/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2024 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ // A class that converts the input features of the NNUE evaluation function #ifndef NNUE_FEATURE_TRANSFORMER_H_INCLUDED #define NNUE_FEATURE_TRANSFORMER_H_INCLUDED #include #include #include #include #include #include #include "../position.h" #include "../types.h" #include "nnue_accumulator.h" #include "nnue_architecture.h" #include "nnue_common.h" namespace Stockfish::Eval::NNUE { using BiasType = std::int16_t; using WeightType = std::int16_t; using PSQTWeightType = std::int32_t; // If vector instructions are enabled, we update and refresh the // accumulator tile by tile such that each tile fits in the CPU's // vector registers. #define VECTOR static_assert(PSQTBuckets % 8 == 0, "Per feature PSQT values cannot be processed at granularity lower than 8 at a time."); #ifdef USE_AVX512 using vec_t = __m512i; using psqt_vec_t = __m256i; #define vec_load(a) _mm512_load_si512(a) #define vec_store(a, b) _mm512_store_si512(a, b) #define vec_add_16(a, b) _mm512_add_epi16(a, b) #define vec_sub_16(a, b) _mm512_sub_epi16(a, b) #define vec_mulhi_16(a, b) _mm512_mulhi_epi16(a, b) #define vec_zero() _mm512_setzero_epi32() #define vec_set_16(a) _mm512_set1_epi16(a) #define vec_max_16(a, b) _mm512_max_epi16(a, b) #define vec_min_16(a, b) _mm512_min_epi16(a, b) #define vec_slli_16(a, b) _mm512_slli_epi16(a, b) // Inverse permuted at load time #define vec_packus_16(a, b) _mm512_packus_epi16(a, b) #define vec_load_psqt(a) _mm256_load_si256(a) #define vec_store_psqt(a, b) _mm256_store_si256(a, b) #define vec_add_psqt_32(a, b) _mm256_add_epi32(a, b) #define vec_sub_psqt_32(a, b) _mm256_sub_epi32(a, b) #define vec_zero_psqt() _mm256_setzero_si256() #define NumRegistersSIMD 16 #define MaxChunkSize 64 #elif USE_AVX2 using vec_t = __m256i; using psqt_vec_t = __m256i; #define vec_load(a) _mm256_load_si256(a) #define vec_store(a, b) _mm256_store_si256(a, b) #define vec_add_16(a, b) _mm256_add_epi16(a, b) #define vec_sub_16(a, b) _mm256_sub_epi16(a, b) #define vec_mulhi_16(a, b) _mm256_mulhi_epi16(a, b) #define vec_zero() _mm256_setzero_si256() #define vec_set_16(a) _mm256_set1_epi16(a) #define vec_max_16(a, b) _mm256_max_epi16(a, b) #define vec_min_16(a, b) _mm256_min_epi16(a, b) #define vec_slli_16(a, b) _mm256_slli_epi16(a, b) // Inverse permuted at load time #define vec_packus_16(a, b) _mm256_packus_epi16(a, b) #define vec_load_psqt(a) _mm256_load_si256(a) #define vec_store_psqt(a, b) _mm256_store_si256(a, b) #define vec_add_psqt_32(a, b) _mm256_add_epi32(a, b) #define vec_sub_psqt_32(a, b) _mm256_sub_epi32(a, b) #define vec_zero_psqt() _mm256_setzero_si256() #define NumRegistersSIMD 16 #define MaxChunkSize 32 #elif USE_SSE2 using vec_t = __m128i; using psqt_vec_t = __m128i; #define vec_load(a) (*(a)) #define vec_store(a, b) *(a) = (b) #define vec_add_16(a, b) _mm_add_epi16(a, b) #define vec_sub_16(a, b) _mm_sub_epi16(a, b) #define vec_mulhi_16(a, b) _mm_mulhi_epi16(a, b) #define vec_zero() _mm_setzero_si128() #define vec_set_16(a) _mm_set1_epi16(a) #define vec_max_16(a, b) _mm_max_epi16(a, b) #define vec_min_16(a, b) _mm_min_epi16(a, b) #define vec_slli_16(a, b) _mm_slli_epi16(a, b) #define vec_packus_16(a, b) _mm_packus_epi16(a, b) #define vec_load_psqt(a) (*(a)) #define vec_store_psqt(a, b) *(a) = (b) #define vec_add_psqt_32(a, b) _mm_add_epi32(a, b) #define vec_sub_psqt_32(a, b) _mm_sub_epi32(a, b) #define vec_zero_psqt() _mm_setzero_si128() #define NumRegistersSIMD (Is64Bit ? 