Files
Stockfish/src/tools/stats.cpp
T
2021-05-19 13:48:02 +02:00

1197 lines
35 KiB
C++

#include "stats.h"
#include "sfen_stream.h"
#include "packed_sfen.h"
#include "sfen_writer.h"
#include "thread.h"
#include "position.h"
#include "evaluate.h"
#include "search.h"
#include "nnue/evaluate_nnue.h"
#include <array>
#include <string>
#include <map>
#include <set>
#include <iostream>
#include <cmath>
#include <algorithm>
#include <cstdint>
#include <sstream>
#include <iomanip>
#include <limits>
#include <mutex>
#include <optional>
#include <type_traits>
namespace Stockfish::Tools::Stats
{
struct Indentation
{
char character = ' ';
int width_per_indent = 4;
int num_indents = 0;
[[nodiscard]] Indentation next() const
{
return Indentation{ character, width_per_indent, num_indents + 1 };
}
[[nodiscard]] std::string to_string() const
{
return std::string(num_indents * width_per_indent, character);
}
};
template <typename IntT>
[[nodiscard]] int get_num_base_10_digits(IntT v)
{
int digits = 1;
while (v != 0)
{
digits += 1;
v /= 10;
}
return digits;
}
[[nodiscard]] std::string left_pad_to_length(const std::string& str, char ch, int length)
{
const int str_size = static_cast<int>(str.size());
if (str_size < length)
{
return std::string(length - str_size, ch) + str;
}
else
{
return str;
}
}
[[nodiscard]] std::string right_pad_to_length(const std::string& str, char ch, int length)
{
const int str_size = static_cast<int>(str.size());
if (str_size < length)
{
return str + std::string(length - str_size, ch);
}
else
{
return str;
}
}
[[nodiscard]] std::string indent_text(const std::string& text, Indentation indent)
{
std::string delimiter = "\n";
std::string indent_str = indent.to_string();
std::string indented;
std::string::size_type pos = 0;
std::string::size_type prev = 0;
while ((pos = text.find(delimiter, prev)) != std::string::npos)
{
std::string line = text.substr(prev, pos - prev);
indented += indent_str + line + delimiter;
prev = pos + delimiter.size();
}
{
std::string line = text.substr(prev);
indented += indent_str + line;
}
return indented;
}
struct IndentedTextBlock
{
Indentation indentation;
std::string text;
IndentedTextBlock(Indentation indent, std::string str) :
indentation(indent),
text(std::move(str))
{
}
[[nodiscard]] static std::string join(const std::vector<IndentedTextBlock>& blocks, const std::string& delimiter)
{
std::string result;
bool is_first = true;
for (auto&& [indentation, text] : blocks)
{
if (!is_first)
{
result += delimiter;
}
result += indent_text(text, indentation);
is_first = false;
}
return result;
}
};
struct StatisticOutputEntryNode
{
[[nodiscard]] const std::vector<std::unique_ptr<StatisticOutputEntryNode>>& get_children() const
{
return m_children;
}
template <typename NodeT, typename... Ts>
StatisticOutputEntryNode& emplace_child(Ts&&... args)
{
return *(m_children.emplace_back(std::make_unique<NodeT>(std::forward<Ts>(args)...)));
}
template <typename NodeT>
StatisticOutputEntryNode& add_child(std::unique_ptr<NodeT>&& node)
{
return *(m_children.emplace_back(std::move(node)));
}
[[nodiscard]] virtual std::vector<IndentedTextBlock> to_indented_text_blocks(Indentation indent) const = 0;
protected:
std::vector<std::unique_ptr<StatisticOutputEntryNode>> m_children;
void add_indented_children_blocks(std::vector<IndentedTextBlock>& blocks, Indentation indent) const
{
for (auto&& child : m_children)
{
auto part = child->to_indented_text_blocks(indent.next());
blocks.insert(blocks.end(), part.begin(), part.end());
}
}
};
struct StatisticOutputEntryHeader : StatisticOutputEntryNode
{
StatisticOutputEntryHeader(const std::string& text) :
m_text(text)
{
}
[[nodiscard]] virtual std::vector<IndentedTextBlock> to_indented_text_blocks(Indentation indent) const override
{
std::vector<IndentedTextBlock> blocks;
blocks.emplace_back(indent, m_text);
