
|
||||
ako027ako 15671 1173203
|
||||
Nikolay.IT 15154 1068349
|
||||
Andrew Grant 15114 895539
|
||||
yurikvelo 15027 1165616
|
||||
OssumOpossum 14857 1007129
|
||||
enedene 14476 905279
|
||||
bpfliegel 14298 884523
|
||||
jpulman 13982 870599
|
||||
joster 13794 950160
|
||||
Nesa92 13786 1114691
|
||||
Dark_wizzie 13422 1007152
|
||||
Hjax 13350 900887
|
||||
Fifis 13313 965473
|
||||
mabichito 12903 749391
|
||||
thijsk 12886 722107
|
||||
crocogoat 12876 1048802
|
||||
AdrianSA 12860 804972
|
||||
Flopzee 12698 894821
|
||||
fatmurphy 12547 853210
|
||||
SapphireBrand 12416 969604
|
||||
modolief 12386 896470
|
||||
scuzzi 12362 833465
|
||||
pgontarz 12151 848794
|
||||
stocky 11954 699440
|
||||
mschmidt 11941 803401
|
||||
infinity 11470 727027
|
||||
torbjo 11387 728873
|
||||
Thomas A. Anderson 11372 732094
|
||||
snicolet 11106 869170
|
||||
amicic 10779 733593
|
||||
rpngn 10712 688203
|
||||
d64 10680 771144
|
||||
basepi 10637 744851
|
||||
jjoshua2 10559 670905
|
||||
dzjp 10343 732529
|
||||
ols 10259 570669
|
||||
lbraesch 10252 647825
|
||||
|
||||
@@ -61,6 +61,20 @@ before_build:
|
||||
|
||||
build_script:
|
||||
- cmake --build . --config %CONFIGURATION% -- /verbosity:minimal
|
||||
- ps: |
|
||||
# Download default NNUE net from fishtest
|
||||
$nnuenet = Get-Content -Path src\evaluate.h | Select-String -CaseSensitive -Pattern "EvalFileDefaultName" | Select-String -CaseSensitive -Pattern "nn-[a-z0-9]{12}.nnue"
|
||||
$dummy = $nnuenet -match "(?<nnuenet>nn-[a-z0-9]{12}.nnue)"
|
||||
$nnuenet = $Matches.nnuenet
|
||||
Write-Host "Default net:" $nnuenet
|
||||
$nnuedownloadurl = "https://tests.stockfishchess.org/api/nn/$nnuenet"
|
||||
$nnuefilepath = "src\${env:CONFIGURATION}\$nnuenet"
|
||||
if (Test-Path -Path $nnuefilepath) {
|
||||
Write-Host "Already available."
|
||||
} else {
|
||||
Write-Host "Downloading $nnuedownloadurl to $nnuefilepath"
|
||||
Invoke-WebRequest -Uri $nnuedownloadurl -OutFile $nnuefilepath
|
||||
}
|
||||
|
||||
before_test:
|
||||
- cd src/%CONFIGURATION%
|
||||
|
||||
+329
-176
@@ -67,14 +67,16 @@ endif
|
||||
# bits = 64/32 --- -DIS_64BIT --- 64-/32-bit operating system
|
||||
# prefetch = yes/no --- -DUSE_PREFETCH --- Use prefetch asm-instruction
|
||||
# popcnt = yes/no --- -DUSE_POPCNT --- Use popcnt asm-instruction
|
||||
# pext = yes/no --- -DUSE_PEXT --- Use pext x86_64 asm-instruction
|
||||
# sse = yes/no --- -msse --- Use Intel Streaming SIMD Extensions
|
||||
# sse3 = yes/no --- -msse3 --- Use Intel Streaming SIMD Extensions 3
|
||||
# mmx = yes/no --- -mmmx --- Use Intel MMX instructions
|
||||
# sse2 = yes/no --- -msse2 --- Use Intel Streaming SIMD Extensions 2
|
||||
# ssse3 = yes/no --- -mssse3 --- Use Intel Supplemental Streaming SIMD Extensions 3
|
||||
# sse41 = yes/no --- -msse4.1 --- Use Intel Streaming SIMD Extensions 4.1
|
||||
# sse42 = yes/no --- -msse4.2 --- Use Intel Streaming SIMD Extensions 4.2
|
||||
# avx2 = yes/no --- -mavx2 --- Use Intel Advanced Vector Extensions 2
|
||||
# pext = yes/no --- -DUSE_PEXT --- Use pext x86_64 asm-instruction
|
||||
# avx512 = yes/no --- -mavx512bw --- Use Intel Advanced Vector Extensions 512
|
||||
# vnni256 = yes/no --- -mavx512vnni --- Use Intel Vector Neural Network Instructions 256
|
||||
# vnni512 = yes/no --- -mavx512vnni --- Use Intel Vector Neural Network Instructions 512
|
||||
# neon = yes/no --- -DUSE_NEON --- Use ARM SIMD architecture
|
||||
#
|
||||
# Note that Makefile is space sensitive, so when adding new architectures
|
||||
@@ -82,152 +84,188 @@ endif
|
||||
# at the end of the line for flag values.
|
||||
|
||||
### 2.1. General and architecture defaults
|
||||
|
||||
ifeq ($(ARCH),)
|
||||
ARCH = x86-64-modern
|
||||
help_skip_sanity = yes
|
||||
endif
|
||||
# explicitly check for the list of supported architectures (as listed with make help),
|
||||
# the user can override with `make ARCH=x86-32-vnni256 SUPPORTED_ARCH=true`
|
||||
ifeq ($(ARCH), $(filter $(ARCH), \
|
||||
x86-64-vnni512 x86-64-vnni256 x86-64-avx512 x86-64-bmi2 x86-64-avx2 \
|
||||
x86-64-sse41-popcnt x86-64-modern x86-64-ssse3 x86-64-sse3-popcnt \
|
||||
x86-64 x86-32-sse41-popcnt x86-32-sse2 x86-32 ppc-64 ppc-32 \
|
||||
armv7 armv7-neon armv8 apple-silicon general-64 general-32))
|
||||
SUPPORTED_ARCH=true
|
||||
else
|
||||
SUPPORTED_ARCH=false
|
||||
endif
|
||||
|
||||
optimize = yes
|
||||
debug = no
|
||||
sanitize = no
|
||||
bits = 64
|
||||
prefetch = no
|
||||
popcnt = no
|
||||
pext = no
|
||||
sse = no
|
||||
sse3 = no
|
||||
mmx = no
|
||||
sse2 = no
|
||||
ssse3 = no
|
||||
sse41 = no
|
||||
sse42 = no
|
||||
avx2 = no
|
||||
pext = no
|
||||
avx512 = no
|
||||
vnni256 = no
|
||||
vnni512 = no
|
||||
neon = no
|
||||
ARCH = x86-64-modern
|
||||
STRIP = strip
|
||||
|
||||
### 2.2 Architecture specific
|
||||
|
||||
ifeq ($(findstring x86,$(ARCH)),x86)
|
||||
|
||||
# x86-32/64
|
||||
|
||||
ifeq ($(findstring x86-32,$(ARCH)),x86-32)
|
||||
arch = i386
|
||||
bits = 32
|
||||
sse = yes
|
||||
mmx = yes
|
||||
else
|
||||
arch = x86_64
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -sse,$(ARCH)),-sse)
|
||||
sse = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -popcnt,$(ARCH)),-popcnt)
|
||||
popcnt = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -mmx,$(ARCH)),-mmx)
|
||||
mmx = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -sse2,$(ARCH)),-sse2)
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -ssse3,$(ARCH)),-ssse3)
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -sse41,$(ARCH)),-sse41)
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -modern,$(ARCH)),-modern)
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -avx2,$(ARCH)),-avx2)
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
avx2 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -bmi2,$(ARCH)),-bmi2)
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
avx2 = yes
|
||||
pext = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -avx512,$(ARCH)),-avx512)
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
avx2 = yes
|
||||
pext = yes
|
||||
avx512 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -vnni256,$(ARCH)),-vnni256)
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
avx2 = yes
|
||||
pext = yes
|
||||
vnni256 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(findstring -vnni512,$(ARCH)),-vnni512)
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse2 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
avx2 = yes
|
||||
pext = yes
|
||||
avx512 = yes
|
||||
vnni512 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(sse),yes)
|
||||
prefetch = yes
|
||||
endif
|
||||
|
||||
# 64-bit pext is not available on x86-32
|
||||
ifeq ($(bits),32)
|
||||
pext = no
|
||||
endif
|
||||
|
||||
else
|
||||
|
||||
# all other architectures
|
||||
|
||||
ifeq ($(ARCH),general-32)
|
||||
arch = any
|
||||
bits = 32
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-32-old)
|
||||
arch = i386
|
||||
bits = 32
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-32)
|
||||
arch = i386
|
||||
bits = 32
|
||||
prefetch = yes
|
||||
sse = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),general-64)
|
||||
arch = any
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
sse = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-sse3)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-sse3-popcnt)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
popcnt = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-ssse3)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
ssse3 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-sse41)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-modern)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-sse42)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
sse42 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-avx2)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
sse42 = yes
|
||||
avx2 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-bmi2)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
sse42 = yes
|
||||
avx2 = yes
|
||||
pext = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),x86-64-avx512)
|
||||
arch = x86_64
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
sse = yes
|
||||
sse3 = yes
|
||||
ssse3 = yes
|
||||
sse41 = yes
|
||||
sse42 = yes
|
||||
avx2 = yes
|
||||
pext = yes
|
||||
avx512 = yes
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),armv7)
|
||||
arch = armv7
|
||||
prefetch = yes
|
||||
bits = 32
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),armv7-neon)
|
||||
arch = armv7
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
neon = yes
|
||||
bits = 32
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),armv8)
|
||||
arch = armv8-a
|
||||
arch = armv8
|
||||
prefetch = yes
|
||||
popcnt = yes
|
||||
neon = yes
|
||||
@@ -251,6 +289,8 @@ ifeq ($(ARCH),ppc-64)
|
||||
prefetch = yes
|
||||
endif
|
||||
|
||||
endif
|
||||
|
||||
### ==========================================================================
|
||||
### Section 3. Low-level Configuration
|
||||
### ==========================================================================
|
||||
@@ -269,7 +309,7 @@ ifeq ($(COMP),gcc)
|
||||
CXX=g++
|
||||
CXXFLAGS += -pedantic -Wextra -Wshadow
|
||||
|
||||
ifeq ($(ARCH),$(filter $(ARCH),armv7 armv8))
|
||||
ifeq ($(arch),$(filter $(arch),armv7 armv8))
|
||||
ifeq ($(OS),Android)
|
||||
CXXFLAGS += -m$(bits)
|
||||
LDFLAGS += -m$(bits)
|
||||
@@ -279,6 +319,10 @@ ifeq ($(COMP),gcc)
|
||||
LDFLAGS += -m$(bits)
|
||||
endif
|
||||
|
||||
ifeq ($(arch),$(filter $(arch),armv7))
|
||||
LDFLAGS += -latomic
|
||||
endif
|
||||
|
||||
ifneq ($(KERNEL),Darwin)
|
||||
LDFLAGS += -Wl,--no-as-needed
|
||||
endif
|
||||
@@ -326,7 +370,7 @@ ifeq ($(COMP),clang)
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(ARCH),$(filter $(ARCH),armv7 armv8))
|
||||
ifeq ($(arch),$(filter $(arch),armv7 armv8))
|
||||
ifeq ($(OS),Android)
|
||||
CXXFLAGS += -m$(bits)
|
||||
LDFLAGS += -m$(bits)
|
||||
@@ -351,8 +395,28 @@ endif
|
||||
endif
|
||||
|
||||
ifeq ($(KERNEL),Darwin)
|
||||
CXXFLAGS += -arch $(arch) -mmacosx-version-min=10.15
|
||||
LDFLAGS += -arch $(arch) -mmacosx-version-min=10.15
|
||||
CXXFLAGS += -arch $(arch) -mmacosx-version-min=10.14
|
||||
LDFLAGS += -arch $(arch) -mmacosx-version-min=10.14
|
||||
XCRUN = xcrun
|
||||
endif
|
||||
|
||||
# To cross-compile for Android, NDK version r21 or later is recommended.
|
||||
# In earlier NDK versions, you'll need to pass -fno-addrsig if using GNU binutils.
|
||||
# Currently we don't know how to make PGO builds with the NDK yet.
|
||||
ifeq ($(COMP),ndk)
|
||||
CXXFLAGS += -stdlib=libc++ -fPIE
|
||||
ifeq ($(arch),armv7)
|
||||
comp=armv7a-linux-androideabi16-clang
|
||||
CXX=armv7a-linux-androideabi16-clang++
|
||||
CXXFLAGS += -mthumb -march=armv7-a -mfloat-abi=softfp -mfpu=neon
|
||||
STRIP=arm-linux-androideabi-strip
|
||||
endif
|
||||
ifeq ($(arch),armv8)
|
||||
comp=aarch64-linux-android21-clang
|
||||
CXX=aarch64-linux-android21-clang++
|
||||
STRIP=aarch64-linux-android-strip
|
||||
endif
|
||||
LDFLAGS += -static-libstdc++ -pie -lm -latomic
|
||||
endif
|
||||
|
||||
### Travis CI script uses COMPILER to overwrite CXX
|
||||
@@ -365,13 +429,26 @@ ifdef COMPCXX
|
||||
CXX=$(COMPCXX)
|
||||
endif
|
||||
|
||||
### Sometimes gcc is really clang
|
||||
ifeq ($(COMP),gcc)
|
||||
gccversion = $(shell $(CXX) --version)
|
||||
gccisclang = $(findstring clang,$(gccversion))
|
||||
ifneq ($(gccisclang),)
|
||||
profile_make = clang-profile-make
|
||||
profile_use = clang-profile-use
|
||||
endif
|
||||
endif
|
||||
|
||||
### On mingw use Windows threads, otherwise POSIX
|
||||
ifneq ($(comp),mingw)
|
||||
CXXFLAGS += -DUSE_PTHREADS
|
||||
# On Android Bionic's C library comes with its own pthread implementation bundled in
|
||||
ifneq ($(OS),Android)
|
||||
# Haiku has pthreads in its libroot, so only link it in on other platforms
|
||||
ifneq ($(KERNEL),Haiku)
|
||||
LDFLAGS += -lpthread
|
||||
ifneq ($(COMP),ndk)
|
||||
LDFLAGS += -lpthread
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
@@ -416,7 +493,6 @@ endif
|
||||
ifeq ($(prefetch),yes)
|
||||
ifeq ($(sse),yes)
|
||||
CXXFLAGS += -msse
|
||||
DEPENDFLAGS += -msse
|
||||
endif
|
||||
else
|
||||
CXXFLAGS += -DNO_PREFETCH
|
||||
@@ -424,7 +500,7 @@ endif
|
||||
|
||||
### 3.6 popcnt
|
||||
ifeq ($(popcnt),yes)
|
||||
ifeq ($(arch),$(filter $(arch),ppc64 armv8-a arm64))
|
||||
ifeq ($(arch),$(filter $(arch),ppc64 armv7 armv8 arm64))
|
||||
CXXFLAGS += -DUSE_POPCNT
|
||||
else ifeq ($(comp),icc)
|
||||
CXXFLAGS += -msse3 -DUSE_POPCNT
|
||||
@@ -433,6 +509,7 @@ ifeq ($(popcnt),yes)
|
||||
endif
|
||||
endif
|
||||
|
||||
|
||||
ifeq ($(avx2),yes)
|
||||
CXXFLAGS += -DUSE_AVX2
|
||||
ifeq ($(comp),$(filter $(comp),gcc clang mingw))
|
||||
@@ -443,14 +520,21 @@ endif
|
||||
ifeq ($(avx512),yes)
|
||||
CXXFLAGS += -DUSE_AVX512
|
||||
ifeq ($(comp),$(filter $(comp),gcc clang mingw))
|
||||
CXXFLAGS += -mavx512bw
|
||||
CXXFLAGS += -mavx512f -mavx512bw
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(sse42),yes)
|
||||
CXXFLAGS += -DUSE_SSE42
|
||||
ifeq ($(vnni256),yes)
|
||||
CXXFLAGS += -DUSE_VNNI
|
||||
ifeq ($(comp),$(filter $(comp),gcc clang mingw))
|
||||
CXXFLAGS += -msse4.2
|
||||
CXXFLAGS += -mavx512f -mavx512bw -mavx512vnni -mavx512dq -mavx512vl -mprefer-vector-width=256
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(vnni512),yes)
|
||||
CXXFLAGS += -DUSE_VNNI
|
||||
ifeq ($(comp),$(filter $(comp),gcc clang mingw))
|
||||
CXXFLAGS += -mavx512vnni -mavx512dq -mavx512vl
|
||||
endif
|
||||
endif
|
||||
|
||||
@@ -468,19 +552,29 @@ ifeq ($(ssse3),yes)
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(sse3),yes)
|
||||
CXXFLAGS += -DUSE_SSE3
|
||||
ifeq ($(sse2),yes)
|
||||
CXXFLAGS += -DUSE_SSE2
|
||||
ifeq ($(comp),$(filter $(comp),gcc clang mingw))
|
||||
CXXFLAGS += -msse3
|
||||
CXXFLAGS += -msse2
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(mmx),yes)
|
||||
CXXFLAGS += -DUSE_MMX
|
||||
ifeq ($(comp),$(filter $(comp),gcc clang mingw))
|
||||
CXXFLAGS += -mmmx
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(neon),yes)
|
||||
CXXFLAGS += -DUSE_NEON
|
||||
endif
|
||||
|
||||
ifeq ($(arch),x86_64)
|
||||
CXXFLAGS += -DUSE_SSE2
|
||||
ifeq ($(KERNEL),Linux)
|
||||
ifneq ($(COMP),ndk)
|
||||
ifneq ($(arch),armv8)
|
||||
CXXFLAGS += -mfpu=neon
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
### 3.7 pext
|
||||
@@ -496,18 +590,43 @@ endif
|
||||
### needs access to the optimization flags.
|
||||
ifeq ($(optimize),yes)
|
||||
ifeq ($(debug), no)
|
||||
ifeq ($(comp),$(filter $(comp),gcc clang))
|
||||
ifeq ($(COMP),ndk)
|
||||
CXXFLAGS += -flto=thin
|
||||
LDFLAGS += $(CXXFLAGS)
|
||||
else ifeq ($(comp),clang)
|
||||
CXXFLAGS += -flto=thin
|
||||
ifneq ($(findstring MINGW,$(KERNEL)),)
|
||||
CXXFLAGS += -fuse-ld=lld
|
||||
else ifneq ($(findstring MSYS,$(KERNEL)),)
|
||||
CXXFLAGS += -fuse-ld=lld
|
||||
endif
|
||||
LDFLAGS += $(CXXFLAGS)
|
||||
|
||||
# GCC and CLANG use different methods for parallelizing LTO and CLANG pretends to be
|
||||
# GCC on some systems.
|
||||
else ifeq ($(comp),gcc)
|
||||
ifeq ($(gccisclang),)
|
||||
CXXFLAGS += -flto
|
||||
LDFLAGS += $(CXXFLAGS) -flto=jobserver
|
||||
ifneq ($(findstring MINGW,$(KERNEL)),)
|
||||
LDFLAGS += -save-temps
|
||||
else ifneq ($(findstring MSYS,$(KERNEL)),)
|
||||
LDFLAGS += -save-temps
|
||||
endif
|
||||
else
|
||||
CXXFLAGS += -flto=thin
|
||||
LDFLAGS += $(CXXFLAGS)
|
||||
endif
|
||||
|
||||
# To use LTO and static linking on windows, the tool chain requires a recent gcc:
|
||||
# gcc version 10.1 in msys2 or TDM-GCC version 9.2 are know to work, older might not.
|
||||
# gcc version 10.1 in msys2 or TDM-GCC version 9.2 are known to work, older might not.
|
||||
# So, only enable it for a cross from Linux by default.
|
||||
ifeq ($(comp),mingw)
|
||||
else ifeq ($(comp),mingw)
|
||||
ifeq ($(KERNEL),Linux)
|
||||
ifneq ($(arch),i386)
|
||||
CXXFLAGS += -flto
|
||||
LDFLAGS += $(CXXFLAGS)
|
||||
LDFLAGS += $(CXXFLAGS) -flto=jobserver
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
@@ -524,6 +643,7 @@ endif
|
||||
### Section 4. Public Targets
|
||||
### ==========================================================================
|
||||
|
||||
|
||||
help:
|
||||
@echo ""
|
||||
@echo "To compile stockfish, type: "
|
||||
@@ -532,31 +652,34 @@ help:
|
||||
@echo ""
|
||||
@echo "Supported targets:"
|
||||
@echo ""
|
||||
@echo "help > Display architecture details"
|
||||
@echo "build > Standard build"
|
||||
@echo "profile-build > Standard build with PGO"
|
||||
@echo "net > Download the default nnue net"
|
||||
@echo "profile-build > Faster build (with profile-guided optimization)"
|
||||
@echo "strip > Strip executable"
|
||||
@echo "install > Install executable"
|
||||
@echo "clean > Clean up"
|
||||
@echo "net > Download the default nnue net"
|
||||
@echo ""
|
||||
@echo "Supported archs:"
|
||||
@echo ""
|
||||
@echo "x86-64-vnni512 > x86 64-bit with vnni support 512bit wide"
|
||||
@echo "x86-64-vnni256 > x86 64-bit with vnni support 256bit wide"
|
||||
@echo "x86-64-avx512 > x86 64-bit with avx512 support"
|
||||
@echo "x86-64-bmi2 > x86 64-bit with bmi2 support"
|
||||
@echo "x86-64-avx2 > x86 64-bit with avx2 support"
|
||||
@echo "x86-64-sse42 > x86 64-bit with sse42 support"
|
||||
@echo "x86-64-modern > x86 64-bit with sse41 support (x86-64-sse41)"
|
||||
@echo "x86-64-sse41 > x86 64-bit with sse41 support"
|
||||
@echo "x86-64-sse41-popcnt > x86 64-bit with sse41 and popcnt support"
|
||||
@echo "x86-64-modern > common modern CPU, currently x86-64-sse41-popcnt"
|
||||
@echo "x86-64-ssse3 > x86 64-bit with ssse3 support"
|
||||
@echo "x86-64-sse3-popcnt > x86 64-bit with sse3 and popcnt support"
|
||||
@echo "x86-64-sse3 > x86 64-bit with sse3 support"
|
||||
@echo "x86-64 > x86 64-bit generic"
|
||||
@echo "x86-32 > x86 32-bit (also enables SSE)"
|
||||
@echo "x86-32-old > x86 32-bit fall back for old hardware"
|
||||
@echo "x86-64 > x86 64-bit generic (with sse2 support)"
|
||||
@echo "x86-32-sse41-popcnt > x86 32-bit with sse41 and popcnt support"
|
||||
@echo "x86-32-sse2 > x86 32-bit with sse2 support"
|
||||
@echo "x86-32 > x86 32-bit generic (with mmx and sse support)"
|
||||
@echo "ppc-64 > PPC 64-bit"
|
||||
@echo "ppc-32 > PPC 32-bit"
|
||||
@echo "armv7 > ARMv7 32-bit"
|
||||
@echo "armv8 > ARMv8 64-bit"
|
||||
@echo "armv7-neon > ARMv7 32-bit with popcnt and neon"
|
||||
@echo "armv8 > ARMv8 64-bit with popcnt and neon"
|
||||
@echo "apple-silicon > Apple silicon ARM64"
|
||||
@echo "general-64 > unspecified 64-bit"
|
||||
@echo "general-32 > unspecified 32-bit"
|
||||
@@ -567,30 +690,37 @@ help:
|
||||
@echo "mingw > Gnu compiler with MinGW under Windows"
|
||||
@echo "clang > LLVM Clang compiler"
|
||||
@echo "icc > Intel compiler"
|
||||
@echo "ndk > Google NDK to cross-compile for Android"
|
||||
@echo ""
|
||||
@echo "Simple examples. If you don't know what to do, you likely want to run: "
|
||||
@echo ""
|
||||
@echo "make -j build ARCH=x86-64 (This is for 64-bit systems)"
|
||||
@echo "make -j build ARCH=x86-32 (This is for 32-bit systems)"
|
||||
@echo "make -j build ARCH=x86-64 (A portable, slow compile for 64-bit systems)"
|
||||
@echo "make -j build ARCH=x86-32 (A portable, slow compile for 32-bit systems)"
|
||||
@echo ""
|
||||
@echo "Advanced examples, for experienced users: "
|
||||
@echo "Advanced examples, for experienced users looking for performance: "
|
||||
@echo ""
|
||||
@echo "make -j build ARCH=x86-64-modern COMP=clang"
|
||||
@echo "make -j profile-build ARCH=x86-64-bmi2 COMP=gcc COMPCXX=g++-4.8"
|
||||
@echo ""
|
||||
@echo "The selected architecture $(ARCH) enables the following configuration: "
|
||||
@echo "make help ARCH=x86-64-bmi2"
|
||||
@echo "make -j profile-build ARCH=x86-64-bmi2 COMP=gcc COMPCXX=g++-9.0"
|
||||
@echo "make -j build ARCH=x86-64-ssse3 COMP=clang"
|
||||
@echo ""
|
||||
@echo "-------------------------------"
|
||||
ifeq ($(SUPPORTED_ARCH)$(help_skip_sanity), true)
|
||||
@echo "The selected architecture $(ARCH) will enable the following configuration: "
|
||||
@$(MAKE) ARCH=$(ARCH) COMP=$(COMP) config-sanity
|
||||
else
|
||||
@echo "Specify a supported architecture with the ARCH option for more details"
|
||||
@echo ""
|
||||
endif
|
||||
|
||||
|
||||
.PHONY: help build profile-build strip install clean net objclean profileclean \
|
||||
config-sanity icc-profile-use icc-profile-make gcc-profile-use gcc-profile-make \
|
||||
clang-profile-use clang-profile-make
|
||||
|
||||
build: config-sanity
|
||||
build: config-sanity net
|
||||
$(MAKE) ARCH=$(ARCH) COMP=$(COMP) all
|
||||
|
||||
profile-build: config-sanity objclean profileclean
|
||||
profile-build: net config-sanity objclean profileclean
|
||||
@echo ""
|
||||
@echo "Step 1/4. Building instrumented executable ..."