16 : 8) #define MaxChunkSize 16 #elif USE_NEON using vec_t = int16x8_t; using psqt_vec_t = int32x4_t; #define vec_load(a) (*(a)) #define vec_store(a, b) *(a) = (b) #define vec_add_16(a, b) vaddq_s16(a, b) #define vec_sub_16(a, b) vsubq_s16(a, b) #define vec_mulhi_16(a, b) vqdmulhq_s16(a, b) #define vec_zero() \ vec_t { 0 } #define vec_set_16(a) vdupq_n_s16(a) #define vec_max_16(a, b) vmaxq_s16(a, b) #define vec_min_16(a, b) vminq_s16(a, b) #define vec_slli_16(a, b) vshlq_s16(a, vec_set_16(b)) #define vec_packus_16(a, b) reinterpret_cast(vcombine_u8(vqmovun_s16(a), vqmovun_s16(b))) #define vec_load_psqt(a) (*(a)) #define vec_store_psqt(a, b) *(a) = (b) #define vec_add_psqt_32(a, b) vaddq_s32(a, b) #define vec_sub_psqt_32(a, b) vsubq_s32(a, b) #define vec_zero_psqt() \ psqt_vec_t { 0 } #define NumRegistersSIMD 16 #define MaxChunkSize 16 #else #undef VECTOR #endif #ifdef VECTOR // Compute optimal SIMD register count for feature transformer accumulation. // We use __m* types as template arguments, which causes GCC to emit warnings // about losing some attribute information. This is irrelevant to us as we // only take their size, so the following pragma are harmless. #if defined(__GNUC__) #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wignored-attributes" #endif template static constexpr int BestRegisterCount() { #define RegisterSize sizeof(SIMDRegisterType) #define LaneSize sizeof(LaneType) static_assert(RegisterSize >= LaneSize); static_assert(MaxRegisters <= NumRegistersSIMD); static_assert(MaxRegisters > 0); static_assert(NumRegistersSIMD > 0); static_assert(RegisterSize % LaneSize == 0); static_assert((NumLanes * LaneSize) % RegisterSize == 0); const int ideal = (NumLanes * LaneSize) / RegisterSize; if (ideal <= MaxRegisters) return ideal; // Look for the largest divisor of the ideal register count that is smaller than MaxRegisters for (int divisor = MaxRegisters; divisor > 1; --divisor) if (ideal % divisor == 0) return divisor; return 1; } #if defined(__GNUC__) #pragma GCC diagnostic pop #endif #endif // Input feature converter template StateInfo::*accPtr> class FeatureTransformer { // Number of output dimensions for one side static constexpr IndexType HalfDimensions = TransformedFeatureDimensions; private: #ifdef VECTOR static constexpr int NumRegs = BestRegisterCount(); static constexpr int NumPsqtRegs = BestRegisterCount(); static constexpr IndexType TileHeight = NumRegs * sizeof(vec_t) / 2; static constexpr IndexType PsqtTileHeight = NumPsqtRegs * sizeof(psqt_vec_t) / 4; static_assert(HalfDimensions % TileHeight == 0, "TileHeight must divide HalfDimensions"); static_assert(PSQTBuckets % PsqtTileHeight == 0, "PsqtTileHeight must divide PSQTBuckets"); #endif public: // Output type using OutputType = TransformedFeatureType; // Number of input/output dimensions static constexpr IndexType InputDimensions = FeatureSet::Dimensions; static constexpr IndexType OutputDimensions = HalfDimensions; // Size of forward propagation buffer static constexpr std::size_t BufferSize = OutputDimensions * sizeof(OutputType); // Hash value embedded in the evaluation file static constexpr std::uint32_t get_hash_value() { return FeatureSet::HashValue ^ (OutputDimensions * 2); } static constexpr void order_packs([[maybe_unused]] uint64_t* v) { #if