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17 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 21de03fad7 | |||
| 2d635f7b74 | |||
| b50dc1647f | |||
| 971c591be7 | |||
| b24a2dfc72 | |||
| 4d170725ab | |||
| aad8c82cf6 | |||
| 6c0a37bbf2 | |||
| 5c3ebd1fbf | |||
| 62c68c2d21 | |||
| adb43cc0cc | |||
| 0a687b2cf0 | |||
| eb48c54687 | |||
| 3c3b129e7b | |||
| 918533dc06 | |||
| 0ac44b40c9 | |||
| b839ea6c0c |
+1
-3
@@ -207,7 +207,6 @@ namespace {
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|||||||
|
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||||||
// Bonuses for enemy's safe checks
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// Bonuses for enemy's safe checks
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||||||
const int QueenContactCheckBonus = 3;
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const int QueenContactCheckBonus = 3;
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const int DiscoveredCheckBonus = 3;
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const int QueenCheckBonus = 2;
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const int QueenCheckBonus = 2;
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const int RookCheckBonus = 1;
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const int RookCheckBonus = 1;
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const int BishopCheckBonus = 1;
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const int BishopCheckBonus = 1;
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@@ -862,8 +861,7 @@ namespace {
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|||||||
// value if the other side has a rook or queen.
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// value if the other side has a rook or queen.
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||||||
if (square_file(s) == FILE_A || square_file(s) == FILE_H)
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if (square_file(s) == FILE_A || square_file(s) == FILE_H)
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||||||
{
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{
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if ( pos.non_pawn_material(Them) <= KnightValueMidgame
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if (pos.non_pawn_material(Them) <= KnightValueMidgame)
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&& pos.piece_count(Them, KNIGHT) <= 1)
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ebonus += ebonus / 4;
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ebonus += ebonus / 4;
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else if (pos.pieces(ROOK, QUEEN, Them))
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else if (pos.pieces(ROOK, QUEEN, Them))
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ebonus -= ebonus / 4;
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ebonus -= ebonus / 4;
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|||||||
+1
-1
@@ -58,7 +58,7 @@ using namespace std;
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|||||||
/// Version number. If this is left empty, the current date (in the format
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/// Version number. If this is left empty, the current date (in the format
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||||||
/// YYMMDD) is used as a version number.
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/// YYMMDD) is used as a version number.
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||||||
|
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||||||
static const string EngineVersion = "1.8 beta 1";
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static const string EngineVersion = "1.8";
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static const string AppName = "Stockfish";
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static const string AppName = "Stockfish";
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static const string AppTag = "";
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static const string AppTag = "";
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|
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||||||
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|||||||
+3
-3
@@ -641,10 +641,10 @@ bool Position::move_is_check(Move m, const CheckInfo& ci) const {
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}
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}
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}
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}
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|
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// En passant capture with check? We have already handled the case
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// En passant capture with check ? We have already handled the case
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// of direct checks and ordinary discovered check, the only case we
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// of direct checks and ordinary discovered check, the only case we
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// need to handle is the unusual case of a discovered check through the
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// need to handle is the unusual case of a discovered check through
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// captured pawn.
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// the captured pawn.
