/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
// A class that converts the input features of the NNUE evaluation function
#ifndef NNUE_FEATURE_TRANSFORMER_H_INCLUDED
#define NNUE_FEATURE_TRANSFORMER_H_INCLUDED
#include "nnue_common.h"
#include "nnue_architecture.h"
#include "../misc.h"
#include // std::memset()
namespace Stockfish::Eval::NNUE {
// If vector instructions are enabled, we update and refresh the
// accumulator tile by tile such that each tile fits in the CPU's
// vector registers.
#define VECTOR
static_assert(PSQTBuckets == 8, "Assumed by the current choice of constants.");
#ifdef USE_AVX512
typedef __m512i vec_t;
typedef __m256i psqt_vec_t;
#define vec_load(a) _mm512_load_si512(a)
#define vec_store(a,b) _mm512_store_si512(a,b)
#define vec_add_16(a,b) _mm512_add_epi16(a,b)
#define vec_sub_16(a,b) _mm512_sub_epi16(a,b)
#define vec_load_psqt(a) _mm256_load_si256(a)
#define vec_store_psqt(a,b) _mm256_store_si256(a,b)
#define vec_add_psqt_32(a,b) _mm256_add_epi32(a,b)
#define vec_sub_psqt_32(a,b) _mm256_sub_epi32(a,b)
#define vec_zero_psqt() _mm256_setzero_si256()
static constexpr IndexType NumRegs = 8; // only 8 are needed
static constexpr IndexType NumPsqtRegs = 1;
#elif USE_AVX2
typedef __m256i vec_t;
typedef __m256i psqt_vec_t;
#define vec_load(a) _mm256_load_si256(a)
#define vec_store(a,b) _mm256_store_si256(a,b)
#define vec_add_16(a,b) _mm256_add_epi16(a,b)
#define vec_sub_16(a,b) _mm256_sub_epi16(a,b)
#define vec_load_psqt(a) _mm256_load_si256(a)
#define vec_store_psqt(a,b) _mm256_store_si256(a,b)
#define vec_add_psqt_32(a,b) _mm256_add_epi32(a,b)
#define vec_sub_psqt_32(a,b) _mm256_sub_epi32(a,b)
#define vec_zero_psqt() _mm256_setzero_si256()
static constexpr IndexType NumRegs = 16;
static constexpr IndexType NumPsqtRegs = 1;
#elif USE_SSE2
typedef __m128i vec_t;
typedef __m128i psqt_vec_t;
#define vec_load(a) (*(a))
#define vec_store(a,b) *(a)=(b)
#define vec_add_16(a,b) _mm_add_epi16(a,b)
#define vec_sub_16(a,b) _mm_sub_epi16(a,b)
#define vec_load_psqt(a) (*(a))
#define vec_store_psqt(a,b) *(a)=(b)
#define vec_add_psqt_32(a,b) _mm_add_epi32(a,b)
#define vec_sub_psqt_32(a,b) _mm_sub_epi32(a,b)
#define vec_zero_psqt() _mm_setzero_si128()
static constexpr IndexType NumRegs = Is64Bit ? 16 : 8;
static constexpr IndexType NumPsqtRegs = 2;
#elif USE_MMX
typedef __m64 vec_t;
typedef __m64 psqt_vec_t;
#define vec_load(a) (*(a))
#define vec_store(a,b) *(a)=(b)
#define vec_add_16(a,b) _mm_add_pi16(a,b)
#define vec_sub_16(a,b) _mm_sub_pi16(a,b)
#define vec_load_psqt(a) (*(a))
#define vec_store_psqt(a,b) *(a)=(b)
#define vec_add_psqt_32(a,b) _mm_add_pi32(a,b)
#define vec_sub_psqt_32(a,b) _mm_sub_pi32(a,b)
#define vec_zero_psqt() _mm_setzero_si64()
static constexpr IndexType NumRegs = 8;
static constexpr IndexType NumPsqtRegs = 4;
#elif USE_NEON
typedef int16x8_t vec_t;
typedef int32x4_t psqt_vec_t;
#define vec_load(a) (*(a))
#define vec_store(a,b) *(a)=(b)
#define vec_add_16(a,b) vaddq_s16(a,b)
#define vec_sub_16(a,b) vsubq_s16(a,b)
#define vec_load_psqt(a) (*(a))
#define vec_store_psqt(a,b) *(a)=(b)
#define vec_add_psqt_32(a,b) vaddq_s32(a,b)
#define vec_sub_psqt_32(a,b) vsubq_s32(a,b)
#define vec_zero_psqt() psqt_vec_t{0}