defined(USE_AVX512) // _mm512_packs_epi16 ordering uint64_t tmp0 = v[2], tmp1 = v[3]; v[2] = v[8], v[3] = v[9]; v[8] = v[4], v[9] = v[5]; v[4] = tmp0, v[5] = tmp1; tmp0 = v[6], tmp1 = v[7]; v[6] = v[10], v[7] = v[11]; v[10] = v[12], v[11] = v[13]; v[12] = tmp0, v[13] = tmp1; #elif defined(USE_AVX2) // _mm256_packs_epi16 ordering std::swap(v[2], v[4]); std::swap(v[3], v[5]); #endif } static constexpr void inverse_order_packs([[maybe_unused]] uint64_t* v) { #if defined(USE_AVX512) // Inverse _mm512_packs_epi16 ordering uint64_t tmp0 = v[2], tmp1 = v[3]; v[2] = v[4], v[3] = v[5]; v[4] = v[8], v[5] = v[9]; v[8] = tmp0, v[9] = tmp1; tmp0 = v[6], tmp1 = v[7]; v[6] = v[12], v[7] = v[13]; v[12] = v[10], v[13] = v[11]; v[10] = tmp0, v[11] = tmp1; #elif defined(USE_AVX2) // Inverse _mm256_packs_epi16 ordering std::swap(v[2], v[4]); std::swap(v[3], v[5]); #endif } void permute_weights([[maybe_unused]] void (*order_fn)(uint64_t*)) { #if defined(USE_AVX2) #if defined(USE_AVX512) constexpr IndexType di = 16; #else constexpr IndexType di = 8; #endif uint64_t* b = reinterpret_cast(&biases[0]); for (IndexType i = 0; i < HalfDimensions * sizeof(BiasType) / sizeof(uint64_t); i += di) order_fn(&b[i]); for (IndexType j = 0; j < InputDimensions; ++j) { uint64_t* w = reinterpret_cast(&weights[j * HalfDimensions]); for (IndexType i = 0; i < HalfDimensions * sizeof(WeightType) / sizeof(uint64_t); i += di) order_fn(&w[i]); } #endif } inline void scale_weights(bool read) { for (IndexType j = 0; j < InputDimensions; ++j) { WeightType* w = &weights[j * HalfDimensions]; for (IndexType i = 0; i < HalfDimensions; ++i) w[i] = read ? w[i] * 2 : w[i] / 2; } for (IndexType i = 0; i < HalfDimensions; ++i) biases[i] = read ? biases[i] * 2 : biases[i] / 2; } // Read network parameters bool read_parameters(std::istream& stream) { read_leb_128(stream, biases, HalfDimensions); read_leb_128(stream, weights, HalfDimensions * InputDimensions); read_leb_128(stream, psqtWeights, PSQTBuckets * InputDimensions); permute_weights(inverse_order_packs); scale_weights(true); return !stream.fail(); } // Write network parameters bool write_parameters(std::ostream& stream) { permute_weights(order_packs); scale_weights(false); write_leb_128(stream, biases, HalfDimensions); write_leb_128(stream, weights, HalfDimensions * InputDimensions); write_leb_128(stream, psqtWeights, PSQTBuckets * InputDimensions); permute_weights(inverse_order_packs); scale_weights(true); return !stream.fail(); } // Convert input features std::int32_t transform(const Position& pos, AccumulatorCaches::Cache* cache, OutputType* output, int bucket) const { update_accumulator(pos, cache); update_accumulator(pos, cache); const Color perspectives[2] = {pos.side_to_move(), ~pos.side_to_move()}; const auto& psqtAccumulation = (pos.state()->*accPtr).psqtAccumulation; const auto psqt = (psqtAccumulation[perspectives[0]][bucket] - psqtAccumulation[perspectives[1]][bucket]) / 2; const auto& accumulation = (pos.state()->*accPtr).accumulation; for (IndexType p = 0; p < 2; ++p) { const IndexType offset = (HalfDimensions / 2) * p; #if defined(VECTOR) constexpr IndexType OutputChunkSize = MaxChunkSize; static_assert((HalfDimensions / 2) % OutputChunkSize == 0); constexpr IndexType NumOutputChunks = HalfDimensions / 2 / OutputChunkSize; const vec_t Zero = vec_zero(); const vec_t One = vec_set_16(127 * 2); const vec_t* in0 = reinterpret_cast(&(accumulation[perspectives[p]][0])); const