|
||||
$(MAKE) ARCH=$(ARCH) COMP=$(COMP) $(profile_make)
|
||||
@@ -606,23 +736,40 @@ profile-build: config-sanity objclean profileclean
|
||||
$(MAKE) ARCH=$(ARCH) COMP=$(COMP) profileclean
|
||||
|
||||
strip:
|
||||
strip $(EXE)
|
||||
$(STRIP) $(EXE)
|
||||
|
||||
install:
|
||||
-mkdir -p -m 755 $(BINDIR)
|
||||
-cp $(EXE) $(BINDIR)
|
||||
-strip $(BINDIR)/$(EXE)
|
||||
|
||||
#clean all
|
||||
# clean all
|
||||
clean: objclean profileclean
|
||||
@rm -f .depend *~ core
|
||||
|
||||
# evaluation network (nnue)
|
||||
net:
|
||||
$(eval nnuenet := $(shell grep EvalFile ucioption.cpp | grep Option | sed 's/.*\(nn-[a-z0-9]\{12\}.nnue\).*/\1/'))
|
||||
$(eval nnuenet := $(shell grep EvalFileDefaultName evaluate.h | grep define | sed 's/.*\(nn-[a-z0-9]\{12\}.nnue\).*/\1/'))
|
||||
@echo "Default net: $(nnuenet)"
|
||||
$(eval nnuedownloadurl := https://tests.stockfishchess.org/api/nn/$(nnuenet))
|
||||
$(eval curl_or_wget := $(shell if hash curl 2>/dev/null; then echo "curl -sL"; elif hash wget 2>/dev/null; then echo "wget -qO-"; fi))
|
||||
@if test -f "$(nnuenet)"; then echo "Already available."; else echo "Downloading $(nnuedownloadurl)"; $(curl_or_wget) $(nnuedownloadurl) > $(nnuenet); fi
|
||||
$(eval curl_or_wget := $(shell if hash curl 2>/dev/null; then echo "curl -skL"; elif hash wget 2>/dev/null; then echo "wget -qO-"; fi))
|
||||
@if test -f "$(nnuenet)"; then \
|
||||
echo "Already available."; \
|
||||
else \
|
||||
if [ "x$(curl_or_wget)" = "x" ]; then \
|
||||
echo "Automatic download failed: neither curl nor wget is installed. Install one of these tools or download the net manually"; exit 1; \
|
||||
else \
|
||||
echo "Downloading $(nnuedownloadurl)"; $(curl_or_wget) $(nnuedownloadurl) > $(nnuenet);\
|
||||
fi; \
|
||||
fi;
|
||||
$(eval shasum_command := $(shell if hash shasum 2>/dev/null; then echo "shasum -a 256 "; elif hash sha256sum 2>/dev/null; then echo "sha256sum "; fi))
|
||||
@if [ "x$(shasum_command)" != "x" ]; then \
|
||||
if [ "$(nnuenet)" != "nn-"`$(shasum_command) $(nnuenet) | cut -c1-12`".nnue" ]; then \
|
||||
echo "Failed download or $(nnuenet) corrupted, please delete!"; exit 1; \
|
||||
fi \
|
||||
else \
|
||||
echo "shasum / sha256sum not found, skipping net validation"; \
|
||||
fi
|
||||
|
||||
# clean binaries and objects
|
||||
objclean:
|
||||
@@ -631,7 +778,7 @@ objclean:
|
||||
# clean auxiliary profiling files
|
||||
profileclean:
|
||||
@rm -rf profdir
|
||||
@rm -f bench.txt *.gcda *.gcno ./syzygy/*.gcda ./nnue/*.gcda ./nnue/features/*.gcda
|
||||
@rm -f bench.txt *.gcda *.gcno ./syzygy/*.gcda ./nnue/*.gcda ./nnue/features/*.gcda *.s
|
||||
@rm -f stockfish.profdata *.profraw
|
||||
|
||||
default:
|
||||
@@ -655,14 +802,16 @@ config-sanity:
|
||||
@echo "os: '$(OS)'"
|
||||
@echo "prefetch: '$(prefetch)'"
|
||||
@echo "popcnt: '$(popcnt)'"
|
||||
@echo "pext: '$(pext)'"
|
||||
@echo "sse: '$(sse)'"
|
||||
@echo "sse3: '$(sse3)'"
|
||||
@echo "mmx: '$(mmx)'"
|
||||
@echo "sse2: '$(sse2)'"
|
||||
@echo "ssse3: '$(ssse3)'"
|
||||
@echo "sse41: '$(sse41)'"
|
||||
@echo "sse42: '$(sse42)'"
|
||||
@echo "avx2: '$(avx2)'"
|
||||
@echo "pext: '$(pext)'"
|
||||
@echo "avx512: '$(avx512)'"
|
||||
@echo "vnni256: '$(vnni256)'"
|
||||
@echo "vnni512: '$(vnni512)'"
|
||||
@echo "neon: '$(neon)'"
|
||||
@echo ""
|
||||
@echo "Flags:"
|
||||
@@ -675,25 +824,29 @@ config-sanity:
|
||||
@test "$(debug)" = "yes" || test "$(debug)" = "no"
|
||||
@test "$(sanitize)" = "undefined" || test "$(sanitize)" = "thread" || test "$(sanitize)" = "address" || test "$(sanitize)" = "no"
|
||||
@test "$(optimize)" = "yes" || test "$(optimize)" = "no"
|
||||
@test "$(SUPPORTED_ARCH)" = "true"
|
||||
@test "$(arch)" = "any" || test "$(arch)" = "x86_64" || test "$(arch)" = "i386" || \
|
||||
test "$(arch)" = "ppc64" || test "$(arch)" = "ppc" || \
|
||||
test "$(arch)" = "armv7" || test "$(arch)" = "armv8-a" || test "$(arch)" = "arm64"
|
||||
test "$(arch)" = "armv7" || test "$(arch)" = "armv8" || test "$(arch)" = "arm64"
|
||||
@test "$(bits)" = "32" || test "$(bits)" = "64"
|
||||
@test "$(prefetch)" = "yes" || test "$(prefetch)" = "no"
|
||||
@test "$(popcnt)" = "yes" || test "$(popcnt)" = "no"
|
||||
@test "$(pext)" = "yes" || test "$(pext)" = "no"
|
||||
@test "$(sse)" = "yes" || test "$(sse)" = "no"
|
||||
@test "$(sse3)" = "yes" || test "$(sse3)" = "no"
|
||||
@test "$(mmx)" = "yes" || test "$(mmx)" = "no"
|
||||
@test "$(sse2)" = "yes" || test "$(sse2)" = "no"
|
||||
@test "$(ssse3)" = "yes" || test "$(ssse3)" = "no"
|
||||
@test "$(sse41)" = "yes" || test "$(sse41)" = "no"
|
||||
@test "$(sse42)" = "yes" || test "$(sse42)" = "no"
|
||||
@test "$(avx2)" = "yes" || test "$(avx2)" = "no"
|
||||
@test "$(pext)" = "yes" || test "$(pext)" = "no"
|
||||
@test "$(avx512)" = "yes" || test "$(avx512)" = "no"
|
||||
@test "$(vnni256)" = "yes" || test "$(vnni256)" = "no"
|
||||
@test "$(vnni512)" = "yes" || test "$(vnni512)" = "no"
|
||||
@test "$(neon)" = "yes" || test "$(neon)" = "no"
|
||||
@test "$(comp)" = "gcc" || test "$(comp)" = "icc" || test "$(comp)" = "mingw" || test "$(comp)" = "clang"
|
||||
@test "$(comp)" = "gcc" || test "$(comp)" = "icc" || test "$(comp)" = "mingw" || test "$(comp)" = "clang" \
|
||||
|| test "$(comp)" = "armv7a-linux-androideabi16-clang" || test "$(comp)" = "aarch64-linux-android21-clang"
|
||||
|
||||
$(EXE): $(OBJS)
|
||||
$(CXX) -o $@ $(OBJS) $(LDFLAGS)
|
||||
+$(CXX) -o $@ $(OBJS) $(LDFLAGS)
|
||||
|
||||
clang-profile-make:
|
||||
$(MAKE) ARCH=$(ARCH) COMP=$(COMP) \
|
||||
@@ -702,7 +855,7 @@ clang-profile-make:
|
||||
all
|
||||
|
||||
clang-profile-use:
|
||||
llvm-profdata merge -output=stockfish.profdata *.profraw
|
||||
$(XCRUN) llvm-profdata merge -output=stockfish.profdata *.profraw
|
||||
$(MAKE) ARCH=$(ARCH) COMP=$(COMP) \
|
||||
EXTRACXXFLAGS='-fprofile-instr-use=stockfish.profdata' \
|
||||
EXTRALDFLAGS='-fprofile-use ' \
|
||||
|
||||
+11
-2
@@ -95,8 +95,9 @@ const vector<string> Defaults = {
|
||||
/// setup_bench() builds a list of UCI commands to be run by bench. There
|
||||
/// are five parameters: TT size in MB, number of search threads that
|
||||
/// should be used, the limit value spent for each position, a file name
|
||||
/// where to look for positions in FEN format and the type of the limit:
|
||||
/// depth, perft, nodes and movetime (in millisecs).
|
||||
/// where to look for positions in FEN format, the type of the limit:
|
||||
/// depth, perft, nodes and movetime (in millisecs), and evaluation type
|
||||
/// mixed (default), classical, NNUE.
|
||||
///
|
||||
/// bench -> search default positions up to depth 13
|
||||
/// bench 64 1 15 -> search default positions up to depth 15 (TT = 64MB)
|
||||
@@ -115,6 +116,7 @@ vector<string> setup_bench(const Position& current, istream& is) {
|
||||
string limit = (is >> token) ? token : "13";
|
||||
string fenFile = (is >> token) ? token : "default";
|
||||
string limitType = (is >> token) ? token : "depth";
|
||||
string evalType = (is >> token) ? token : "mixed";
|
||||
|
||||
go = limitType == "eval" ? "eval" : "go " + limitType + " " + limit;
|
||||
|
||||
@@ -146,13 +148,20 @@ vector<string> setup_bench(const Position& current, istream& is) {
|
||||
list.emplace_back("setoption name Hash value " + ttSize);
|
||||
list.emplace_back("ucinewgame");
|
||||
|
||||
size_t posCounter = 0;
|
||||
|
||||
for (const string& fen : fens)
|
||||
if (fen.find("setoption") != string::npos)
|
||||
list.emplace_back(fen);
|
||||
else
|
||||
{
|
||||
if (evalType == "classical" || (evalType == "mixed" && posCounter % 2 == 0))
|
||||
list.emplace_back("setoption name Use NNUE value false");
|
||||
else if (evalType == "NNUE" || (evalType == "mixed" && posCounter % 2 != 0))
|
||||
list.emplace_back("setoption name Use NNUE value true");
|
||||
list.emplace_back("position fen " + fen);
|
||||
list.emplace_back(go);
|
||||
++posCounter;
|
||||
}
|
||||
|
||||
return list;
|
||||
|
||||
+11
-1
@@ -39,6 +39,16 @@ namespace {
|
||||
Bitboard BishopTable[0x1480]; // To store bishop attacks
|
||||
|
||||
void init_magics(PieceType pt, Bitboard table[], Magic magics[]);
|
||||
|
||||
}
|
||||
|
||||
|
||||
/// safe_destination() returns the bitboard of target square for the given step
|
||||
/// from the given square. If the step is off the board, returns empty bitboard.
|
||||
|
||||
inline Bitboard safe_destination(Square s, int step) {
|
||||
Square to = Square(s + step);
|
||||
return is_ok(to) && distance(s, to) <= 2 ? square_bb(to) : Bitboard(0);
|
||||
}
|
||||
|
||||
|
||||
@@ -110,7 +120,7 @@ namespace {
|
||||
Direction RookDirections[4] = {NORTH, SOUTH, EAST, WEST};
|
||||
Direction BishopDirections[4] = {NORTH_EAST, SOUTH_EAST, SOUTH_WEST, NORTH_WEST};
|
||||
|
||||
for(Direction d : (pt == ROOK ? RookDirections : BishopDirections))
|
||||
for (Direction d : (pt == ROOK ? RookDirections : BishopDirections))
|
||||
{
|
||||
Square s = sq;
|
||||
while(safe_destination(s, d) && !(occupied & s))
|
||||
|
||||
@@ -279,16 +279,6 @@ inline int edge_distance(File f) { return std::min(f, File(FILE_H - f)); }
|
||||
inline int edge_distance(Rank r) { return std::min(r, Rank(RANK_8 - r)); }
|
||||
|
||||
|
||||
/// safe_destination() returns the bitboard of target square for the given step
|
||||
/// from the given square. If the step is off the board, returns empty bitboard.
|
||||
|
||||
inline Bitboard safe_destination(Square s, int step)
|
||||
{
|
||||
Square to = Square(s + step);
|
||||
return is_ok(to) && distance(s, to) <= 2 ? square_bb(to) : Bitboard(0);
|
||||
}
|
||||
|
||||
|
||||
/// attacks_bb(Square) returns the pseudo attacks of the give piece type
|
||||
/// assuming an empty board.
|
||||
|
||||
|
||||
+158
-68
@@ -20,46 +20,126 @@
|
||||
#include <cassert>
|
||||
#include <cstdlib>
|
||||
#include <cstring> // For std::memset
|
||||
#include <fstream>
|
||||
#include <iomanip>
|
||||
#include <sstream>
|
||||
#include <iostream>
|
||||
#include <streambuf>
|
||||
#include <vector>
|
||||
|
||||
#include "bitboard.h"
|
||||
#include "evaluate.h"
|
||||
#include "material.h"
|
||||
#include "misc.h"
|
||||
#include "pawns.h"
|
||||
#include "thread.h"
|
||||
#include "uci.h"
|
||||
#include "incbin/incbin.h"
|
||||
|
||||
|
||||
// Macro to embed the default NNUE file data in the engine binary (using incbin.h, by Dale Weiler).
|
||||
// This macro invocation will declare the following three variables
|
||||
// const unsigned char gEmbeddedNNUEData[]; // a pointer to the embedded data
|
||||
// const unsigned char *const gEmbeddedNNUEEnd; // a marker to the end
|
||||
// const unsigned int gEmbeddedNNUESize; // the size of the embedded file
|
||||
// Note that this does not work in Microsof Visual Studio.
|
||||
#if !defined(_MSC_VER) && !defined(NNUE_EMBEDDING_OFF)
|
||||
INCBIN(EmbeddedNNUE, EvalFileDefaultName);
|
||||
#else
|
||||
const unsigned char gEmbeddedNNUEData[1] = {0x0};
|
||||
const unsigned char *const gEmbeddedNNUEEnd = &gEmbeddedNNUEData[1];
|
||||
const unsigned int gEmbeddedNNUESize = 1;
|
||||
#endif
|
||||
|
||||
|
||||
using namespace std;
|
||||
using namespace Eval::NNUE;
|
||||
|
||||
namespace Eval {
|
||||
|
||||
bool useNNUE;
|
||||
std::string eval_file_loaded="None";
|
||||
string eval_file_loaded = "None";
|
||||
|
||||
/// init_NNUE() tries to load a nnue network at startup time, or when the engine
|
||||
/// receives a UCI command "setoption name EvalFile value nn-[a-z0-9]{12}.nnue"
|
||||
/// The name of the nnue network is always retrieved from the EvalFile option.
|
||||
/// We search the given network in three locations: internally (the default
|
||||
/// network may be embedded in the binary), in the active working directory and
|
||||
/// in the engine directory. Distro packagers may define the DEFAULT_NNUE_DIRECTORY
|
||||
/// variable to have the engine search in a special directory in their distro.
|
||||
|
||||
void init_NNUE() {
|
||||
|
||||
useNNUE = Options["Use NNUE"];
|
||||
std::string eval_file = std::string(Options["EvalFile"]);
|
||||
if (useNNUE && eval_file_loaded != eval_file)
|
||||
if (Eval::NNUE::load_eval_file(eval_file))
|
||||
eval_file_loaded = eval_file;
|
||||
if (!useNNUE)
|
||||
return;
|
||||
|
||||
string eval_file = string(Options["EvalFile"]);
|
||||
|
||||
#if defined(DEFAULT_NNUE_DIRECTORY)
|
||||
#define stringify2(x) #x
|
||||
#define stringify(x) stringify2(x)
|
||||
vector<string> dirs = { "<internal>" , "" , CommandLine::binaryDirectory , stringify(DEFAULT_NNUE_DIRECTORY) };
|
||||
#else
|
||||
vector<string> dirs = { "<internal>" , "" , CommandLine::binaryDirectory };
|
||||
#endif
|
||||
|
||||
for (string directory : dirs)
|
||||
if (eval_file_loaded != eval_file)
|
||||
{
|
||||
if (directory != "<internal>")
|
||||
{
|
||||
ifstream stream(directory + eval_file, ios::binary);
|
||||
if (load_eval(eval_file, stream))
|
||||
eval_file_loaded = eval_file;
|
||||
}
|
||||
|
||||
if (directory == "<internal>" && eval_file == EvalFileDefaultName)
|
||||
{
|
||||
// C++ way to prepare a buffer for a memory stream
|
||||
class MemoryBuffer : public basic_streambuf<char> {
|
||||
public: MemoryBuffer(char* p, size_t n) { setg(p, p, p + n); setp(p, p + n); }
|
||||
};
|
||||
|
||||
MemoryBuffer buffer(const_cast<char*>(reinterpret_cast<const char*>(gEmbeddedNNUEData)),
|
||||
size_t(gEmbeddedNNUESize));
|
||||
|
||||
istream stream(&buffer);
|
||||
if (load_eval(eval_file, stream))
|
||||
eval_file_loaded = eval_file;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// verify_NNUE() verifies that the last net used was loaded successfully
|
||||
void verify_NNUE() {
|
||||
|
||||
std::string eval_file = std::string(Options["EvalFile"]);
|
||||
string eval_file = string(Options["EvalFile"]);
|
||||
|
||||
if (useNNUE && eval_file_loaded != eval_file)
|
||||
{
|
||||
std::cerr << "Use of NNUE evaluation, but the file " << eval_file << " was not loaded successfully. "
|
||||
<< "These network evaluation parameters must be available, compatible with this version of the code. "
|
||||
<< "The UCI option EvalFile might need to specify the full path, including the directory/folder name, to the file." << std::endl;
|
||||
std::exit(EXIT_FAILURE);
|
||||
UCI::OptionsMap defaults;
|
||||
UCI::init(defaults);
|
||||
|
||||
string msg1 = "If the UCI option \"Use NNUE\" is set to true, network evaluation parameters compatible with the engine must be available.";
|
||||
string msg2 = "The option is set to true, but the network file " + eval_file + " was not loaded successfully.";
|
||||
string msg3 = "The UCI option EvalFile might need to specify the full path, including the directory name, to the network file.";
|
||||
string msg4 = "The default net can be downloaded from: https://tests.stockfishchess.org/api/nn/" + string(defaults["EvalFile"]);
|
||||
string msg5 = "The engine will be terminated now.";
|
||||
|
||||
sync_cout << "info string ERROR: " << msg1 << sync_endl;
|
||||
sync_cout << "info string ERROR: " << msg2 << sync_endl;
|
||||
sync_cout << "info string ERROR: " << msg3 << sync_endl;
|
||||
sync_cout << "info string ERROR: " << msg4 << sync_endl;
|
||||
sync_cout << "info string ERROR: " << msg5 << sync_endl;
|
||||
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
if (useNNUE)
|
||||
sync_cout << "info string NNUE evaluation using " << eval_file << " enabled." << sync_endl;
|
||||
sync_cout << "info string NNUE evaluation using " << eval_file << " enabled" << sync_endl;
|
||||
else
|
||||
sync_cout << "info string classical evaluation enabled." << sync_endl;
|
||||
sync_cout << "info string classical evaluation enabled" << sync_endl;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -107,9 +187,11 @@ using namespace Trace;
|
||||
namespace {
|
||||
|
||||
// Threshold for lazy and space evaluation
|
||||
constexpr Value LazyThreshold1 = Value(1400);
|
||||
constexpr Value LazyThreshold2 = Value(1300);
|
||||
constexpr Value LazyThreshold1 = Value(1400);
|
||||
constexpr Value LazyThreshold2 = Value(1300);
|
||||
constexpr Value SpaceThreshold = Value(12222);
|
||||
constexpr Value NNUEThreshold1 = Value(550);
|
||||
constexpr Value NNUEThreshold2 = Value(150);
|
||||
|
||||
// KingAttackWeights[PieceType] contains king attack weights by piece type
|
||||
constexpr int KingAttackWeights[PIECE_TYPE_NB] = { 0, 0, 81, 52, 44, 10 };
|
||||
@@ -145,26 +227,26 @@ namespace {
|
||||
|
||||
// Outpost[knight/bishop] contains bonuses for each knight or bishop occupying a
|
||||
// pawn protected square on rank 4 to 6 which is also safe from a pawn attack.
|
||||
constexpr Score Outpost[] = { S(56, 36), S(30, 23) };
|
||||
constexpr Score Outpost[] = { S(56, 34), S(31, 23) };
|
||||
|
||||
// PassedRank[Rank] contains a bonus according to the rank of a passed pawn
|
||||
constexpr Score PassedRank[RANK_NB] = {
|
||||
S(0, 0), S(10, 28), S(17, 33), S(15, 41), S(62, 72), S(168, 177), S(276, 260)
|
||||
S(0, 0), S(9, 28), S(15, 31), S(17, 39), S(64, 70), S(171, 177), S(277, 260)
|
||||
};
|
||||
|
||||
// RookOnFile[semiopen/open] contains bonuses for each rook when there is
|
||||
// no (friendly) pawn on the rook file.
|
||||
constexpr Score RookOnFile[] = { S(19, 7), S(48, 29) };
|
||||
constexpr Score RookOnFile[] = { S(19, 7), S(48, 27) };
|
||||
|
||||
// ThreatByMinor/ByRook[attacked PieceType] contains bonuses according to
|
||||
// which piece type attacks which one. Attacks on lesser pieces which are
|
||||
// pawn-defended are not considered.
|
||||
constexpr Score ThreatByMinor[PIECE_TYPE_NB] = {
|
||||
S(0, 0), S(5, 32), S(57, 41), S(77, 56), S(88, 119), S(79, 161)
|
||||
S(0, 0), S(5, 32), S(55, 41), S(77, 56), S(89, 119), S(79, 162)
|
||||
};
|
||||
|
||||
constexpr Score ThreatByRook[PIECE_TYPE_NB] = {
|
||||
S(0, 0), S(3, 46), S(37, 68), S(42, 60), S(0, 38), S(58, 41)
|
||||
S(0, 0), S(3, 44), S(37, 68), S(42, 60), S(0, 39), S(58, 43)
|
||||
};
|
||||
|
||||
// Assorted bonuses and penalties
|
||||
@@ -180,7 +262,6 @@ namespace {
|
||||
constexpr Score MinorBehindPawn = S( 18, 3);
|
||||
constexpr Score PassedFile = S( 11, 8);
|
||||
constexpr Score PawnlessFlank = S( 17, 95);
|
||||
constexpr Score QueenInfiltration = S( -2, 14);
|
||||
constexpr Score ReachableOutpost = S( 31, 22);
|
||||
constexpr Score RestrictedPiece = S( 7, 7);
|
||||
constexpr Score RookOnKingRing = S( 16, 0);
|
||||
@@ -282,8 +363,8 @@ namespace {
|
||||
attackedBy2[Us] = dblAttackByPawn | (attackedBy[Us][KING] & attackedBy[Us][PAWN]);
|
||||
|
||||
// Init our king safety tables
|
||||
Square s = make_square(Utility::clamp(file_of(ksq), FILE_B, FILE_G),
|
||||
Utility::clamp(rank_of(ksq), RANK_2, RANK_7));
|
||||
Square s = make_square(std::clamp(file_of(ksq), FILE_B, FILE_G),
|
||||
std::clamp(rank_of(ksq), RANK_2, RANK_7));
|
||||
kingRing[Us] = attacks_bb<KING>(s) | s;
|
||||
|
||||
kingAttackersCount[Them] = popcount(kingRing[Us] & pe->pawn_attacks(Them));
|
||||
@@ -345,7 +426,8 @@ namespace {
|
||||
{
|
||||
// Bonus if the piece is on an outpost square or can reach one
|
||||
// Reduced bonus for knights (BadOutpost) if few relevant targets
|
||||
bb = OutpostRanks & attackedBy[Us][PAWN] & ~pe->pawn_attacks_span(Them);
|
||||
bb = OutpostRanks & (attackedBy[Us][PAWN] | shift<Down>(pos.pieces(PAWN)))
|
||||
& ~pe->pawn_attacks_span(Them);
|
||||
Bitboard targets = pos.pieces(Them) & ~pos.pieces(PAWN);
|
||||
|
||||
if ( Pt == KNIGHT
|
||||
@@ -422,10 +504,6 @@ namespace {
|
||||
Bitboard queenPinners;
|
||||
if (pos.slider_blockers(pos.pieces(Them, ROOK, BISHOP), s, queenPinners))
|
||||
score -= WeakQueen;
|
||||
|
||||
// Bonus for queen on weak square in enemy camp
|
||||
if (relative_rank(Us, s) > RANK_4 && (~pe->pawn_attacks_span(Them) & s))
|
||||
score += QueenInfiltration;
|
||||
}
|
||||
}
|
||||
if (T)
|
||||
@@ -683,8 +761,8 @@ namespace {
|
||||
Square blockSq = s + Up;
|
||||
|
||||
// Adjust bonus based on the king's proximity
|
||||
bonus += make_score(0, ( (king_proximity(Them, blockSq) * 19) / 4
|
||||
- king_proximity(Us, blockSq) * 2) * w);
|
||||
bonus += make_score(0, ( king_proximity(Them, blockSq) * 19 / 4
|
||||
- king_proximity(Us, blockSq) * 2) * w);
|
||||
|
||||
// If blockSq is not the queening square then consider also a second push
|
||||
if (r != RANK_7)
|
||||
@@ -728,7 +806,7 @@ namespace {
|
||||
|
||||
|
||||
// Evaluation::space() computes a space evaluation for a given side, aiming to improve game
|
||||
// play in the opening. It is based on the number of safe squares on the 4 central files
|
||||
// play in the opening. It is based on the number of safe squares on the four central files
|
||||
// on ranks 2 to 4. Completely safe squares behind a friendly pawn are counted twice.