static constexpr IndexType NumRegs = 16;
static constexpr IndexType NumPsqtRegs = 2;
#else
#undef VECTOR
#endif
// Input feature converter
class FeatureTransformer {
private:
// Number of output dimensions for one side
static constexpr IndexType HalfDimensions = TransformedFeatureDimensions;
#ifdef VECTOR
static constexpr IndexType TileHeight = NumRegs * sizeof(vec_t) / 2;
static constexpr IndexType PsqtTileHeight = NumPsqtRegs * sizeof(psqt_vec_t) / 4;
static_assert(HalfDimensions % TileHeight == 0, "TileHeight must divide HalfDimensions");
static_assert(PSQTBuckets % PsqtTileHeight == 0, "PsqtTileHeight must divide PSQTBuckets");
#endif
public:
// Output type
using OutputType = TransformedFeatureType;
// Number of input/output dimensions
static constexpr IndexType InputDimensions = FeatureSet::Dimensions;
static constexpr IndexType OutputDimensions = HalfDimensions * 2;
// Size of forward propagation buffer
static constexpr std::size_t BufferSize =
OutputDimensions * sizeof(OutputType);
// Hash value embedded in the evaluation file
static constexpr std::uint32_t get_hash_value() {
return FeatureSet::HashValue ^ OutputDimensions;
}
// Read network parameters
bool read_parameters(std::istream& stream) {
for (std::size_t i = 0; i < HalfDimensions; ++i)
biases[i] = read_little_endian(stream);
for (std::size_t i = 0; i < HalfDimensions * InputDimensions; ++i)
weights[i] = read_little_endian(stream);
for (std::size_t i = 0; i < PSQTBuckets * InputDimensions; ++i)
psqtWeights[i] = read_little_endian(stream);
return !stream.fail();
}
// Write network parameters
bool write_parameters(std::ostream& stream) const {
for (std::size_t i = 0; i < HalfDimensions; ++i)
write_little_endian(stream, biases[i]);
for (std::size_t i = 0; i < HalfDimensions * InputDimensions; ++i)
write_little_endian(stream, weights[i]);
for (std::size_t i = 0; i < PSQTBuckets * InputDimensions; ++i)
write_little_endian(stream, psqtWeights[i]);
return !stream.fail();
}
// Convert input features
std::int32_t transform(const Position& pos, OutputType* output, int bucket) const {
update_accumulator(pos, WHITE);
update_accumulator(pos, BLACK);
const Color perspectives[2] = {pos.side_to_move(), ~pos.side_to_move()};
const auto& accumulation = pos.state()->accumulator.accumulation;
const auto& psqtAccumulation = pos.state()->accumulator.psqtAccumulation;
const auto psqt = (
psqtAccumulation[static_cast(perspectives[0])][bucket]
- psqtAccumulation[static_cast(perspectives[1])][bucket]
) / 2;
#if defined(USE_AVX512)
constexpr IndexType NumChunks = HalfDimensions / (SimdWidth * 2);
static_assert(HalfDimensions % (SimdWidth * 2) == 0);
const __m512i Control = _mm512_setr_epi64(0, 2, 4, 6, 1, 3, 5, 7);
const __m512i Zero = _mm512_setzero_si512();
#elif defined(USE_AVX2)
constexpr IndexType NumChunks = HalfDimensions / SimdWidth;
constexpr int Control = 0b11011000;
const __m256i Zero = _mm256_setzero_si256();
#elif defined(USE_SSE2)
constexpr IndexType NumChunks = HalfDimensions / SimdWidth;
#ifdef USE_SSE41
const __m128i Zero = _mm_setzero_si128();
#else
const __m128i k0x80s = _mm_set1_epi8(-128);
#endif
#elif defined(USE_MMX)
constexpr IndexType NumChunks = HalfDimensions / SimdWidth;
const __m64 k0x80s = _mm_set1_pi8(-128);