vec_t* in1 = reinterpret_cast(&(accumulation[perspectives[p]][HalfDimensions / 2])); vec_t* out = reinterpret_cast(output + offset); // Per the NNUE architecture, here we want to multiply pairs of // clipped elements and divide the product by 128. To do this, // we can naively perform min/max operation to clip each of the // four int16 vectors, mullo pairs together, then pack them into // one int8 vector. However, there exists a faster way. // The idea here is to use the implicit clipping from packus to // save us two vec_max_16 instructions. This clipping works due // to the fact that any int16 integer below zero will be zeroed // on packus. // Consider the case where the second element is negative. // If we do standard clipping, that element will be zero, which // means our pairwise product is zero. If we perform packus and // remove the lower-side clip for the second element, then our // product before packus will be negative, and is zeroed on pack. // The two operation produce equivalent results, but the second // one (using packus) saves one max operation per pair. // But here we run into a problem: mullo does not preserve the // sign of the multiplication. We can get around this by doing // mulhi, which keeps the sign. But that requires an additional // tweak. // mulhi cuts off the last 16 bits of the resulting product, // which is the same as performing a rightward shift of 16 bits. // We can use this to our advantage. Recall that we want to // divide the final product by 128, which is equivalent to a // 7-bit right shift. Intuitively, if we shift the clipped // value left by 9, and perform mulhi, which shifts the product // right by 16 bits, then we will net a right shift of 7 bits. // However, this won't work as intended. Since we clip the // values to have a maximum value of 127, shifting it by 9 bits // might occupy the signed bit, resulting in some positive // values being interpreted as negative after the shift. // There is a way, however, to get around this limitation. When // loading the network, scale accumulator weights and biases by // 2. To get the same pairwise multiplication result as before, // we need to divide the product by 128 * 2 * 2 = 512, which // amounts to a right shift of 9 bits. So now we only have to // shift left by 7 bits, perform mulhi (shifts right by 16 bits) // and net a 9 bit right shift. Since we scaled everything by // two, the values are clipped at 127 * 2 = 254, which occupies // 8 bits. Shifting it by 7 bits left will no longer occupy the // signed bit, so we are safe. // Note that on NEON processors, we shift left by 6 instead // because the instruction "vqdmulhq_s16" also doubles the // return value after the multiplication, adding an extra shift // to the left by 1, so we compensate by shifting less before // the multiplication. constexpr int shift = #if defined(USE_SSE2) 7; #else 6; #endif for (IndexType j = 0; j < NumOutputChunks; ++j) { const vec_t sum0a = vec_slli_16(vec_max_16(vec_min_16(in0[j * 2 + 0], One), Zero), shift); const vec_t sum0b = vec_slli_16(vec_max_16(vec_min_16(in0[j * 2 + 1], One), Zero), shift); const vec_t sum1a = vec_min_16(in1[j * 2 + 0], One); const vec_t sum1b = vec_min_16(in1[j * 2 + 1], One); const vec_t pa = vec_mulhi_16(sum0a, sum1a); const vec_t pb = vec_mulhi_16(sum0b, sum1b); out[j] = vec_packus_16(pa, pb); } #else for (IndexType j = 0; j < HalfDimensions / 