import playerLib, {PlaySound} from 'play-sound'; import {config} from '../config'; import fs from 'fs'; import {logger} from '../logger'; let player: PlaySound; if (config.notifications.playSound) { player = playerLib(); if (player.player === null) { logger.warn('✖ couldn\'t find sound player'); } else { const playerName = player.player; logger.info(`✔ sound player found: ${playerName}`); } } export function playSound() { if (config.notifications.playSound && player.player !== null) { logger.debug('↗ playing sound'); fs.access(config.notifications.playSound, fs.constants.F_OK, error => { if (error) { logger.error(`✖ error opening sound file: ${error.message}`); return; } player.play(config.notifications.playSound, (error: Error) => { if (error) { logger.error('✖ couldn\'t play sound', error); } logger.info('✔ played sound'); }); }); } }