|
||||
// Finally, the space bonus is multiplied by a weight which decreases according to occupancy.
|
||||
|
||||
@@ -801,7 +879,7 @@ namespace {
|
||||
// Now apply the bonus: note that we find the attacking side by extracting the
|
||||
// sign of the midgame or endgame values, and that we carefully cap the bonus
|
||||
// so that the midgame and endgame scores do not change sign after the bonus.
|
||||
int u = ((mg > 0) - (mg < 0)) * Utility::clamp(complexity + 50, -abs(mg), 0);
|
||||
int u = ((mg > 0) - (mg < 0)) * std::clamp(complexity + 50, -abs(mg), 0);
|
||||
int v = ((eg > 0) - (eg < 0)) * std::max(complexity, -abs(eg));
|
||||
|
||||
mg += u;
|
||||
@@ -926,9 +1004,6 @@ make_v:
|
||||
// Side to move point of view
|
||||
v = (pos.side_to_move() == WHITE ? v : -v) + Tempo;
|
||||
|
||||
// Damp down the evaluation linearly when shuffling
|
||||
v = v * (100 - pos.rule50_count()) / 100;
|
||||
|
||||
return v;
|
||||
}
|
||||
|
||||
@@ -940,10 +1015,21 @@ make_v:
|
||||
|
||||
Value Eval::evaluate(const Position& pos) {
|
||||
|
||||
if (Eval::useNNUE)
|
||||
return NNUE::evaluate(pos);
|
||||
else
|
||||
return Evaluation<NO_TRACE>(pos).value();
|
||||
bool classical = !Eval::useNNUE
|
||||
|| abs(eg_value(pos.psq_score())) * 16 > NNUEThreshold1 * (16 + pos.rule50_count());
|
||||
Value v = classical ? Evaluation<NO_TRACE>(pos).value()
|
||||
: NNUE::evaluate(pos) * 5 / 4 + Tempo;
|
||||
|
||||
if (classical && Eval::useNNUE && abs(v) * 16 < NNUEThreshold2 * (16 + pos.rule50_count()))
|
||||
v = NNUE::evaluate(pos) * 5 / 4 + Tempo;
|
||||
|
||||
// Damp down the evaluation linearly when shuffling
|
||||
v = v * (100 - pos.rule50_count()) / 100;
|
||||
|
||||
// Guarantee evaluation does not hit the tablebase range
|
||||
v = std::clamp(v, VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1);
|
||||
|
||||
return v;
|
||||
}
|
||||
|
||||
/// trace() is like evaluate(), but instead of returning a value, it returns
|
||||
@@ -961,42 +1047,46 @@ std::string Eval::trace(const Position& pos) {
|
||||
|
||||
Value v;
|
||||
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
v = NNUE::evaluate(pos);
|
||||
}
|
||||
else
|
||||
{
|
||||
std::memset(scores, 0, sizeof(scores));
|
||||
std::memset(scores, 0, sizeof(scores));
|
||||
|
||||
pos.this_thread()->contempt = SCORE_ZERO; // Reset any dynamic contempt
|
||||
pos.this_thread()->contempt = SCORE_ZERO; // Reset any dynamic contempt
|
||||
|
||||
v = Evaluation<TRACE>(pos).value();
|
||||
v = Evaluation<TRACE>(pos).value();
|
||||
|
||||
ss << std::showpoint << std::noshowpos << std::fixed << std::setprecision(2)
|
||||
<< " Term | White | Black | Total \n"
|
||||
<< " | MG EG | MG EG | MG EG \n"
|
||||
<< " ------------+-------------+-------------+------------\n"
|
||||
<< " Material | " << Term(MATERIAL)
|
||||
<< " Imbalance | " << Term(IMBALANCE)
|
||||
<< " Pawns | " << Term(PAWN)
|
||||
<< " Knights | " << Term(KNIGHT)
|
||||
<< " Bishops | " << Term(BISHOP)
|
||||
<< " Rooks | " << Term(ROOK)
|
||||
<< " Queens | " << Term(QUEEN)
|
||||
<< " Mobility | " << Term(MOBILITY)
|
||||
<< " King safety | " << Term(KING)
|
||||
<< " Threats | " << Term(THREAT)
|
||||
<< " Passed | " << Term(PASSED)
|
||||
<< " Space | " << Term(SPACE)
|
||||
<< " Winnable | " << Term(WINNABLE)
|
||||
<< " ------------+-------------+-------------+------------\n"
|
||||
<< " Total | " << Term(TOTAL);
|
||||
}
|
||||
ss << std::showpoint << std::noshowpos << std::fixed << std::setprecision(2)
|
||||
<< " Term | White | Black | Total \n"
|
||||
<< " | MG EG | MG EG | MG EG \n"
|
||||
<< " ------------+-------------+-------------+------------\n"
|
||||
<< " Material | " << Term(MATERIAL)
|
||||
<< " Imbalance | " << Term(IMBALANCE)
|
||||
<< " Pawns | " << Term(PAWN)
|
||||
<< " Knights | " << Term(KNIGHT)
|
||||
<< " Bishops | " << Term(BISHOP)
|
||||
<< " Rooks | " << Term(ROOK)
|
||||
<< " Queens | " << Term(QUEEN)
|
||||
<< " Mobility | " << Term(MOBILITY)
|
||||
<< " King safety | " << Term(KING)
|
||||
<< " Threats | " << Term(THREAT)
|
||||
<< " Passed | " << Term(PASSED)
|
||||
<< " Space | " << Term(SPACE)
|
||||
<< " Winnable | " << Term(WINNABLE)
|
||||
<< " ------------+-------------+-------------+------------\n"
|
||||
<< " Total | " << Term(TOTAL);
|
||||
|
||||
v = pos.side_to_move() == WHITE ? v : -v;
|
||||
|
||||
ss << "\nFinal evaluation: " << to_cp(v) << " (white side)\n";
|
||||
ss << "\nClassical evaluation: " << to_cp(v) << " (white side)\n";
|
||||
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
v = NNUE::evaluate(pos);
|
||||
v = pos.side_to_move() == WHITE ? v : -v;
|
||||
ss << "\nNNUE evaluation: " << to_cp(v) << " (white side)\n";
|
||||
}
|
||||
|
||||
v = evaluate(pos);
|
||||
v = pos.side_to_move() == WHITE ? v : -v;
|
||||
ss << "\nFinal evaluation: " << to_cp(v) << " (white side)\n";
|
||||
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
+6
-1
@@ -35,12 +35,17 @@ namespace Eval {
|
||||
void init_NNUE();
|
||||
void verify_NNUE();
|
||||
|
||||
// The default net name MUST follow the format nn-[SHA256 first 12 digits].nnue
|
||||
// for the build process (profile-build and fishtest) to work. Do not change the
|
||||
// name of the macro, as it is used in the Makefile.
|
||||
#define EvalFileDefaultName "nn-82215d0fd0df.nnue"
|
||||
|
||||
namespace NNUE {
|
||||
|
||||
Value evaluate(const Position& pos);
|
||||
Value compute_eval(const Position& pos);
|
||||
void update_eval(const Position& pos);
|
||||
bool load_eval_file(const std::string& evalFile);
|
||||
bool load_eval(std::string streamName, std::istream& stream);
|
||||
|
||||
} // namespace NNUE
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
The file "incbin.h" is free and unencumbered software released into
|
||||
the public domain by Dale Weiler, see:
|
||||
<https://github.com/graphitemaster/incbin>
|
||||
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or
|
||||
distribute this software, either in source code form or as a compiled
|
||||
binary, for any purpose, commercial or non-commercial, and by any
|
||||
means.
|
||||
|
||||
In jurisdictions that recognize copyright laws, the author or authors
|
||||
of this software dedicate any and all copyright interest in the
|
||||
software to the public domain. We make this dedication for the benefit
|
||||
of the public at large and to the detriment of our heirs and
|
||||
successors. We intend this dedication to be an overt act of
|
||||
relinquishment in perpetuity of all present and future rights to this
|
||||
software under copyright law.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
For more information, please refer to <http://unlicense.org/>
|
||||
Executable
+368
@@ -0,0 +1,368 @@
|
||||
/**
|
||||
* @file incbin.h
|
||||
* @author Dale Weiler
|
||||
* @brief Utility for including binary files
|
||||
*
|
||||
* Facilities for including binary files into the current translation unit and
|
||||
* making use from them externally in other translation units.
|
||||
*/
|
||||
#ifndef INCBIN_HDR
|
||||
#define INCBIN_HDR
|
||||
#include <limits.h>
|
||||
#if defined(__AVX512BW__) || \
|
||||
defined(__AVX512CD__) || \
|
||||
defined(__AVX512DQ__) || \
|
||||
defined(__AVX512ER__) || \
|
||||
defined(__AVX512PF__) || \
|
||||
defined(__AVX512VL__) || \
|
||||
defined(__AVX512F__)
|
||||
# define INCBIN_ALIGNMENT_INDEX 6
|
||||
#elif defined(__AVX__) || \
|
||||
defined(__AVX2__)
|
||||
# define INCBIN_ALIGNMENT_INDEX 5
|
||||
#elif defined(__SSE__) || \
|
||||
defined(__SSE2__) || \
|
||||
defined(__SSE3__) || \
|
||||
defined(__SSSE3__) || \
|
||||
defined(__SSE4_1__) || \
|
||||
defined(__SSE4_2__) || \
|
||||
defined(__neon__)
|
||||
# define INCBIN_ALIGNMENT_INDEX 4
|
||||
#elif ULONG_MAX != 0xffffffffu
|
||||
# define INCBIN_ALIGNMENT_INDEX 3
|
||||
# else
|
||||
# define INCBIN_ALIGNMENT_INDEX 2
|
||||
#endif
|
||||
|
||||
/* Lookup table of (1 << n) where `n' is `INCBIN_ALIGNMENT_INDEX' */
|
||||
#define INCBIN_ALIGN_SHIFT_0 1
|
||||
#define INCBIN_ALIGN_SHIFT_1 2
|
||||
#define INCBIN_ALIGN_SHIFT_2 4
|
||||
#define INCBIN_ALIGN_SHIFT_3 8
|
||||
#define INCBIN_ALIGN_SHIFT_4 16
|
||||
#define INCBIN_ALIGN_SHIFT_5 32
|
||||
#define INCBIN_ALIGN_SHIFT_6 64
|
||||
|
||||
/* Actual alignment value */
|
||||
#define INCBIN_ALIGNMENT \
|
||||
INCBIN_CONCATENATE( \
|
||||
INCBIN_CONCATENATE(INCBIN_ALIGN_SHIFT, _), \
|
||||
INCBIN_ALIGNMENT_INDEX)
|
||||
|
||||
/* Stringize */
|
||||
#define INCBIN_STR(X) \
|
||||
#X
|
||||
#define INCBIN_STRINGIZE(X) \
|
||||
INCBIN_STR(X)
|
||||
/* Concatenate */
|
||||
#define INCBIN_CAT(X, Y) \
|
||||
X ## Y
|
||||
#define INCBIN_CONCATENATE(X, Y) \
|
||||
INCBIN_CAT(X, Y)
|
||||
/* Deferred macro expansion */
|
||||
#define INCBIN_EVAL(X) \
|
||||
X
|
||||
#define INCBIN_INVOKE(N, ...) \
|
||||
INCBIN_EVAL(N(__VA_ARGS__))
|
||||
|
||||
/* Green Hills uses a different directive for including binary data */
|
||||
#if defined(__ghs__)
|
||||
# if (__ghs_asm == 2)
|
||||
# define INCBIN_MACRO ".file"
|
||||
/* Or consider the ".myrawdata" entry in the ld file */
|
||||
# else
|
||||
# define INCBIN_MACRO "\tINCBIN"
|
||||
# endif
|
||||
#else
|
||||
# define INCBIN_MACRO ".incbin"
|
||||
#endif
|
||||
|
||||
#ifndef _MSC_VER
|
||||
# define INCBIN_ALIGN \
|
||||
__attribute__((aligned(INCBIN_ALIGNMENT)))
|
||||
#else
|
||||
# define INCBIN_ALIGN __declspec(align(INCBIN_ALIGNMENT))
|
||||
#endif
|
||||
|
||||
#if defined(__arm__) || /* GNU C and RealView */ \
|
||||
defined(__arm) || /* Diab */ \
|
||||
defined(_ARM) /* ImageCraft */
|
||||
# define INCBIN_ARM
|
||||
#endif
|
||||
|
||||
#ifdef __GNUC__
|
||||
/* Utilize .balign where supported */
|
||||
# define INCBIN_ALIGN_HOST ".balign " INCBIN_STRINGIZE(INCBIN_ALIGNMENT) "\n"
|
||||
# define INCBIN_ALIGN_BYTE ".balign 1\n"
|
||||
#elif defined(INCBIN_ARM)
|
||||
/*
|
||||
* On arm assemblers, the alignment value is calculated as (1 << n) where `n' is
|
||||
* the shift count. This is the value passed to `.align'
|
||||
*/
|
||||
# define INCBIN_ALIGN_HOST ".align " INCBIN_STRINGIZE(INCBIN_ALIGNMENT_INDEX) "\n"
|
||||
# define INCBIN_ALIGN_BYTE ".align 0\n"
|
||||
#else
|
||||
/* We assume other inline assembler's treat `.align' as `.balign' */
|
||||
# define INCBIN_ALIGN_HOST ".align " INCBIN_STRINGIZE(INCBIN_ALIGNMENT) "\n"
|
||||
# define INCBIN_ALIGN_BYTE ".align 1\n"
|
||||
#endif
|
||||
|
||||
/* INCBIN_CONST is used by incbin.c generated files */
|
||||
#if defined(__cplusplus)
|
||||
# define INCBIN_EXTERNAL extern "C"
|
||||
# define INCBIN_CONST extern const
|
||||
#else
|
||||
# define INCBIN_EXTERNAL extern
|
||||
# define INCBIN_CONST const
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @brief Optionally override the linker section into which data is emitted.
|
||||
*
|
||||
* @warning If you use this facility, you'll have to deal with platform-specific linker output
|
||||
* section naming on your own
|
||||
*
|
||||
* Overriding the default linker output section, e.g for esp8266/Arduino:
|
||||
* @code
|
||||
* #define INCBIN_OUTPUT_SECTION ".irom.text"
|
||||
* #include "incbin.h"
|
||||
* INCBIN(Foo, "foo.txt");
|
||||
* // Data is emitted into program memory that never gets copied to RAM
|
||||
* @endcode
|
||||
*/
|
||||
#if !defined(INCBIN_OUTPUT_SECTION)
|
||||
# if defined(__APPLE__)
|
||||
# define INCBIN_OUTPUT_SECTION ".const_data"
|
||||
# else
|
||||
# define INCBIN_OUTPUT_SECTION ".rodata"
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(__APPLE__)
|
||||
/* The directives are different for Apple branded compilers */
|
||||
# define INCBIN_SECTION INCBIN_OUTPUT_SECTION "\n"
|
||||
# define INCBIN_GLOBAL(NAME) ".globl " INCBIN_MANGLE INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME "\n"
|
||||
# define INCBIN_INT ".long "
|
||||
# define INCBIN_MANGLE "_"
|
||||
# define INCBIN_BYTE ".byte "
|
||||
# define INCBIN_TYPE(...)
|
||||
#else
|
||||
# define INCBIN_SECTION ".section " INCBIN_OUTPUT_SECTION "\n"
|
||||
# define INCBIN_GLOBAL(NAME) ".global " INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME "\n"
|
||||
# if defined(__ghs__)
|
||||
# define INCBIN_INT ".word "
|
||||
# else
|
||||
# define INCBIN_INT ".int "
|
||||
# endif
|
||||
# if defined(__USER_LABEL_PREFIX__)
|
||||
# define INCBIN_MANGLE INCBIN_STRINGIZE(__USER_LABEL_PREFIX__)
|
||||
# else
|
||||
# define INCBIN_MANGLE ""
|
||||
# endif
|
||||
# if defined(INCBIN_ARM)
|
||||
/* On arm assemblers, `@' is used as a line comment token */
|
||||
# define INCBIN_TYPE(NAME) ".type " INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME ", %object\n"
|
||||
# elif defined(__MINGW32__) || defined(__MINGW64__)
|
||||
/* Mingw doesn't support this directive either */
|
||||
# define INCBIN_TYPE(NAME)
|
||||
# else
|
||||
/* It's safe to use `@' on other architectures */
|
||||
# define INCBIN_TYPE(NAME) ".type " INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME ", @object\n"
|
||||
# endif
|
||||
# define INCBIN_BYTE ".byte "
|
||||
#endif
|
||||
|
||||
/* List of style types used for symbol names */
|
||||
#define INCBIN_STYLE_CAMEL 0
|
||||
#define INCBIN_STYLE_SNAKE 1
|
||||
|
||||
/**
|
||||
* @brief Specify the prefix to use for symbol names.
|
||||
*
|
||||
* By default this is `g', producing symbols of the form:
|
||||
* @code
|
||||
* #include "incbin.h"
|
||||
* INCBIN(Foo, "foo.txt");
|
||||
*
|
||||
* // Now you have the following symbols:
|
||||
* // const unsigned char gFooData[];
|
||||
* // const unsigned char *const gFooEnd;
|
||||
* // const unsigned int gFooSize;
|
||||
* @endcode
|
||||
*
|
||||
* If however you specify a prefix before including: e.g:
|
||||
* @code
|
||||
* #define INCBIN_PREFIX incbin
|
||||
* #include "incbin.h"
|
||||
* INCBIN(Foo, "foo.txt");
|
||||
*
|
||||
* // Now you have the following symbols instead:
|
||||
* // const unsigned char incbinFooData[];
|
||||
* // const unsigned char *const incbinFooEnd;
|
||||
* // const unsigned int incbinFooSize;
|
||||
* @endcode
|
||||
*/
|
||||
#if !defined(INCBIN_PREFIX)
|
||||
# define INCBIN_PREFIX g
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @brief Specify the style used for symbol names.
|
||||
*
|
||||
* Possible options are
|
||||
* - INCBIN_STYLE_CAMEL "CamelCase"
|
||||
* - INCBIN_STYLE_SNAKE "snake_case"
|
||||
*
|
||||
* Default option is *INCBIN_STYLE_CAMEL* producing symbols of the form:
|
||||
* @code
|
||||
* #include "incbin.h"
|
||||
* INCBIN(Foo, "foo.txt");
|
||||
*
|
||||
* // Now you have the following symbols:
|
||||
* // const unsigned char <prefix>FooData[];
|
||||
* // const unsigned char *const <prefix>FooEnd;
|
||||
* // const unsigned int <prefix>FooSize;
|
||||
* @endcode
|
||||
*
|
||||
* If however you specify a style before including: e.g:
|
||||
* @code
|
||||
* #define INCBIN_STYLE INCBIN_STYLE_SNAKE
|
||||
* #include "incbin.h"
|
||||
* INCBIN(foo, "foo.txt");
|
||||
*
|
||||
* // Now you have the following symbols:
|
||||
* // const unsigned char <prefix>foo_data[];
|
||||
* // const unsigned char *const <prefix>foo_end;
|
||||
* // const unsigned int <prefix>foo_size;
|
||||
* @endcode
|
||||
*/
|
||||
#if !defined(INCBIN_STYLE)
|
||||
# define INCBIN_STYLE INCBIN_STYLE_CAMEL
|
||||
#endif
|
||||
|
||||
/* Style lookup tables */
|
||||
#define INCBIN_STYLE_0_DATA Data
|
||||
#define INCBIN_STYLE_0_END End
|
||||
#define INCBIN_STYLE_0_SIZE Size
|
||||
#define INCBIN_STYLE_1_DATA _data
|
||||
#define INCBIN_STYLE_1_END _end
|
||||
#define INCBIN_STYLE_1_SIZE _size
|
||||
|
||||
/* Style lookup: returning identifier */
|
||||
#define INCBIN_STYLE_IDENT(TYPE) \
|
||||
INCBIN_CONCATENATE( \
|
||||
INCBIN_STYLE_, \
|
||||
INCBIN_CONCATENATE( \
|
||||
INCBIN_EVAL(INCBIN_STYLE), \
|
||||
INCBIN_CONCATENATE(_, TYPE)))
|
||||
|
||||
/* Style lookup: returning string literal */
|
||||
#define INCBIN_STYLE_STRING(TYPE) \
|
||||
INCBIN_STRINGIZE( \
|
||||
INCBIN_STYLE_IDENT(TYPE)) \
|
||||
|
||||
/* Generate the global labels by indirectly invoking the macro with our style
|
||||
* type and concatenating the name against them. */
|
||||
#define INCBIN_GLOBAL_LABELS(NAME, TYPE) \
|
||||
INCBIN_INVOKE( \
|
||||
INCBIN_GLOBAL, \
|
||||
INCBIN_CONCATENATE( \
|
||||
NAME, \
|
||||
INCBIN_INVOKE( \
|
||||
INCBIN_STYLE_IDENT, \
|
||||
TYPE))) \
|
||||
INCBIN_INVOKE( \
|
||||
INCBIN_TYPE, \
|
||||
INCBIN_CONCATENATE( \
|
||||
NAME, \
|
||||
INCBIN_INVOKE( \
|
||||
INCBIN_STYLE_IDENT, \
|
||||
TYPE)))
|
||||
|
||||
/**
|
||||
* @brief Externally reference binary data included in another translation unit.
|
||||
*
|
||||
* Produces three external symbols that reference the binary data included in
|
||||
* another translation unit.
|
||||
*
|
||||
* The symbol names are a concatenation of `INCBIN_PREFIX' before *NAME*; with
|
||||
* "Data", as well as "End" and "Size" after. An example is provided below.
|
||||
*
|
||||
* @param NAME The name given for the binary data
|
||||
*
|
||||
* @code
|
||||
* INCBIN_EXTERN(Foo);
|
||||
*
|
||||
* // Now you have the following symbols:
|
||||
* // extern const unsigned char <prefix>FooData[];
|
||||
* // extern const unsigned char *const <prefix>FooEnd;
|
||||
* // extern const unsigned int <prefix>FooSize;
|
||||
* @endcode
|
||||
*/
|
||||
#define INCBIN_EXTERN(NAME) \
|
||||
INCBIN_EXTERNAL const INCBIN_ALIGN unsigned char \
|
||||
INCBIN_CONCATENATE( \
|
||||
INCBIN_CONCATENATE(INCBIN_PREFIX, NAME), \
|
||||
INCBIN_STYLE_IDENT(DATA))[]; \
|
||||
INCBIN_EXTERNAL const INCBIN_ALIGN unsigned char *const \
|
||||
INCBIN_CONCATENATE( \
|
||||
INCBIN_CONCATENATE(INCBIN_PREFIX, NAME), \
|
||||
INCBIN_STYLE_IDENT(END)); \
|
||||
INCBIN_EXTERNAL const unsigned int \
|
||||
INCBIN_CONCATENATE( \
|
||||
INCBIN_CONCATENATE(INCBIN_PREFIX, NAME), \
|
||||
INCBIN_STYLE_IDENT(SIZE))
|
||||
|
||||
/**
|
||||
* @brief Include a binary file into the current translation unit.
|
||||
*
|
||||
* Includes a binary file into the current translation unit, producing three symbols
|
||||
* for objects that encode the data and size respectively.
|
||||
*
|
||||
* The symbol names are a concatenation of `INCBIN_PREFIX' before *NAME*; with
|
||||
* "Data", as well as "End" and "Size" after. An example is provided below.
|
||||
*
|
||||
* @param NAME The name to associate with this binary data (as an identifier.)
|
||||
* @param FILENAME The file to include (as a string literal.)
|
||||
*
|
||||
* @code
|
||||
* INCBIN(Icon, "icon.png");
|
||||
*
|
||||
* // Now you have the following symbols:
|
||||
* // const unsigned char <prefix>IconData[];
|
||||
* // const unsigned char *const <prefix>IconEnd;
|
||||
* // const unsigned int <prefix>IconSize;
|
||||
* @endcode
|
||||
*
|
||||
* @warning This must be used in global scope
|
||||
* @warning The identifiers may be different if INCBIN_STYLE is not default
|
||||
*
|
||||
* To externally reference the data included by this in another translation unit
|
||||
* please @see INCBIN_EXTERN.
