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Stockfish/src/eval/nnue/features/half_relative_kp.h
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//Definition of input features HalfRelativeKP of NNUE evaluation function
#ifndef _NNUE_FEATURES_HALF_RELATIVE_KP_H_
#define _NNUE_FEATURES_HALF_RELATIVE_KP_H_
#if defined(EVAL_NNUE)
#include "../../../evaluate.h"
#include "features_common.h"
namespace Eval {
namespace NNUE {
namespace Features {
// Feature HalfRelativeKP: Relative position of each piece other than the ball based on own ball or enemy ball
template <Side AssociatedKing>
class HalfRelativeKP {
public:
// feature quantity name
static constexpr const char* kName = (AssociatedKing == Side::kFriend) ?
"HalfRelativeKP(Friend)" : "HalfRelativeKP(Enemy)";
// Hash value embedded in the evaluation function file
static constexpr std::uint32_t kHashValue =
0xF9180919u ^ (AssociatedKing == Side::kFriend);
// Piece type excluding balls
static constexpr IndexType kNumPieceKinds = (fe_end - fe_hand_end) / SQUARE_NB;
// width of the virtual board with the ball in the center
static constexpr IndexType kBoardWidth = FILE_NB * 2 - 1;
// height of a virtual board with balls in the center
static constexpr IndexType kBoardHeight = RANK_NB * 2 - 1;
// number of feature dimensions
static constexpr IndexType kDimensions =
kNumPieceKinds * kBoardHeight * kBoardWidth;
// The maximum value of the number of indexes whose value is 1 at the same time among the feature values
static constexpr IndexType kMaxActiveDimensions = PIECE_NUMBER_KING;
// Timing of full calculation instead of difference calculation
static constexpr TriggerEvent kRefreshTrigger =
(AssociatedKing == Side::kFriend) ?
TriggerEvent::kFriendKingMoved : TriggerEvent::kEnemyKingMoved;
// Get a list of indices with a value of 1 among the features
static void AppendActiveIndices(const Position& pos, Color perspective,
IndexList* active);
// Get a list of indices whose values have changed from the previous one in the feature quantity
static void AppendChangedIndices(const Position& pos, Color perspective,
IndexList* removed, IndexList* added);
// Find the index of the feature quantity from the ball position and BonaPiece
static IndexType MakeIndex(Square sq_k, BonaPiece p);
private:
// Get the piece information
static void GetPieces(const Position& pos, Color perspective,
BonaPiece** pieces, Square* sq_target_k);
};
} // namespace Features
} // namespace NNUE
} // namespace Eval
#endif // defined(EVAL_NNUE)
#endif