Files
Stockfish/src/main.cpp
T
noobpwnftw 8a95d269eb Implement proper stop signalling from root node
Previous behavior was to wait on all nodes to finish their search on their own TM and aggregate to root node via a blocking MPI_Allreduce call. This seems to be problematic.

In this commit a proper non-blocking signalling barrier was implemented to use TM from root node to control the cluster search, and disable TM on all non-root nodes.

Also includes some cosmetic fix to the nodes/NPS display.
2018-12-29 15:34:55 +01:00

57 lines
1.5 KiB
C++

/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <iostream>
#include "bitboard.h"
#include "position.h"
#include "search.h"
#include "thread.h"
#include "tt.h"
#include "uci.h"
#include "syzygy/tbprobe.h"
namespace PSQT {
void init();
}
int main(int argc, char* argv[]) {
Cluster::init();
if (Cluster::is_root())
std::cout << engine_info() << std::endl;
UCI::init(Options);
PSQT::init();
Bitboards::init();
Position::init();
Bitbases::init();
Search::init();
Pawns::init();
Threads.set(Options["Threads"]);
Search::clear(); // After threads are up
UCI::loop(argc, argv);
Threads.set(0);
Cluster::finalize();
return 0;
}