|
||||
*/
|
||||
#ifdef _MSC_VER
|
||||
#define INCBIN(NAME, FILENAME) \
|
||||
INCBIN_EXTERN(NAME)
|
||||
#else
|
||||
#define INCBIN(NAME, FILENAME) \
|
||||
__asm__(INCBIN_SECTION \
|
||||
INCBIN_GLOBAL_LABELS(NAME, DATA) \
|
||||
INCBIN_ALIGN_HOST \
|
||||
INCBIN_MANGLE INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME INCBIN_STYLE_STRING(DATA) ":\n" \
|
||||
INCBIN_MACRO " \"" FILENAME "\"\n" \
|
||||
INCBIN_GLOBAL_LABELS(NAME, END) \
|
||||
INCBIN_ALIGN_BYTE \
|
||||
INCBIN_MANGLE INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME INCBIN_STYLE_STRING(END) ":\n" \
|
||||
INCBIN_BYTE "1\n" \
|
||||
INCBIN_GLOBAL_LABELS(NAME, SIZE) \
|
||||
INCBIN_ALIGN_HOST \
|
||||
INCBIN_MANGLE INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME INCBIN_STYLE_STRING(SIZE) ":\n" \
|
||||
INCBIN_INT INCBIN_MANGLE INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME INCBIN_STYLE_STRING(END) " - " \
|
||||
INCBIN_MANGLE INCBIN_STRINGIZE(INCBIN_PREFIX) #NAME INCBIN_STYLE_STRING(DATA) "\n" \
|
||||
INCBIN_ALIGN_HOST \
|
||||
".text\n" \
|
||||
); \
|
||||
INCBIN_EXTERN(NAME)
|
||||
|
||||
#endif
|
||||
#endif
|
||||
@@ -35,6 +35,7 @@ int main(int argc, char* argv[]) {
|
||||
|
||||
std::cout << engine_info() << std::endl;
|
||||
|
||||
CommandLine::init(argc, argv);
|
||||
UCI::init(Options);
|
||||
Tune::init();
|
||||
PSQT::init();
|
||||
|
||||
+1
-1
@@ -130,7 +130,7 @@ Entry* probe(const Position& pos) {
|
||||
|
||||
Value npm_w = pos.non_pawn_material(WHITE);
|
||||
Value npm_b = pos.non_pawn_material(BLACK);
|
||||
Value npm = Utility::clamp(npm_w + npm_b, EndgameLimit, MidgameLimit);
|
||||
Value npm = std::clamp(npm_w + npm_b, EndgameLimit, MidgameLimit);
|
||||
|
||||
// Map total non-pawn material into [PHASE_ENDGAME, PHASE_MIDGAME]
|
||||
e->gamePhase = Phase(((npm - EndgameLimit) * PHASE_MIDGAME) / (MidgameLimit - EndgameLimit));
|
||||
|
||||
+92
-15
@@ -51,6 +51,11 @@ typedef bool(*fun3_t)(HANDLE, CONST GROUP_AFFINITY*, PGROUP_AFFINITY);
|
||||
#include <sys/mman.h>
|
||||
#endif
|
||||
|
||||
#if defined(__APPLE__) || defined(__ANDROID__) || defined(__OpenBSD__) || (defined(__GLIBCXX__) && !defined(_GLIBCXX_HAVE_ALIGNED_ALLOC) && !defined(_WIN32))
|
||||
#define POSIXALIGNEDALLOC
|
||||
#include <stdlib.h>
|
||||
#endif
|
||||
|
||||
#include "misc.h"
|
||||
#include "thread.h"
|
||||
|
||||
@@ -60,7 +65,7 @@ namespace {
|
||||
|
||||
/// Version number. If Version is left empty, then compile date in the format
|
||||
/// DD-MM-YY and show in engine_info.
|
||||
const string Version = "";
|
||||
const string Version = "12";
|
||||
|
||||
/// Our fancy logging facility. The trick here is to replace cin.rdbuf() and
|
||||
/// cout.rdbuf() with two Tie objects that tie cin and cout to a file stream. We
|
||||
@@ -127,6 +132,7 @@ public:
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
/// engine_info() returns the full name of the current Stockfish version. This
|
||||
/// will be either "Stockfish <Tag> DD-MM-YY" (where DD-MM-YY is the date when
|
||||
/// the program was compiled) or "Stockfish <Version>", depending on whether
|
||||
@@ -214,26 +220,33 @@ const std::string compiler_info() {
|
||||
|
||||
compiler += "\nCompilation settings include: ";
|
||||
compiler += (Is64Bit ? " 64bit" : " 32bit");
|
||||
#if defined(USE_VNNI)
|
||||
compiler += " VNNI";
|
||||
#endif
|
||||
#if defined(USE_AVX512)
|
||||
compiler += " AVX512";
|
||||
#endif
|
||||
compiler += (HasPext ? " BMI2" : "");
|
||||
#if defined(USE_AVX2)
|
||||
compiler += " AVX2";
|
||||
#endif
|
||||
#if defined(USE_SSE42)
|
||||
compiler += " SSE42";
|
||||
#endif
|
||||
#if defined(USE_SSE41)
|
||||
compiler += " SSE41";
|
||||
#endif
|
||||
#if defined(USE_SSSE3)
|
||||
compiler += " SSSE3";
|
||||
#endif
|
||||
#if defined(USE_SSE3)
|
||||
compiler += " SSE3";
|
||||
#if defined(USE_SSE2)
|
||||
compiler += " SSE2";
|
||||
#endif
|
||||
compiler += (HasPext ? " BMI2" : "");
|
||||
compiler += (HasPopCnt ? " POPCNT" : "");
|
||||
compiler += (HasPopCnt ? " POPCNT" : "");
|
||||
#if defined(USE_MMX)
|
||||
compiler += " MMX";
|
||||
#endif
|
||||
#if defined(USE_NEON)
|
||||
compiler += " NEON";
|
||||
#endif
|
||||
|
||||
#if !defined(NDEBUG)
|
||||
compiler += " DEBUG";
|
||||
#endif
|
||||
@@ -316,13 +329,16 @@ void prefetch(void* addr) {
|
||||
|
||||
#endif
|
||||
|
||||
/// Wrappers for systems where the c++17 implementation doesn't guarantee the availability of aligned_alloc.
|
||||
/// Memory allocated with std_aligned_alloc must be freed with std_aligned_free.
|
||||
///
|
||||
|
||||
/// std_aligned_alloc() is our wrapper for systems where the c++17 implementation
|
||||
/// does not guarantee the availability of aligned_alloc(). Memory allocated with
|
||||
/// std_aligned_alloc() must be freed with std_aligned_free().
|
||||
|
||||
void* std_aligned_alloc(size_t alignment, size_t size) {
|
||||
#if defined(__APPLE__)
|
||||
return aligned_alloc(alignment, size);
|
||||
|
||||
#if defined(POSIXALIGNEDALLOC)
|
||||
void *mem;
|
||||
return posix_memalign(&mem, alignment, size) ? nullptr : mem;
|
||||
#elif defined(_WIN32)
|
||||
return _mm_malloc(size, alignment);
|
||||
#else
|
||||
@@ -331,7 +347,8 @@ void* std_aligned_alloc(size_t alignment, size_t size) {
|
||||
}
|
||||
|
||||
void std_aligned_free(void* ptr) {
|
||||
#if defined(__APPLE__)
|
||||
|
||||
#if defined(POSIXALIGNEDALLOC)
|
||||
free(ptr);
|
||||
#elif defined(_WIN32)
|
||||
_mm_free(ptr);
|
||||
@@ -340,7 +357,7 @@ void std_aligned_free(void* ptr) {
|
||||
#endif
|
||||
}
|
||||
|
||||
/// aligned_ttmem_alloc() will return suitably aligned memory, and if possible use large pages.
|
||||
/// aligned_ttmem_alloc() will return suitably aligned memory, if possible using large pages.
|
||||
/// The returned pointer is the aligned one, while the mem argument is the one that needs
|
||||
/// to be passed to free. With c++17 some of this functionality could be simplified.
|
||||
|
||||
@@ -352,7 +369,9 @@ void* aligned_ttmem_alloc(size_t allocSize, void*& mem) {
|
||||
size_t size = ((allocSize + alignment - 1) / alignment) * alignment; // multiple of alignment
|
||||
if (posix_memalign(&mem, alignment, size))
|
||||
mem = nullptr;
|
||||
#if defined(MADV_HUGEPAGE)
|
||||
madvise(mem, allocSize, MADV_HUGEPAGE);
|
||||
#endif
|
||||
return mem;
|
||||
}
|
||||
|
||||
@@ -571,3 +590,61 @@ void bindThisThread(size_t idx) {
|
||||
#endif
|
||||
|
||||
} // namespace WinProcGroup
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <direct.h>
|
||||
#define GETCWD _getcwd
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#define GETCWD getcwd
|
||||
#endif
|
||||
|
||||
namespace CommandLine {
|
||||
|
||||
string argv0; // path+name of the executable binary, as given by argv[0]
|
||||
string binaryDirectory; // path of the executable directory
|
||||
string workingDirectory; // path of the working directory
|
||||
string pathSeparator; // Separator for our current OS
|
||||
|
||||
void init(int argc, char* argv[]) {
|
||||
(void)argc;
|
||||
string separator;
|
||||
|
||||
// extract the path+name of the executable binary
|
||||
argv0 = argv[0];
|
||||
|
||||
#ifdef _WIN32
|
||||
pathSeparator = "\\";
|
||||
#ifdef _MSC_VER
|
||||
// Under windows argv[0] may not have the extension. Also _get_pgmptr() had
|
||||
// issues in some windows 10 versions, so check returned values carefully.
|
||||
char* pgmptr = nullptr;
|
||||
if (!_get_pgmptr(&pgmptr) && pgmptr != nullptr && *pgmptr)
|
||||
argv0 = pgmptr;
|
||||
#endif
|
||||
#else
|
||||
pathSeparator = "/";
|
||||
#endif
|
||||
|
||||
// extract the working directory
|
||||
workingDirectory = "";
|
||||
char buff[40000];
|
||||
char* cwd = GETCWD(buff, 40000);
|
||||
if (cwd)
|
||||
workingDirectory = cwd;
|
||||
|
||||
// extract the binary directory path from argv0
|
||||
binaryDirectory = argv0;
|
||||
size_t pos = binaryDirectory.find_last_of("\\/");
|
||||
if (pos == std::string::npos)
|
||||
binaryDirectory = "." + pathSeparator;
|
||||
else
|
||||
binaryDirectory.resize(pos + 1);
|
||||
|
||||
// pattern replacement: "./" at the start of path is replaced by the working directory
|
||||
if (binaryDirectory.find("." + pathSeparator) == 0)
|
||||
binaryDirectory.replace(0, 1, workingDirectory);
|
||||
}
|
||||
|
||||
|
||||
} // namespace CommandLine
|
||||
|
||||
+7
-10
@@ -42,9 +42,7 @@ void dbg_mean_of(int v);
|
||||
void dbg_print();
|
||||
|
||||
typedef std::chrono::milliseconds::rep TimePoint; // A value in milliseconds
|
||||
|
||||
static_assert(sizeof(TimePoint) == sizeof(int64_t), "TimePoint should be 64 bits");
|
||||
|
||||
inline TimePoint now() {
|
||||
return std::chrono::duration_cast<std::chrono::milliseconds>
|
||||
(std::chrono::steady_clock::now().time_since_epoch()).count();
|
||||
@@ -65,14 +63,6 @@ std::ostream& operator<<(std::ostream&, SyncCout);
|
||||
#define sync_cout std::cout << IO_LOCK
|
||||
#define sync_endl std::endl << IO_UNLOCK
|
||||
|
||||
namespace Utility {
|
||||
|
||||
/// Clamp a value between lo and hi. Available in c++17.
|
||||
template<class T> constexpr const T& clamp(const T& v, const T& lo, const T& hi) {
|
||||
return v < lo ? lo : v > hi ? hi : v;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// xorshift64star Pseudo-Random Number Generator
|
||||
/// This class is based on original code written and dedicated
|
||||
@@ -134,4 +124,11 @@ namespace WinProcGroup {
|
||||
void bindThisThread(size_t idx);
|
||||
}
|
||||
|
||||
namespace CommandLine {
|
||||
void init(int argc, char* argv[]);
|
||||
|
||||
extern std::string binaryDirectory; // path of the executable directory
|
||||
extern std::string workingDirectory; // path of the working directory
|
||||
}
|
||||
|
||||
#endif // #ifndef MISC_H_INCLUDED
|
||||
|
||||
+1
-1
@@ -248,7 +248,7 @@ namespace {
|
||||
*moveList++ = make_move(ksq, pop_lsb(&b));
|
||||
|
||||
if ((Type != CAPTURES) && pos.can_castle(Us & ANY_CASTLING))
|
||||
for(CastlingRights cr : { Us & KING_SIDE, Us & QUEEN_SIDE } )
|
||||
for (CastlingRights cr : { Us & KING_SIDE, Us & QUEEN_SIDE } )
|
||||
if (!pos.castling_impeded(cr) && pos.can_castle(cr))
|
||||
*moveList++ = make<CASTLING>(ksq, pos.castling_rook_square(cr));
|
||||
}
|
||||
|
||||
+7
-7
@@ -182,7 +182,7 @@ top:
|
||||
--endMoves;
|
||||
|
||||
++stage;
|
||||
/* fallthrough */
|
||||
[[fallthrough]];
|
||||
|
||||
case REFUTATION:
|
||||
if (select<Next>([&](){ return *cur != MOVE_NONE
|
||||
@@ -190,7 +190,7 @@ top:
|
||||
&& pos.pseudo_legal(*cur); }))
|
||||
return *(cur - 1);
|
||||
++stage;
|
||||
/* fallthrough */
|
||||
[[fallthrough]];
|
||||
|
||||
case QUIET_INIT:
|
||||
if (!skipQuiets)
|
||||
@@ -203,7 +203,7 @@ top:
|
||||
}
|
||||
|
||||
++stage;
|
||||
/* fallthrough */
|
||||
[[fallthrough]];
|
||||
|
||||
case QUIET:
|
||||
if ( !skipQuiets
|
||||
@@ -217,7 +217,7 @@ top:
|
||||
endMoves = endBadCaptures;
|
||||
|
||||
++stage;
|
||||
/* fallthrough */
|
||||
[[fallthrough]];
|
||||
|
||||
case BAD_CAPTURE:
|
||||
return select<Next>([](){ return true; });
|
||||
@@ -228,7 +228,7 @@ top:
|
||||
|
||||
score<EVASIONS>();
|
||||
++stage;
|
||||
/* fallthrough */
|
||||
[[fallthrough]];
|
||||
|
||||
case EVASION:
|
||||
return select<Best>([](){ return true; });
|
||||
@@ -246,14 +246,14 @@ top:
|
||||
return MOVE_NONE;
|
||||
|
||||
++stage;
|
||||
/* fallthrough */
|
||||
[[fallthrough]];
|
||||
|
||||
case QCHECK_INIT:
|
||||
cur = moves;
|
||||
endMoves = generate<QUIET_CHECKS>(pos, cur);
|
||||
|
||||
++stage;
|
||||
/* fallthrough */
|
||||
[[fallthrough]];
|
||||
|
||||
case QCHECK:
|
||||
return select<Next>([](){ return true; });
|
||||
|
||||
+3
-3
@@ -86,9 +86,9 @@ enum StatsType { NoCaptures, Captures };
|
||||
/// the move's from and to squares, see www.chessprogramming.org/Butterfly_Boards
|
||||
typedef Stats<int16_t, 10692, COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)> ButterflyHistory;
|
||||
|
||||
/// At higher depths LowPlyHistory records successful quiet moves near the root and quiet
|
||||
/// moves which are/were in the PV (ttPv)
|
||||
/// It is cleared with each new search and filled during iterative deepening
|
||||
/// At higher depths LowPlyHistory records successful quiet moves near the root
|
||||
/// and quiet moves which are/were in the PV (ttPv). It is cleared with each new
|
||||
/// search and filled during iterative deepening.
|
||||
constexpr int MAX_LPH = 4;
|
||||
typedef Stats<int16_t, 10692, MAX_LPH, int(SQUARE_NB) * int(SQUARE_NB)> LowPlyHistory;
|
||||
|
||||
|
||||
+33
-43
@@ -18,7 +18,6 @@
|
||||
|
||||
// Code for calculating NNUE evaluation function
|
||||
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <set>
|
||||
|
||||
@@ -29,30 +28,29 @@
|
||||
|
||||
#include "evaluate_nnue.h"
|
||||
|
||||
ExtPieceSquare kpp_board_index[PIECE_NB] = {
|
||||
// convention: W - us, B - them
|
||||
// viewed from other side, W and B are reversed
|
||||
{ PS_NONE, PS_NONE },
|
||||
{ PS_W_PAWN, PS_B_PAWN },
|
||||
{ PS_W_KNIGHT, PS_B_KNIGHT },
|
||||
{ PS_W_BISHOP, PS_B_BISHOP },
|
||||
{ PS_W_ROOK, PS_B_ROOK },
|
||||
{ PS_W_QUEEN, PS_B_QUEEN },
|
||||
{ PS_W_KING, PS_B_KING },
|
||||
{ PS_NONE, PS_NONE },
|
||||
{ PS_NONE, PS_NONE },
|
||||
{ PS_B_PAWN, PS_W_PAWN },
|
||||
{ PS_B_KNIGHT, PS_W_KNIGHT },
|
||||
{ PS_B_BISHOP, PS_W_BISHOP },
|
||||
{ PS_B_ROOK, PS_W_ROOK },
|
||||
{ PS_B_QUEEN, PS_W_QUEEN },
|
||||
{ PS_B_KING, PS_W_KING },
|
||||
{ PS_NONE, PS_NONE }
|
||||
};
|
||||
|
||||
|
||||
namespace Eval::NNUE {
|
||||
|
||||
uint32_t kpp_board_index[PIECE_NB][COLOR_NB] = {
|
||||
// convention: W - us, B - them
|
||||
// viewed from other side, W and B are reversed
|
||||
{ PS_NONE, PS_NONE },
|
||||
{ PS_W_PAWN, PS_B_PAWN },
|
||||
{ PS_W_KNIGHT, PS_B_KNIGHT },
|
||||
{ PS_W_BISHOP, PS_B_BISHOP },
|
||||
{ PS_W_ROOK, PS_B_ROOK },
|
||||
{ PS_W_QUEEN, PS_B_QUEEN },
|
||||
{ PS_W_KING, PS_B_KING },
|
||||
{ PS_NONE, PS_NONE },
|
||||
{ PS_NONE, PS_NONE },
|
||||
{ PS_B_PAWN, PS_W_PAWN },
|
||||
{ PS_B_KNIGHT, PS_W_KNIGHT },
|
||||
{ PS_B_BISHOP, PS_W_BISHOP },
|
||||
{ PS_B_ROOK, PS_W_ROOK },
|
||||
{ PS_B_QUEEN, PS_W_QUEEN },
|
||||
{ PS_B_KING, PS_W_KING },
|
||||
{ PS_NONE, PS_NONE }
|
||||
};
|
||||
|
||||
// Input feature converter
|
||||
AlignedPtr<FeatureTransformer> feature_transformer;
|
||||
|
||||
@@ -77,7 +75,7 @@ namespace Eval::NNUE {
|
||||
bool ReadParameters(std::istream& stream, const AlignedPtr<T>& pointer) {
|
||||
|
||||
std::uint32_t header;
|
||||
stream.read(reinterpret_cast<char*>(&header), sizeof(header));
|
||||
header = read_little_endian<std::uint32_t>(stream);
|
||||
if (!stream || header != T::GetHashValue()) return false;
|
||||
return pointer->ReadParameters(stream);
|
||||
}
|
||||
@@ -92,13 +90,13 @@ namespace Eval::NNUE {
|
||||
}
|
||||
|
||||
// Read network header
|
||||
bool ReadHeader(std::istream& stream,
|
||||
std::uint32_t* hash_value, std::string* architecture) {
|
||||
|
||||
bool ReadHeader(std::istream& stream, std::uint32_t* hash_value, std::string* architecture)
|
||||
{
|
||||
std::uint32_t version, size;
|
||||
stream.read(reinterpret_cast<char*>(&version), sizeof(version));
|
||||
stream.read(reinterpret_cast<char*>(hash_value), sizeof(*hash_value));
|
||||
stream.read(reinterpret_cast<char*>(&size), sizeof(size));
|
||||
|
||||
version = read_little_endian<std::uint32_t>(stream);
|
||||
*hash_value = read_little_endian<std::uint32_t>(stream);
|
||||
size = read_little_endian<std::uint32_t>(stream);
|
||||
if (!stream || version != kVersion) return false;
|
||||
architecture->resize(size);
|
||||
stream.read(&(*architecture)[0], size);
|
||||
@@ -144,25 +142,17 @@ namespace Eval::NNUE {
|
||||
return accumulator.score;
|
||||
}
|
||||
|
||||
// Load the evaluation function file
|
||||
bool load_eval_file(const std::string& evalFile) {
|
||||
// Load eval, from a file stream or a memory stream
|
||||
bool load_eval(std::string streamName, std::istream& stream) {
|
||||
|
||||
Initialize();
|
||||
fileName = evalFile;
|
||||
|
||||
std::ifstream stream(evalFile, std::ios::binary);
|
||||
|
||||
const bool result = ReadParameters(stream);
|
||||
|
||||
return result;
|
||||
fileName = streamName;
|
||||
return ReadParameters(stream);
|
||||
}
|
||||
|
||||
// Evaluation function. Perform differential calculation.
|
||||
Value evaluate(const Position& pos) {
|
||||
Value v = ComputeScore(pos, false);
|
||||
v = Utility::clamp(v, VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1);
|
||||
|
||||
return v;
|
||||
return ComputeScore(pos, false);
|
||||
}
|
||||
|
||||
// Evaluation function. Perform full calculation.
|
||||
|
||||
@@ -68,8 +68,7 @@ namespace Eval::NNUE::Features {
|
||||
reset[perspective] = false;
|
||||
switch (trigger) {
|
||||
case TriggerEvent::kFriendKingMoved:
|
||||
reset[perspective] =
|
||||
dp.pieceId[0] == PIECE_ID_KING + perspective;
|
||||
reset[perspective] = dp.piece[0] == make_piece(perspective, KING);
|
||||
break;
|
||||
default:
|
||||
assert(false);
|
||||
|
||||
@@ -23,25 +23,17 @@
|
||||
|
||||
namespace Eval::NNUE::Features {
|
||||
|
||||
// Find the index of the feature quantity from the king position and PieceSquare
|
||||
template <Side AssociatedKing>
|
||||
inline IndexType HalfKP<AssociatedKing>::MakeIndex(Square sq_k, PieceSquare p) {
|
||||
return static_cast<IndexType>(PS_END) * static_cast<IndexType>(sq_k) + p;
|
||||
// Orient a square according to perspective (rotates by 180 for black)
|
||||
inline Square orient(Color perspective, Square s) {
|
||||
return Square(int(s) ^ (bool(perspective) * 63));
|
||||
}
|
||||
|
||||
// Get pieces information
|
||||
// Find the index of the feature quantity from the king position and PieceSquare
|
||||
template <Side AssociatedKing>
|
||||
inline void HalfKP<AssociatedKing>::GetPieces(
|
||||
const Position& pos, Color perspective,
|
||||
PieceSquare** pieces, Square* sq_target_k) {
|
||||
inline IndexType HalfKP<AssociatedKing>::MakeIndex(
|
||||
Color perspective, Square s, Piece pc, Square ksq) {
|
||||
|
||||
*pieces = (perspective == BLACK) ?
|
||||
pos.eval_list()->piece_list_fb() :
|
||||
pos.eval_list()->piece_list_fw();
|
||||
const PieceId target = (AssociatedKing == Side::kFriend) ?