this->add_indented_children_blocks(blocks, indent);
return blocks;
}
private:
std::string m_text;
};
template <typename T>
struct StatisticOutputEntryValue : StatisticOutputEntryNode
{
StatisticOutputEntryValue(const std::string& name, const T& value, bool value_in_new_line = false) :
m_value(name, value),
m_value_in_new_line(value_in_new_line)
{
}
[[nodiscard]] virtual std::vector<IndentedTextBlock> to_indented_text_blocks(Indentation indent) const override
{
std::vector<IndentedTextBlock> blocks;
std::string value_str;
if constexpr (std::is_same_v<T, std::string>)
{
value_str = m_value.second;
}
else
{
value_str = std::to_string(m_value.second);
}
if (m_value_in_new_line)
{
blocks.emplace_back(indent, m_value.first + ": ");
blocks.emplace_back(indent.next(), value_str);
}
else
{
blocks.emplace_back(indent, m_value.first + ": " + value_str);
}
this->add_indented_children_blocks(blocks, indent);
return blocks;
}
private:
std::pair<std::string, T> m_value;
bool m_value_in_new_line;
};
struct StatisticOutput
{
template <typename NodeT, typename... Ts>
StatisticOutputEntryNode& emplace_node(Ts&&... args)
{
return *(m_nodes.emplace_back(std::make_unique<NodeT>(std::forward<Ts>(args)...)));
}
template <typename NodeT>
StatisticOutputEntryNode& add_child(std::unique_ptr<NodeT>&& node)
{
return *(m_nodes.emplace_back(std::move(node)));
}
[[nodiscard]] const std::vector<std::unique_ptr<StatisticOutputEntryNode>>& get_nodes() const
{
return m_nodes;
}
void add(StatisticOutput&& other)
{
for (auto&& node : other.m_nodes)
{
m_nodes.emplace_back(std::move(node));
}
}
[[nodiscard]] std::string to_string() const
{
std::vector<IndentedTextBlock> blocks;
for (auto&& node : m_nodes)
{
auto part = node->to_indented_text_blocks(Indentation{});
blocks.insert(blocks.end(), part.begin(), part.end());
}
return IndentedTextBlock::join(blocks, "\n");
}
private:
std::vector<std::unique_ptr<StatisticOutputEntryNode>> m_nodes;
};
struct StatisticGathererBase
{
virtual void on_entry(const Position&, const Move&, const PackedSfenValue&) {}
virtual void reset() = 0;
[[nodiscard]] virtual const std::string& get_name() const = 0;
[[nodiscard]] virtual StatisticOutput get_output() const = 0;
};
struct StatisticGathererFactoryBase
{
[[nodiscard]] virtual std::unique_ptr<StatisticGathererBase> create() const = 0;
[[nodiscard]] virtual const std::string& get_name() const = 0;
};
template <typename T>
struct StatisticGathererFactory : StatisticGathererFactoryBase
{
static inline std::string name = T::name;
[[nodiscard]] std::unique_ptr<StatisticGathererBase> create() const override
{
return std::make_unique<T>();
}
[[nodiscard]] const std::string& get_name() const override
{
return name;
}
};
struct StatisticGathererSet : StatisticGathererBase
{
void add(const StatisticGathererFactoryBase& factory)
{
const std::string name = factory.get_name();
if (m_gatherers_names.count(name) == 0)
{
m_gatherers_names.insert(name);
m_gatherers.emplace_back(factory.create());
}
}
void add(std::unique_ptr<StatisticGathererBase>&& gatherer)
{
const std::string name = gatherer->get_name();
if (m_gatherers_names.count(name) == 0)
{
m_gatherers_names.insert(name);
m_gatherers.emplace_back(std::move(gatherer));
}
}
void on_entry(const Position& pos, const Move& move, const PackedSfenValue& psv) override
{
for (auto& g : m_gatherers)
{
g->on_entry(pos, move, psv);
}
}
void reset() override
{
for (auto& g : m_gatherers)
{
g->reset();
}
}
[[nodiscard]] const std::string& get_name() const override
{
static std::string name = "SET";
return name;
}
[[nodiscard]] StatisticOutput get_output() const override
{
StatisticOutput out;
for (auto&& s : m_gatherers)
{
out.add(s->get_output());
}
return out;
}
private:
std::vector<std::unique_ptr<StatisticGathererBase>> m_gatherers;
std::set<std::string> m_gatherers_names;
