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Stockfish/src/nnue/features/p.h
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nodchip 55a6b2bdc4 Merge branch 'master' of github.com:official-stockfish/Stockfish into nnue-player-merge
# Conflicts:
#	README.md
#	Readme.md
#	src/Makefile
#	src/evaluate.cpp
#	src/evaluate.h
#	src/misc.cpp
#	src/nnue/architectures/halfkp_256x2-32-32.h
#	src/nnue/evaluate_nnue.cpp
#	src/nnue/evaluate_nnue.h
#	src/nnue/features/feature_set.h
#	src/nnue/features/features_common.h
#	src/nnue/features/half_kp.cpp
#	src/nnue/features/half_kp.h
#	src/nnue/features/index_list.h
#	src/nnue/layers/affine_transform.h
#	src/nnue/layers/clipped_relu.h
#	src/nnue/layers/input_slice.h
#	src/nnue/nnue_accumulator.h
#	src/nnue/nnue_architecture.h
#	src/nnue/nnue_common.h
#	src/nnue/nnue_feature_transformer.h
#	src/position.cpp
#	src/position.h
#	src/types.h
#	src/ucioption.cpp
#	stockfish.md
2020-08-08 15:55:42 +09:00

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//Definition of input feature P of NNUE evaluation function
#ifndef _NNUE_FEATURES_P_H_
#define _NNUE_FEATURES_P_H_
#if defined(EVAL_NNUE)
#include "../../evaluate.h"
#include "features_common.h"
namespace Eval {
namespace NNUE {
namespace Features {
// Feature P: PieceSquare of pieces other than balls
class P {
public:
// feature quantity name
static constexpr const char* kName = "P";
// Hash value embedded in the evaluation function file
static constexpr std::uint32_t kHashValue = 0x764CFB4Bu;
// number of feature dimensions
static constexpr IndexType kDimensions = PieceSquare::PS_END;
// The maximum value of the number of indexes whose value is 1 at the same time among the feature values
static constexpr IndexType kMaxActiveDimensions = PieceId::PIECE_ID_KING;
// Timing of full calculation instead of difference calculation
static constexpr TriggerEvent kRefreshTrigger = TriggerEvent::kNone;
// Get a list of indices with a value of 1 among the features
static void AppendActiveIndices(const Position& pos, Color perspective,
IndexList* active);
// Get a list of indices whose values have changed from the previous one in the feature quantity
static void AppendChangedIndices(const Position& pos, Color perspective,
IndexList* removed, IndexList* added);
};
} // namespace Features
} // namespace NNUE
} // namespace Eval
#endif // defined(EVAL_NNUE)
#endif