|
||||
static_cast<PieceId>(PIECE_ID_KING + perspective) :
|
||||
static_cast<PieceId>(PIECE_ID_KING + ~perspective);
|
||||
*sq_target_k = static_cast<Square>(((*pieces)[target] - PS_W_KING) % SQUARE_NB);
|
||||
return IndexType(orient(perspective, s) + kpp_board_index[pc][perspective] + PS_END * ksq);
|
||||
}
|
||||
|
||||
// Get a list of indices for active features
|
||||
@@ -49,16 +41,11 @@ namespace Eval::NNUE::Features {
|
||||
void HalfKP<AssociatedKing>::AppendActiveIndices(
|
||||
const Position& pos, Color perspective, IndexList* active) {
|
||||
|
||||
// Do nothing if array size is small to avoid compiler warning
|
||||
if (RawFeatures::kMaxActiveDimensions < kMaxActiveDimensions) return;
|
||||
|
||||
PieceSquare* pieces;
|
||||
Square sq_target_k;
|
||||
GetPieces(pos, perspective, &pieces, &sq_target_k);
|
||||
for (PieceId i = PIECE_ID_ZERO; i < PIECE_ID_KING; ++i) {
|
||||
if (pieces[i] != PS_NONE) {
|
||||
active->push_back(MakeIndex(sq_target_k, pieces[i]));
|
||||
}
|
||||
Square ksq = orient(perspective, pos.square<KING>(perspective));
|
||||
Bitboard bb = pos.pieces() & ~pos.pieces(KING);
|
||||
while (bb) {
|
||||
Square s = pop_lsb(&bb);
|
||||
active->push_back(MakeIndex(perspective, s, pos.piece_on(s), ksq));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -68,22 +55,15 @@ namespace Eval::NNUE::Features {
|
||||
const Position& pos, Color perspective,
|
||||
IndexList* removed, IndexList* added) {
|
||||
|
||||
PieceSquare* pieces;
|
||||
Square sq_target_k;
|
||||
GetPieces(pos, perspective, &pieces, &sq_target_k);
|
||||
Square ksq = orient(perspective, pos.square<KING>(perspective));
|
||||
const auto& dp = pos.state()->dirtyPiece;
|
||||
for (int i = 0; i < dp.dirty_num; ++i) {
|
||||
if (dp.pieceId[i] >= PIECE_ID_KING) continue;
|
||||
const auto old_p = static_cast<PieceSquare>(
|
||||
dp.old_piece[i].from[perspective]);
|
||||
if (old_p != PS_NONE) {
|
||||
removed->push_back(MakeIndex(sq_target_k, old_p));
|
||||
}
|
||||
const auto new_p = static_cast<PieceSquare>(
|
||||
dp.new_piece[i].from[perspective]);
|
||||
if (new_p != PS_NONE) {
|
||||
added->push_back(MakeIndex(sq_target_k, new_p));
|
||||
}
|
||||
Piece pc = dp.piece[i];
|
||||
if (type_of(pc) == KING) continue;
|
||||
if (dp.from[i] != SQ_NONE)
|
||||
removed->push_back(MakeIndex(perspective, dp.from[i], pc, ksq));
|
||||
if (dp.to[i] != SQ_NONE)
|
||||
added->push_back(MakeIndex(perspective, dp.to[i], pc, ksq));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace Eval::NNUE::Features {
|
||||
static constexpr IndexType kDimensions =
|
||||
static_cast<IndexType>(SQUARE_NB) * static_cast<IndexType>(PS_END);
|
||||
// Maximum number of simultaneously active features
|
||||
static constexpr IndexType kMaxActiveDimensions = PIECE_ID_KING;
|
||||
static constexpr IndexType kMaxActiveDimensions = 30; // Kings don't count
|
||||
// Trigger for full calculation instead of difference calculation
|
||||
static constexpr TriggerEvent kRefreshTrigger = TriggerEvent::kFriendKingMoved;
|
||||
|
||||
@@ -53,13 +53,9 @@ namespace Eval::NNUE::Features {
|
||||
static void AppendChangedIndices(const Position& pos, Color perspective,
|
||||
IndexList* removed, IndexList* added);
|
||||
|
||||
// Index of a feature for a given king position and another piece on some square
|
||||
static IndexType MakeIndex(Square sq_k, PieceSquare p);
|
||||
|
||||
private:
|
||||
// Get pieces information
|
||||
static void GetPieces(const Position& pos, Color perspective,
|
||||
PieceSquare** pieces, Square* sq_target_k);
|
||||
// Index of a feature for a given king position and another piece on some square
|
||||
static IndexType MakeIndex(Color perspective, Square s, Piece pc, Square sq_k);
|
||||
};
|
||||
|
||||
} // namespace Eval::NNUE::Features
|
||||
|
||||
@@ -62,11 +62,10 @@ namespace Eval::NNUE::Layers {
|
||||
// Read network parameters
|
||||
bool ReadParameters(std::istream& stream) {
|
||||
if (!previous_layer_.ReadParameters(stream)) return false;
|
||||
stream.read(reinterpret_cast<char*>(biases_),
|
||||
kOutputDimensions * sizeof(BiasType));
|
||||
stream.read(reinterpret_cast<char*>(weights_),
|
||||
kOutputDimensions * kPaddedInputDimensions *
|
||||
sizeof(WeightType));
|
||||
for (std::size_t i = 0; i < kOutputDimensions; ++i)
|
||||
biases_[i] = read_little_endian<BiasType>(stream);
|
||||
for (std::size_t i = 0; i < kOutputDimensions * kPaddedInputDimensions; ++i)
|
||||
weights_[i] = read_little_endian<WeightType>(stream);
|
||||
return !stream.fail();
|
||||
}
|
||||
|
||||
@@ -79,19 +78,32 @@ namespace Eval::NNUE::Layers {
|
||||
|
||||
#if defined(USE_AVX512)
|
||||
constexpr IndexType kNumChunks = kPaddedInputDimensions / (kSimdWidth * 2);
|
||||
const __m512i kOnes = _mm512_set1_epi16(1);
|
||||
const auto input_vector = reinterpret_cast<const __m512i*>(input);
|
||||
#if !defined(USE_VNNI)
|
||||
const __m512i kOnes = _mm512_set1_epi16(1);
|
||||
#endif
|
||||
|
||||
#elif defined(USE_AVX2)
|
||||
constexpr IndexType kNumChunks = kPaddedInputDimensions / kSimdWidth;
|
||||
const __m256i kOnes = _mm256_set1_epi16(1);
|
||||
const auto input_vector = reinterpret_cast<const __m256i*>(input);
|
||||
#if !defined(USE_VNNI)
|
||||
const __m256i kOnes = _mm256_set1_epi16(1);
|
||||
#endif
|
||||
|
||||
#elif defined(USE_SSSE3)
|
||||
#elif defined(USE_SSE2)
|
||||
constexpr IndexType kNumChunks = kPaddedInputDimensions / kSimdWidth;
|
||||
#ifndef USE_SSSE3
|
||||
const __m128i kZeros = _mm_setzero_si128();
|
||||
#else
|
||||
const __m128i kOnes = _mm_set1_epi16(1);
|
||||
#endif
|
||||
const auto input_vector = reinterpret_cast<const __m128i*>(input);
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
constexpr IndexType kNumChunks = kPaddedInputDimensions / kSimdWidth;
|
||||
const __m64 kZeros = _mm_setzero_si64();
|
||||
const auto input_vector = reinterpret_cast<const __m64*>(input);
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
constexpr IndexType kNumChunks = kPaddedInputDimensions / kSimdWidth;
|
||||
const auto input_vector = reinterpret_cast<const int8x8_t*>(input);
|
||||
@@ -104,79 +116,115 @@ namespace Eval::NNUE::Layers {
|
||||
__m512i sum = _mm512_setzero_si512();
|
||||
const auto row = reinterpret_cast<const __m512i*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
__m512i product = _mm512_maddubs_epi16(_mm512_loadu_si512(&input_vector[j]), _mm512_load_si512(&row[j]));
|
||||
#if defined(USE_VNNI)
|
||||
sum = _mm512_dpbusd_epi32(sum, _mm512_loadA_si512(&input_vector[j]), _mm512_load_si512(&row[j]));
|
||||
#else
|
||||
__m512i product = _mm512_maddubs_epi16(_mm512_load_si512(&input_vector[j]), _mm512_load_si512(&row[j]));
|
||||
#endif
|
||||
|
||||
__m512i product = _mm512_maddubs_epi16(_mm512_loadA_si512(&input_vector[j]), _mm512_load_si512(&row[j]));
|
||||
product = _mm512_madd_epi16(product, kOnes);
|
||||
sum = _mm512_add_epi32(sum, product);
|
||||
#endif
|
||||
}
|
||||
output[i] = _mm512_reduce_add_epi32(sum) + biases_[i];
|
||||
|
||||
// Note: Changing kMaxSimdWidth from 32 to 64 breaks loading existing networks.
|
||||
// As a result kPaddedInputDimensions may not be an even multiple of 64(512bit)
|
||||
// and we have to do one more 256bit chunk.
|
||||
if (kPaddedInputDimensions != kNumChunks * kSimdWidth * 2)
|
||||
{
|
||||
const auto iv_256 = reinterpret_cast<const __m256i*>(input);
|
||||
const auto row_256 = reinterpret_cast<const __m256i*>(&weights_[offset]);
|
||||
int j = kNumChunks * 2;
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__) // See HACK comment below in AVX2.
|
||||
__m256i sum256 = _mm256_maddubs_epi16(_mm256_loadu_si256(&iv_256[j]), _mm256_load_si256(&row_256[j]));
|
||||
const auto iv256 = reinterpret_cast<const __m256i*>(&input_vector[kNumChunks]);
|
||||
const auto row256 = reinterpret_cast<const __m256i*>(&row[kNumChunks]);
|
||||
#if defined(USE_VNNI)
|
||||
__m256i product256 = _mm256_dpbusd_epi32(
|
||||
_mm512_castsi512_si256(sum), _mm256_loadA_si256(&iv256[0]), _mm256_load_si256(&row256[0]));
|
||||
sum = _mm512_inserti32x8(sum, product256, 0);
|
||||
#else
|
||||
__m256i sum256 = _mm256_maddubs_epi16(_mm256_load_si256(&iv_256[j]), _mm256_load_si256(&row_256[j]));
|
||||
__m256i product256 = _mm256_maddubs_epi16(_mm256_loadA_si256(&iv256[0]), _mm256_load_si256(&row256[0]));
|
||||
sum = _mm512_add_epi32(sum, _mm512_cvtepi16_epi32(product256));
|
||||
#endif
|
||||
|
||||
sum256 = _mm256_madd_epi16(sum256, _mm256_set1_epi16(1));
|
||||
sum256 = _mm256_hadd_epi32(sum256, sum256);
|
||||
sum256 = _mm256_hadd_epi32(sum256, sum256);
|
||||
const __m128i lo = _mm256_extracti128_si256(sum256, 0);
|
||||
const __m128i hi = _mm256_extracti128_si256(sum256, 1);
|
||||
output[i] += _mm_cvtsi128_si32(lo) + _mm_cvtsi128_si32(hi);
|
||||
}
|
||||
output[i] = _mm512_reduce_add_epi32(sum) + biases_[i];
|
||||
|
||||
#elif defined(USE_AVX2)
|
||||
__m256i sum = _mm256_setzero_si256();
|
||||
const auto row = reinterpret_cast<const __m256i*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
__m256i product = _mm256_maddubs_epi16(
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
// HACK: Use _mm256_loadu_si256() instead of _mm256_load_si256. Because the binary
|
||||
// compiled with g++ in MSYS2 crashes here because the output memory is not aligned
|
||||
// even though alignas is specified.
|
||||
_mm256_loadu_si256
|
||||
#if defined(USE_VNNI)
|
||||
sum = _mm256_dpbusd_epi32(sum, _mm256_loadA_si256(&input_vector[j]), _mm256_load_si256(&row[j]));
|
||||
#else
|
||||
_mm256_load_si256
|
||||
#endif
|
||||
|
||||
(&input_vector[j]), _mm256_load_si256(&row[j]));
|
||||
__m256i product = _mm256_maddubs_epi16(_mm256_loadA_si256(&input_vector[j]), _mm256_load_si256(&row[j]));
|
||||
product = _mm256_madd_epi16(product, kOnes);
|
||||
sum = _mm256_add_epi32(sum, product);
|
||||
#endif
|
||||
}
|
||||
sum = _mm256_hadd_epi32(sum, sum);
|
||||
sum = _mm256_hadd_epi32(sum, sum);
|
||||
const __m128i lo = _mm256_extracti128_si256(sum, 0);
|
||||
const __m128i hi = _mm256_extracti128_si256(sum, 1);
|
||||
output[i] = _mm_cvtsi128_si32(lo) + _mm_cvtsi128_si32(hi) + biases_[i];
|
||||
__m128i sum128 = _mm_add_epi32(_mm256_castsi256_si128(sum), _mm256_extracti128_si256(sum, 1));
|
||||
sum128 = _mm_add_epi32(sum128, _mm_shuffle_epi32(sum128, _MM_PERM_BADC));
|
||||
sum128 = _mm_add_epi32(sum128, _mm_shuffle_epi32(sum128, _MM_PERM_CDAB));
|
||||
output[i] = _mm_cvtsi128_si32(sum128) + biases_[i];
|
||||
|
||||
#elif defined(USE_SSSE3)
|
||||
__m128i sum = _mm_cvtsi32_si128(biases_[i]);
|
||||
__m128i sum = _mm_setzero_si128();
|
||||
const auto row = reinterpret_cast<const __m128i*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
__m128i product = _mm_maddubs_epi16(
|
||||
_mm_load_si128(&input_vector[j]), _mm_load_si128(&row[j]));
|
||||
for (int j = 0; j < (int)kNumChunks - 1; j += 2) {
|
||||
__m128i product0 = _mm_maddubs_epi16(_mm_load_si128(&input_vector[j]), _mm_load_si128(&row[j]));
|
||||
product0 = _mm_madd_epi16(product0, kOnes);
|
||||
sum = _mm_add_epi32(sum, product0);
|
||||
__m128i product1 = _mm_maddubs_epi16(_mm_load_si128(&input_vector[j+1]), _mm_load_si128(&row[j+1]));
|
||||
product1 = _mm_madd_epi16(product1, kOnes);
|
||||
sum = _mm_add_epi32(sum, product1);
|
||||
}
|
||||
if (kNumChunks & 0x1) {
|
||||
__m128i product = _mm_maddubs_epi16(_mm_load_si128(&input_vector[kNumChunks-1]), _mm_load_si128(&row[kNumChunks-1]));
|
||||
product = _mm_madd_epi16(product, kOnes);
|
||||
sum = _mm_add_epi32(sum, product);
|
||||
}
|
||||
sum = _mm_hadd_epi32(sum, sum);
|
||||
sum = _mm_hadd_epi32(sum, sum);
|
||||
sum = _mm_add_epi32(sum, _mm_shuffle_epi32(sum, 0x4E)); //_MM_PERM_BADC
|
||||
sum = _mm_add_epi32(sum, _mm_shuffle_epi32(sum, 0xB1)); //_MM_PERM_CDAB
|
||||
output[i] = _mm_cvtsi128_si32(sum) + biases_[i];
|
||||
|
||||
#elif defined(USE_SSE2)
|
||||
__m128i sum_lo = _mm_cvtsi32_si128(biases_[i]);
|
||||
__m128i sum_hi = kZeros;
|
||||
const auto row = reinterpret_cast<const __m128i*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
__m128i row_j = _mm_load_si128(&row[j]);
|
||||
__m128i input_j = _mm_load_si128(&input_vector[j]);
|
||||
__m128i row_signs = _mm_cmpgt_epi8(kZeros, row_j);
|
||||
__m128i extended_row_lo = _mm_unpacklo_epi8(row_j, row_signs);
|
||||
__m128i extended_row_hi = _mm_unpackhi_epi8(row_j, row_signs);
|
||||
__m128i extended_input_lo = _mm_unpacklo_epi8(input_j, kZeros);
|
||||
__m128i extended_input_hi = _mm_unpackhi_epi8(input_j, kZeros);
|
||||
__m128i product_lo = _mm_madd_epi16(extended_row_lo, extended_input_lo);
|
||||
__m128i product_hi = _mm_madd_epi16(extended_row_hi, extended_input_hi);
|
||||
sum_lo = _mm_add_epi32(sum_lo, product_lo);
|
||||
sum_hi = _mm_add_epi32(sum_hi, product_hi);
|
||||
}
|
||||
__m128i sum = _mm_add_epi32(sum_lo, sum_hi);
|
||||
__m128i sum_high_64 = _mm_shuffle_epi32(sum, _MM_SHUFFLE(1, 0, 3, 2));
|
||||
sum = _mm_add_epi32(sum, sum_high_64);
|
||||
__m128i sum_second_32 = _mm_shufflelo_epi16(sum, _MM_SHUFFLE(1, 0, 3, 2));
|
||||
sum = _mm_add_epi32(sum, sum_second_32);
|
||||
output[i] = _mm_cvtsi128_si32(sum);
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
__m64 sum_lo = _mm_cvtsi32_si64(biases_[i]);
|
||||
__m64 sum_hi = kZeros;
|
||||
const auto row = reinterpret_cast<const __m64*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
__m64 row_j = row[j];
|
||||
__m64 input_j = input_vector[j];
|
||||
__m64 row_signs = _mm_cmpgt_pi8(kZeros, row_j);
|
||||
__m64 extended_row_lo = _mm_unpacklo_pi8(row_j, row_signs);
|
||||
__m64 extended_row_hi = _mm_unpackhi_pi8(row_j, row_signs);
|
||||
__m64 extended_input_lo = _mm_unpacklo_pi8(input_j, kZeros);
|
||||
__m64 extended_input_hi = _mm_unpackhi_pi8(input_j, kZeros);
|
||||
__m64 product_lo = _mm_madd_pi16(extended_row_lo, extended_input_lo);
|
||||
__m64 product_hi = _mm_madd_pi16(extended_row_hi, extended_input_hi);
|
||||
sum_lo = _mm_add_pi32(sum_lo, product_lo);
|
||||
sum_hi = _mm_add_pi32(sum_hi, product_hi);
|
||||
}
|
||||
__m64 sum = _mm_add_pi32(sum_lo, sum_hi);
|
||||
sum = _mm_add_pi32(sum, _mm_unpackhi_pi32(sum, sum));
|
||||
output[i] = _mm_cvtsi64_si32(sum);
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
int32x4_t sum = {biases_[i]};
|
||||
const auto row = reinterpret_cast<const int8x8_t*>(&weights_[offset]);
|
||||
@@ -196,6 +244,9 @@ namespace Eval::NNUE::Layers {
|
||||
#endif
|
||||
|
||||
}
|
||||
#if defined(USE_MMX)
|
||||
_mm_empty();
|
||||
#endif
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
@@ -74,55 +74,17 @@ namespace Eval::NNUE::Layers {
|
||||
const auto out = reinterpret_cast<__m256i*>(output);
|
||||
for (IndexType i = 0; i < kNumChunks; ++i) {
|
||||
const __m256i words0 = _mm256_srai_epi16(_mm256_packs_epi32(
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
// HACK: Use _mm256_loadu_si256() instead of _mm256_load_si256. Because the binary
|
||||
// compiled with g++ in MSYS2 crashes here because the output memory is not aligned
|
||||
// even though alignas is specified.
|
||||
_mm256_loadu_si256
|
||||
#else
|
||||
_mm256_load_si256
|
||||
#endif
|
||||
|
||||
(&in[i * 4 + 0]),
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
_mm256_loadu_si256
|
||||
#else
|
||||
_mm256_load_si256
|
||||
#endif
|
||||
|
||||
(&in[i * 4 + 1])), kWeightScaleBits);
|
||||
_mm256_loadA_si256(&in[i * 4 + 0]),
|
||||
_mm256_loadA_si256(&in[i * 4 + 1])), kWeightScaleBits);
|
||||
const __m256i words1 = _mm256_srai_epi16(_mm256_packs_epi32(
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
_mm256_loadu_si256
|
||||
#else
|
||||
_mm256_load_si256
|
||||
#endif
|
||||
|
||||
(&in[i * 4 + 2]),
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
_mm256_loadu_si256
|
||||
#else
|
||||
_mm256_load_si256
|
||||
#endif
|
||||
|
||||
(&in[i * 4 + 3])), kWeightScaleBits);
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
_mm256_storeu_si256
|
||||
#else
|
||||
_mm256_store_si256
|
||||
#endif
|
||||
|
||||
(&out[i], _mm256_permutevar8x32_epi32(_mm256_max_epi8(
|
||||
_mm256_loadA_si256(&in[i * 4 + 2]),
|
||||
_mm256_loadA_si256(&in[i * 4 + 3])), kWeightScaleBits);
|
||||
_mm256_storeA_si256(&out[i], _mm256_permutevar8x32_epi32(_mm256_max_epi8(
|
||||
_mm256_packs_epi16(words0, words1), kZero), kOffsets));
|
||||
}
|
||||
constexpr IndexType kStart = kNumChunks * kSimdWidth;
|
||||
|
||||
#elif defined(USE_SSSE3)
|
||||
#elif defined(USE_SSE2)
|
||||
constexpr IndexType kNumChunks = kInputDimensions / kSimdWidth;
|
||||
|
||||
#ifdef USE_SSE41
|
||||
@@ -153,6 +115,24 @@ namespace Eval::NNUE::Layers {
|
||||
}
|
||||
constexpr IndexType kStart = kNumChunks * kSimdWidth;
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
constexpr IndexType kNumChunks = kInputDimensions / kSimdWidth;
|
||||
const __m64 k0x80s = _mm_set1_pi8(-128);
|
||||
const auto in = reinterpret_cast<const __m64*>(input);
|
||||
const auto out = reinterpret_cast<__m64*>(output);
|
||||
for (IndexType i = 0; i < kNumChunks; ++i) {
|
||||
const __m64 words0 = _mm_srai_pi16(
|
||||
_mm_packs_pi32(in[i * 4 + 0], in[i * 4 + 1]),
|
||||
kWeightScaleBits);
|
||||
const __m64 words1 = _mm_srai_pi16(
|
||||
_mm_packs_pi32(in[i * 4 + 2], in[i * 4 + 3]),
|
||||
kWeightScaleBits);
|
||||
const __m64 packedbytes = _mm_packs_pi16(words0, words1);
|
||||
out[i] = _mm_subs_pi8(_mm_adds_pi8(packedbytes, k0x80s), k0x80s);
|
||||
}
|
||||
_mm_empty();
|
||||
constexpr IndexType kStart = kNumChunks * kSimdWidth;
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
constexpr IndexType kNumChunks = kInputDimensions / (kSimdWidth / 2);
|
||||
const int8x8_t kZero = {0};
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
namespace Eval::NNUE {
|
||||
|
||||
// Class that holds the result of affine transformation of input features
|
||||
struct alignas(32) Accumulator {
|
||||
struct alignas(kCacheLineSize) Accumulator {
|
||||
std::int16_t
|
||||
accumulation[2][kRefreshTriggers.size()][kTransformedFeatureDimensions];
|
||||
Value score;
|
||||
|
||||
+72
-1
@@ -21,6 +21,9 @@
|
||||
#ifndef NNUE_COMMON_H_INCLUDED
|
||||
#define NNUE_COMMON_H_INCLUDED
|
||||
|
||||
#include <cstring>
|
||||
#include <iostream>
|
||||
|
||||
#if defined(USE_AVX2)
|
||||
#include <immintrin.h>
|
||||
|
||||
@@ -33,10 +36,36 @@
|
||||
#elif defined(USE_SSE2)
|
||||
#include <emmintrin.h>
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
#include <mmintrin.h>
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
#include <arm_neon.h>
|
||||
#endif
|
||||
|
||||
// HACK: Use _mm256_loadu_si256() instead of _mm256_load_si256. Otherwise a binary
|
||||
// compiled with older g++ crashes because the output memory is not aligned
|
||||
// even though alignas is specified.
|
||||
#if defined(USE_AVX2)
|
||||
#if defined(__GNUC__ ) && (__GNUC__ < 9) && defined(_WIN32) && !defined(__clang__)
|
||||
#define _mm256_loadA_si256 _mm256_loadu_si256
|
||||
#define _mm256_storeA_si256 _mm256_storeu_si256
|
||||
#else
|
||||
#define _mm256_loadA_si256 _mm256_load_si256
|
||||
#define _mm256_storeA_si256 _mm256_store_si256
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(USE_AVX512)
|
||||
#if defined(__GNUC__ ) && (__GNUC__ < 9) && defined(_WIN32) && !defined(__clang__)
|
||||
#define _mm512_loadA_si512 _mm512_loadu_si512
|
||||
#define _mm512_storeA_si512 _mm512_storeu_si512
|
||||
#else
|
||||
#define _mm512_loadA_si512 _mm512_load_si512
|
||||
#define _mm512_storeA_si512 _mm512_store_si512
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace Eval::NNUE {
|
||||
|
||||
// Version of the evaluation file
|
||||
@@ -56,12 +85,36 @@ namespace Eval::NNUE {
|
||||
#elif defined(USE_SSE2)
|
||||
constexpr std::size_t kSimdWidth = 16;
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
constexpr std::size_t kSimdWidth = 8;
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
constexpr std::size_t kSimdWidth = 16;
|
||||
#endif
|
||||
|
||||
constexpr std::size_t kMaxSimdWidth = 32;
|
||||
|
||||
// unique number for each piece type on each square
|
||||
enum {
|
||||
PS_NONE = 0,
|
||||
PS_W_PAWN = 1,
|
||||
PS_B_PAWN = 1 * SQUARE_NB + 1,
|
||||
PS_W_KNIGHT = 2 * SQUARE_NB + 1,
|
||||
PS_B_KNIGHT = 3 * SQUARE_NB + 1,
|
||||
PS_W_BISHOP = 4 * SQUARE_NB + 1,
|
||||
PS_B_BISHOP = 5 * SQUARE_NB + 1,
|
||||
PS_W_ROOK = 6 * SQUARE_NB + 1,
|
||||
PS_B_ROOK = 7 * SQUARE_NB + 1,
|
||||
PS_W_QUEEN = 8 * SQUARE_NB + 1,
|
||||
PS_B_QUEEN = 9 * SQUARE_NB + 1,
|
||||
PS_W_KING = 10 * SQUARE_NB + 1,
|
||||
PS_END = PS_W_KING, // pieces without kings (pawns included)
|
||||
PS_B_KING = 11 * SQUARE_NB + 1,
|
||||
PS_END2 = 12 * SQUARE_NB + 1
|
||||
};
|
||||
|
||||
extern uint32_t kpp_board_index[PIECE_NB][COLOR_NB];
|
||||
|
||||
// Type of input feature after conversion
|
||||
using TransformedFeatureType = std::uint8_t;
|
||||
using IndexType = std::uint32_t;
|
||||
@@ -69,7 +122,25 @@ namespace Eval::NNUE {
|
||||
// Round n up to be a multiple of base
|
||||
template <typename IntType>
|
||||
constexpr IntType CeilToMultiple(IntType n, IntType base) {
|
||||
return (n + base - 1) / base * base;
|
||||
return (n + base - 1) / base * base;
|
||||
}
|
||||
|
||||
// read_little_endian() is our utility to read an integer (signed or unsigned, any size)
|
||||
// from a stream in little-endian order. We swap the byte order after the read if
|
||||
// necessary to return a result with the byte ordering of the compiling machine.