2; ++j) { BiasType sum0 = accumulation[static_cast(perspectives[p])][j + 0]; BiasType sum1 = accumulation[static_cast(perspectives[p])][j + HalfDimensions / 2]; sum0 = std::clamp(sum0, 0, 127 * 2); sum1 = std::clamp(sum1, 0, 127 * 2); output[offset + j] = static_cast(unsigned(sum0 * sum1) / 512); } #endif } return psqt; } // end of function transform() void hint_common_access(const Position& pos, AccumulatorCaches::Cache* cache) const { hint_common_access_for_perspective(pos, cache); hint_common_access_for_perspective(pos, cache); } private: template StateInfo* try_find_computed_accumulator(const Position& pos) const { // Look for a usable accumulator of an earlier position. We keep track // of the estimated gain in terms of features to be added/subtracted. StateInfo* st = pos.state(); int gain = FeatureSet::refresh_cost(pos); while (st->previous && !(st->*accPtr).computed[Perspective]) { // This governs when a full feature refresh is needed and how many // updates are better than just one full refresh. if (FeatureSet::requires_refresh(st, Perspective) || (gain -= FeatureSet::update_cost(st) + 1) < 0) break; st = st->previous; } return st; } // It computes the accumulator of the next position, or updates the // current position's accumulator if CurrentOnly is true. template void update_accumulator_incremental(const Position& pos, StateInfo* computed) const { assert((computed->*accPtr).computed[Perspective]); assert(computed->next != nullptr); #ifdef VECTOR // Gcc-10.2 unnecessarily spills AVX2 registers if this array // is defined in the VECTOR code below, once in each branch. vec_t acc[NumRegs]; psqt_vec_t psqt[NumPsqtRegs]; #endif const Square ksq = pos.square(Perspective); // The size must be enough to contain the largest possible update. // That might depend on the feature set and generally relies on the // feature set's update cost calculation to be correct and never allow // updates with more added/removed features than MaxActiveDimensions. FeatureSet::IndexList removed, added; if constexpr (CurrentOnly) for (StateInfo* st = pos.state(); st != computed; st = st->previous) FeatureSet::append_changed_indices(ksq, st->dirtyPiece, removed, added); else FeatureSet::append_changed_indices(ksq, computed->next->dirtyPiece, removed, added); StateInfo* next = CurrentOnly ? pos.state() : computed->next; assert(!(next->*accPtr).computed[Perspective]); #ifdef VECTOR if ((removed.size() == 1 || removed.size() == 2) && added.size() == 1) { auto accIn = reinterpret_cast(&(computed->*accPtr).accumulation[Perspective][0]); auto accOut = reinterpret_cast(&(next->*accPtr).accumulation[Perspective][0]); const IndexType offsetR0 = HalfDimensions * removed[0]; auto columnR0 = reinterpret_cast(&weights[offsetR0]); const IndexType offsetA = HalfDimensions * added[0]; auto columnA = reinterpret_cast(&weights[offsetA]); if (removed.size() == 1) { for (IndexType i = 0; i < HalfDimensions * sizeof(WeightType) / sizeof(vec_t); ++i) accOut[i] = vec_add_16(vec_sub_16(accIn[i], columnR0[i]), columnA[i]); } else { const IndexType offsetR1 = HalfDimensions * removed[1]; auto columnR1 = reinterpret_cast(&weights[offsetR1]); for (IndexType i = 0; i < HalfDimensions * sizeof(WeightType) / sizeof(vec_t); ++i) accOut[i] = vec_sub_16(vec_add_16(accIn[i], columnA[i]), vec_add_16(columnR0[i], columnR1[i])); } auto accPsqtIn = reinterpret_cast( &(computed->*accPtr).psqtAccumulation[Perspective][0]); auto