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250 lines
9.1 KiB
C++
250 lines
9.1 KiB
C++
// A class template that represents the input feature set of the NNUE evaluation function
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#ifndef _NNUE_FEATURE_SET_H_
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#define _NNUE_FEATURE_SET_H_
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#if defined(EVAL_NNUE)
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#include "features_common.h"
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#include <array>
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namespace Eval {
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namespace NNUE {
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namespace Features {
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// A class template that represents a list of values
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template <typename T, T... Values>
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struct CompileTimeList;
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template <typename T, T First, T... Remaining>
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struct CompileTimeList<T, First, Remaining...> {
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static constexpr bool Contains(T value) {
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return value == First || CompileTimeList<T, Remaining...>::Contains(value);
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}
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static constexpr std::array<T, sizeof...(Remaining) + 1>
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kValues = {{First, Remaining...}};
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};
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template <typename T, T First, T... Remaining>
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constexpr std::array<T, sizeof...(Remaining) + 1>
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CompileTimeList<T, First, Remaining...>::kValues;
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template <typename T>
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struct CompileTimeList<T> {
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static constexpr bool Contains(T /*value*/) {
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return false;
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}
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static constexpr std::array<T, 0> kValues = {{}};
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};
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// Class template that adds to the beginning of the list
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template <typename T, typename ListType, T Value>
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struct AppendToList;
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template <typename T, T... Values, T AnotherValue>
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struct AppendToList<T, CompileTimeList<T, Values...>, AnotherValue> {
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using Result = CompileTimeList<T, AnotherValue, Values...>;
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};
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// Class template for adding to a sorted, unique list
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template <typename T, typename ListType, T Value>
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struct InsertToSet;
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template <typename T, T First, T... Remaining, T AnotherValue>
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struct InsertToSet<T, CompileTimeList<T, First, Remaining...>, AnotherValue> {
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using Result = std::conditional_t<
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CompileTimeList<T, First, Remaining...>::Contains(AnotherValue),
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CompileTimeList<T, First, Remaining...>,
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std::conditional_t<(AnotherValue <First),
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CompileTimeList<T, AnotherValue, First, Remaining...>,
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typename AppendToList<T, typename InsertToSet<
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T, CompileTimeList<T, Remaining...>, AnotherValue>::Result,
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First>::Result>>;
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};
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template <typename T, T Value>
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struct InsertToSet<T, CompileTimeList<T>, Value> {
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using Result = CompileTimeList<T, Value>;
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};
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// Base class of feature set
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template <typename Derived>
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class FeatureSetBase {
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public:
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// Get a list of indices with a value of 1 among the features
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template <typename IndexListType>
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static void AppendActiveIndices(
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const Position& pos, TriggerEvent trigger, IndexListType active[2]) {
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for (const auto perspective :Colors) {
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Derived::CollectActiveIndices(
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pos, trigger, perspective, &active[perspective]);
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}
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}
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// Get a list of indices whose values have changed from the previous one in the feature quantity
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template <typename PositionType, typename IndexListType>
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static void AppendChangedIndices(
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const PositionType& pos, TriggerEvent trigger,
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IndexListType removed[2], IndexListType added[2], bool reset[2]) {
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const auto& dp = pos.state()->dirtyPiece;
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if (dp.dirty_num == 0) return;
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for (const auto perspective :Colors) {
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reset[perspective] = false;
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switch (trigger) {
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case TriggerEvent::kNone:
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break;
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case TriggerEvent::kFriendKingMoved:
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reset[perspective] =
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dp.pieceNo[0] == PIECE_NUMBER_KING + perspective;
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break;
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case TriggerEvent::kEnemyKingMoved:
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reset[perspective] =
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dp.pieceNo[0] == PIECE_NUMBER_KING + ~perspective;
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break;
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case TriggerEvent::kAnyKingMoved:
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reset[perspective] = dp.pieceNo[0] >= PIECE_NUMBER_KING;
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break;
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case TriggerEvent::kAnyPieceMoved:
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reset[perspective] = true;
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break;
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default:
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assert(false);
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break;
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}
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if (reset[perspective]) {
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Derived::CollectActiveIndices(
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pos, trigger, perspective, &added[perspective]);
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} else {
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Derived::CollectChangedIndices(
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pos, trigger, perspective,
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&removed[perspective], &added[perspective]);
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}
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}
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}
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};
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// Class template that represents the feature set
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// do internal processing in reverse order of template arguments in order to linearize the amount of calculation at runtime
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template <typename FirstFeatureType, typename... RemainingFeatureTypes>
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class FeatureSet<FirstFeatureType, RemainingFeatureTypes...> :
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public FeatureSetBase<
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FeatureSet<FirstFeatureType, RemainingFeatureTypes...>> {