|
||||
template <typename IntType>
|
||||
inline IntType read_little_endian(std::istream& stream) {
|
||||
|
||||
IntType result;
|
||||
std::uint8_t u[sizeof(IntType)];
|
||||
typename std::make_unsigned<IntType>::type v = 0;
|
||||
|
||||
stream.read(reinterpret_cast<char*>(u), sizeof(IntType));
|
||||
for (std::size_t i = 0; i < sizeof(IntType); ++i)
|
||||
v = (v << 8) | u[sizeof(IntType) - i - 1];
|
||||
|
||||
std::memcpy(&result, &v, sizeof(IntType));
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace Eval::NNUE
|
||||
|
||||
@@ -55,10 +55,10 @@ namespace Eval::NNUE {
|
||||
|
||||
// Read network parameters
|
||||
bool ReadParameters(std::istream& stream) {
|
||||
stream.read(reinterpret_cast<char*>(biases_),
|
||||
kHalfDimensions * sizeof(BiasType));
|
||||
stream.read(reinterpret_cast<char*>(weights_),
|
||||
kHalfDimensions * kInputDimensions * sizeof(WeightType));
|
||||
for (std::size_t i = 0; i < kHalfDimensions; ++i)
|
||||
biases_[i] = read_little_endian<BiasType>(stream);
|
||||
for (std::size_t i = 0; i < kHalfDimensions * kInputDimensions; ++i)
|
||||
weights_[i] = read_little_endian<WeightType>(stream);
|
||||
return !stream.fail();
|
||||
}
|
||||
|
||||
@@ -88,7 +88,7 @@ namespace Eval::NNUE {
|
||||
constexpr int kControl = 0b11011000;
|
||||
const __m256i kZero = _mm256_setzero_si256();
|
||||
|
||||
#elif defined(USE_SSSE3)
|
||||
#elif defined(USE_SSE2)
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / kSimdWidth;
|
||||
|
||||
#ifdef USE_SSE41
|
||||
@@ -97,6 +97,10 @@ namespace Eval::NNUE {
|
||||
const __m128i k0x80s = _mm_set1_epi8(-128);
|
||||
#endif
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / kSimdWidth;
|
||||
const __m64 k0x80s = _mm_set1_pi8(-128);
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / (kSimdWidth / 2);
|
||||
const int8x8_t kZero = {0};
|
||||
@@ -109,41 +113,15 @@ namespace Eval::NNUE {
|
||||
#if defined(USE_AVX2)
|
||||
auto out = reinterpret_cast<__m256i*>(&output[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
__m256i sum0 =
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
// HACK: Use _mm256_loadu_si256() instead of _mm256_load_si256. Because the binary
|
||||
// compiled with g++ in MSYS2 crashes here because the output memory is not aligned
|
||||
// even though alignas is specified.
|
||||
_mm256_loadu_si256
|
||||
#else
|
||||
_mm256_load_si256
|
||||
#endif
|
||||
|
||||
(&reinterpret_cast<const __m256i*>(
|
||||
accumulation[perspectives[p]][0])[j * 2 + 0]);
|
||||
__m256i sum1 =
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
_mm256_loadu_si256
|
||||
#else
|
||||
_mm256_load_si256
|
||||
#endif
|
||||
|
||||
(&reinterpret_cast<const __m256i*>(
|
||||
accumulation[perspectives[p]][0])[j * 2 + 1]);
|
||||
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
_mm256_storeu_si256
|
||||
#else
|
||||
_mm256_store_si256
|
||||
#endif
|
||||
|
||||
(&out[j], _mm256_permute4x64_epi64(_mm256_max_epi8(
|
||||
__m256i sum0 = _mm256_loadA_si256(
|
||||
&reinterpret_cast<const __m256i*>(accumulation[perspectives[p]][0])[j * 2 + 0]);
|
||||
__m256i sum1 = _mm256_loadA_si256(
|
||||
&reinterpret_cast<const __m256i*>(accumulation[perspectives[p]][0])[j * 2 + 1]);
|
||||
_mm256_storeA_si256(&out[j], _mm256_permute4x64_epi64(_mm256_max_epi8(
|
||||
_mm256_packs_epi16(sum0, sum1), kZero), kControl));
|
||||
}
|
||||
|
||||
#elif defined(USE_SSSE3)
|
||||
#elif defined(USE_SSE2)
|
||||
auto out = reinterpret_cast<__m128i*>(&output[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
__m128i sum0 = _mm_load_si128(&reinterpret_cast<const __m128i*>(
|
||||
@@ -163,6 +141,17 @@ namespace Eval::NNUE {
|
||||
);
|
||||
}
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
auto out = reinterpret_cast<__m64*>(&output[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
__m64 sum0 = *(&reinterpret_cast<const __m64*>(
|
||||
accumulation[perspectives[p]][0])[j * 2 + 0]);
|
||||
__m64 sum1 = *(&reinterpret_cast<const __m64*>(
|
||||
accumulation[perspectives[p]][0])[j * 2 + 1]);
|
||||
const __m64 packedbytes = _mm_packs_pi16(sum0, sum1);
|
||||
out[j] = _mm_subs_pi8(_mm_adds_pi8(packedbytes, k0x80s), k0x80s);
|
||||
}
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
const auto out = reinterpret_cast<int8x8_t*>(&output[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
@@ -180,6 +169,9 @@ namespace Eval::NNUE {
|
||||
#endif
|
||||
|
||||
}
|
||||
#if defined(USE_MMX)
|
||||
_mm_empty();
|
||||
#endif
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -195,27 +187,37 @@ namespace Eval::NNUE {
|
||||
kHalfDimensions * sizeof(BiasType));
|
||||
for (const auto index : active_indices[perspective]) {
|
||||
const IndexType offset = kHalfDimensions * index;
|
||||
#if defined(USE_AVX512)
|
||||
auto accumulation = reinterpret_cast<__m512i*>(
|
||||
&accumulator.accumulation[perspective][i][0]);
|
||||
auto column = reinterpret_cast<const __m512i*>(&weights_[offset]);
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / kSimdWidth;
|
||||
for (IndexType j = 0; j < kNumChunks; ++j)
|
||||
_mm512_storeA_si512(&accumulation[j], _mm512_add_epi16(_mm512_loadA_si512(&accumulation[j]), column[j]));
|
||||
|
||||
#if defined(USE_AVX2)
|
||||
#elif defined(USE_AVX2)
|
||||
auto accumulation = reinterpret_cast<__m256i*>(
|
||||
&accumulator.accumulation[perspective][i][0]);
|
||||
auto column = reinterpret_cast<const __m256i*>(&weights_[offset]);
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / (kSimdWidth / 2);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
#if defined(__MINGW32__) || defined(__MINGW64__)
|
||||
_mm256_storeu_si256(&accumulation[j], _mm256_add_epi16(_mm256_loadu_si256(&accumulation[j]), column[j]));
|
||||
#else
|
||||
accumulation[j] = _mm256_add_epi16(accumulation[j], column[j]);
|
||||
#endif
|
||||
}
|
||||
for (IndexType j = 0; j < kNumChunks; ++j)
|
||||
_mm256_storeA_si256(&accumulation[j], _mm256_add_epi16(_mm256_loadA_si256(&accumulation[j]), column[j]));
|
||||
|
||||
#elif defined(USE_SSE2)
|
||||
auto accumulation = reinterpret_cast<__m128i*>(
|
||||
&accumulator.accumulation[perspective][i][0]);
|
||||
auto column = reinterpret_cast<const __m128i*>(&weights_[offset]);
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / (kSimdWidth / 2);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
for (IndexType j = 0; j < kNumChunks; ++j)
|
||||
accumulation[j] = _mm_add_epi16(accumulation[j], column[j]);
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
auto accumulation = reinterpret_cast<__m64*>(
|
||||
&accumulator.accumulation[perspective][i][0]);
|
||||
auto column = reinterpret_cast<const __m64*>(&weights_[offset]);
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / (kSimdWidth / 2);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
accumulation[j] = _mm_add_pi16(accumulation[j], column[j]);
|
||||
}
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
@@ -223,18 +225,19 @@ namespace Eval::NNUE {
|
||||
&accumulator.accumulation[perspective][i][0]);
|
||||
auto column = reinterpret_cast<const int16x8_t*>(&weights_[offset]);
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / (kSimdWidth / 2);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
for (IndexType j = 0; j < kNumChunks; ++j)
|
||||
accumulation[j] = vaddq_s16(accumulation[j], column[j]);
|
||||
}
|
||||
|
||||
#else
|
||||
for (IndexType j = 0; j < kHalfDimensions; ++j) {
|
||||
for (IndexType j = 0; j < kHalfDimensions; ++j)
|
||||
accumulator.accumulation[perspective][i][j] += weights_[offset + j];
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
#if defined(USE_MMX)
|
||||
_mm_empty();
|
||||
#endif
|
||||
|
||||
accumulator.computed_accumulation = true;
|
||||
accumulator.computed_score = false;
|
||||
@@ -261,6 +264,11 @@ namespace Eval::NNUE {
|
||||
auto accumulation = reinterpret_cast<__m128i*>(
|
||||
&accumulator.accumulation[perspective][i][0]);
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / (kSimdWidth / 2);
|
||||
auto accumulation = reinterpret_cast<__m64*>(
|
||||
&accumulator.accumulation[perspective][i][0]);
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
constexpr IndexType kNumChunks = kHalfDimensions / (kSimdWidth / 2);
|
||||
auto accumulation = reinterpret_cast<int16x8_t*>(
|
||||
@@ -290,6 +298,12 @@ namespace Eval::NNUE {
|
||||
accumulation[j] = _mm_sub_epi16(accumulation[j], column[j]);
|
||||
}
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
auto column = reinterpret_cast<const __m64*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
accumulation[j] = _mm_sub_pi16(accumulation[j], column[j]);
|
||||
}
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
auto column = reinterpret_cast<const int16x8_t*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
@@ -321,6 +335,12 @@ namespace Eval::NNUE {
|
||||
accumulation[j] = _mm_add_epi16(accumulation[j], column[j]);
|
||||
}
|
||||
|
||||
#elif defined(USE_MMX)
|
||||
auto column = reinterpret_cast<const __m64*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
accumulation[j] = _mm_add_pi16(accumulation[j], column[j]);
|
||||
}
|
||||
|
||||
#elif defined(USE_NEON)
|
||||
auto column = reinterpret_cast<const int16x8_t*>(&weights_[offset]);
|
||||
for (IndexType j = 0; j < kNumChunks; ++j) {
|
||||
@@ -337,6 +357,9 @@ namespace Eval::NNUE {
|
||||
}
|
||||
}
|
||||
}
|
||||
#if defined(USE_MMX)
|
||||
_mm_empty();
|
||||
#endif
|
||||
|
||||
accumulator.computed_accumulation = true;
|
||||
accumulator.computed_score = false;
|
||||
|
||||
+8
-8
@@ -30,21 +30,21 @@ namespace {
|
||||
#define S(mg, eg) make_score(mg, eg)
|
||||
|
||||
// Pawn penalties
|
||||
constexpr Score Backward = S( 9, 24);
|
||||
constexpr Score Doubled = S(11, 56);
|
||||
constexpr Score Isolated = S( 5, 15);
|
||||
constexpr Score WeakLever = S( 0, 56);
|
||||
constexpr Score WeakUnopposed = S(13, 27);
|
||||
constexpr Score Backward = S( 8, 27);
|
||||
constexpr Score Doubled = S(11, 55);
|
||||
constexpr Score Isolated = S( 5, 17);
|
||||
constexpr Score WeakLever = S( 2, 54);
|
||||
constexpr Score WeakUnopposed = S(15, 25);
|
||||
|
||||
// Bonus for blocked pawns at 5th or 6th rank
|
||||
constexpr Score BlockedPawn[2] = { S(-11, -4), S(-3, 4) };
|
||||
constexpr Score BlockedPawn[2] = { S(-13, -4), S(-4, 3) };
|
||||
|
||||
constexpr Score BlockedStorm[RANK_NB] = {
|
||||
S(0, 0), S(0, 0), S(76, 78), S(-10, 15), S(-7, 10), S(-4, 6), S(-1, 2)
|
||||
};
|
||||
|
||||
// Connected pawn bonus
|
||||
constexpr int Connected[RANK_NB] = { 0, 7, 8, 12, 29, 48, 86 };
|
||||
constexpr int Connected[RANK_NB] = { 0, 7, 8, 11, 24, 45, 85 };
|
||||
|
||||
// Strength of pawn shelter for our king by [distance from edge][rank].
|
||||
// RANK_1 = 0 is used for files where we have no pawn, or pawn is behind our king.
|
||||
@@ -219,7 +219,7 @@ Score Entry::evaluate_shelter(const Position& pos, Square ksq) const {
|
||||
|
||||
Score bonus = make_score(5, 5);
|
||||
|
||||
File center = Utility::clamp(file_of(ksq), FILE_B, FILE_G);
|
||||
File center = std::clamp(file_of(ksq), FILE_B, FILE_G);
|
||||
for (File f = File(center - 1); f <= File(center + 1); ++f)
|
||||
{
|
||||
b = ourPawns & file_bb(f);
|
||||
|
||||
+25
-74
@@ -198,9 +198,6 @@ Position& Position::set(const string& fenStr, bool isChess960, StateInfo* si, Th
|
||||
std::fill_n(&pieceList[0][0], sizeof(pieceList) / sizeof(Square), SQ_NONE);
|
||||
st = si;
|
||||
|
||||
// Each piece on board gets a unique ID used to track the piece later
|
||||
PieceId piece_id, next_piece_id = PIECE_ID_ZERO;
|
||||
|
||||
ss >> std::noskipws;
|
||||
|
||||
// 1. Piece placement
|
||||
@@ -212,21 +209,8 @@ Position& Position::set(const string& fenStr, bool isChess960, StateInfo* si, Th
|
||||
else if (token == '/')
|
||||
sq += 2 * SOUTH;
|
||||
|
||||
else if ((idx = PieceToChar.find(token)) != string::npos)
|
||||
{
|
||||
auto pc = Piece(idx);
|
||||
put_piece(pc, sq);
|
||||
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
// Kings get a fixed ID, other pieces get ID in order of placement
|
||||
piece_id =
|
||||
(idx == W_KING) ? PIECE_ID_WKING :
|
||||
(idx == B_KING) ? PIECE_ID_BKING :
|
||||
next_piece_id++;
|
||||
evalList.put_piece(piece_id, sq, pc);
|
||||
}
|
||||
|
||||
else if ((idx = PieceToChar.find(token)) != string::npos) {
|
||||
put_piece(Piece(idx), sq);
|
||||
++sq;
|
||||
}
|
||||
}
|
||||
@@ -721,8 +705,6 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) {
|
||||
// Used by NNUE
|
||||
st->accumulator.computed_accumulation = false;
|
||||
st->accumulator.computed_score = false;
|
||||
PieceId dp0 = PIECE_ID_NONE;
|
||||
PieceId dp1 = PIECE_ID_NONE;
|
||||
auto& dp = st->dirtyPiece;
|
||||
dp.dirty_num = 1;
|
||||
|
||||
@@ -775,12 +757,10 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) {
|
||||
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
dp.dirty_num = 2; // 2 pieces moved
|
||||
dp1 = piece_id_on(capsq);
|
||||
dp.pieceId[1] = dp1;
|
||||
dp.old_piece[1] = evalList.piece_with_id(dp1);
|
||||
evalList.put_piece(dp1, capsq, NO_PIECE);
|
||||
dp.new_piece[1] = evalList.piece_with_id(dp1);
|
||||
dp.dirty_num = 2; // 1 piece moved, 1 piece captured
|
||||
dp.piece[1] = captured;
|
||||
dp.from[1] = capsq;
|
||||
dp.to[1] = SQ_NONE;
|
||||
}
|
||||
|
||||
// Update board and piece lists
|
||||
@@ -821,11 +801,9 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) {
|
||||
{
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
dp0 = piece_id_on(from);
|
||||
dp.pieceId[0] = dp0;
|
||||
dp.old_piece[0] = evalList.piece_with_id(dp0);
|
||||
evalList.put_piece(dp0, to, pc);
|
||||
dp.new_piece[0] = evalList.piece_with_id(dp0);
|
||||
dp.piece[0] = pc;
|
||||
dp.from[0] = from;
|
||||
dp.to[0] = to;
|
||||
}
|
||||
|
||||
move_piece(from, to);
|
||||
@@ -854,9 +832,12 @@ void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) {
|
||||
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
dp0 = piece_id_on(to);
|
||||
evalList.put_piece(dp0, to, promotion);
|
||||
dp.new_piece[0] = evalList.piece_with_id(dp0);
|
||||
// Promoting pawn to SQ_NONE, promoted piece from SQ_NONE
|
||||
dp.to[0] = SQ_NONE;
|
||||
dp.piece[dp.dirty_num] = promotion;
|
||||
dp.from[dp.dirty_num] = SQ_NONE;
|
||||
dp.to[dp.dirty_num] = to;
|
||||
dp.dirty_num++;
|
||||
}
|
||||
|
||||
// Update hash keys
|
||||
@@ -950,12 +931,6 @@ void Position::undo_move(Move m) {
|
||||
{
|
||||
move_piece(to, from); // Put the piece back at the source square
|
||||
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
PieceId dp0 = st->dirtyPiece.pieceId[0];
|
||||
evalList.put_piece(dp0, from, pc);
|
||||
}
|
||||
|
||||
if (st->capturedPiece)
|
||||
{
|
||||
Square capsq = to;
|
||||
@@ -972,14 +947,6 @@ void Position::undo_move(Move m) {
|
||||
}
|
||||
|
||||
put_piece(st->capturedPiece, capsq); // Restore the captured piece
|
||||
|
||||
if (Eval::useNNUE)
|
||||
{
|
||||
PieceId dp1 = st->dirtyPiece.pieceId[1];
|
||||
assert(evalList.piece_with_id(dp1).from[WHITE] == PS_NONE);
|
||||
assert(evalList.piece_with_id(dp1).from[BLACK] == PS_NONE);
|
||||
evalList.put_piece(dp1, capsq, st->capturedPiece);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1001,32 +968,16 @@ void Position::do_castling(Color us, Square from, Square& to, Square& rfrom, Squ
|
||||
rto = relative_square(us, kingSide ? SQ_F1 : SQ_D1);
|
||||
to = relative_square(us, kingSide ? SQ_G1 : SQ_C1);
|
||||
|
||||
if (Eval::useNNUE)
|
||||
if (Do && Eval::useNNUE)
|
||||
{
|
||||
PieceId dp0, dp1;
|
||||
auto& dp = st->dirtyPiece;
|
||||
dp.dirty_num = 2; // 2 pieces moved
|
||||
|
||||
if (Do)
|
||||
{
|
||||
dp0 = piece_id_on(from);
|
||||
dp1 = piece_id_on(rfrom);
|
||||
dp.pieceId[0] = dp0;
|
||||
dp.old_piece[0] = evalList.piece_with_id(dp0);
|
||||
evalList.put_piece(dp0, to, make_piece(us, KING));
|
||||
dp.new_piece[0] = evalList.piece_with_id(dp0);
|
||||
dp.pieceId[1] = dp1;
|
||||
dp.old_piece[1] = evalList.piece_with_id(dp1);
|
||||
evalList.put_piece(dp1, rto, make_piece(us, ROOK));
|
||||
dp.new_piece[1] = evalList.piece_with_id(dp1);
|
||||
}
|
||||
else
|
||||
{
|
||||
dp0 = piece_id_on(to);
|
||||
dp1 = piece_id_on(rto);
|
||||
evalList.put_piece(dp0, from, make_piece(us, KING));
|
||||
evalList.put_piece(dp1, rfrom, make_piece(us, ROOK));
|
||||
}
|
||||
dp.piece[0] = make_piece(us, KING);
|
||||
dp.from[0] = from;
|
||||
dp.to[0] = to;
|
||||
dp.piece[1] = make_piece(us, ROOK);
|
||||
dp.from[1] = rfrom;
|
||||
dp.to[1] = rto;
|
||||
dp.dirty_num = 2;
|
||||
}
|
||||
|
||||
// Remove both pieces first since squares could overlap in Chess960
|
||||
@@ -1145,8 +1096,8 @@ bool Position::see_ge(Move m, Value threshold) const {
|
||||
|
||||
// Don't allow pinned pieces to attack (except the king) as long as
|
||||
// there are pinners on their original square.
|
||||
if (st->pinners[~stm] & occupied)
|
||||
stmAttackers &= ~st->blockersForKing[stm];
|
||||
if (pinners(~stm) & occupied)
|
||||
stmAttackers &= ~blockers_for_king(stm);
|
||||
|
||||
if (!stmAttackers)
|
||||
break;
|
||||
|
||||
+5
-23
@@ -113,6 +113,7 @@ public:
|
||||
Bitboard checkers() const;
|
||||
Bitboard blockers_for_king(Color c) const;
|
||||
Bitboard check_squares(PieceType pt) const;
|
||||
Bitboard pinners(Color c) const;
|
||||
bool is_discovery_check_on_king(Color c, Move m) const;
|
||||
|
||||
// Attacks to/from a given square
|
||||
@@ -170,7 +171,6 @@ public:
|
||||
|
||||
// Used by NNUE
|
||||
StateInfo* state() const;
|
||||
const EvalList* eval_list() const;
|
||||
|
||||
private:
|
||||
// Initialization helpers (used while setting up a position)
|
||||
@@ -185,9 +185,6 @@ private:
|
||||
template<bool Do>
|
||||
void do_castling(Color us, Square from, Square& to, Square& rfrom, Square& rto);
|
||||
|
||||
// ID of a piece on a given square
|
||||
PieceId piece_id_on(Square sq) const;
|
||||
|
||||
// Data members
|
||||
Piece board[SQUARE_NB];
|
||||
Bitboard byTypeBB[PIECE_TYPE_NB];
|
||||
@@ -204,9 +201,6 @@ private:
|
||||
Thread* thisThread;
|
||||
StateInfo* st;
|
||||
bool chess960;
|
||||
|
||||
// List of pieces used in NNUE evaluation function
|
||||
EvalList evalList;
|
||||
};
|
||||
|
||||
namespace PSQT {
|
||||
@@ -309,6 +303,10 @@ inline Bitboard Position::blockers_for_king(Color c) const {
|
||||
return st->blockersForKing[c];
|
||||
}
|
||||
|
||||
inline Bitboard Position::pinners(Color c) const {
|
||||
return st->pinners[c];
|
||||
}
|
||||
|
||||
inline Bitboard Position::check_squares(PieceType pt) const {
|
||||
return st->checkSquares[pt];
|
||||
}
|
||||
@@ -446,20 +444,4 @@ inline StateInfo* Position::state() const {
|
||||
return st;
|
||||
}
|
||||
|
||||
inline const EvalList* Position::eval_list() const {
|
||||
|
||||
return &evalList;
|
||||
}
|
||||
|
||||
inline PieceId Position::piece_id_on(Square sq) const
|
||||
{
|
||||
|
||||
assert(piece_on(sq) != NO_PIECE);
|
||||
|
||||
PieceId pid = evalList.piece_id_list[sq];
|
||||
assert(is_ok(pid));
|
||||
|
||||
return pid;
|
||||
}
|
||||
|
||||
#endif // #ifndef POSITION_H_INCLUDED
|
||||
|
||||
+116
-93
@@ -63,9 +63,9 @@ namespace {
|
||||
constexpr uint64_t TtHitAverageResolution = 1024;
|
||||
|
||||
// Razor and futility margins
|
||||
constexpr int RazorMargin = 527;
|
||||
constexpr int RazorMargin = 510;
|
||||
Value futility_margin(Depth d, bool improving) {
|
||||
return Value(227 * (d - improving));
|
||||
return Value(223 * (d - improving));
|
||||
}
|
||||
|
||||
// Reductions lookup table, initialized at startup
|
||||
@@ -73,7 +73,7 @@ namespace {
|
||||
|
||||
Depth reduction(bool i, Depth d, int mn) {
|
||||
int r = Reductions[d] * Reductions[mn];
|
||||
return (r + 570) / 1024 + (!i && r > 1018);
|
||||
return (r + 509) / 1024 + (!i && r > 894);
|
||||
}
|
||||
|
||||
constexpr int futility_move_count(bool improving, Depth depth) {
|
||||
@@ -82,7 +82,7 @@ namespace {
|
||||
|
||||
// History and stats update bonus, based on depth
|
||||
int stat_bonus(Depth d) {
|
||||
return d > 15 ? 27 : 17 * d * d + 133 * d - 134;
|
||||
return d > 13 ? 29 : 17 * d * d + 134 * d - 134;
|
||||
}
|
||||
|
||||
// Add a small random component to draw evaluations to avoid 3fold-blindness
|
||||
@@ -192,7 +192,7 @@ namespace {
|
||||
void Search::init() {
|
||||
|
||||
for (int i = 1; i < MAX_MOVES; ++i)
|
||||
Reductions[i] = int((24.8 + std::log(Threads.size())) * std::log(i));
|
||||
Reductions[i] = int((22.0 + std::log(Threads.size())) * std::log(i));
|
||||
}
|
||||
|
||||
|
||||
@@ -335,7 +335,7 @@ void Thread::search() {
|
||||
// for match (TC 60+0.6) results spanning a wide range of k values.
|
||||
PRNG rng(now());
|
||||
double floatLevel = Options["UCI_LimitStrength"] ?
