/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2025 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ // A class that converts the input features of the NNUE evaluation function #ifndef NNUE_FEATURE_TRANSFORMER_H_INCLUDED #define NNUE_FEATURE_TRANSFORMER_H_INCLUDED #include #include #include #include #include #include #include #include "../position.h" #include "../types.h" #include "nnue_accumulator.h" #include "nnue_architecture.h" #include "nnue_common.h" namespace Stockfish::Eval::NNUE { using BiasType = std::int16_t; using WeightType = std::int16_t; using PSQTWeightType = std::int32_t; // If vector instructions are enabled, we update and refresh the // accumulator tile by tile such that each tile fits in the CPU's // vector registers. #define VECTOR static_assert(PSQTBuckets % 8 == 0, "Per feature PSQT values cannot be processed at granularity lower than 8 at a time."); #ifdef USE_AVX512 using vec_t = __m512i; using psqt_vec_t = __m256i; #define vec_load(a) _mm512_load_si512(a) #define vec_store(a, b) _mm512_store_si512(a, b) #define vec_add_16(a, b) _mm512_add_epi16(a, b) #define vec_sub_16(a, b) _mm512_sub_epi16(a, b) #define vec_mulhi_16(a, b) _mm512_mulhi_epi16(a, b) #define vec_zero() _mm512_setzero_epi32() #define vec_set_16(a) _mm512_set1_epi16(a) #define vec_max_16(a, b) _mm512_max_epi16(a, b) #define vec_min_16(a, b) _mm512_min_epi16(a, b) #define vec_slli_16(a, b) _mm512_slli_epi16(a, b) // Inverse permuted at load time #define vec_packus_16(a, b) _mm512_packus_epi16(a, b) #define vec_load_psqt(a) _mm256_load_si256(a) #define vec_store_psqt(a, b) _mm256_store_si256(a, b) #define vec_add_psqt_32(a, b) _mm256_add_epi32(a, b) #define vec_sub_psqt_32(a, b) _mm256_sub_epi32(a, b) #define vec_zero_psqt() _mm256_setzero_si256() #define NumRegistersSIMD 16 #define MaxChunkSize 64 #elif USE_AVX2 using vec_t = __m256i; using psqt_vec_t = __m256i; #define vec_load(a) _mm256_load_si256(a) #define vec_store(a, b) _mm256_store_si256(a, b) #define vec_add_16(a, b) _mm256_add_epi16(a, b) #define vec_sub_16(a, b) _mm256_sub_epi16(a, b) #define vec_mulhi_16(a, b) _mm256_mulhi_epi16(a, b) #define vec_zero() _mm256_setzero_si256() #define vec_set_16(a) _mm256_set1_epi16(a) #define vec_max_16(a, b) _mm256_max_epi16(a, b) #define vec_min_16(a, b) _mm256_min_epi16(a, b) #define vec_slli_16(a, b) _mm256_slli_epi16(a, b) // Inverse permuted at load time #define vec_packus_16(a, b) _mm256_packus_epi16(a, b) #define vec_load_psqt(a) _mm256_load_si256(a) #define vec_store_psqt(a, b) _mm256_store_si256(a, b) #define vec_add_psqt_32(a, b) _mm256_add_epi32(a, b) #define vec_sub_psqt_32(a, b) _mm256_sub_epi32(a, b) #define vec_zero_psqt() _mm256_setzero_si256() #define NumRegistersSIMD 16 #define MaxChunkSize 32 #elif USE_SSE2 using vec_t = __m128i; using psqt_vec_t = __m128i; #define vec_load(a) (*(a)) #define vec_store(a, b) *(a) = (b) #define vec_add_16(a, b) _mm_add_epi16(a, b) #define vec_sub_16(a, b) _mm_sub_epi16(a, b) #define vec_mulhi_16(a, b) _mm_mulhi_epi16(a, b) #define vec_zero() _mm_setzero_si128() #define vec_set_16(a) _mm_set1_epi16(a) #define vec_max_16(a, b) _mm_max_epi16(a, b) #define vec_min_16(a, b) _mm_min_epi16(a, b) #define vec_slli_16(a, b) _mm_slli_epi16(a, b) #define vec_packus_16(a, b) _mm_packus_epi16(a, b) #define vec_load_psqt(a) (*(a)) #define vec_store_psqt(a, b) *(a) = (b) #define vec_add_psqt_32(a, b) _mm_add_epi32(a, b) #define vec_sub_psqt_32(a, b) _mm_sub_epi32(a, b) #define vec_zero_psqt() _mm_setzero_si128() #define NumRegistersSIMD (Is64Bit ? 