#elif defined(USE_NEON)
constexpr IndexType NumChunks = HalfDimensions / (SimdWidth / 2);
const int8x8_t Zero = {0};
#endif
for (IndexType p = 0; p < 2; ++p) {
const IndexType offset = HalfDimensions * p;
#if defined(USE_AVX512)
auto out = reinterpret_cast<__m512i*>(&output[offset]);
for (IndexType j = 0; j < NumChunks; ++j) {
__m512i sum0 = _mm512_load_si512(
&reinterpret_cast(accumulation[perspectives[p]])[j * 2 + 0]);
__m512i sum1 = _mm512_load_si512(
&reinterpret_cast(accumulation[perspectives[p]])[j * 2 + 1]);
_mm512_store_si512(&out[j], _mm512_permutexvar_epi64(Control,
_mm512_max_epi8(_mm512_packs_epi16(sum0, sum1), Zero)));
}
#elif defined(USE_AVX2)
auto out = reinterpret_cast<__m256i*>(&output[offset]);
for (IndexType j = 0; j < NumChunks; ++j) {
__m256i sum0 = _mm256_load_si256(
&reinterpret_cast(accumulation[perspectives[p]])[j * 2 + 0]);
__m256i sum1 = _mm256_load_si256(
&reinterpret_cast(accumulation[perspectives[p]])[j * 2 + 1]);
_mm256_store_si256(&out[j], _mm256_permute4x64_epi64(_mm256_max_epi8(
_mm256_packs_epi16(sum0, sum1), Zero), Control));
}
#elif defined(USE_SSE2)
auto out = reinterpret_cast<__m128i*>(&output[offset]);
for (IndexType j = 0; j < NumChunks; ++j) {
__m128i sum0 = _mm_load_si128(&reinterpret_cast(
accumulation[perspectives[p]])[j * 2 + 0]);
__m128i sum1 = _mm_load_si128(&reinterpret_cast(
accumulation[perspectives[p]])[j * 2 + 1]);
const __m128i packedbytes = _mm_packs_epi16(sum0, sum1);
_mm_store_si128(&out[j],
#ifdef USE_SSE41
_mm_max_epi8(packedbytes, Zero)
#else
_mm_subs_epi8(_mm_adds_epi8(packedbytes, k0x80s), k0x80s)
#endif
);
}
#elif defined(USE_MMX)
auto out = reinterpret_cast<__m64*>(&output[offset]);
for (IndexType j = 0; j < NumChunks; ++j) {
__m64 sum0 = *(&reinterpret_cast(
accumulation[perspectives[p]])[j * 2 + 0]);
__m64 sum1 = *(&reinterpret_cast(
accumulation[perspectives[p]])[j * 2 + 1]);
const __m64 packedbytes = _mm_packs_pi16(sum0, sum1);
out[j] = _mm_subs_pi8(_mm_adds_pi8(packedbytes, k0x80s), k0x80s);
}
#elif defined(USE_NEON)
const auto out = reinterpret_cast(&output[offset]);
for (IndexType j = 0; j < NumChunks; ++j) {
int16x8_t sum = reinterpret_cast(
accumulation[perspectives[p]])[j];
out[j] = vmax_s8(vqmovn_s16(sum), Zero);
}
#else
for (IndexType j = 0; j < HalfDimensions; ++j) {
BiasType sum = accumulation[static_cast(perspectives[p])][j];
output[offset + j] = static_cast(
std::max(0, std::min(127, sum)));
}
#endif
}
#if defined(USE_MMX)
_mm_empty();
#endif
return psqt;
}
private:
void update_accumulator(const Position& pos, const Color perspective) const {
// The size must be enough to contain the largest possible update.
// That might depend on the feature set and generally relies on the
// feature set's update cost calculation to be correct and never
// allow updates with more added/removed features than MaxActiveDimensions.
using IndexList = ValueList;
#ifdef VECTOR
// Gcc-10.2 unnecessarily spills AVX2 registers if this array
// is defined in the VECTOR code below, once in each branch
vec_t acc[NumRegs];
psqt_vec_t psqt[NumPsqtRegs];
#endif
// Look for a usable accumulator of an earlier position. We keep track
// of the estimated gain in terms of features to be added/subtracted.