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private:
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using Head = FirstFeatureType;
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using Tail = FeatureSet<RemainingFeatureTypes...>;
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public:
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// Hash value embedded in the evaluation function file
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static constexpr std::uint32_t kHashValue =
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Head::kHashValue ^ (Tail::kHashValue << 1) ^ (Tail::kHashValue >> 31);
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// number of feature dimensions
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static constexpr IndexType kDimensions =
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Head::kDimensions + Tail::kDimensions;
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// The maximum value of the number of indexes whose value is 1 at the same time among the feature values
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static constexpr IndexType kMaxActiveDimensions =
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Head::kMaxActiveDimensions + Tail::kMaxActiveDimensions;
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// List of timings to perform all calculations instead of difference calculation
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using SortedTriggerSet = typename InsertToSet<TriggerEvent,
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typename Tail::SortedTriggerSet, Head::kRefreshTrigger>::Result;
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static constexpr auto kRefreshTriggers = SortedTriggerSet::kValues;
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// Get the feature quantity name
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static std::string GetName() {
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return std::string(Head::kName) + "+" + Tail::GetName();
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}
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private:
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// Get a list of indices with a value of 1 among the features
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template <typename IndexListType>
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static void CollectActiveIndices(
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const Position& pos, const TriggerEvent trigger, const Color perspective,
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IndexListType* const active) {
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Tail::CollectActiveIndices(pos, trigger, perspective, active);
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if (Head::kRefreshTrigger == trigger) {
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const auto start = active->size();
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Head::AppendActiveIndices(pos, perspective, active);
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for (auto i = start; i < active->size(); ++i) {
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(*active)[i] += Tail::kDimensions;
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}
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}
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}
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// Get a list of indices whose values have changed from the previous one in the feature quantity
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template <typename IndexListType>
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static void CollectChangedIndices(
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const Position& pos, const TriggerEvent trigger, const Color perspective,
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IndexListType* const removed, IndexListType* const added) {
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Tail::CollectChangedIndices(pos, trigger, perspective, removed, added);
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if (Head::kRefreshTrigger == trigger) {
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const auto start_removed = removed->size();
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const auto start_added = added->size();
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Head::AppendChangedIndices(pos, perspective, removed, added);
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for (auto i = start_removed; i < removed->size(); ++i) {
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(*removed)[i] += Tail::kDimensions;
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}
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for (auto i = start_added; i < added->size(); ++i) {
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(*added)[i] += Tail::kDimensions;
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}
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}
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}
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// Make the base class and the class template that recursively uses itself a friend
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friend class FeatureSetBase<FeatureSet>;
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template <typename... FeatureTypes>
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friend class FeatureSet;
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};
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// Class template that represents the feature set
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// Specialization with one template argument
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template <typename FeatureType>
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class FeatureSet<FeatureType> : public FeatureSetBase<FeatureSet<FeatureType>> {
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public:
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// Hash value embedded in the evaluation function file
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static constexpr std::uint32_t kHashValue = FeatureType::kHashValue;
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// number of feature dimensions
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static constexpr IndexType kDimensions = FeatureType::kDimensions;
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// The maximum value of the number of indexes whose value is 1 at the same time among the feature values
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static constexpr IndexType kMaxActiveDimensions =
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FeatureType::kMaxActiveDimensions;
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// List of timings to perform all calculations instead of difference calculation
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using SortedTriggerSet =
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CompileTimeList<TriggerEvent, FeatureType::kRefreshTrigger>;
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static constexpr auto kRefreshTriggers = SortedTriggerSet::kValues;
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// Get the feature quantity name
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static std::string GetName() {
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return FeatureType::kName;
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}
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private:
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// Get a list of indices with a value of 1 among the features
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static void CollectActiveIndices(
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const Position& pos, const TriggerEvent trigger, const Color perspective,
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IndexList* const active) {
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if (FeatureType::kRefreshTrigger == trigger) {
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FeatureType::AppendActiveIndices(pos, perspective, active);
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}
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}
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// Get a list of indices whose values have changed from the previous one in the feature quantity
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static void CollectChangedIndices(
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const Position& pos, const TriggerEvent trigger, const Color perspective,
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IndexList* const removed, IndexList* const added) {
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if (FeatureType::kRefreshTrigger == trigger) {
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FeatureType::AppendChangedIndices(pos, perspective, removed, added);
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}
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}
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// Make the base class and the class template that recursively uses itself a friend
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friend class FeatureSetBase<FeatureSet>;
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template <typename... FeatureTypes>
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friend class FeatureSet;
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};
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} // namespace Features
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} // namespace NNUE
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} // namespace Eval
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#endif // defined(EVAL_NNUE)
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#endif
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