16 : 8) #define MaxChunkSize 16 #elif USE_NEON using vec_t = int16x8_t; using psqt_vec_t = int32x4_t; #define vec_load(a) (*(a)) #define vec_store(a, b) *(a) = (b) #define vec_add_16(a, b) vaddq_s16(a, b) #define vec_sub_16(a, b) vsubq_s16(a, b) #define vec_mulhi_16(a, b) vqdmulhq_s16(a, b) #define vec_zero() \ vec_t { 0 } #define vec_set_16(a) vdupq_n_s16(a) #define vec_max_16(a, b) vmaxq_s16(a, b) #define vec_min_16(a, b) vminq_s16(a, b) #define vec_slli_16(a, b) vshlq_s16(a, vec_set_16(b)) #define vec_packus_16(a, b) reinterpret_cast(vcombine_u8(vqmovun_s16(a), vqmovun_s16(b))) #define vec_load_psqt(a) (*(a)) #define vec_store_psqt(a, b) *(a) = (b) #define vec_add_psqt_32(a, b) vaddq_s32(a, b) #define vec_sub_psqt_32(a, b) vsubq_s32(a, b) #define vec_zero_psqt() \ psqt_vec_t { 0 } #define NumRegistersSIMD 16 #define MaxChunkSize 16 #else #undef VECTOR #endif // Returns the inverse of a permutation template constexpr std::array invert_permutation(const std::array& order) { std::array inverse{}; for (std::size_t i = 0; i < order.size(); i++) inverse[order[i]] = i; return inverse; } // Divide a byte region of size TotalSize to chunks of size // BlockSize, and permute the blocks by a given order template void permute(T (&data)[N], const std::array& order) { constexpr std::size_t TotalSize = N * sizeof(T); static_assert(TotalSize % (BlockSize * OrderSize) == 0, "ChunkSize * OrderSize must perfectly divide TotalSize"); constexpr std::size_t ProcessChunkSize = BlockSize * OrderSize; std::array buffer{}; std::byte* const bytes = reinterpret_cast(data); for (std::size_t i = 0; i < TotalSize; i += ProcessChunkSize) { std::byte* const values = &bytes[i]; for (std::size_t j = 0; j < OrderSize; j++) { auto* const buffer_chunk = &buffer[j * BlockSize]; auto* const value_chunk = &values[order[j] * BlockSize]; std::copy(value_chunk, value_chunk + BlockSize, buffer_chunk); } std::copy(std::begin(buffer), std::end(buffer), values); } } // Compute optimal SIMD register count for feature transformer accumulation. template class SIMDTiling { #ifdef VECTOR // We use __m* types as template arguments, which causes GCC to emit warnings // about losing some attribute information. This is irrelevant to us as we // only take their size, so the following pragma are harmless. #if defined(__GNUC__) #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wignored-attributes" #endif template static constexpr int BestRegisterCount() { constexpr std::size_t RegisterSize = sizeof(SIMDRegisterType); constexpr std::size_t LaneSize = sizeof(LaneType); static_assert(RegisterSize >= LaneSize); static_assert(MaxRegisters <= NumRegistersSIMD); static_assert(MaxRegisters > 0); static_assert(NumRegistersSIMD > 0); static_assert(RegisterSize % LaneSize == 0); static_assert((NumLanes * LaneSize) % RegisterSize == 0); const int ideal = (NumLanes * LaneSize) / RegisterSize; if (ideal <= MaxRegisters) return ideal; // Look for the largest divisor of the ideal register count that is smaller than MaxRegisters for (int divisor = MaxRegisters; divisor > 1; --divisor) if (ideal % divisor == 0) return