};
struct StatisticGathererRegistry
{
void add_statistic_gatherers_by_group(
StatisticGathererSet& gatherers,
const std::string& group) const
{
auto it = m_gatherers_by_group.find(group);
if (it != m_gatherers_by_group.end())
{
for (auto& factory : it->second)
{
gatherers.add(*factory);
}
}
}
template <typename T, typename... ArgsTs>
void add(const ArgsTs&... group)
{
auto dummy = {(add_single<T>(group), 0)...};
(void)dummy;
add_single<T>("all");
}
private:
std::map<std::string, std::vector<std::unique_ptr<StatisticGathererFactoryBase>>> m_gatherers_by_group;
std::map<std::string, std::set<std::string>> m_gatherers_names_by_group;
template <typename T, typename ArgT>
void add_single(const ArgT& group)
{
using FactoryT = StatisticGathererFactory<T>;
if (m_gatherers_names_by_group[group].count(FactoryT::name) == 0)
{
m_gatherers_by_group[group].emplace_back(std::make_unique<FactoryT>());
m_gatherers_names_by_group[group].insert(FactoryT::name);
}
}
};
/*
Statistic gatherer helpers
*/
template <typename T>
struct StatPerSquare
{
StatPerSquare()
{
for (int i = 0; i < SQUARE_NB; ++i)
m_squares[i] = 0;
}
[[nodiscard]] T& operator[](Square sq)
{
return m_squares[sq];
}
[[nodiscard]] const T& operator[](Square sq) const
{
return m_squares[sq];
}
[[nodiscard]] std::unique_ptr<StatisticOutputEntryNode> get_output_node(const std::string& name) const
{
int max_digits = 1;
for (int i = 0; i < SQUARE_NB; ++i)
{
const int d = get_num_base_10_digits(m_squares[i]);
if (d > max_digits)
{
max_digits = d;
}
}
std::stringstream ss;
for (int i = 0; i < SQUARE_NB; ++i)
{
ss << std::setw(max_digits) << m_squares[i ^ (int)SQ_A8] << ' ';
if ((i + 1) % 8 == 0)
ss << '\n';
}
return std::make_unique<StatisticOutputEntryValue<std::string>>(name, ss.str(), true);
}
private:
std::array<T, SQUARE_NB> m_squares;
};
/*
Definitions for specific statistic gatherers follow:
*/
struct PositionCounter : StatisticGathererBase
{
static inline std::string name = "PositionCounter";
PositionCounter() :
m_num_positions(0)
{
}
void on_entry(const Position&, const Move&, const PackedSfenValue&) override
{
m_num_positions += 1;
}
void reset() override
{
m_num_positions = 0;
}
[[nodiscard]] const std::string& get_name() const override
{
return name;
}
[[nodiscard]] StatisticOutput get_output() const override
{
StatisticOutput out;
out.emplace_node<StatisticOutputEntryValue<std::uint64_t>>("Number of positions", m_num_positions);
return out;
}
private:
std::uint64_t m_num_positions;
};
struct KingSquareCounter : StatisticGathererBase
{
static inline std::string name = "KingSquareCounter";
KingSquareCounter() :
m_white{},
m_black{}
{
}
void on_entry(const Position& pos, const Move&, const PackedSfenValue&) override
{
m_white[pos.square<KING>(WHITE)] += 1;
m_black[pos.square<KING>(BLACK)] += 1;
}
void reset() override
{
m_white = StatPerSquare<std::uint64_t>{};
m_black = StatPerSquare<std::uint64_t>{};
}
[[nodiscard]] const std::string& get_name() const override
{
return name;
}
[[nodiscard]] StatisticOutput get_output() const override
{
StatisticOutput out;
auto& header = out.emplace_node<StatisticOutputEntryHeader>("King square distribution:");
header.add_child(m_white.get_output_node("White king squares"));
header.add_child(m_black.get_output_node("Black king squares"));
return out;
}
private:
StatPerSquare<std::uint64_t> m_white;
StatPerSquare<std::uint64_t> m_black;
};
struct MoveFromCounter : StatisticGathererBase
{
static inline std::string name = "MoveFromCounter";
MoveFromCounter() :
m_white{},
m_black{}
{
}
void on_entry(const Position& pos, const Move& move, const PackedSfenValue&) override
{
if (pos.side_to_move() == WHITE)
m_white[from_sq(move)] += 1;
else
m_black[from_sq(move)] += 1;
}
void reset() override
{
m_white = StatPerSquare<std::uint64_t>{};
