/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2025 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#ifndef HISTORY_H_INCLUDED
#define HISTORY_H_INCLUDED
#include
#include
#include
#include
#include
#include
#include
#include // IWYU pragma: keep
#include "misc.h"
#include "position.h"
namespace Stockfish {
constexpr int PAWN_HISTORY_SIZE = 512; // has to be a power of 2
constexpr int CORRECTION_HISTORY_SIZE = 32768; // has to be a power of 2
constexpr int CORRECTION_HISTORY_LIMIT = 1024;
constexpr int LOW_PLY_HISTORY_SIZE = 4;
static_assert((PAWN_HISTORY_SIZE & (PAWN_HISTORY_SIZE - 1)) == 0,
"PAWN_HISTORY_SIZE has to be a power of 2");
static_assert((CORRECTION_HISTORY_SIZE & (CORRECTION_HISTORY_SIZE - 1)) == 0,
"CORRECTION_HISTORY_SIZE has to be a power of 2");
enum PawnHistoryType {
Normal,
Correction
};
template
inline int pawn_structure_index(const Position& pos) {
return pos.pawn_key() & ((T == Normal ? PAWN_HISTORY_SIZE : CORRECTION_HISTORY_SIZE) - 1);
}
inline int major_piece_index(const Position& pos) {
return pos.major_piece_key() & (CORRECTION_HISTORY_SIZE - 1);
}
inline int minor_piece_index(const Position& pos) {
return pos.minor_piece_key() & (CORRECTION_HISTORY_SIZE - 1);
}
template
inline int non_pawn_index(const Position& pos) {
return pos.non_pawn_key(c) & (CORRECTION_HISTORY_SIZE - 1);
}
// StatsEntry is the container of various numerical statistics. We use a class
// instead of a naked value to directly call history update operator<<() on
// the entry. The first template parameter T is the base type of the array,
// and the second template parameter D limits the range of updates in [-D, D]
// when we update values with the << operator
template
class StatsEntry {
static_assert(std::is_arithmetic::value, "Not an arithmetic type");
static_assert(D <= std::numeric_limits::max(), "D overflows T");
T entry;
public:
StatsEntry& operator=(const T& v) {
entry = v;
return *this;
}
operator const T&() const { return entry; }
void operator<<(int bonus) {
// Make sure that bonus is in range [-D, D]
int clampedBonus = std::clamp(bonus, -D, D);
entry += clampedBonus - entry * std::abs(clampedBonus) / D;
assert(std::abs(entry) <= D);
}
};
enum StatsType {
NoCaptures,
Captures
};
template
using Stats = MultiArray, Sizes...>;
// ButterflyHistory records how often quiet moves have been successful or unsuccessful
// during the current search, and is used for reduction and move ordering decisions.
// It uses 2 tables (one for each color) indexed by the move's from and to squares,
// see https://www.chessprogramming.org/Butterfly_Boards (~11 elo)
using ButterflyHistory = Stats;
// LowPlyHistory is adressed by play and move's from and to squares, used
// to improve move ordering near the root
using LowPlyHistory =
Stats;
// CapturePieceToHistory is addressed by a move's [piece][to][captured piece type]
using CapturePieceToHistory = Stats;
// PieceToHistory is like ButterflyHistory but is addressed by a move's [piece][to]
using PieceToHistory = Stats;
// ContinuationHistory is the combined history of a given pair of moves, usually
// the current one given a previous one. The nested history table is based on
// PieceToHistory instead of ButterflyBoards.
// (~63 elo)
using ContinuationHistory = MultiArray;
// PawnHistory is addressed by the pawn structure and a move's [piece][to]
using PawnHistory = Stats;
// Correction histories record differences between the static evaluation of
// positions and their search score. It is used to improve the static evaluation
// used by some search heuristics.
// see https://www.chessprogramming.org/Static_Evaluation_Correction_History
enum CorrHistType {
Pawn, // By color and pawn structure
Major, // By color and positions of major pieces (Queen, Rook) and King
Minor, // By color and positions of minor pieces (Knight, Bishop) and King
NonPawn, // By color and non-pawn material positions
PieceTo, // By [piece][to] move
Continuation, // Combined history of move pairs
};
namespace Detail {
template
struct CorrHistTypedef {
using type = Stats;
};
template<>
struct CorrHistTypedef {
using type = Stats;
};
template<>
struct CorrHistTypedef {
using type = MultiArray::type, PIECE_NB, SQUARE_NB>;
};
}
template
using CorrectionHistory = typename Detail::CorrHistTypedef::type;
} // namespace Stockfish
#endif // #ifndef HISTORY_H_INCLUDED