StateInfo *st = pos.state(), *next = nullptr;
int gain = FeatureSet::refresh_cost(pos);
while (st->accumulator.state[perspective] == EMPTY)
{
// This governs when a full feature refresh is needed and how many
// updates are better than just one full refresh.
if ( FeatureSet::requires_refresh(st, perspective)
|| (gain -= FeatureSet::update_cost(st) + 1) < 0)
break;
next = st;
st = st->previous;
}
if (st->accumulator.state[perspective] == COMPUTED)
{
if (next == nullptr)
return;
// Update incrementally in two steps. First, we update the "next"
// accumulator. Then, we update the current accumulator (pos.state()).
// Gather all features to be updated.
const Square ksq = pos.square(perspective);
IndexList removed[2], added[2];
FeatureSet::append_changed_indices(
ksq, next, perspective, removed[0], added[0]);
for (StateInfo *st2 = pos.state(); st2 != next; st2 = st2->previous)
FeatureSet::append_changed_indices(
ksq, st2, perspective, removed[1], added[1]);
// Mark the accumulators as computed.
next->accumulator.state[perspective] = COMPUTED;
pos.state()->accumulator.state[perspective] = COMPUTED;
// Now update the accumulators listed in states_to_update[], where the last element is a sentinel.
StateInfo *states_to_update[3] =
{ next, next == pos.state() ? nullptr : pos.state(), nullptr };
#ifdef VECTOR
for (IndexType j = 0; j < HalfDimensions / TileHeight; ++j)
{
// Load accumulator
auto accTile = reinterpret_cast(
&st->accumulator.accumulation[perspective][j * TileHeight]);
for (IndexType k = 0; k < NumRegs; ++k)
acc[k] = vec_load(&accTile[k]);
for (IndexType i = 0; states_to_update[i]; ++i)
{
// Difference calculation for the deactivated features
for (const auto index : removed[i])
{
const IndexType offset = HalfDimensions * index + j * TileHeight;
auto column = reinterpret_cast(&weights[offset]);
for (IndexType k = 0; k < NumRegs; ++k)
acc[k] = vec_sub_16(acc[k], column[k]);
}
// Difference calculation for the activated features
for (const auto index : added[i])
{
const IndexType offset = HalfDimensions * index + j * TileHeight;
auto column = reinterpret_cast(&weights[offset]);
for (IndexType k = 0; k < NumRegs; ++k)
acc[k] = vec_add_16(acc[k], column[k]);
}
// Store accumulator
accTile = reinterpret_cast(
&states_to_update[i]->accumulator.accumulation[perspective][j * TileHeight]);
for (IndexType k = 0; k < NumRegs; ++k)
vec_store(&accTile[k], acc[k]);
}
}
for (IndexType j = 0; j < PSQTBuckets / PsqtTileHeight; ++j)
{
// Load accumulator
auto accTilePsqt = reinterpret_cast(
&st->accumulator.psqtAccumulation[perspective][j * PsqtTileHeight]);
for (std::size_t k = 0; k < NumPsqtRegs; ++k)
psqt[k] = vec_load_psqt(&accTilePsqt[k]);
for (IndexType i = 0; states_to_update[i]; ++i)
{
// Difference calculation for the deactivated features
for (const auto index : removed[i])
{
const IndexType offset = PSQTBuckets * index + j * PsqtTileHeight;
auto columnPsqt = reinterpret_cast(&psqtWeights[offset]);
for (std::size_t k = 0; k < NumPsqtRegs; ++k)
psqt[k] = vec_sub_psqt_32(psqt[k], columnPsqt[k]);
}
// Difference calculation for the activated features
for (const auto index : added[i])
{
const IndexType offset = PSQTBuckets * index + j * PsqtTileHeight;
auto columnPsqt = reinterpret_cast(&psqtWeights[offset]);
for (std::size_t k = 0; k < NumPsqtRegs; ++k)
psqt[k] = vec_add_psqt_32(psqt[k], columnPsqt[k]);
}
// Store accumulator
accTilePsqt = reinterpret_cast(
&states_to_update[i]->accumulator.psqtAccumulation[perspective][j * PsqtTileHeight]);
for (std::size_t k = 0; k < NumPsqtRegs; ++k)
vec_store_psqt(&accTilePsqt[k], psqt[k]);