accPsqtOut = reinterpret_cast(&(next->*accPtr).psqtAccumulation[Perspective][0]); const IndexType offsetPsqtR0 = PSQTBuckets * removed[0]; auto columnPsqtR0 = reinterpret_cast(&psqtWeights[offsetPsqtR0]); const IndexType offsetPsqtA = PSQTBuckets * added[0]; auto columnPsqtA = reinterpret_cast(&psqtWeights[offsetPsqtA]); if (removed.size() == 1) { for (std::size_t i = 0; i < PSQTBuckets * sizeof(PSQTWeightType) / sizeof(psqt_vec_t); ++i) accPsqtOut[i] = vec_add_psqt_32(vec_sub_psqt_32(accPsqtIn[i], columnPsqtR0[i]), columnPsqtA[i]); } else { const IndexType offsetPsqtR1 = PSQTBuckets * removed[1]; auto columnPsqtR1 = reinterpret_cast(&psqtWeights[offsetPsqtR1]); for (std::size_t i = 0; i < PSQTBuckets * sizeof(PSQTWeightType) / sizeof(psqt_vec_t); ++i) accPsqtOut[i] = vec_sub_psqt_32(vec_add_psqt_32(accPsqtIn[i], columnPsqtA[i]), vec_add_psqt_32(columnPsqtR0[i], columnPsqtR1[i])); } } else { for (IndexType i = 0; i < HalfDimensions / TileHeight; ++i) { // Load accumulator auto accTileIn = reinterpret_cast( &(computed->*accPtr).accumulation[Perspective][i * TileHeight]); for (IndexType j = 0; j < NumRegs; ++j) acc[j] = vec_load(&accTileIn[j]); // Difference calculation for the deactivated features for (const auto index : removed) { const IndexType offset = HalfDimensions * index + i * TileHeight; auto column = reinterpret_cast(&weights[offset]); for (IndexType j = 0; j < NumRegs; ++j) acc[j] = vec_sub_16(acc[j], column[j]); } // Difference calculation for the activated features for (const auto index : added) { const IndexType offset = HalfDimensions * index + i * TileHeight; auto column = reinterpret_cast(&weights[offset]); for (IndexType j = 0; j < NumRegs; ++j) acc[j] = vec_add_16(acc[j], column[j]); } // Store accumulator auto accTileOut = reinterpret_cast( &(next->*accPtr).accumulation[Perspective][i * TileHeight]); for (IndexType j = 0; j < NumRegs; ++j) vec_store(&accTileOut[j], acc[j]); } for (IndexType i = 0; i < PSQTBuckets / PsqtTileHeight; ++i) { // Load accumulator auto accTilePsqtIn = reinterpret_cast( &(computed->*accPtr).psqtAccumulation[Perspective][i * PsqtTileHeight]); for (std::size_t j = 0; j < NumPsqtRegs; ++j) psqt[j] = vec_load_psqt(&accTilePsqtIn[j]); // Difference calculation for the deactivated features for (const auto index : removed) { const IndexType offset = PSQTBuckets * index + i * PsqtTileHeight; auto columnPsqt = reinterpret_cast(&psqtWeights[offset]); for (std::size_t j = 0; j < NumPsqtRegs; ++j) psqt[j] = vec_sub_psqt_32(psqt[j], columnPsqt[j]); } // Difference calculation for the activated features for (const auto index : added) { const IndexType offset = PSQTBuckets * index + i * PsqtTileHeight; auto columnPsqt = reinterpret_cast(&psqtWeights[offset]); for (std::size_t j = 0; j < NumPsqtRegs; ++j) psqt[j] = vec_add_psqt_32(psqt[j], columnPsqt[j]); } // Store accumulator auto accTilePsqtOut = reinterpret_cast( &(next->*accPtr).psqtAccumulation[Perspective][i * PsqtTileHeight]); for (std::size_t j = 0; j < NumPsqtRegs; ++j) vec_store_psqt(&accTilePsqtOut[j], psqt[j]); } } #else std::memcpy((next->*accPtr).accumulation[Perspective], (computed->*accPtr).accumulation[Perspective], HalfDimensions * sizeof(BiasType)); std::memcpy((next->*accPtr).psqtAccumulation[Perspective], (computed->*accPtr).psqtAccumulation[Perspective], PSQTBuckets * sizeof(PSQTWeightType)); // Difference calculation for the deactivated features for (const