/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2025 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef HISTORY_H_INCLUDED #define HISTORY_H_INCLUDED #include #include #include #include #include #include #include #include // IWYU pragma: keep #include "misc.h" #include "position.h" namespace Stockfish { constexpr int PAWN_HISTORY_SIZE = 512; // has to be a power of 2 constexpr int CORRECTION_HISTORY_SIZE = 32768; // has to be a power of 2 constexpr int CORRECTION_HISTORY_LIMIT = 1024; constexpr int LOW_PLY_HISTORY_SIZE = 4; static_assert((PAWN_HISTORY_SIZE & (PAWN_HISTORY_SIZE - 1)) == 0, "PAWN_HISTORY_SIZE has to be a power of 2"); static_assert((CORRECTION_HISTORY_SIZE & (CORRECTION_HISTORY_SIZE - 1)) == 0, "CORRECTION_HISTORY_SIZE has to be a power of 2"); enum PawnHistoryType { Normal, Correction }; template inline int pawn_structure_index(const Position& pos) { return pos.pawn_key() & ((T == Normal ? PAWN_HISTORY_SIZE : CORRECTION_HISTORY_SIZE) - 1); } inline int major_piece_index(const Position& pos) { return pos.major_piece_key() & (CORRECTION_HISTORY_SIZE - 1); } inline int minor_piece_index(const Position& pos) { return pos.minor_piece_key() & (CORRECTION_HISTORY_SIZE - 1); } template inline int non_pawn_index(const Position& pos) { return pos.non_pawn_key(c) & (CORRECTION_HISTORY_SIZE - 1); } // StatsEntry is the container of various numerical statistics. We use a class // instead of a naked value to directly call history update operator<<() on // the entry. The first template parameter T is the base type of the array, // and the second template parameter D limits the range of updates in [-D, D] // when we update values with the << operator template class StatsEntry { static_assert(std::is_arithmetic::value, "Not an arithmetic type"); static_assert(D <= std::numeric_limits::max(), "D overflows T"); T entry; public: StatsEntry& operator=(const T& v) { entry = v; return *this; } operator const T&() const { return entry; } void operator<<(int bonus) { // Make sure that bonus is in range [-D, D] int clampedBonus = std::clamp(bonus, -D, D); entry += clampedBonus - entry * std::abs(clampedBonus) / D; assert(std::abs(entry) <= D); } }; enum StatsType { NoCaptures, Captures }; template using Stats = MultiArray, Sizes...>; // ButterflyHistory records how often quiet moves have been successful or unsuccessful // during the current search, and is used for reduction and move ordering decisions. // It uses 2 tables (one for each color) indexed by the move's from and to squares, // see https://www.chessprogramming.org/Butterfly_Boards (~11 elo) using ButterflyHistory = Stats; // LowPlyHistory is adressed by play and move's from and to squares, used // to improve move ordering near the root using LowPlyHistory = Stats; // CapturePieceToHistory is addressed by a move's [piece][to][captured piece type] using CapturePieceToHistory = Stats; // PieceToHistory is like ButterflyHistory but is addressed by a move's [piece][to] using PieceToHistory = Stats; // ContinuationHistory is the combined history of a given pair of moves, usually // the current one given a previous one. The nested history table is based on // PieceToHistory instead of ButterflyBoards. // (~63 elo) using ContinuationHistory = MultiArray; // PawnHistory is addressed by the pawn structure and a move's [piece][to] using PawnHistory = Stats; // Correction histories record differences between the static evaluation of // positions and their search score. It is used to improve the static evaluation // used by some search heuristics. // see https://www.chessprogramming.org/Static_Evaluation_Correction_History enum CorrHistType { Pawn, // By color and pawn structure Major, // By color and positions of major pieces (Queen, Rook) and King Minor, // By color and positions of minor pieces (Knight, Bishop) and King NonPawn, // By color and non-pawn material positions PieceTo, // By [piece][to] move Continuation, // Combined history of move pairs }; namespace Detail { template struct CorrHistTypedef { using type = Stats; }; template<> struct CorrHistTypedef { using type = Stats; }; template<> struct CorrHistTypedef { using type = MultiArray::type, PIECE_NB, SQUARE_NB>; }; } template using CorrectionHistory = typename Detail::CorrHistTypedef::type; } // namespace Stockfish #endif // #ifndef HISTORY_H_INCLUDED