m_black = StatPerSquare<std::uint64_t>{};
}
[[nodiscard]] const std::string& get_name() const override
{
return name;
}
[[nodiscard]] StatisticOutput get_output() const override
{
StatisticOutput out;
auto& header = out.emplace_node<StatisticOutputEntryHeader>("Move from square distribution:");
header.add_child(m_white.get_output_node("White move from squares"));
header.add_child(m_black.get_output_node("Black move from squares"));
return out;
}
private:
StatPerSquare<std::uint64_t> m_white;
StatPerSquare<std::uint64_t> m_black;
};
struct MoveToCounter : StatisticGathererBase
{
static inline std::string name = "MoveToCounter";
MoveToCounter() :
m_white{},
m_black{}
{
}
void on_entry(const Position& pos, const Move& move, const PackedSfenValue&) override
{
if (pos.side_to_move() == WHITE)
m_white[to_sq(move)] += 1;
else
m_black[to_sq(move)] += 1;
}
void reset() override
{
m_white = StatPerSquare<std::uint64_t>{};
m_black = StatPerSquare<std::uint64_t>{};
}
[[nodiscard]] const std::string& get_name() const override
{
return name;
}
[[nodiscard]] StatisticOutput get_output() const override
{
StatisticOutput out;
auto& header = out.emplace_node<StatisticOutputEntryHeader>("Move to square distribution:");
header.add_child(m_white.get_output_node("White move to squares"));
header.add_child(m_black.get_output_node("Black move to squares"));
return out;
}
private:
StatPerSquare<std::uint64_t> m_white;
StatPerSquare<std::uint64_t> m_black;
};
struct MoveTypeCounter : StatisticGathererBase
{
static inline std::string name = "MoveTypeCounter";
MoveTypeCounter() :
m_total(0),
m_normal(0),
m_capture(0),
m_promotion(0),
m_castling(0),
m_enpassant(0)
{
}
void on_entry(const Position& pos, const Move& move, const PackedSfenValue&) override
{
m_total += 1;
if (!pos.empty(to_sq(move)))
m_capture += 1;
if (type_of(move) == CASTLING)
m_castling += 1;
else if (type_of(move) == PROMOTION)
m_promotion += 1;
else if (type_of(move) == EN_PASSANT)
m_enpassant += 1;
else if (type_of(move) == NORMAL)
m_normal += 1;
}
void reset() override
{
m_total = 0;
m_normal = 0;
m_capture = 0;
m_promotion = 0;
m_castling = 0;
m_enpassant = 0;
}
[[nodiscard]] const std::string& get_name() const override
{
return name;
}
[[nodiscard]] StatisticOutput get_output() const override
{
StatisticOutput out;
auto& header = out.emplace_node<StatisticOutputEntryHeader>("Number of moves by type:");
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("Total", m_total);
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("Normal", m_normal);
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("Capture", m_capture);
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("Promotion", m_promotion);
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("Castling", m_castling);
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("En-passant", m_enpassant);
return out;
}
private:
std::uint64_t m_total;
std::uint64_t m_normal;
std::uint64_t m_capture;
std::uint64_t m_promotion;
std::uint64_t m_castling;
std::uint64_t m_enpassant;
};
struct PieceCountCounter : StatisticGathererBase
{
static inline std::string name = "PieceCountCounter";
PieceCountCounter()
{
reset();
}
void on_entry(const Position& pos, const Move&, const PackedSfenValue&) override
{
m_piece_count_hist[popcount(pos.pieces())] += 1;
}
void reset() override
{
for (int i = 0; i < SQUARE_NB; ++i)
m_piece_count_hist[i] = 0;
}
[[nodiscard]] const std::string& get_name() const override
{
return name;
}
[[nodiscard]] StatisticOutput get_output() const override
{
StatisticOutput out;
auto& header = out.emplace_node<StatisticOutputEntryHeader>("Number of positions by piece count:");
bool do_write = false;
for (int i = SQUARE_NB - 1; i >= 0; --i)
{
if (m_piece_count_hist[i] != 0)
do_write = true;
// Start writing when the first non-zero number pops up.