|
||||
Utility::clamp(std::pow((Options["UCI_Elo"] - 1346.6) / 143.4, 1 / 0.806), 0.0, 20.0) :
|
||||
std::clamp(std::pow((Options["UCI_Elo"] - 1346.6) / 143.4, 1 / 0.806), 0.0, 20.0) :
|
||||
double(Options["Skill Level"]);
|
||||
int intLevel = int(floatLevel) +
|
||||
((floatLevel - int(floatLevel)) * 1024 > rng.rand<unsigned>() % 1024 ? 1 : 0);
|
||||
@@ -403,12 +403,12 @@ void Thread::search() {
|
||||
if (rootDepth >= 4)
|
||||
{
|
||||
Value prev = rootMoves[pvIdx].previousScore;
|
||||
delta = Value(19);
|
||||
delta = Value(17);
|
||||
alpha = std::max(prev - delta,-VALUE_INFINITE);
|
||||
beta = std::min(prev + delta, VALUE_INFINITE);
|
||||
|
||||
// Adjust contempt based on root move's previousScore (dynamic contempt)
|
||||
int dct = ct + (110 - ct / 2) * prev / (abs(prev) + 140);
|
||||
int dct = ct + (105 - ct / 2) * prev / (abs(prev) + 149);
|
||||
|
||||
contempt = (us == WHITE ? make_score(dct, dct / 2)
|
||||
: -make_score(dct, dct / 2));
|
||||
@@ -506,13 +506,13 @@ void Thread::search() {
|
||||
&& !Threads.stop
|
||||
&& !mainThread->stopOnPonderhit)
|
||||
{
|
||||
double fallingEval = (296 + 6 * (mainThread->bestPreviousScore - bestValue)
|
||||
+ 6 * (mainThread->iterValue[iterIdx] - bestValue)) / 725.0;
|
||||
fallingEval = Utility::clamp(fallingEval, 0.5, 1.5);
|
||||
double fallingEval = (318 + 6 * (mainThread->bestPreviousScore - bestValue)
|
||||
+ 6 * (mainThread->iterValue[iterIdx] - bestValue)) / 825.0;
|
||||
fallingEval = std::clamp(fallingEval, 0.5, 1.5);
|
||||
|
||||
// If the bestMove is stable over several iterations, reduce time accordingly
|
||||
timeReduction = lastBestMoveDepth + 10 < completedDepth ? 1.92 : 0.95;
|
||||
double reduction = (1.47 + mainThread->previousTimeReduction) / (2.22 * timeReduction);
|
||||
timeReduction = lastBestMoveDepth + 9 < completedDepth ? 1.92 : 0.95;
|
||||
double reduction = (1.47 + mainThread->previousTimeReduction) / (2.32 * timeReduction);
|
||||
|
||||
// Use part of the gained time from a previous stable move for the current move
|
||||
for (Thread* th : Threads)
|
||||
@@ -537,7 +537,7 @@ void Thread::search() {
|
||||
}
|
||||
else if ( Threads.increaseDepth
|
||||
&& !mainThread->ponder
|
||||
&& Time.elapsed() > totalTime * 0.56)
|
||||
&& Time.elapsed() > totalTime * 0.58)
|
||||
Threads.increaseDepth = false;
|
||||
else
|
||||
Threads.increaseDepth = true;
|
||||
@@ -596,8 +596,8 @@ namespace {
|
||||
Key posKey;
|
||||
Move ttMove, move, excludedMove, bestMove;
|
||||
Depth extension, newDepth;
|
||||
Value bestValue, value, ttValue, eval, maxValue, probcutBeta;
|
||||
bool ttHit, ttPv, formerPv, givesCheck, improving, didLMR, priorCapture;
|
||||
Value bestValue, value, ttValue, eval, maxValue, probCutBeta;
|
||||
bool ttHit, formerPv, givesCheck, improving, didLMR, priorCapture;
|
||||
bool captureOrPromotion, doFullDepthSearch, moveCountPruning,
|
||||
ttCapture, singularQuietLMR;
|
||||
Piece movedPiece;
|
||||
@@ -644,6 +644,7 @@ namespace {
|
||||
assert(0 <= ss->ply && ss->ply < MAX_PLY);
|
||||
|
||||
(ss+1)->ply = ss->ply + 1;
|
||||
(ss+1)->ttPv = false;
|
||||
(ss+1)->excludedMove = bestMove = MOVE_NONE;
|
||||
(ss+2)->killers[0] = (ss+2)->killers[1] = MOVE_NONE;
|
||||
Square prevSq = to_sq((ss-1)->currentMove);
|
||||
@@ -667,10 +668,11 @@ namespace {
|
||||
ttValue = ttHit ? value_from_tt(tte->value(), ss->ply, pos.rule50_count()) : VALUE_NONE;
|
||||
ttMove = rootNode ? thisThread->rootMoves[thisThread->pvIdx].pv[0]
|
||||
: ttHit ? tte->move() : MOVE_NONE;
|
||||
ttPv = PvNode || (ttHit && tte->is_pv());
|
||||
formerPv = ttPv && !PvNode;
|
||||
if (!excludedMove)
|
||||
ss->ttPv = PvNode || (ttHit && tte->is_pv());
|
||||
formerPv = ss->ttPv && !PvNode;
|
||||
|
||||
if ( ttPv
|
||||
if ( ss->ttPv
|
||||
&& depth > 12
|
||||
&& ss->ply - 1 < MAX_LPH
|
||||
&& !priorCapture
|
||||
@@ -748,7 +750,7 @@ namespace {
|
||||
if ( b == BOUND_EXACT
|
||||
|| (b == BOUND_LOWER ? value >= beta : value <= alpha))
|
||||
{
|
||||
tte->save(posKey, value_to_tt(value, ss->ply), ttPv, b,
|
||||
tte->save(posKey, value_to_tt(value, ss->ply), ss->ttPv, b,
|
||||
std::min(MAX_PLY - 1, depth + 6),
|
||||
MOVE_NONE, VALUE_NONE);
|
||||
|
||||
@@ -794,15 +796,11 @@ namespace {
|
||||
else
|
||||
{
|
||||
if ((ss-1)->currentMove != MOVE_NULL)
|
||||
{
|
||||
int bonus = -(ss-1)->statScore / 512;
|
||||
|
||||
ss->staticEval = eval = evaluate(pos) + bonus;
|
||||
}
|
||||
ss->staticEval = eval = evaluate(pos);
|
||||
else
|
||||
ss->staticEval = eval = -(ss-1)->staticEval + 2 * Tempo;
|
||||
|
||||
tte->save(posKey, VALUE_NONE, ttPv, BOUND_NONE, DEPTH_NONE, MOVE_NONE, eval);
|
||||
tte->save(posKey, VALUE_NONE, ss->ttPv, BOUND_NONE, DEPTH_NONE, MOVE_NONE, eval);
|
||||
}
|
||||
|
||||
// Step 7. Razoring (~1 Elo)
|
||||
@@ -811,12 +809,13 @@ namespace {
|
||||
&& eval <= alpha - RazorMargin)
|
||||
return qsearch<NT>(pos, ss, alpha, beta);
|
||||
|
||||
improving = (ss-2)->staticEval == VALUE_NONE ? (ss->staticEval > (ss-4)->staticEval
|
||||
|| (ss-4)->staticEval == VALUE_NONE) : ss->staticEval > (ss-2)->staticEval;
|
||||
improving = (ss-2)->staticEval == VALUE_NONE
|
||||
? ss->staticEval > (ss-4)->staticEval || (ss-4)->staticEval == VALUE_NONE
|
||||
: ss->staticEval > (ss-2)->staticEval;
|
||||
|
||||
// Step 8. Futility pruning: child node (~50 Elo)
|
||||
if ( !PvNode
|
||||
&& depth < 6
|
||||
&& depth < 8
|
||||
&& eval - futility_margin(depth, improving) >= beta
|
||||
&& eval < VALUE_KNOWN_WIN) // Do not return unproven wins
|
||||
return eval;
|
||||
@@ -824,10 +823,10 @@ namespace {
|
||||
// Step 9. Null move search with verification search (~40 Elo)
|
||||
if ( !PvNode
|
||||
&& (ss-1)->currentMove != MOVE_NULL
|
||||
&& (ss-1)->statScore < 23824
|
||||
&& (ss-1)->statScore < 22977
|
||||
&& eval >= beta
|
||||
&& eval >= ss->staticEval
|
||||
&& ss->staticEval >= beta - 33 * depth - 33 * improving + 112 * ttPv + 311
|
||||
&& ss->staticEval >= beta - 30 * depth - 28 * improving + 84 * ss->ttPv + 182
|
||||
&& !excludedMove
|
||||
&& pos.non_pawn_material(us)
|
||||
&& (ss->ply >= thisThread->nmpMinPly || us != thisThread->nmpColor))
|
||||
@@ -835,7 +834,7 @@ namespace {
|
||||
assert(eval - beta >= 0);
|
||||
|
||||
// Null move dynamic reduction based on depth and value
|
||||
Depth R = (737 + 77 * depth) / 246 + std::min(int(eval - beta) / 192, 3);
|
||||
Depth R = (817 + 71 * depth) / 213 + std::min(int(eval - beta) / 192, 3);
|
||||
|
||||
ss->currentMove = MOVE_NULL;
|
||||
ss->continuationHistory = &thisThread->continuationHistory[0][0][NO_PIECE][0];
|
||||
@@ -871,7 +870,7 @@ namespace {
|
||||
}
|
||||
}
|
||||
|
||||
probcutBeta = beta + 176 - 49 * improving;
|
||||
probCutBeta = beta + 176 - 49 * improving;
|
||||
|
||||
// Step 10. ProbCut (~10 Elo)
|
||||
// If we have a good enough capture and a reduced search returns a value
|
||||
@@ -879,22 +878,30 @@ namespace {
|
||||
if ( !PvNode
|
||||
&& depth > 4
|
||||
&& abs(beta) < VALUE_TB_WIN_IN_MAX_PLY
|
||||
// if value from transposition table is lower than probCutBeta, don't attempt probCut
|
||||
// there and in further interactions with transposition table cutoff depth is set to depth - 3
|
||||
// because probCut search has depth set to depth - 4 but we also do a move before it
|
||||
// so effective depth is equal to depth - 3
|
||||
&& !( ttHit
|
||||
&& tte->depth() >= depth - 3
|
||||
&& ttValue != VALUE_NONE
|
||||
&& ttValue < probcutBeta))
|
||||
&& ttValue < probCutBeta))
|
||||
{
|
||||
// if ttMove is a capture and value from transposition table is good enough produce probCut
|
||||
// cutoff without digging into actual probCut search
|
||||
if ( ttHit
|
||||
&& tte->depth() >= depth - 3
|
||||
&& ttValue != VALUE_NONE
|
||||
&& ttValue >= probcutBeta
|
||||
&& ttValue >= probCutBeta
|
||||
&& ttMove
|
||||
&& pos.capture_or_promotion(ttMove))
|
||||
return probcutBeta;
|
||||
return probCutBeta;
|
||||
|
||||
assert(probcutBeta < VALUE_INFINITE);
|
||||
MovePicker mp(pos, ttMove, probcutBeta - ss->staticEval, &captureHistory);
|
||||
assert(probCutBeta < VALUE_INFINITE);
|
||||
MovePicker mp(pos, ttMove, probCutBeta - ss->staticEval, &captureHistory);
|
||||
int probCutCount = 0;
|
||||
bool ttPv = ss->ttPv;
|
||||
ss->ttPv = false;
|
||||
|
||||
while ( (move = mp.next_move()) != MOVE_NONE
|
||||
&& probCutCount < 2 + 2 * cutNode)
|
||||
@@ -915,16 +922,17 @@ namespace {
|
||||
pos.do_move(move, st);
|
||||
|
||||
// Perform a preliminary qsearch to verify that the move holds
|
||||
value = -qsearch<NonPV>(pos, ss+1, -probcutBeta, -probcutBeta+1);
|
||||
value = -qsearch<NonPV>(pos, ss+1, -probCutBeta, -probCutBeta+1);
|
||||
|
||||
// If the qsearch held, perform the regular search
|
||||
if (value >= probcutBeta)
|
||||
value = -search<NonPV>(pos, ss+1, -probcutBeta, -probcutBeta+1, depth - 4, !cutNode);
|
||||
if (value >= probCutBeta)
|
||||
value = -search<NonPV>(pos, ss+1, -probCutBeta, -probCutBeta+1, depth - 4, !cutNode);
|
||||
|
||||
pos.undo_move(move);
|
||||
|
||||
if (value >= probcutBeta)
|
||||
if (value >= probCutBeta)
|
||||
{
|
||||
// if transposition table doesn't have equal or more deep info write probCut data into it
|
||||
if ( !(ttHit
|
||||
&& tte->depth() >= depth - 3
|
||||
&& ttValue != VALUE_NONE))
|
||||
@@ -934,17 +942,14 @@ namespace {
|
||||
return value;
|
||||
}
|
||||
}
|
||||
ss->ttPv = ttPv;
|
||||
}
|
||||
|
||||
// Step 11. Internal iterative deepening (~1 Elo)
|
||||
if (depth >= 7 && !ttMove)
|
||||
{
|
||||
search<NT>(pos, ss, alpha, beta, depth - 7, cutNode);
|
||||
|
||||
tte = TT.probe(posKey, ttHit);
|
||||
ttValue = ttHit ? value_from_tt(tte->value(), ss->ply, pos.rule50_count()) : VALUE_NONE;
|
||||
ttMove = ttHit ? tte->move() : MOVE_NONE;
|
||||
}
|
||||
// Step 11. If the position is not in TT, decrease depth by 2
|
||||
if ( PvNode
|
||||
&& depth >= 6
|
||||
&& !ttMove)
|
||||
depth -= 2;
|
||||
|
||||
moves_loop: // When in check, search starts from here
|
||||
|
||||
@@ -986,6 +991,10 @@ moves_loop: // When in check, search starts from here
|
||||
thisThread->rootMoves.begin() + thisThread->pvLast, move))
|
||||
continue;
|
||||
|
||||
// Check for legality
|
||||
if (!rootNode && !pos.legal(move))
|
||||
continue;
|
||||
|
||||
ss->moveCount = ++moveCount;
|
||||
|
||||
if (rootNode && thisThread == Threads.main() && Time.elapsed() > 3000)
|
||||
@@ -1024,17 +1033,17 @@ moves_loop: // When in check, search starts from here
|
||||
continue;
|
||||
|
||||
// Futility pruning: parent node (~5 Elo)
|
||||
if ( lmrDepth < 6
|
||||
if ( lmrDepth < 7
|
||||
&& !ss->inCheck
|
||||
&& ss->staticEval + 284 + 188 * lmrDepth <= alpha
|
||||
&& ss->staticEval + 283 + 170 * lmrDepth <= alpha
|
||||
&& (*contHist[0])[movedPiece][to_sq(move)]
|
||||
+ (*contHist[1])[movedPiece][to_sq(move)]
|
||||
+ (*contHist[3])[movedPiece][to_sq(move)]
|
||||
+ (*contHist[5])[movedPiece][to_sq(move)] / 2 < 28388)
|
||||
+ (*contHist[5])[movedPiece][to_sq(move)] / 2 < 27376)
|
||||
continue;
|
||||
|
||||
// Prune moves with negative SEE (~20 Elo)
|
||||
if (!pos.see_ge(move, Value(-(29 - std::min(lmrDepth, 17)) * lmrDepth * lmrDepth)))
|
||||
if (!pos.see_ge(move, Value(-(29 - std::min(lmrDepth, 18)) * lmrDepth * lmrDepth)))
|
||||
continue;
|
||||
}
|
||||
else
|
||||
@@ -1051,12 +1060,12 @@ moves_loop: // When in check, search starts from here
|
||||
&& !(PvNode && abs(bestValue) < 2)
|
||||
&& PieceValue[MG][type_of(movedPiece)] >= PieceValue[MG][type_of(pos.piece_on(to_sq(move)))]
|
||||
&& !ss->inCheck
|
||||
&& ss->staticEval + 267 + 391 * lmrDepth
|
||||
&& ss->staticEval + 169 + 244 * lmrDepth
|
||||
+ PieceValue[MG][type_of(pos.piece_on(to_sq(move)))] <= alpha)
|
||||
continue;
|
||||
|
||||
// See based pruning
|
||||
if (!pos.see_ge(move, Value(-202) * depth)) // (~25 Elo)
|
||||
if (!pos.see_ge(move, Value(-221) * depth)) // (~25 Elo)
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@@ -1068,15 +1077,14 @@ moves_loop: // When in check, search starts from here
|
||||
// then that move is singular and should be extended. To verify this we do
|
||||
// a reduced search on all the other moves but the ttMove and if the
|
||||
// result is lower than ttValue minus a margin, then we will extend the ttMove.
|
||||
if ( depth >= 6
|
||||
if ( depth >= 7
|
||||
&& move == ttMove
|
||||
&& !rootNode
|
||||
&& !excludedMove // Avoid recursive singular search
|
||||
/* && ttValue != VALUE_NONE Already implicit in the next condition */
|
||||
&& abs(ttValue) < VALUE_KNOWN_WIN
|
||||
&& (tte->bound() & BOUND_LOWER)
|
||||
&& tte->depth() >= depth - 3
|
||||
&& pos.legal(move))
|
||||
&& tte->depth() >= depth - 3)
|
||||
{
|
||||
Value singularBeta = ttValue - ((formerPv + 4) * depth) / 2;
|
||||
Depth singularDepth = (depth - 1 + 3 * formerPv) / 2;
|
||||
@@ -1116,34 +1124,28 @@ moves_loop: // When in check, search starts from here
|
||||
&& (pos.is_discovery_check_on_king(~us, move) || pos.see_ge(move)))
|
||||
extension = 1;
|
||||
|
||||
// Passed pawn extension
|
||||
else if ( move == ss->killers[0]
|
||||
&& pos.advanced_pawn_push(move)
|
||||
&& pos.pawn_passed(us, to_sq(move)))
|
||||
extension = 1;
|
||||
|
||||
// Last captures extension
|
||||
else if ( PieceValue[EG][pos.captured_piece()] > PawnValueEg
|
||||
&& pos.non_pawn_material() <= 2 * RookValueMg)
|
||||
extension = 1;
|
||||
|
||||
// Castling extension
|
||||
if (type_of(move) == CASTLING)
|
||||
if ( type_of(move) == CASTLING
|
||||
&& popcount(pos.pieces(us) & ~pos.pieces(PAWN) & (to_sq(move) & KingSide ? KingSide : QueenSide)) <= 2)
|
||||
extension = 1;
|
||||
|
||||
// Late irreversible move extension
|
||||
if ( move == ttMove
|
||||
&& pos.rule50_count() > 80
|
||||
&& (captureOrPromotion || type_of(movedPiece) == PAWN))
|
||||
extension = 2;
|
||||
|
||||
// Add extension to new depth
|
||||
newDepth += extension;
|
||||
|
||||
// Speculative prefetch as early as possible
|
||||
prefetch(TT.first_entry(pos.key_after(move)));
|
||||
|
||||
// Check for legality just before making the move
|
||||
if (!rootNode && !pos.legal(move))
|
||||
{
|
||||
ss->moveCount = --moveCount;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Update the current move (this must be done after singular extension search)
|
||||
ss->currentMove = move;
|
||||
ss->continuationHistory = &thisThread->continuationHistory[ss->inCheck]
|
||||
@@ -1157,13 +1159,12 @@ moves_loop: // When in check, search starts from here
|
||||
// Step 16. Reduced depth search (LMR, ~200 Elo). If the move fails high it will be
|
||||
// re-searched at full depth.
|
||||
if ( depth >= 3
|
||||
&& moveCount > 1 + 2 * rootNode
|
||||
&& (!rootNode || thisThread->best_move_count(move) == 0)
|
||||
&& moveCount > 1 + 2 * rootNode + 2 * (PvNode && abs(bestValue) < 2)
|
||||
&& ( !captureOrPromotion
|
||||
|| moveCountPruning
|
||||
|| ss->staticEval + PieceValue[EG][pos.captured_piece()] <= alpha
|
||||
|| cutNode
|
||||
|| thisThread->ttHitAverage < 415 * TtHitAverageResolution * TtHitAverageWindow / 1024))
|
||||
|| thisThread->ttHitAverage < 427 * TtHitAverageResolution * TtHitAverageWindow / 1024))
|
||||
{
|
||||
Depth r = reduction(improving, depth, moveCount);
|
||||
|
||||
@@ -1175,7 +1176,7 @@ moves_loop: // When in check, search starts from here
|
||||
r--;
|
||||
|
||||
// Decrease reduction if the ttHit running average is large
|
||||
if (thisThread->ttHitAverage > 473 * TtHitAverageResolution * TtHitAverageWindow / 1024)
|
||||
if (thisThread->ttHitAverage > 509 * TtHitAverageResolution * TtHitAverageWindow / 1024)
|
||||
r--;
|
||||
|
||||
// Reduction if other threads are searching this position
|
||||
@@ -1183,7 +1184,7 @@ moves_loop: // When in check, search starts from here
|
||||
r++;
|
||||
|
||||
// Decrease reduction if position is or has been on the PV (~10 Elo)
|
||||
if (ttPv)
|
||||
if (ss->ttPv)
|
||||
r -= 2;
|
||||
|
||||
if (moveCountPruning && !formerPv)
|
||||
@@ -1212,23 +1213,23 @@ moves_loop: // When in check, search starts from here
|
||||
// hence break make_move(). (~2 Elo)
|
||||
else if ( type_of(move) == NORMAL
|
||||
&& !pos.see_ge(reverse_move(move)))
|
||||
r -= 2 + ttPv - (type_of(movedPiece) == PAWN);
|
||||
r -= 2 + ss->ttPv - (type_of(movedPiece) == PAWN);
|
||||
|
||||
ss->statScore = thisThread->mainHistory[us][from_to(move)]
|
||||
+ (*contHist[0])[movedPiece][to_sq(move)]
|
||||
+ (*contHist[1])[movedPiece][to_sq(move)]
|
||||
+ (*contHist[3])[movedPiece][to_sq(move)]
|
||||
- 4826;
|
||||
- 5287;
|
||||
|
||||
// Decrease/increase reduction by comparing opponent's stat score (~10 Elo)
|
||||
if (ss->statScore >= -100 && (ss-1)->statScore < -112)
|
||||
if (ss->statScore >= -106 && (ss-1)->statScore < -104)
|
||||
r--;
|
||||
|
||||
else if ((ss-1)->statScore >= -125 && ss->statScore < -138)
|
||||
else if ((ss-1)->statScore >= -119 && ss->statScore < -140)
|
||||
r++;
|
||||
|
||||
// Decrease/increase reduction for moves with a good/bad history (~30 Elo)
|
||||
r -= ss->statScore / 14615;
|
||||
r -= ss->statScore / 14884;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -1238,11 +1239,11 @@ moves_loop: // When in check, search starts from here
|
||||
|
||||
// Unless giving check, this capture is likely bad
|
||||
if ( !givesCheck
|
||||
&& ss->staticEval + PieceValue[EG][pos.captured_piece()] + 211 * depth <= alpha)
|
||||
&& ss->staticEval + PieceValue[EG][pos.captured_piece()] + 213 * depth <= alpha)
|
||||
r++;
|
||||
}
|
||||
|
||||
Depth d = Utility::clamp(newDepth - r, 1, newDepth);
|
||||
Depth d = std::clamp(newDepth - r, 1, newDepth);
|
||||
|
||||
value = -search<NonPV>(pos, ss+1, -(alpha+1), -alpha, d, true);
|
||||
|
||||
@@ -1390,8 +1391,17 @@ moves_loop: // When in check, search starts from here
|
||||
if (PvNode)
|
||||
bestValue = std::min(bestValue, maxValue);
|
||||
|
||||
// If no good move is found and the previous position was ttPv, then the previous
|
||||
// opponent move is probably good and the new position is added to the search tree.
|
||||
if (bestValue <= alpha)
|
||||
ss->ttPv = ss->ttPv || ((ss-1)->ttPv && depth > 3);
|
||||
// Otherwise, a counter move has been found and if the position is the last leaf
|
||||
// in the search tree, remove the position from the search tree.
