mirror of
https://github.com/opelly27/Stockfish.git
synced 2026-05-20 02:47:45 +00:00
Rename squares_aligned()
Rename to the shorter but still clear aligned() No functional change.
This commit is contained in:
+2
-2
@@ -223,10 +223,10 @@ inline Bitboard squares_of_color(Square s) {
|
||||
}
|
||||
|
||||
|
||||
/// squares_aligned() returns true if the squares s1, s2 and s3 are aligned
|
||||
/// aligned() returns true if the squares s1, s2 and s3 are aligned
|
||||
/// either on a straight or on a diagonal line.
|
||||
|
||||
inline bool squares_aligned(Square s1, Square s2, Square s3) {
|
||||
inline bool aligned(Square s1, Square s2, Square s3) {
|
||||
return LineBB[s1][s2] & s3;
|
||||
}
|
||||
|
||||
|
||||
+2
-2
@@ -515,7 +515,7 @@ bool Position::legal(Move m, Bitboard pinned) const {
|
||||
// is moving along the ray towards or away from the king.
|
||||
return !pinned
|
||||
|| !(pinned & from)
|
||||
|| squares_aligned(from, to_sq(m), king_square(us));
|
||||
|| aligned(from, to_sq(m), king_square(us));
|
||||
}
|
||||
|
||||
|
||||
@@ -658,7 +658,7 @@ bool Position::gives_check(Move m, const CheckInfo& ci) const {
|
||||
{
|
||||
// For pawn and king moves we need to verify also direction
|
||||
if ( (pt != PAWN && pt != KING)
|
||||
|| !squares_aligned(from, to, king_square(~sideToMove)))
|
||||
|| !aligned(from, to, king_square(~sideToMove)))
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -1331,7 +1331,7 @@ moves_loop: // When in check and at SpNode search starts from here
|
||||
// We exclude the trivial case where a sliding piece does in two moves what
|
||||
// it could do in one move: eg. Ra1a2, Ra2a3.
|
||||
if ( m2to == m1from
|
||||
|| (m1to == m2from && !squares_aligned(m1from, m2from, m2to)))
|
||||
|| (m1to == m2from && !aligned(m1from, m2from, m2to)))
|
||||
return true;
|
||||
|
||||
// Second one moves through the square vacated by first one
|
||||
|
||||
Reference in New Issue
Block a user