if (do_write)
{
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>(std::to_string(i), m_piece_count_hist[i]);
}
}
return out;
}
private:
std::uint64_t m_piece_count_hist[SQUARE_NB];
};
struct MovedPieceTypeCounter : StatisticGathererBase
{
static inline std::string name = "MovedPieceTypeCounter";
MovedPieceTypeCounter()
{
reset();
}
void on_entry(const Position& pos, const Move& move, const PackedSfenValue&) override
{
m_moved_piece_type_hist[type_of(pos.piece_on(from_sq(move)))] += 1;
}
void reset() override
{
for (int i = 0; i < PIECE_TYPE_NB; ++i)
m_moved_piece_type_hist[i] = 0;
}
[[nodiscard]] const std::string& get_name() const override
{
return name;
}
[[nodiscard]] StatisticOutput get_output() const override
{
StatisticOutput out;
auto& header = out.emplace_node<StatisticOutputEntryHeader>("Number of moves by piece type:");
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("Pawn", m_moved_piece_type_hist[PAWN]);
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("Knight", m_moved_piece_type_hist[KNIGHT]);
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("Bishop", m_moved_piece_type_hist[BISHOP]);
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("Rook", m_moved_piece_type_hist[ROOK]);
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("Queen", m_moved_piece_type_hist[QUEEN]);
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("King", m_moved_piece_type_hist[KING]);
return out;
}
private:
std::uint64_t m_moved_piece_type_hist[PIECE_TYPE_NB];
};
struct PlyDiscontinuitiesCounter : StatisticGathererBase
{
static inline std::string name = "PlyDiscontinuitiesCounter";
PlyDiscontinuitiesCounter()
{
reset();
}
void on_entry(const Position& pos, const Move&, const PackedSfenValue&) override
{
const int current_ply = pos.game_ply();
if (m_prev_ply != -1)
{
const bool is_discontinuity = (current_ply != (m_prev_ply + 1));
if (is_discontinuity)
{
m_num_discontinuities += 1;
}
}
m_prev_ply = current_ply;
}
void reset() override
{
m_num_discontinuities = 0;
m_prev_ply = -1;
}
[[nodiscard]] const std::string& get_name() const override
{
return name;
}
[[nodiscard]] StatisticOutput get_output() const override
{
StatisticOutput out;
out.emplace_node<StatisticOutputEntryValue<std::uint64_t>>("Number of ply discontinuities (usually games)", m_num_discontinuities);
return out;
}
private:
std::uint64_t m_num_discontinuities;
int m_prev_ply;
};
struct MaterialImbalanceDistribution : StatisticGathererBase
{
static inline std::string name = "MaterialImbalanceDistribution";
static constexpr int max_imbalance = 64;
MaterialImbalanceDistribution()
{
reset();
}
void on_entry(const Position& pos, const Move&, const PackedSfenValue&) override
{
const int imbalance = get_simple_material(pos, WHITE) - get_simple_material(pos, BLACK);
const int imbalance_idx = std::clamp(imbalance, -max_imbalance, max_imbalance) + max_imbalance;
m_num_imbalances[imbalance_idx] += 1;
}
void reset() override
{
for (auto& imb : m_num_imbalances)
imb = 0;
}
[[nodiscard]] const std::string& get_name() const override
{
return name;
}
[[nodiscard]] StatisticOutput get_output() const override
{
StatisticOutput out;
auto& header = out.emplace_node<StatisticOutputEntryHeader>("Number of \"simple eval\" imbalances for white's perspective:");