|
||||
else if (depth > 3)
|
||||
ss->ttPv = ss->ttPv && (ss+1)->ttPv;
|
||||
|
||||
if (!excludedMove && !(rootNode && thisThread->pvIdx))
|
||||
tte->save(posKey, value_to_tt(bestValue, ss->ply), ttPv,
|
||||
tte->save(posKey, value_to_tt(bestValue, ss->ply), ss->ttPv,
|
||||
bestValue >= beta ? BOUND_LOWER :
|
||||
PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER,
|
||||
depth, bestMove, ss->staticEval);
|
||||
@@ -1500,7 +1510,7 @@ moves_loop: // When in check, search starts from here
|
||||
if (PvNode && bestValue > alpha)
|
||||
alpha = bestValue;
|
||||
|
||||
futilityBase = bestValue + 141;
|
||||
futilityBase = bestValue + 145;
|
||||
}
|
||||
|
||||
const PieceToHistory* contHist[] = { (ss-1)->continuationHistory, (ss-2)->continuationHistory,
|
||||
@@ -1534,6 +1544,10 @@ moves_loop: // When in check, search starts from here
|
||||
{
|
||||
assert(type_of(move) != ENPASSANT); // Due to !pos.advanced_pawn_push
|
||||
|
||||
// moveCount pruning
|
||||
if (moveCount > 2)
|
||||
continue;
|
||||
|
||||
futilityValue = futilityBase + PieceValue[EG][pos.piece_on(to_sq(move))];
|
||||
|
||||
if (futilityValue <= alpha)
|
||||
@@ -1550,7 +1564,7 @@ moves_loop: // When in check, search starts from here
|
||||
}
|
||||
|
||||
// Do not search moves with negative SEE values
|
||||
if ( !ss->inCheck && !pos.see_ge(move))
|
||||
if (!ss->inCheck && !pos.see_ge(move))
|
||||
continue;
|
||||
|
||||
// Speculative prefetch as early as possible
|
||||
@@ -1569,6 +1583,12 @@ moves_loop: // When in check, search starts from here
|
||||
[pos.moved_piece(move)]
|
||||
[to_sq(move)];
|
||||
|
||||
if ( !captureOrPromotion
|
||||
&& moveCount
|
||||
&& (*contHist[0])[pos.moved_piece(move)][to_sq(move)] < CounterMovePruneThreshold
|
||||
&& (*contHist[1])[pos.moved_piece(move)][to_sq(move)] < CounterMovePruneThreshold)
|
||||
continue;
|
||||
|
||||
// Make and search the move
|
||||
pos.do_move(move, st, givesCheck);
|
||||
value = -qsearch<NT>(pos, ss+1, -beta, -alpha, depth - 1);
|
||||
@@ -1751,7 +1771,7 @@ moves_loop: // When in check, search starts from here
|
||||
}
|
||||
|
||||
if (depth > 11 && ss->ply < MAX_LPH)
|
||||
thisThread->lowPlyHistory[ss->ply][from_to(move)] << stat_bonus(depth - 6);
|
||||
thisThread->lowPlyHistory[ss->ply][from_to(move)] << stat_bonus(depth - 7);
|
||||
}
|
||||
|
||||
// When playing with strength handicap, choose best move among a set of RootMoves
|
||||
@@ -1840,12 +1860,15 @@ string UCI::pv(const Position& pos, Depth depth, Value alpha, Value beta) {
|
||||
{
|
||||
bool updated = rootMoves[i].score != -VALUE_INFINITE;
|
||||
|
||||
if (depth == 1 && !updated)
|
||||
if (depth == 1 && !updated && i > 0)
|
||||
continue;
|
||||
|
||||
Depth d = updated ? depth : depth - 1;
|
||||
Depth d = updated ? depth : std::max(1, depth - 1);
|
||||
Value v = updated ? rootMoves[i].score : rootMoves[i].previousScore;
|
||||
|
||||
if (v == -VALUE_INFINITE)
|
||||
v = VALUE_ZERO;
|
||||
|
||||
bool tb = TB::RootInTB && abs(v) < VALUE_MATE_IN_MAX_PLY;
|
||||
v = tb ? rootMoves[i].tbScore : v;
|
||||
|
||||
@@ -1943,7 +1966,7 @@ void Tablebases::rank_root_moves(Position& pos, Search::RootMoves& rootMoves) {
|
||||
if (RootInTB)
|
||||
{
|
||||
// Sort moves according to TB rank
|
||||
std::sort(rootMoves.begin(), rootMoves.end(),
|
||||
std::stable_sort(rootMoves.begin(), rootMoves.end(),
|
||||
[](const RootMove &a, const RootMove &b) { return a.tbRank > b.tbRank; } );
|
||||
|
||||
// Probe during search only if DTZ is not available and we are winning
|
||||
|
||||
@@ -48,6 +48,7 @@ struct Stack {
|
||||
int statScore;
|
||||
int moveCount;
|
||||
bool inCheck;
|
||||
bool ttPv;
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -223,7 +223,9 @@ public:
|
||||
|
||||
*mapping = statbuf.st_size;
|
||||
*baseAddress = mmap(nullptr, statbuf.st_size, PROT_READ, MAP_SHARED, fd, 0);
|
||||
#if defined(MADV_RANDOM)
|
||||
madvise(*baseAddress, statbuf.st_size, MADV_RANDOM);
|
||||
#endif
|
||||
::close(fd);
|
||||
|
||||
if (*baseAddress == MAP_FAILED)
|
||||
@@ -758,7 +760,7 @@ Ret do_probe_table(const Position& pos, T* entry, WDLScore wdl, ProbeState* resu
|
||||
if (entry->hasPawns) {
|
||||
idx = LeadPawnIdx[leadPawnsCnt][squares[0]];
|
||||
|
||||
std::sort(squares + 1, squares + leadPawnsCnt, pawns_comp);
|
||||
std::stable_sort(squares + 1, squares + leadPawnsCnt, pawns_comp);
|
||||
|
||||
for (int i = 1; i < leadPawnsCnt; ++i)
|
||||
idx += Binomial[i][MapPawns[squares[i]]];
|
||||
@@ -859,7 +861,7 @@ encode_remaining:
|
||||
|
||||
while (d->groupLen[++next])
|
||||
{
|
||||
std::sort(groupSq, groupSq + d->groupLen[next]);
|
||||
std::stable_sort(groupSq, groupSq + d->groupLen[next]);
|
||||
uint64_t n = 0;
|
||||
|
||||
// Map down a square if "comes later" than a square in the previous
|
||||
|
||||
+5
-19
@@ -51,17 +51,6 @@ Thread::~Thread() {
|
||||
}
|
||||
|
||||
|
||||
/// Thread::bestMoveCount(Move move) return best move counter for the given root move
|
||||
|
||||
int Thread::best_move_count(Move move) const {
|
||||
|
||||
auto rm = std::find(rootMoves.begin() + pvIdx,
|
||||
rootMoves.begin() + pvLast, move);
|
||||
|
||||
return rm != rootMoves.begin() + pvLast ? rm->bestMoveCount : 0;
|
||||
}
|
||||
|
||||
|
||||
/// Thread::clear() reset histories, usually before a new game
|
||||
|
||||
void Thread::clear() {
|
||||
@@ -204,21 +193,18 @@ void ThreadPool::start_thinking(Position& pos, StateListPtr& states,
|
||||
|
||||
// We use Position::set() to set root position across threads. But there are
|
||||
// some StateInfo fields (previous, pliesFromNull, capturedPiece) that cannot
|
||||
// be deduced from a fen string, so set() clears them and to not lose the info
|
||||
// we need to backup and later restore setupStates->back(). Note that setupStates
|
||||
// is shared by threads but is accessed in read-only mode.
|
||||
StateInfo tmp = setupStates->back();
|
||||
|
||||
// be deduced from a fen string, so set() clears them and they are set from
|
||||
// setupStates->back() later. The rootState is per thread, earlier states are shared
|
||||
// since they are read-only.
|
||||
for (Thread* th : *this)
|
||||
{
|
||||
th->nodes = th->tbHits = th->nmpMinPly = th->bestMoveChanges = 0;
|
||||
th->rootDepth = th->completedDepth = 0;
|
||||
th->rootMoves = rootMoves;
|
||||
th->rootPos.set(pos.fen(), pos.is_chess960(), &setupStates->back(), th);
|
||||
th->rootPos.set(pos.fen(), pos.is_chess960(), &th->rootState, th);
|
||||
th->rootState = setupStates->back();
|
||||
}
|
||||
|
||||
setupStates->back() = tmp;
|
||||
|
||||
main()->start_searching();
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -54,7 +54,6 @@ public:
|
||||
void idle_loop();
|
||||
void start_searching();
|
||||
void wait_for_search_finished();
|
||||
int best_move_count(Move move) const;
|
||||
|
||||
Pawns::Table pawnsTable;
|
||||
Material::Table materialTable;
|
||||
@@ -65,6 +64,7 @@ public:
|
||||
std::atomic<uint64_t> nodes, tbHits, bestMoveChanges;
|
||||
|
||||
Position rootPos;
|
||||
StateInfo rootState;
|
||||
Search::RootMoves rootMoves;
|
||||
Depth rootDepth, completedDepth;
|
||||
CounterMoveHistory counterMoves;
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
/// The implementation calls pthread_create() with the stack size parameter
|
||||
/// equal to the linux 8MB default, on platforms that support it.
|
||||
|
||||
#if defined(__APPLE__) || defined(__MINGW32__) || defined(__MINGW64__)
|
||||
#if defined(__APPLE__) || defined(__MINGW32__) || defined(__MINGW64__) || defined(USE_PTHREADS)
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
|
||||
+9
-9
@@ -38,9 +38,9 @@ void TimeManagement::init(Search::LimitsType& limits, Color us, int ply) {
|
||||
TimePoint slowMover = TimePoint(Options["Slow Mover"]);
|
||||
TimePoint npmsec = TimePoint(Options["nodestime"]);
|
||||
|
||||
// opt_scale is a percentage of available time to use for the current move.
|
||||
// max_scale is a multiplier applied to optimumTime.
|
||||
double opt_scale, max_scale;
|
||||
// optScale is a percentage of available time to use for the current move.
|
||||
// maxScale is a multiplier applied to optimumTime.
|
||||
double optScale, maxScale;
|
||||
|
||||
// If we have to play in 'nodes as time' mode, then convert from time
|
||||
// to nodes, and use resulting values in time management formulas.
|
||||
@@ -75,22 +75,22 @@ void TimeManagement::init(Search::LimitsType& limits, Color us, int ply) {
|
||||
// game time for the current move, so also cap to 20% of available game time.
|
||||
if (limits.movestogo == 0)
|
||||
{
|
||||
opt_scale = std::min(0.008 + std::pow(ply + 3.0, 0.5) / 250.0,
|
||||
optScale = std::min(0.008 + std::pow(ply + 3.0, 0.5) / 250.0,
|
||||
0.2 * limits.time[us] / double(timeLeft));
|
||||
max_scale = std::min(7.0, 4.0 + ply / 12.0);
|
||||
maxScale = std::min(7.0, 4.0 + ply / 12.0);
|
||||
}
|
||||
|
||||
// x moves in y seconds (+ z increment)
|
||||
else
|
||||
{
|
||||
opt_scale = std::min((0.8 + ply / 128.0) / mtg,
|
||||
optScale = std::min((0.8 + ply / 128.0) / mtg,
|
||||
0.8 * limits.time[us] / double(timeLeft));
|
||||
max_scale = std::min(6.3, 1.5 + 0.11 * mtg);
|
||||
maxScale = std::min(6.3, 1.5 + 0.11 * mtg);
|
||||
}
|
||||
|
||||
// Never use more than 80% of the available time for this move
|
||||
optimumTime = TimePoint(opt_scale * timeLeft);
|
||||
maximumTime = TimePoint(std::min(0.8 * limits.time[us] - moveOverhead, max_scale * optimumTime));
|
||||
optimumTime = TimePoint(optScale * timeLeft);
|
||||
maximumTime = TimePoint(std::min(0.8 * limits.time[us] - moveOverhead, maxScale * optimumTime));
|
||||
|
||||
if (Options["Ponder"])
|
||||
optimumTime += optimumTime / 4;
|
||||
|
||||
+11
-10
@@ -37,18 +37,19 @@ void TTEntry::save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev)
|
||||
if (m || (uint16_t)k != key16)
|
||||
move16 = (uint16_t)m;
|
||||
|
||||
// Overwrite less valuable entries
|
||||
if ((uint16_t)k != key16
|
||||
|| d - DEPTH_OFFSET > depth8 - 4
|
||||
|| b == BOUND_EXACT)
|
||||
// Overwrite less valuable entries (cheapest checks first)
|
||||
if (b == BOUND_EXACT
|
||||
|| (uint16_t)k != key16
|
||||
|| d - DEPTH_OFFSET > depth8 - 4)
|
||||
{
|
||||
assert(d >= DEPTH_OFFSET);
|
||||
assert(d > DEPTH_OFFSET);
|
||||
assert(d < 256 + DEPTH_OFFSET);
|
||||
|
||||
key16 = (uint16_t)k;
|
||||
depth8 = (uint8_t)(d - DEPTH_OFFSET);
|
||||
genBound8 = (uint8_t)(TT.generation8 | uint8_t(pv) << 2 | b);
|
||||
value16 = (int16_t)v;
|
||||
eval16 = (int16_t)ev;
|
||||
genBound8 = (uint8_t)(TT.generation8 | uint8_t(pv) << 2 | b);
|
||||
depth8 = (uint8_t)(d - DEPTH_OFFSET);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -119,11 +120,11 @@ TTEntry* TranspositionTable::probe(const Key key, bool& found) const {
|
||||
const uint16_t key16 = (uint16_t)key; // Use the low 16 bits as key inside the cluster
|
||||
|
||||
for (int i = 0; i < ClusterSize; ++i)
|
||||
if (!tte[i].key16 || tte[i].key16 == key16)
|
||||
if (tte[i].key16 == key16 || !tte[i].depth8)
|
||||
{
|
||||
tte[i].genBound8 = uint8_t(generation8 | (tte[i].genBound8 & 0x7)); // Refresh
|
||||
|
||||
return found = (bool)tte[i].key16, &tte[i];
|
||||
return found = (bool)tte[i].depth8, &tte[i];
|
||||
}
|
||||
|
||||
// Find an entry to be replaced according to the replacement strategy
|
||||
@@ -149,7 +150,7 @@ int TranspositionTable::hashfull() const {
|
||||
int cnt = 0;
|
||||
for (int i = 0; i < 1000; ++i)
|
||||
for (int j = 0; j < ClusterSize; ++j)
|
||||
cnt += (table[i].entry[j].genBound8 & 0xF8) == generation8;
|
||||
cnt += table[i].entry[j].depth8 && (table[i].entry[j].genBound8 & 0xF8) == generation8;
|
||||
|
||||
return cnt / ClusterSize;
|
||||
}
|
||||
|
||||
@@ -25,13 +25,13 @@
|
||||
/// TTEntry struct is the 10 bytes transposition table entry, defined as below:
|
||||
///
|
||||
/// key 16 bit
|
||||
/// move 16 bit
|
||||
/// value 16 bit
|
||||
/// eval value 16 bit
|
||||
/// depth 8 bit
|
||||
/// generation 5 bit
|
||||
/// pv node 1 bit
|
||||
/// bound type 2 bit
|
||||
/// depth 8 bit
|
||||
/// move 16 bit
|
||||
/// value 16 bit
|
||||
/// eval value 16 bit
|
||||
|
||||
struct TTEntry {
|
||||
|
||||
@@ -47,11 +47,11 @@ private:
|
||||
friend class TranspositionTable;
|
||||
|
||||
uint16_t key16;
|
||||
uint8_t depth8;
|
||||
uint8_t genBound8;
|
||||
uint16_t move16;
|
||||
int16_t value16;
|
||||
int16_t eval16;
|
||||
uint8_t genBound8;
|
||||
uint8_t depth8;
|
||||
};
|
||||
|
||||
|
||||
|
||||
+11
-110
@@ -178,7 +178,7 @@ enum Value : int {
|
||||
VALUE_MATE_IN_MAX_PLY = VALUE_MATE - MAX_PLY,
|
||||
VALUE_MATED_IN_MAX_PLY = -VALUE_MATE_IN_MAX_PLY,
|
||||
|
||||
PawnValueMg = 124, PawnValueEg = 206,
|
||||
PawnValueMg = 126, PawnValueEg = 208,
|
||||
KnightValueMg = 781, KnightValueEg = 854,
|
||||
BishopValueMg = 825, BishopValueEg = 915,
|
||||
RookValueMg = 1276, RookValueEg = 1380,
|
||||
@@ -201,22 +201,6 @@ enum Piece {
|
||||
PIECE_NB = 16
|
||||
};
|
||||
|
||||
// An ID used to track the pieces. Max. 32 pieces on board.
|
||||
enum PieceId {
|
||||
PIECE_ID_ZERO = 0,
|
||||
PIECE_ID_KING = 30,
|
||||
PIECE_ID_WKING = 30,
|
||||
PIECE_ID_BKING = 31,
|
||||
PIECE_ID_NONE = 32
|
||||
};
|
||||
|
||||
inline PieceId operator++(PieceId& d, int) {
|
||||
|
||||
PieceId x = d;
|
||||
d = PieceId(int(d) + 1);
|
||||
return x;
|
||||
}
|
||||
|
||||
constexpr Value PieceValue[PHASE_NB][PIECE_NB] = {
|
||||
{ VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg, VALUE_ZERO, VALUE_ZERO,
|
||||
VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg, VALUE_ZERO, VALUE_ZERO },
|
||||
@@ -232,7 +216,8 @@ enum : int {
|
||||
DEPTH_QS_RECAPTURES = -5,
|
||||
|
||||
DEPTH_NONE = -6,
|
||||
DEPTH_OFFSET = DEPTH_NONE
|
||||
|
||||
DEPTH_OFFSET = -7 // value used only for TT entry occupancy check
|
||||
};
|
||||
|
||||
enum Square : int {
|
||||
@@ -270,93 +255,20 @@ enum Rank : int {
|
||||
RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8, RANK_NB
|
||||
};
|
||||
|
||||
// unique number for each piece type on each square
|
||||
enum PieceSquare : uint32_t {
|
||||
PS_NONE = 0,
|
||||
PS_W_PAWN = 1,
|
||||
PS_B_PAWN = 1 * SQUARE_NB + 1,
|
||||
PS_W_KNIGHT = 2 * SQUARE_NB + 1,
|
||||
PS_B_KNIGHT = 3 * SQUARE_NB + 1,
|
||||
PS_W_BISHOP = 4 * SQUARE_NB + 1,
|
||||
PS_B_BISHOP = 5 * SQUARE_NB + 1,
|
||||
PS_W_ROOK = 6 * SQUARE_NB + 1,
|
||||
PS_B_ROOK = 7 * SQUARE_NB + 1,
|
||||
PS_W_QUEEN = 8 * SQUARE_NB + 1,
|
||||
PS_B_QUEEN = 9 * SQUARE_NB + 1,
|
||||
PS_W_KING = 10 * SQUARE_NB + 1,
|
||||
PS_END = PS_W_KING, // pieces without kings (pawns included)
|
||||
PS_B_KING = 11 * SQUARE_NB + 1,
|
||||
PS_END2 = 12 * SQUARE_NB + 1
|
||||
};
|
||||
|
||||
struct ExtPieceSquare {
|
||||
PieceSquare from[COLOR_NB];
|
||||
};
|
||||
|
||||
// Array for finding the PieceSquare corresponding to the piece on the board
|
||||
extern ExtPieceSquare kpp_board_index[PIECE_NB];
|
||||
|
||||
constexpr bool is_ok(PieceId pid);
|
||||
constexpr Square rotate180(Square sq);
|
||||
|
||||
// Structure holding which tracked piece (PieceId) is where (PieceSquare)
|
||||
class EvalList {
|
||||
|
||||
public:
|
||||
// Max. number of pieces without kings is 30 but must be a multiple of 4 in AVX2
|
||||
static const int MAX_LENGTH = 32;
|
||||
|
||||
// Array that holds the piece id for the pieces on the board
|
||||
PieceId piece_id_list[SQUARE_NB];
|
||||
|
||||
// List of pieces, separate from White and Black POV
|
||||
PieceSquare* piece_list_fw() const { return const_cast<PieceSquare*>(pieceListFw); }
|
||||
PieceSquare* piece_list_fb() const { return const_cast<PieceSquare*>(pieceListFb); }
|
||||
|
||||
// Place the piece pc with piece_id on the square sq on the board
|
||||
void put_piece(PieceId piece_id, Square sq, Piece pc)
|
||||
{
|
||||
assert(is_ok(piece_id));
|
||||
if (pc != NO_PIECE)
|
||||
{
|
||||
pieceListFw[piece_id] = PieceSquare(kpp_board_index[pc].from[WHITE] + sq);
|
||||
pieceListFb[piece_id] = PieceSquare(kpp_board_index[pc].from[BLACK] + rotate180(sq));
|
||||
piece_id_list[sq] = piece_id;
|
||||
}
|
||||
else
|
||||
{
|
||||
pieceListFw[piece_id] = PS_NONE;
|
||||
pieceListFb[piece_id] = PS_NONE;
|
||||
piece_id_list[sq] = piece_id;
|
||||
}
|
||||
}
|
||||
|
||||
// Convert the specified piece_id piece to ExtPieceSquare type and return it
|
||||
ExtPieceSquare piece_with_id(PieceId piece_id) const
|
||||
{
|
||||
ExtPieceSquare eps;
|
||||
eps.from[WHITE] = pieceListFw[piece_id];
|
||||
eps.from[BLACK] = pieceListFb[piece_id];
|
||||
return eps;
|
||||
}
|
||||
|
||||
private:
|
||||
PieceSquare pieceListFw[MAX_LENGTH];
|
||||
PieceSquare pieceListFb[MAX_LENGTH];
|
||||
};
|
||||
|
||||
// For differential evaluation of pieces that changed since last turn
|
||||
// Keep track of what a move changes on the board (used by NNUE)
|
||||
struct DirtyPiece {
|
||||
|
||||
// Number of changed pieces
|
||||
int dirty_num;
|
||||
|
||||
// The ids of changed pieces, max. 2 pieces can change in one move
|
||||
PieceId pieceId[2];
|
||||
// Max 3 pieces can change in one move. A promotion with capture moves
|
||||
// both the pawn and the captured piece to SQ_NONE and the piece promoted
|
||||
// to from SQ_NONE to the capture square.
|
||||
Piece piece[3];
|
||||
|
||||
// What changed from the piece with that piece number
|
||||
ExtPieceSquare old_piece[2];
|
||||
ExtPieceSquare new_piece[2];
|
||||
// From and to squares, which may be SQ_NONE
|
||||
Square from[3];
|
||||
Square to[3];
|
||||
};
|
||||
|
||||
/// Score enum stores a middlegame and an endgame value in a single integer (enum).
|
||||
@@ -406,8 +318,6 @@ ENABLE_FULL_OPERATORS_ON(Value)
|
||||
ENABLE_FULL_OPERATORS_ON(Direction)
|
||||
|
||||
ENABLE_INCR_OPERATORS_ON(Piece)
|
||||
ENABLE_INCR_OPERATORS_ON(PieceSquare)
|
||||
ENABLE_INCR_OPERATORS_ON(PieceId)
|
||||
ENABLE_INCR_OPERATORS_ON(PieceType)
|
||||
ENABLE_INCR_OPERATORS_ON(Square)
|
||||
ENABLE_INCR_OPERATORS_ON(File)
|
||||
@@ -496,10 +406,6 @@ inline Color color_of(Piece pc) {
|
||||
return Color(pc >> 3);
|
||||
}
|
||||
|
||||
constexpr bool is_ok(PieceId pid) {
|
||||
return pid < PIECE_ID_NONE;
|
||||
}
|
||||
|
||||
constexpr bool is_ok(Square s) {
|
||||
return s >= SQ_A1 && s <= SQ_H8;
|
||||
}
|
||||
@@ -536,11 +442,6 @@ constexpr Square to_sq(Move m) {
|
||||
return Square(m & 0x3F);
|
||||
}
|
||||
|
||||
// Return relative square when turning the board 180 degrees
|
||||
constexpr Square rotate180(Square sq) {
|
||||
return (Square)(sq ^ 0x3F);
|
||||
}
|
||||
|
||||
constexpr int from_to(Move m) {
|
||||
return m & 0xFFF;
|
||||
}
|
||||
|
||||
+1
-1
@@ -211,7 +211,7 @@ namespace {
|
||||
double b = (((bs[0] * m + bs[1]) * m + bs[2]) * m) + bs[3];
|
||||
|
||||
// Transform eval to centipawns with limited range
|
||||
double x = Utility::clamp(double(100 * v) / PawnValueEg, -1000.0, 1000.0);
|
||||
double x = std::clamp(double(100 * v) / PawnValueEg, -1000.0, 1000.0);
|
||||
|
||||
// Return win rate in per mille (rounded to nearest)
|
||||
return int(0.5 + 1000 / (1 + std::exp((a - x) / b)));
|
||||
|
||||
+3
-2
@@ -21,6 +21,7 @@
|
||||
#include <ostream>
|
||||
#include <sstream>
|
||||
|
||||
#include "evaluate.h"
|
||||
#include "misc.h"
|
||||
#include "search.h"
|
||||
#include "thread.h"
|
||||
@@ -78,8 +79,8 @@ void init(OptionsMap& o) {
|
||||
o["SyzygyProbeDepth"] << Option(1, 1, 100);
|
||||
o["Syzygy50MoveRule"] << Option(true);
|
||||
o["SyzygyProbeLimit"] << Option(7, 0, 7);
|
||||
o["Use NNUE"] << Option(false, on_use_NNUE);
|
||||
o["EvalFile"] << Option("nn-97f742aaefcd.nnue", on_eval_file);
|
||||
o["Use NNUE"] << Option(true, on_use_NNUE);
|
||||
o["EvalFile"] << Option(EvalFileDefaultName, on_eval_file);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -70,7 +70,7 @@ for args in "eval" \
|
||||
"go depth 10" \
|
||||
"go movetime 1000" \
|
||||
"go wtime 8000 btime 8000 winc 500 binc 500" \
|
||||
"bench 128 $threads 10 default depth"
|
||||
"bench 128 $threads 8 default depth"
|
||||
do
|
||||
|
||||
echo "$prefix $exeprefix ./stockfish $args $postfix"
|
||||
@@ -80,7 +80,7 @@ done
|
||||
|
||||
# more general testing, following an uci protocol exchange
|
||||
cat << EOF > game.exp
|
||||
set timeout 10
|
||||
set timeout 240
|
||||
spawn $exeprefix ./stockfish
|
||||
|
||||
send "uci\n"
|
||||
@@ -98,7 +98,7 @@ cat << EOF > game.exp
|
||||
expect "bestmove"
|
||||
|
||||
send "position fen 5rk1/1K4p1/8/8/3B4/8/8/8 b - - 0 1\n"
|
||||
send "go depth 30\n"
|
||||
send "go depth 20\n"
|
||||
expect "bestmove"
|
||||
|
||||
send "quit\n"
|
||||
@@ -121,7 +121,7 @@ cat << EOF > syzygy.exp
|
||||
send "uci\n"
|
||||
send "setoption name SyzygyPath value ../tests/syzygy/\n"
|
||||
expect "info string Found 35 tablebases" {} timeout {exit 1}
|
||||
send "bench 128 1 10 default depth\n"
|
||||
send "bench 128 1 8 default depth\n"
|
||||
send "quit\n"
|
||||
expect eof
|
||||
|
||||
|
||||
Reference in New Issue
Block a user