//Definition of input feature quantity K of NNUE evaluation function #if defined(EVAL_NNUE) #include "k.h" #include "index_list.h" namespace Eval { namespace NNUE { namespace Features { // Get a list of indices with a value of 1 among the features void K::AppendActiveIndices( const Position& pos, Color perspective, IndexList* active) { // do nothing if array size is small to avoid compiler warning if (RawFeatures::kMaxActiveDimensions < kMaxActiveDimensions) return; const BonaPiece* pieces = (perspective == BLACK) ? pos.eval_list()->piece_list_fb() : pos.eval_list()->piece_list_fw(); assert(pieces[PIECE_NUMBER_BKING] != BONA_PIECE_ZERO); assert(pieces[PIECE_NUMBER_WKING] != BONA_PIECE_ZERO); for (PieceNumber i = PIECE_NUMBER_KING; i < PIECE_NUMBER_NB; ++i) { active->push_back(pieces[i] - fe_end); } } // Get a list of indices whose values ​​have changed from the previous one in the feature quantity void K::AppendChangedIndices( const Position& pos, Color perspective, IndexList* removed, IndexList* added) { const auto& dp = pos.state()->dirtyPiece; if (dp.pieceNo[0] >= PIECE_NUMBER_KING) { removed->push_back( dp.changed_piece[0].old_piece.from[perspective] - fe_end); added->push_back( dp.changed_piece[0].new_piece.from[perspective] - fe_end); } } } // namespace Features } // namespace NNUE } // namespace Eval #endif // defined(EVAL_NNUE)