divisor; return 1; } #if defined(__GNUC__) #pragma GCC diagnostic pop #endif public: static constexpr int NumRegs = BestRegisterCount(); static constexpr int NumPsqtRegs = BestRegisterCount(); static constexpr IndexType TileHeight = NumRegs * sizeof(vec_t) / 2; static constexpr IndexType PsqtTileHeight = NumPsqtRegs * sizeof(psqt_vec_t) / 4; static_assert(HalfDimensions % TileHeight == 0, "TileHeight must divide HalfDimensions"); static_assert(PSQTBuckets % PsqtTileHeight == 0, "PsqtTileHeight must divide PSQTBuckets"); #endif }; // Input feature converter template StateInfo::*accPtr> class FeatureTransformer { // Number of output dimensions for one side static constexpr IndexType HalfDimensions = TransformedFeatureDimensions; private: using Tiling = SIMDTiling; public: // Output type using OutputType = TransformedFeatureType; // Number of input/output dimensions static constexpr IndexType InputDimensions = FeatureSet::Dimensions; static constexpr IndexType OutputDimensions = HalfDimensions; // Size of forward propagation buffer static constexpr std::size_t BufferSize = OutputDimensions * sizeof(OutputType); // Store the order by which 128-bit blocks of a 1024-bit data must // be permuted so that calling packus on adjacent vectors of 16-bit // integers loaded from the data results in the pre-permutation order static constexpr auto PackusEpi16Order = []() -> std::array { #if defined(USE_AVX512) // _mm512_packus_epi16 after permutation: // | 0 | 2 | 4 | 6 | // Vector 0 // | 1 | 3 | 5 | 7 | // Vector 1 // | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | // Packed Result return {0, 2, 4, 6, 1, 3, 5, 7}; #elif defined(USE_AVX2) // _mm256_packus_epi16 after permutation: // | 0 | 2 | | 4 | 6 | // Vector 0, 2 // | 1 | 3 | | 5 | 7 | // Vector 1, 3 // | 0 | 1 | 2 | 3 | | 4 | 5 | 6 | 7 | // Packed Result return {0, 2, 1, 3, 4, 6, 5, 7}; #else return {0, 1, 2, 3, 4, 5, 6, 7}; #endif }(); static constexpr auto InversePackusEpi16Order = invert_permutation(PackusEpi16Order); // Hash value embedded in the evaluation file static constexpr std::uint32_t get_hash_value() { return FeatureSet::HashValue ^ (OutputDimensions * 2); } void permute_weights() { permute<16>(biases, PackusEpi16Order); permute<16>(weights, PackusEpi16Order); } void unpermute_weights() { permute<16>(biases, InversePackusEpi16Order); permute<16>(weights, InversePackusEpi16Order); } inline void scale_weights(bool read) { for (IndexType j = 0; j < InputDimensions; ++j) { WeightType* w = &weights[j * HalfDimensions]; for (IndexType i = 0; i < HalfDimensions; ++i) w[i] = read ? w[i] * 2 : w[i] / 2; } for (IndexType i = 0; i < HalfDimensions; ++i) biases[i] = read ? biases[i] * 2 : biases[i] / 2; } // Read network parameters bool read_parameters(std::istream& stream) { read_leb_128(stream, biases, HalfDimensions); read_leb_128(stream, weights, HalfDimensions * InputDimensions); read_leb_128(stream, psqtWeights, PSQTBuckets * InputDimensions); permute_weights(); scale_weights(true); return !stream.fail(); } // Write network parameters bool write_parameters(std::ostream& stream) { unpermute_weights(); scale_weights(false); write_leb_128(stream, biases, HalfDimensions); write_leb_128(stream, weights, HalfDimensions * InputDimensions); write_leb_128(stream, psqtWeights, PSQTBuckets * InputDimensions); permute_weights(); scale_weights(true); return !stream.fail(); } // Convert input features std::int32_t transform(const Position& pos, AccumulatorCaches::Cache* cache, OutputType* output, int bucket) const { update_accumulator(pos, cache); update_accumulator(pos, cache); const Color perspectives[2] = {pos.side_to_move(), ~pos.side_to_move()}; const auto& psqtAccumulation = (pos.state()->*accPtr).psqtAccumulation; const auto psqt = (psqtAccumulation[perspectives[0]][bucket] - psqtAccumulation[perspectives[1]][bucket]) / 2; const auto& accumulation = (pos.state()->*accPtr).accumulation; for (IndexType p = 0; p < 2; ++p) { const IndexType offset = (HalfDimensions / 2) * p; #if defined(VECTOR) constexpr IndexType OutputChunkSize = MaxChunkSize; static_assert((HalfDimensions / 2) % OutputChunkSize == 0); constexpr IndexType NumOutputChunks = HalfDimensions / 2 / OutputChunkSize; const vec_t Zero = vec_zero(); const vec_t One = vec_set_16(127 * 2); const vec_t* in0 = reinterpret_cast(&(accumulation[perspectives[p]][0])); const vec_t* in1 = reinterpret_cast(&(accumulation[perspectives[p]][HalfDimensions / 2])); vec_t* out = reinterpret_cast(output + offset); // Per the NNUE architecture, here we want to multiply pairs of // clipped elements and divide the product by 128. To do this, // we can naively perform min/max operation to clip each of the // four int16 vectors, mullo pairs together, then pack them into // one int8 vector. However, there exists a faster way. // The idea here is to use the implicit clipping from packus to // save us two vec_max_16 instructions. This clipping works due // to the fact that any int16 integer below zero will be zeroed // on packus. // Consider the case where the second element is negative. // If we do standard clipping, that element will be zero, which // means our pairwise product is zero. If we perform packus and // remove the lower-side clip for the second element, then our // product before packus will be negative, and is zeroed on pack. // The two operation produce equivalent results, but the second // one (using packus) saves one max operation per pair. // But here we run into a problem: mullo does not preserve the // sign of the multiplication. We can get around this by doing // mulhi, which keeps the sign. But that requires an additional // tweak. // mulhi cuts off the last 16 bits of the resulting product, // which is the same as performing a rightward shift of 16 bits. // We can use this to our advantage. Recall that we want to // divide the final product by 128, which is equivalent to a // 7-bit right shift. Intuitively, if we shift the clipped // value left by 9, and perform mulhi, which shifts the product // right by 16 bits, then we will net a right shift of 7 bits. // However, this won't work as intended. Since we clip the // values to have a maximum value of 127, shifting it by 9 bits // might occupy the signed bit, resulting in some positive // values being interpreted as negative after the shift. // There is a way, however, to get around this limitation. When // loading the network, scale accumulator weights and biases by // 2. To get the same pairwise multiplication result as before, // we need to divide the product by 128 * 2 * 2 = 512, which // amounts to a right shift of 9 bits. So now we only have to // shift left by 7 bits, perform mulhi (shifts right by 16 bits) // and net a 9 bit right shift. Since we scaled everything by // two, the values are clipped at 127 * 2 = 254, which occupies // 8 bits. Shifting it by 7 bits left will no longer occupy the // signed bit, so we are safe. // Note that on NEON processors, we shift left by 6 instead // because the instruction "vqdmulhq_s16" also doubles the // return value after the multiplication, adding an extra shift // to the left by 1, so we compensate by shifting less before // the multiplication. constexpr int shift = #if defined(USE_SSE2) 7; #else 6; #endif for (IndexType j = 0; j < NumOutputChunks; ++j) { const vec_t sum0a = vec_slli_16(vec_max_16(vec_min_16(in0[j * 2 + 0], One), Zero), shift); const vec_t sum0b = vec_slli_16(vec_max_16(vec_min_16(in0[j * 2 + 1], One), Zero), shift); const vec_t sum1a = vec_min_16(in1[j * 2 + 0], One); const vec_t sum1b = vec_min_16(in1[j * 2 + 1], One); const vec_t pa = vec_mulhi_16(sum0a, sum1a); const vec_t pb = vec_mulhi_16(sum0b, sum1b); out[j] = vec_packus_16(pa, pb); } #else for (IndexType j = 0; j < HalfDimensions / 2; ++j) { BiasType sum0 = accumulation[static_cast(perspectives[p])][j + 0]; BiasType sum1 = accumulation[static_cast(perspectives[p])][j + HalfDimensions / 2]; sum0 = std::clamp(sum0, 0, 127 * 2); sum1 = std::clamp(sum1, 0, 127 * 2); output[offset + j] = static_cast(unsigned(sum0 * sum1) / 512); } #endif } return psqt; } // end of function transform() void hint_common_access(const Position& pos, AccumulatorCaches::Cache* cache) const { update_accumulator(pos, cache); update_accumulator(pos, cache); } private: template StateInfo* try_find_computed_accumulator(const Position& pos) const { // Look for a usable accumulator of an earlier position. We keep track // of the estimated gain in terms of features to be added/subtracted. StateInfo* st = pos.state(); int gain = FeatureSet::refresh_cost(pos); while (st->previous && !(st->*accPtr).computed[Perspective]) { // This governs when a full feature refresh is needed and how many // updates are better than just one full refresh. if (FeatureSet::requires_refresh(st, Perspective) || (gain -= FeatureSet::update_cost(st) + 1) < 0) break; st = st->previous; } return st; } // Given a computed accumulator, computes the accumulator of the next position. template void update_accumulator_incremental(const Position& pos, StateInfo* computed) const { assert((computed->*accPtr).computed[Perspective]); assert(computed->next != nullptr); const Square ksq = pos.square(Perspective); // The size must be enough to contain the largest possible update. // That might depend on the feature set and generally relies on the // feature set's update cost calculation to be correct and never allow // updates with more added/removed features than MaxActiveDimensions. // In this case, the maximum size of both feature addition and removal // is 2, since we are incrementally updating one move at a time. FeatureSet::IndexList removed, added; FeatureSet::append_changed_indices(ksq, computed->next->dirtyPiece, removed, added); StateInfo* next = computed->next; assert(!