const int key_length = get_num_base_10_digits(max_imbalance) + 1;
for (int i = -max_imbalance; i <= max_imbalance; ++i)
{
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>(
left_pad_to_length(std::to_string(i), ' ', key_length),
m_num_imbalances[i + max_imbalance]
);
}
return out;
}
private:
std::uint64_t m_num_imbalances[max_imbalance + 1 + max_imbalance];
[[nodiscard]] int get_simple_material(const Position& pos, Color c)
{
return
9 * pos.count<QUEEN>(c)
+ 5 * pos.count<ROOK>(c)
+ 3 * pos.count<BISHOP>(c)
+ 3 * pos.count<KNIGHT>(c)
+ pos.count<PAWN>(c);
}
};
struct ResultDistribution : StatisticGathererBase
{
static inline std::string name = "ResultDistribution";
ResultDistribution()
{
reset();
}
void on_entry(const Position& pos, const Move&, const PackedSfenValue& psv) override
{
const Color stm = pos.side_to_move();
if (psv.game_result == 0)
{
m_draws += 1;
}
else if (psv.game_result == 1)
{
m_stm_wins += 1;
m_wins[stm] += 1;
}
else
{
m_stm_loses += 1;
m_wins[~stm] += 1;
}
}
void reset() override
{
m_wins[WHITE] = 0;
m_wins[BLACK] = 0;
m_draws = 0;
m_stm_wins = 0;
m_stm_loses = 0;
}
[[nodiscard]] const std::string& get_name() const override
{
return name;
}
[[nodiscard]] StatisticOutput get_output() const override
{
StatisticOutput out;
auto& header = out.emplace_node<StatisticOutputEntryHeader>("Distribution of results:");
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("White wins", m_wins[WHITE]);
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("Black wins", m_wins[BLACK]);
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("Draws", m_draws);
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("Side to move wins", m_stm_wins);
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>("Side to move loses", m_stm_loses);
return out;
}
private:
std::uint64_t m_wins[COLOR_NB];
std::uint64_t m_draws;
std::uint64_t m_stm_wins;
std::uint64_t m_stm_loses;
};
template <int MaxManCount>
struct EndgameConfigurations : StatisticGathererBase
{
static_assert(MaxManCount < 10);
static_assert(MaxManCount > 2);
static inline std::string name = std::string("EndgameConfigurations") + std::to_string(MaxManCount);
using MaterialKey = std::uint64_t;
EndgameConfigurations()
{
reset();
}
void on_entry(const Position& pos, const Move&, const PackedSfenValue&) override
{
const int piece_count = pos.count<ALL_PIECES>();
if (piece_count > MaxManCount)
{
return;
}
const auto index = get_material_key_for_position(pos);
m_counts[index] += 1;
}
void reset() override
{
m_counts.clear();
}
[[nodiscard]] const std::string& get_name() const override
{
return name;
}
[[nodiscard]] StatisticOutput get_output() const override
{
StatisticOutput out;
auto& header = out.emplace_node<StatisticOutputEntryHeader>("Distribution of endgame configurations:");
std::vector<std::pair<MaterialKey, std::uint64_t>> flattened(m_counts.begin(), m_counts.end());
std::sort(flattened.begin(), flattened.end(), [](const auto& lhs, const auto& rhs) { return lhs.second > rhs.second; });
for (auto&& [index, count] : flattened)
{
header.emplace_child<StatisticOutputEntryValue<std::uint64_t>>(
get_padded_name_by_material_key(index),
count
);
}
return out;
}
private:
// can support up to 17 pieces.