}
}
#else
for (IndexType i = 0; states_to_update[i]; ++i)
{
std::memcpy(states_to_update[i]->accumulator.accumulation[perspective],
st->accumulator.accumulation[perspective],
HalfDimensions * sizeof(BiasType));
for (std::size_t k = 0; k < PSQTBuckets; ++k)
states_to_update[i]->accumulator.psqtAccumulation[perspective][k] = st->accumulator.psqtAccumulation[perspective][k];
st = states_to_update[i];
// Difference calculation for the deactivated features
for (const auto index : removed[i])
{
const IndexType offset = HalfDimensions * index;
for (IndexType j = 0; j < HalfDimensions; ++j)
st->accumulator.accumulation[perspective][j] -= weights[offset + j];
for (std::size_t k = 0; k < PSQTBuckets; ++k)
st->accumulator.psqtAccumulation[perspective][k] -= psqtWeights[index * PSQTBuckets + k];
}
// Difference calculation for the activated features
for (const auto index : added[i])
{
const IndexType offset = HalfDimensions * index;
for (IndexType j = 0; j < HalfDimensions; ++j)
st->accumulator.accumulation[perspective][j] += weights[offset + j];
for (std::size_t k = 0; k < PSQTBuckets; ++k)
st->accumulator.psqtAccumulation[perspective][k] += psqtWeights[index * PSQTBuckets + k];
}
}
#endif
}
else
{
// Refresh the accumulator
auto& accumulator = pos.state()->accumulator;
accumulator.state[perspective] = COMPUTED;
IndexList active;
FeatureSet::append_active_indices(pos, perspective, active);
#ifdef VECTOR
for (IndexType j = 0; j < HalfDimensions / TileHeight; ++j)
{
auto biasesTile = reinterpret_cast(
&biases[j * TileHeight]);
for (IndexType k = 0; k < NumRegs; ++k)
acc[k] = biasesTile[k];
for (const auto index : active)
{
const IndexType offset = HalfDimensions * index + j * TileHeight;
auto column = reinterpret_cast(&weights[offset]);
for (unsigned k = 0; k < NumRegs; ++k)
acc[k] = vec_add_16(acc[k], column[k]);
}
auto accTile = reinterpret_cast(
&accumulator.accumulation[perspective][j * TileHeight]);
for (unsigned k = 0; k < NumRegs; k++)
vec_store(&accTile[k], acc[k]);
}
for (IndexType j = 0; j < PSQTBuckets / PsqtTileHeight; ++j)
{
for (std::size_t k = 0; k < NumPsqtRegs; ++k)
psqt[k] = vec_zero_psqt();
for (const auto index : active)
{
const IndexType offset = PSQTBuckets * index + j * PsqtTileHeight;
auto columnPsqt = reinterpret_cast(&psqtWeights[offset]);
for (std::size_t k = 0; k < NumPsqtRegs; ++k)
psqt[k] = vec_add_psqt_32(psqt[k], columnPsqt[k]);
}
auto accTilePsqt = reinterpret_cast(
&accumulator.psqtAccumulation[perspective][j * PsqtTileHeight]);
for (std::size_t k = 0; k < NumPsqtRegs; ++k)
vec_store_psqt(&accTilePsqt[k], psqt[k]);
}
#else
std::memcpy(accumulator.accumulation[perspective], biases,
HalfDimensions * sizeof(BiasType));
for (std::size_t k = 0; k < PSQTBuckets; ++k)
accumulator.psqtAccumulation[perspective][k] = 0;
for (const auto index : active)
{
const IndexType offset = HalfDimensions * index;
for (IndexType j = 0; j < HalfDimensions; ++j)
accumulator.accumulation[perspective][j] += weights[offset + j];
for (std::size_t k = 0; k < PSQTBuckets; ++k)
accumulator.psqtAccumulation[perspective][k] += psqtWeights[index * PSQTBuckets + k];
}
#endif
}
#if defined(USE_MMX)
_mm_empty();
#endif
}
using BiasType = std::int16_t;
using WeightType = std::int16_t;
using PSQTWeightType = std::int32_t;
alignas(CacheLineSize) BiasType biases[HalfDimensions];
alignas(CacheLineSize) WeightType weights[HalfDimensions * InputDimensions];
alignas(CacheLineSize) PSQTWeightType psqtWeights[InputDimensions * PSQTBuckets];
};
} // namespace Stockfish::Eval::NNUE
#endif // #ifndef NNUE_FEATURE_TRANSFORMER_H_INCLUDED