auto index : removed) { const IndexType offset = HalfDimensions * index; for (IndexType i = 0; i < HalfDimensions; ++i) (next->*accPtr).accumulation[Perspective][i] -= weights[offset + i]; for (std::size_t i = 0; i < PSQTBuckets; ++i) (next->*accPtr).psqtAccumulation[Perspective][i] -= psqtWeights[index * PSQTBuckets + i]; } // Difference calculation for the activated features for (const auto index : added) { const IndexType offset = HalfDimensions * index; for (IndexType i = 0; i < HalfDimensions; ++i) (next->*accPtr).accumulation[Perspective][i] += weights[offset + i]; for (std::size_t i = 0; i < PSQTBuckets; ++i) (next->*accPtr).psqtAccumulation[Perspective][i] += psqtWeights[index * PSQTBuckets + i]; } #endif (next->*accPtr).computed[Perspective] = true; if (!CurrentOnly && next != pos.state()) update_accumulator_incremental(pos, next); } template void update_accumulator_refresh_cache(const Position& pos, AccumulatorCaches::Cache* cache) const { assert(cache != nullptr); Square ksq = pos.square(Perspective); auto& entry = (*cache)[ksq][Perspective]; FeatureSet::IndexList removed, added; for (Color c : {WHITE, BLACK}) { for (PieceType pt = PAWN; pt <= KING; ++pt) { const Piece piece = make_piece(c, pt); const Bitboard oldBB = entry.byColorBB[c] & entry.byTypeBB[pt]; const Bitboard newBB = pos.pieces(c, pt); Bitboard toRemove = oldBB & ~newBB; Bitboard toAdd = newBB & ~oldBB; while (toRemove) { Square sq = pop_lsb(toRemove); removed.push_back(FeatureSet::make_index(sq, piece, ksq)); } while (toAdd) { Square sq = pop_lsb(toAdd); added.push_back(FeatureSet::make_index(sq, piece, ksq)); } } } auto& accumulator = pos.state()->*accPtr; accumulator.computed[Perspective] = true; #ifdef VECTOR vec_t acc[NumRegs]; psqt_vec_t psqt[NumPsqtRegs]; for (IndexType j = 0; j < HalfDimensions / TileHeight; ++j) { auto accTile = reinterpret_cast(&accumulator.accumulation[Perspective][j * TileHeight]); auto entryTile = reinterpret_cast(&entry.accumulation[j * TileHeight]); for (IndexType k = 0; k < NumRegs; ++k) acc[k] = entryTile[k]; int i = 0; for (; i < int(std::min(removed.size(), added.size())); ++i) { IndexType indexR = removed[i]; const IndexType offsetR = HalfDimensions * indexR + j * TileHeight; auto columnR = reinterpret_cast(&weights[offsetR]); IndexType indexA = added[i]; const IndexType offsetA = HalfDimensions * indexA + j * TileHeight; auto columnA = reinterpret_cast(&weights[offsetA]); for (unsigned k = 0; k < NumRegs; ++k) acc[k] = vec_add_16(acc[k], vec_sub_16(columnA[k], columnR[k])); } for (; i < int(removed.size()); ++i) { IndexType index = removed[i]; const IndexType offset = HalfDimensions * index + j * TileHeight; auto column = reinterpret_cast(&weights[offset]); for (unsigned k = 0; k < NumRegs; ++k) acc[k] = vec_sub_16(acc[k], column[k]); } for (; i < int(added.size()); ++i) { IndexType index = added[i]; const IndexType offset = HalfDimensions * index + j * TileHeight; auto column = reinterpret_cast(&weights[offset]); for (unsigned k = 0; k < NumRegs; ++k) acc[k] = vec_add_16(acc[k], column[k]); } for (IndexType k = 0; k < NumRegs; k++) vec_store(&entryTile[k], acc[k]); for (IndexType k = 0; k < NumRegs; k++) vec_store(&accTile[k], acc[k]); } for (IndexType j = 0; j < PSQTBuckets / PsqtTileHeight; ++j) { auto accTilePsqt = reinterpret_cast( &accumulator.psqtAccumulation[Perspective][j * PsqtTileHeight]); auto entryTilePsqt = reinterpret_cast(&entry.psqtAccumulation[j * PsqtTileHeight]); for (std::size_t k = 0; k < NumPsqtRegs; ++k) psqt[k] = entryTilePsqt[k]; for (int i = 0; i < int(removed.size()); ++i) { IndexType index = removed[i]; const IndexType offset = PSQTBuckets * index + j * PsqtTileHeight; auto columnPsqt = reinterpret_cast(&psqtWeights[offset]); for (std::size_t k = 0; k < NumPsqtRegs; ++k) psqt[k] = vec_sub_psqt_32(psqt[k], columnPsqt[k]); } for (int i = 0; i < int(added.size()); ++i) { IndexType index = added[i]; const IndexType offset = PSQTBuckets * index + j * PsqtTileHeight; auto columnPsqt = reinterpret_cast(&psqtWeights[offset]); for (std::size_t k = 0; k < NumPsqtRegs; ++k) psqt[k] = vec_add_psqt_32(psqt[k], columnPsqt[k]); } for (std::size_t k = 0; k < NumPsqtRegs; ++k) vec_store_psqt(&entryTilePsqt[k], psqt[k]); for (std::size_t k = 0; k < NumPsqtRegs; ++k) vec_store_psqt(&accTilePsqt[k], psqt[k]); } #else for (const auto index : removed) { const IndexType offset = HalfDimensions * index; for (IndexType j = 0; j < HalfDimensions; ++j) entry.accumulation[j] -= weights[offset + j]; for (std::size_t k = 0; k < PSQTBuckets; ++k) entry.psqtAccumulation[k] -= psqtWeights[index * PSQTBuckets + k]; } for (const auto index : added) { const IndexType offset = HalfDimensions * index; for (IndexType j = 0; j < HalfDimensions; ++j) entry.accumulation[j] += weights[offset + j]; for (std::size_t k = 0; k < PSQTBuckets; ++k) entry.psqtAccumulation[k] += psqtWeights[index * PSQTBuckets + k]; } // The accumulator of the refresh entry has been updated. // Now copy its content to the actual accumulator we were refreshing. std::memcpy(accumulator.accumulation[Perspective], entry.accumulation, sizeof(BiasType) * HalfDimensions); std::memcpy(accumulator.psqtAccumulation[Perspective], entry.psqtAccumulation, sizeof(int32_t) * PSQTBuckets); #endif for (Color c : {WHITE, BLACK}) entry.byColorBB[c] = pos.pieces(c); for (PieceType pt = PAWN; pt <= KING; ++pt) entry.byTypeBB[pt] = pos.pieces(pt); } template void hint_common_access_for_perspective(const Position& pos, AccumulatorCaches::Cache* cache) const { // Works like update_accumulator, but performs less work. // Updates ONLY the accumulator for pos. // Look for a usable accumulator of an earlier position. We keep track // of the estimated gain in terms of features to be added/subtracted. // Fast early exit. if ((pos.state()->*accPtr).computed[Perspective]) return; StateInfo* oldest = try_find_computed_accumulator(pos); if ((oldest->*accPtr).computed[Perspective] && oldest != pos.state()) update_accumulator_incremental(pos, oldest); else update_accumulator_refresh_cache(pos, cache); } template void update_accumulator(const Position& pos, AccumulatorCaches::Cache* cache) const { StateInfo* oldest = try_find_computed_accumulator(pos); if ((oldest->*accPtr).computed[Perspective] && oldest != pos.state()) // Start from the oldest computed accumulator, update all the // accumulators up to the current position. update_accumulator_incremental(pos, oldest); else update_accumulator_refresh_cache(pos, cache); } template friend struct AccumulatorCaches::Cache; alignas(CacheLineSize) BiasType biases[HalfDimensions]; alignas(CacheLineSize) WeightType weights[HalfDimensions * InputDimensions]; alignas(CacheLineSize) PSQTWeightType psqtWeights[InputDimensions * PSQTBuckets]; }; } // namespace Stockfish::Eval::NNUE #endif // #ifndef NNUE_FEATURE_TRANSFORMER_H_INCLUDED