// it's basically the material string encoded as a number in base 8
// encoding is from the least significant digit to most significant
// v=1, P=2, N=3, B=4, R=5, Q=6, K=7. 0 indicates end
std::map<MaterialKey, std::uint64_t> m_counts;
[[nodiscard]] MaterialKey get_material_key_for_position(const Position& pos) const
{
MaterialKey index = 0;
std::uint64_t shift = 0;
index += 7 << shift; shift += 3;
for (int i = 0; i < pos.count<PAWN>(WHITE); ++i) { index += 2 << shift; shift += 3; }
for (int i = 0; i < pos.count<BISHOP>(WHITE); ++i) { index += 3 << shift; shift += 3; }
for (int i = 0; i < pos.count<KNIGHT>(WHITE); ++i) { index += 4 << shift; shift += 3; }
for (int i = 0; i < pos.count<ROOK>(WHITE); ++i) { index += 5 << shift; shift += 3; }
for (int i = 0; i < pos.count<QUEEN>(WHITE); ++i) { index += 6 << shift; shift += 3; }
index += 1 << shift; shift += 3;
index += 7 << shift; shift += 3;
for (int i = 0; i < pos.count<PAWN>(BLACK); ++i) { index += 2 << shift; shift += 3; }
for (int i = 0; i < pos.count<BISHOP>(BLACK); ++i) { index += 3 << shift; shift += 3; }
for (int i = 0; i < pos.count<KNIGHT>(BLACK); ++i) { index += 4 << shift; shift += 3; }
for (int i = 0; i < pos.count<ROOK>(BLACK); ++i) { index += 5 << shift; shift += 3; }
for (int i = 0; i < pos.count<QUEEN>(BLACK); ++i) { index += 6 << shift; shift += 3; }
return index;
}
[[nodiscard]] std::string get_padded_name_by_material_key(MaterialKey index) const
{
std::string sides[COLOR_NB];
Color side = WHITE;
while (index != 0)
{
switch (index % 8)
{
case 1:
side = BLACK;
break;
case 2:
sides[side] += 'P';
break;
case 3:
sides[side] += 'N';
break;
case 4:
sides[side] += 'B';
break;
case 5:
sides[side] += 'R';
break;
case 6:
sides[side] += 'Q';
break;
case 7:
sides[side] += 'K';
break;
default:
break;
}
index >>= 3;
}
return
right_pad_to_length(sides[WHITE], ' ', MaxManCount-1)
+ 'v'
+ right_pad_to_length(sides[BLACK], ' ', MaxManCount-1);
}
};
/*
This function provides factories for all possible statistic gatherers.
Each new statistic gatherer needs to be added there.
*/
const auto& get_statistics_gatherers_registry()
{
static StatisticGathererRegistry s_reg = [](){
StatisticGathererRegistry reg;
reg.add<PositionCounter>("position_count");
reg.add<KingSquareCounter>("king", "king_square_count");
reg.add<MoveFromCounter>("move", "move_from_count");
reg.add<MoveToCounter>("move", "move_to_count");
reg.add<MoveTypeCounter>("move", "move_type");
reg.add<MovedPieceTypeCounter>("move", "moved_piece_type");
reg.add<PlyDiscontinuitiesCounter>("ply_discontinuities");
reg.add<MaterialImbalanceDistribution>("material_imbalance");
reg.add<ResultDistribution>("results");
reg.add<PieceCountCounter>("piece_count");
reg.add<EndgameConfigurations<6>>("endgames_6man");
return reg;
}();
return s_reg;
}
void do_gather_statistics(
const std::string& filename,
StatisticGathererSet& statistic_gatherers,
std::uint64_t max_count)
{
Thread* th = Threads.main();
Position& pos = th->rootPos;
StateInfo si;
auto in = Tools::open_sfen_input_file(filename);
auto on_entry = [&](const Position& position, const Move& move, const PackedSfenValue& psv) {
statistic_gatherers.on_entry(position, move, psv);
};
if (in == nullptr)
{
std::cerr << "Invalid input file type.\n";
return;
}
uint64_t num_processed = 0;
while (num_processed < max_count)
{
auto v = in->next();
if (!v.has_value())
break;
auto& psv = v.value();
pos.set_from_packed_sfen(psv.sfen, &si, th);
on_entry(pos, (Move)psv.move, psv);
num_processed += 1;
if (num_processed % 1'000'000 == 0)
{
std::cout << "Processed " << num_processed << " positions.\n";
}
}
std::cout << "Finished gathering statistics.\n\n";
std::cout << "Results:\n\n";
std::cout << statistic_gatherers.get_output().to_string();
}
void gather_statistics(std::istringstream& is)
{
Eval::NNUE::init();
auto& registry = get_statistics_gatherers_registry();
StatisticGathererSet statistic_gatherers;
std::string input_file;
std::uint64_t max_count = std::numeric_limits<std::uint64_t>::max();
while(true)
{
std::string token;
is >> token;
if (token == "")
break;
if (token == "input_file")
is >> input_file;
else if (token == "max_count")
is >> max_count;
else
registry.add_statistic_gatherers_by_group(statistic_gatherers, token);
}
do_gather_statistics(input_file, statistic_gatherers, max_count);
}
}