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if (move_is_ep(m))
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if (move_is_ep(m))
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{
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{
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Square capsq = make_square(square_file(to), square_rank(from));
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Square capsq = make_square(square_file(to), square_rank(from));
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+1
-1
@@ -68,7 +68,7 @@ const int MaxGameLength = 220;
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|||||||
|
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||||||
struct CheckInfo {
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struct CheckInfo {
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CheckInfo(const Position&);
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explicit CheckInfo(const Position&);
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||||||
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Bitboard dcCandidates;
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Bitboard dcCandidates;
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Bitboard checkSq[8];
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Bitboard checkSq[8];
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|||||||
+38
-34
@@ -47,7 +47,7 @@ namespace {
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AMBIGUITY_BOTH
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AMBIGUITY_BOTH
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||||||
};
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};
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||||||
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||||||
const History H; // used as dummy argument for MovePicker c'tor
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const History H; // Used as dummy argument for MovePicker c'tor
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||||||
|
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||||||
Ambiguity move_ambiguity(const Position& pos, Move m);
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Ambiguity move_ambiguity(const Position& pos, Move m);
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||||||
const string time_string(int milliseconds);
|
const string time_string(int milliseconds);
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||||||
@@ -68,28 +68,25 @@ const string move_to_san(Position& pos, Move m) {
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|||||||
assert(pos.is_ok());
|
assert(pos.is_ok());
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||||||
assert(move_is_ok(m));
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assert(move_is_ok(m));
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||||||
|
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||||||
Square from, to;
|
string san;
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||||||
PieceType pt;
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Square from = move_from(m);
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||||||
|
Square to = move_to(m);
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from = move_from(m);
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PieceType pt = type_of_piece(pos.piece_on(move_from(m)));
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||||||
to = move_to(m);
|
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||||||
pt = type_of_piece(pos.piece_on(move_from(m)));
|
|
||||||
|
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||||||
string san = "";
|
|
||||||
|
|
||||||
if (m == MOVE_NONE)
|
if (m == MOVE_NONE)
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||||||
return "(none)";
|
return "(none)";
|
||||||
else if (m == MOVE_NULL)
|
else if (m == MOVE_NULL)
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||||||
return "(null)";
|
return "(null)";
|
||||||
else if (move_is_long_castle(m) || (int(to - from) == -2 && pt == KING))
|
else if (move_is_long_castle(m) || (int(to - from) == -2 && pt == KING))
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san = "O-O-O";
|
san = "O-O-O";
|
||||||
else if (move_is_short_castle(m) || (int(to - from) == 2 && pt == KING))
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else if (move_is_short_castle(m) || (int(to - from) == 2 && pt == KING))
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||||||
san = "O-O";
|
san = "O-O";
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (pt != PAWN)
|
if (pt != PAWN)
|
||||||
{
|
{
|
||||||
san += piece_type_to_char(pt, true);
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san += piece_type_to_char(pt, true);
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||||||
|
|
||||||
switch (move_ambiguity(pos, m)) {
|
switch (move_ambiguity(pos, m)) {
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||||||
case AMBIGUITY_NONE:
|
case AMBIGUITY_NONE:
|
||||||
break;
|
break;
|
||||||
@@ -115,13 +112,13 @@ const string move_to_san(Position& pos, Move m) {
|
|||||||
san += square_to_string(move_to(m));
|
san += square_to_string(move_to(m));
|
||||||
if (move_is_promotion(m))
|
if (move_is_promotion(m))
|
||||||
{
|
{
|
||||||
san += '=';
|
san += "=";
|
||||||
san += piece_type_to_char(move_promotion_piece(m), true);
|
san += piece_type_to_char(move_promotion_piece(m), true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Is the move check? We don't use pos.move_is_check(m) here, because
|
|
||||||
// Position::move_is_check doesn't detect all checks (not castling moves,
|
// The move gives check ? We don't use pos.move_is_check() here
|
||||||
// promotions and en passant captures).
|
// because we need to test for mate after the move is done.
|
||||||
StateInfo st;
|
StateInfo st;
|
||||||
pos.do_move(m, st);
|
pos.do_move(m, st);
|
||||||
if (pos.is_check())
|
if (pos.is_check())
|
||||||
@@ -301,21 +298,21 @@ const string line_to_san(const Position& pos, Move line[], int startColumn, bool
|
|||||||
size_t maxLength = 80 - startColumn;
|
size_t maxLength = 80 - startColumn;
|
||||||
Position p(pos, pos.thread());
|
Position p(pos, pos.thread());
|
||||||
|
|
||||||
for (int i = 0; line[i] != MOVE_NONE; i++)
|
for (Move* m = line; *m != MOVE_NONE; m++)
|
||||||
{
|
{
|
||||||
moveStr = move_to_san(p, line[i]);
|
moveStr = move_to_san(p, *m);
|
||||||
length += moveStr.length() + 1;
|
length += moveStr.length() + 1;
|
||||||
if (breakLines && length > maxLength)
|
if (breakLines && length > maxLength)
|
||||||
{
|
{
|
||||||
s << '\n' << std::setw(startColumn) << ' ';
|
s << "\n" << std::setw(startColumn) << " ";
|
||||||
length = moveStr.length() + 1;
|
length = moveStr.length() + 1;
|
||||||
}
|
}
|
||||||
s << moveStr << ' ';
|
s << moveStr << ' ';
|
||||||
|
|
||||||
if (line[i] == MOVE_NULL)
|
if (*m == MOVE_NULL)
|
||||||
p.do_null_move(st);
|
p.do_null_move(st);
|
||||||
else
|
else
|
||||||
p.do_move(line[i], st);
|
p.do_move(*m, st);
|
||||||
}
|
}
|
||||||
return s.str();
|
return s.str();
|
||||||
}
|
}
|
||||||
@@ -325,27 +322,31 @@ const string line_to_san(const Position& pos, Move line[], int startColumn, bool
|
|||||||
/// It is used to write search information to the log file (which is created
|
/// It is used to write search information to the log file (which is created
|
||||||
/// when the UCI parameter "Use Search Log" is "true").