(next->*accPtr).computed[Perspective]); if (removed.size() == 0 && added.size() == 0) { std::memcpy((next->*accPtr).accumulation[Perspective], (computed->*accPtr).accumulation[Perspective], HalfDimensions * sizeof(BiasType)); std::memcpy((next->*accPtr).psqtAccumulation[Perspective], (computed->*accPtr).psqtAccumulation[Perspective], PSQTBuckets * sizeof(PSQTWeightType)); } else { assert(added.size() == 1 || added.size() == 2); assert(removed.size() == 1 || removed.size() == 2); assert(added.size() <= removed.size()); #ifdef VECTOR auto* accIn = reinterpret_cast(&(computed->*accPtr).accumulation[Perspective][0]); auto* accOut = reinterpret_cast(&(next->*accPtr).accumulation[Perspective][0]); const IndexType offsetA0 = HalfDimensions * added[0]; auto* columnA0 = reinterpret_cast(&weights[offsetA0]); const IndexType offsetR0 = HalfDimensions * removed[0]; auto* columnR0 = reinterpret_cast(&weights[offsetR0]); if (removed.size() == 1) { for (IndexType i = 0; i < HalfDimensions * sizeof(WeightType) / sizeof(vec_t); ++i) accOut[i] = vec_add_16(vec_sub_16(accIn[i], columnR0[i]), columnA0[i]); } else if (added.size() == 1) { const IndexType offsetR1 = HalfDimensions * removed[1]; auto* columnR1 = reinterpret_cast(&weights[offsetR1]); for (IndexType i = 0; i < HalfDimensions * sizeof(WeightType) / sizeof(vec_t); ++i) accOut[i] = vec_sub_16(vec_add_16(accIn[i], columnA0[i]), vec_add_16(columnR0[i], columnR1[i])); } else { const IndexType offsetA1 = HalfDimensions * added[1]; auto* columnA1 = reinterpret_cast(&weights[offsetA1]); const IndexType offsetR1 = HalfDimensions * removed[1]; auto* columnR1 = reinterpret_cast(&weights[offsetR1]); for (IndexType i = 0; i < HalfDimensions * sizeof(WeightType) / sizeof(vec_t); ++i) accOut[i] = vec_add_16(accIn[i], vec_sub_16(vec_add_16(columnA0[i], columnA1[i]), vec_add_16(columnR0[i], columnR1[i]))); } auto* accPsqtIn = reinterpret_cast( &(computed->*accPtr).psqtAccumulation[Perspective][0]); auto* accPsqtOut = reinterpret_cast(&(next->*accPtr).psqtAccumulation[Perspective][0]); const IndexType offsetPsqtA0 = PSQTBuckets * added[0]; auto* columnPsqtA0 = reinterpret_cast(&psqtWeights[offsetPsqtA0]); const IndexType offsetPsqtR0 = PSQTBuckets * removed[0]; auto* columnPsqtR0 = reinterpret_cast(&psqtWeights[offsetPsqtR0]); if (removed.size() == 1) { for (std::size_t i = 0; i < PSQTBuckets * sizeof(PSQTWeightType) / sizeof(psqt_vec_t); ++i) accPsqtOut[i] = vec_add_psqt_32(vec_sub_psqt_32(accPsqtIn[i], columnPsqtR0[i]), columnPsqtA0[i]); } else if (added.size() == 1) { const IndexType offsetPsqtR1 = PSQTBuckets * removed[1]; auto* columnPsqtR1 = reinterpret_cast(&psqtWeights[offsetPsqtR1]); for (std::size_t i = 0; i < PSQTBuckets * sizeof(PSQTWeightType) / sizeof(psqt_vec_t); ++i) accPsqtOut[i] = vec_sub_psqt_32(vec_add_psqt_32(accPsqtIn[i], columnPsqtA0[i]), vec_add_psqt_32(columnPsqtR0[i], columnPsqtR1[i])); } else { const IndexType offsetPsqtA1 = PSQTBuckets * added[1]; auto* columnPsqtA1 = reinterpret_cast(&psqtWeights[offsetPsqtA1]); const IndexType offsetPsqtR1 = PSQTBuckets * removed[1]; auto* columnPsqtR1 = reinterpret_cast(&psqtWeights[offsetPsqtR1]); for (std::size_t i = 0; i < PSQTBuckets * sizeof(PSQTWeightType) / sizeof(psqt_vec_t); ++i) accPsqtOut[i] = vec_add_psqt_32( accPsqtIn[i], vec_sub_psqt_32(vec_add_psqt_32(columnPsqtA0[i], columnPsqtA1[i]), vec_add_psqt_32(columnPsqtR0[i], columnPsqtR1[i]))); } #else std::memcpy((next->*accPtr).accumulation[Perspective], (computed->*accPtr).accumulation[Perspective], HalfDimensions * sizeof(BiasType)); std::memcpy((next->*accPtr).psqtAccumulation[Perspective], (computed->*accPtr).psqtAccumulation[Perspective], PSQTBuckets * sizeof(PSQTWeightType)); // Difference calculation for the deactivated features for (const auto index : removed) { const IndexType offset = HalfDimensions * index; for (IndexType i = 0; i < HalfDimensions; ++i) (next->*accPtr).accumulation[Perspective][i] -= weights[offset + i]; for (std::size_t i = 0; i < PSQTBuckets; ++i) (next->*accPtr).psqtAccumulation[Perspective][i] -= psqtWeights[index * PSQTBuckets + i]; } // Difference calculation for the activated features for (const auto index : added) { const IndexType offset = HalfDimensions * index; for (IndexType i = 0; i < HalfDimensions; ++i) (next->*accPtr).accumulation[Perspective][i] += weights[offset + i]; for (std::size_t i = 0; i < PSQTBuckets; ++i) (next->*accPtr).psqtAccumulation[Perspective][i] += psqtWeights[index * PSQTBuckets + i]; } #endif } (next->*accPtr).computed[Perspective] = true; if (next != pos.state()) update_accumulator_incremental(pos, next); } template void update_accumulator_refresh_cache(const Position& pos, AccumulatorCaches::Cache* cache) const { assert(cache != nullptr); Square ksq = pos.square(Perspective); auto& entry = (*cache)[ksq][Perspective]; FeatureSet::IndexList removed, added; for (Color c : {WHITE, BLACK}) { for (PieceType pt = PAWN; pt <= KING; ++pt) { const Piece piece = make_piece(c, pt); const Bitboard oldBB = entry.byColorBB[c] & entry.byTypeBB[pt]; const Bitboard newBB = pos.pieces(c, pt); Bitboard toRemove = oldBB & ~newBB; Bitboard toAdd = newBB & ~oldBB; while (toRemove) { Square sq = pop_lsb(toRemove); removed.push_back(FeatureSet::make_index(sq, piece, ksq)); } while (toAdd) { Square sq = pop_lsb(toAdd); added.push_back(FeatureSet::make_index(sq, piece, ksq)); } } } auto& accumulator = pos.state()->*accPtr; accumulator.computed[Perspective] = true; #ifdef VECTOR vec_t acc[Tiling::NumRegs]; psqt_vec_t psqt[Tiling::NumPsqtRegs]; for (IndexType j = 0; j < HalfDimensions / Tiling::TileHeight; ++j) { auto* accTile = reinterpret_cast( &accumulator.accumulation[Perspective][j * Tiling::TileHeight]); auto* entryTile = reinterpret_cast(&entry.accumulation[j * Tiling::TileHeight]); for (IndexType k = 0; k < Tiling::NumRegs; ++k) acc[k] = entryTile[k]; std::size_t i = 0; for (; i < std::min(removed.size(), added.size()); ++i) { IndexType indexR = removed[i]; const IndexType offsetR = HalfDimensions * indexR + j * Tiling::TileHeight; auto* columnR = reinterpret_cast(&weights[offsetR]); IndexType indexA = added[i]; const IndexType offsetA = HalfDimensions * indexA + j * Tiling::TileHeight; auto* columnA = reinterpret_cast(&weights[offsetA]); for (IndexType k = 0; k < Tiling::NumRegs; ++k) acc[k] = vec_add_16(acc[k], vec_sub_16(columnA[k], columnR[k])); } for (; i < removed.size(); ++i) { IndexType index = removed[i]; const IndexType offset = HalfDimensions * index + j * Tiling::TileHeight; auto* column = reinterpret_cast(&weights[offset]); for (IndexType k = 0; k < Tiling::NumRegs; ++k) acc[k] = vec_sub_16(acc[k], column[k]); } for (; i < added.size(); ++i) { IndexType index = added[i]; const IndexType offset = HalfDimensions * index + j * Tiling::TileHeight; auto* column = reinterpret_cast(&weights[offset]); for (IndexType k = 0; k < Tiling::NumRegs; ++k) acc[k] = vec_add_16(acc[k], column[k]); } for (IndexType k = 0; k < Tiling::NumRegs; k++) vec_store(&entryTile[k], acc[k]); for (IndexType k = 0; k < Tiling::NumRegs; k++) vec_store(&accTile[k], acc[k]); } for (IndexType j = 0; j < PSQTBuckets / Tiling::PsqtTileHeight; ++j) { auto* accTilePsqt = reinterpret_cast( &accumulator.psqtAccumulation[Perspective][j * Tiling::PsqtTileHeight]); auto* entryTilePsqt = reinterpret_cast(&entry.psqtAccumulation[j * Tiling::PsqtTileHeight]); for (std::size_t k = 0; k < Tiling::NumPsqtRegs; ++k) psqt[k] = entryTilePsqt[k]; for (std::size_t i = 0; i < removed.size(); ++i) { IndexType index = removed[i]; const IndexType offset = PSQTBuckets * index + j * Tiling::PsqtTileHeight; auto* columnPsqt = reinterpret_cast(&psqtWeights[offset]); for (std::size_t k = 0; k < Tiling::NumPsqtRegs; ++k) psqt[k] = vec_sub_psqt_32(psqt[k], columnPsqt[k]); } for (std::size_t i = 0; i < added.size(); ++i) { IndexType index = added[i]; const IndexType offset = PSQTBuckets * index + j * Tiling::PsqtTileHeight; auto* columnPsqt = reinterpret_cast(&psqtWeights[offset]); for (std::size_t k = 0; k < Tiling::NumPsqtRegs; ++k) psqt[k] = vec_add_psqt_32(psqt[k], columnPsqt[k]); } for (std::size_t k = 0; k < Tiling::NumPsqtRegs; ++k) vec_store_psqt(&entryTilePsqt[k], psqt[k]); for (std::size_t k = 0; k < Tiling::NumPsqtRegs; ++k) vec_store_psqt(&accTilePsqt[k], psqt[k]); } #else for (const auto index : removed) { const IndexType offset = HalfDimensions * index; for (IndexType j = 0; j < HalfDimensions; ++j) entry.accumulation[j] -= weights[offset + j]; for (std::size_t k = 0; k < PSQTBuckets; ++k) entry.psqtAccumulation[k] -= psqtWeights[index * PSQTBuckets + k]; } for (const auto index : added) { const IndexType offset = HalfDimensions * index; for (IndexType j = 0; j < HalfDimensions; ++j) entry.accumulation[j] += weights[offset + j]; for (std::size_t k = 0; k < PSQTBuckets; ++k) entry.psqtAccumulation[k] += psqtWeights[index * PSQTBuckets + k]; } // The accumulator of the refresh entry has been updated. // Now copy its content to the actual accumulator we were refreshing. std::memcpy(accumulator.accumulation[Perspective], entry.accumulation, sizeof(BiasType) * HalfDimensions); std::memcpy(accumulator.psqtAccumulation[Perspective], entry.psqtAccumulation, sizeof(int32_t) * PSQTBuckets); #endif for (Color c : {WHITE, BLACK}) entry.byColorBB[c] = pos.pieces(c); for (PieceType pt = PAWN; pt <= KING; ++pt) entry.byTypeBB[pt] = pos.pieces(pt); } template void update_accumulator(const Position& pos, AccumulatorCaches::Cache* cache) const { if ((pos.state()->*accPtr).computed[Perspective]) return; StateInfo* oldest = try_find_computed_accumulator(pos); if ((oldest->*accPtr).computed[Perspective] && oldest != pos.state()) // Start from the oldest computed accumulator, update all the // accumulators up to the current position. update_accumulator_incremental(pos, oldest); else update_accumulator_refresh_cache(pos, cache); } template friend struct AccumulatorCaches::Cache; alignas(CacheLineSize) BiasType biases[HalfDimensions]; alignas(CacheLineSize) WeightType weights[HalfDimensions * InputDimensions]; alignas(CacheLineSize) PSQTWeightType psqtWeights[InputDimensions * PSQTBuckets]; }; } // namespace Stockfish::Eval::NNUE #endif // #ifndef NNUE_FEATURE_TRANSFORMER_H_INCLUDED