Files
Stockfish/src/timeman.h
T
Joost VandeVondele 3a187b863b Merge branch 'master' into clusterMergeMaster12
fixes minor merge conflicts

looks good:

Score of cluster vs master: 15 - 1 - 134  [0.547] 150
Elo difference: 32.5 +/- 17.5, LOS: 100.0 %, DrawRatio: 89.3 %

for 4 threads against 4x4 threads at 10+0.1s
2021-03-16 20:49:19 +01:00

52 lines
1.6 KiB
C++

/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TIMEMAN_H_INCLUDED
#define TIMEMAN_H_INCLUDED
#include "misc.h"
#include "search.h"
#include "cluster.h"
namespace Stockfish {
/// The TimeManagement class computes the optimal time to think depending on
/// the maximum available time, the game move number and other parameters.
class TimeManagement {
public:
void init(Search::LimitsType& limits, Color us, int ply);
TimePoint optimum() const { return optimumTime; }
TimePoint maximum() const { return maximumTime; }
TimePoint elapsed() const { return Search::Limits.npmsec ?
TimePoint(Cluster::nodes_searched()) : now() - startTime; }
int64_t availableNodes; // When in 'nodes as time' mode
private:
TimePoint startTime;
TimePoint optimumTime;
TimePoint maximumTime;
};
extern TimeManagement Time;
} // namespace Stockfish
#endif // #ifndef TIMEMAN_H_INCLUDED