|
/// when the UCI parameter "Use Search Log" is "true").
|
||||||
|
|
||||||
const string pretty_pv(const Position& pos, int time, int depth,
|
const string pretty_pv(const Position& pos, int time, int depth, uint64_t nodes,
|
||||||
uint64_t nodes, Value score, ValueType type, Move pv[]) {
|
Value score, ValueType type, Move pv[]) {
|
||||||
|
|
||||||
|
const uint64_t K = 1000;
|
||||||
|
const uint64_t M = 1000000;
|
||||||
|
|
||||||
std::stringstream s;
|
std::stringstream s;
|
||||||
|
|
||||||
// Depth
|
// Depth
|
||||||
s << std::setw(2) << depth << " ";
|
s << std::setw(2) << depth << " ";
|
||||||
|
|
||||||
// Score
|
// Score
|
||||||
s << ((type == VALUE_TYPE_LOWER)? ">" : ((type == VALUE_TYPE_UPPER)? "<" : " "));
|
s << (type == VALUE_TYPE_LOWER ? ">" : type == VALUE_TYPE_UPPER ? "<" : " ")
|
||||||
s << std::setw(7) << score_string(score);
|
<< std::setw(7) << score_string(score);
|
||||||
|
|
||||||
// Time
|
// Time
|
||||||
s << std::setw(8) << time_string(time) << " ";
|
s << std::setw(8) << time_string(time) << " ";
|
||||||
|
|
||||||
// Nodes
|
// Nodes
|
||||||
if (nodes < 1000000ULL)
|
if (nodes < M)
|
||||||
s << std::setw(8) << nodes << " ";
|
s << std::setw(8) << nodes / 1 << " ";
|
||||||
else if (nodes < 1000000000ULL)
|
else if (nodes < K * M)
|
||||||
s << std::setw(7) << nodes/1000ULL << 'k' << " ";
|
s << std::setw(7) << nodes / K << "K ";
|
||||||
else
|
else
|
||||||
s << std::setw(7) << nodes/1000000ULL << 'M' << " ";
|
s << std::setw(7) << nodes / M << "M ";
|
||||||
|
|
||||||
// PV
|
// PV
|
||||||
s << line_to_san(pos, pv, 30, true);
|
s << line_to_san(pos, pv, 30, true);
|
||||||
@@ -398,14 +399,17 @@ namespace {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
const string time_string(int milliseconds) {
|
const string time_string(int millisecs) {
|
||||||
|
|
||||||
|
const int MSecMinute = 1000 * 60;
|
||||||
|
const int MSecHour = 1000 * 60 * 60;
|
||||||
|
|
||||||
std::stringstream s;
|
std::stringstream s;
|
||||||
s << std::setfill('0');
|
s << std::setfill('0');
|
||||||
|
|
||||||
int hours = milliseconds / (1000*60*60);
|
int hours = millisecs / MSecHour;
|
||||||
int minutes = (milliseconds - hours*1000*60*60) / (1000*60);
|
int minutes = (millisecs - hours * MSecHour) / MSecMinute;
|
||||||
int seconds = (milliseconds - hours*1000*60*60 - minutes*1000*60) / 1000;
|
int seconds = (millisecs - hours * MSecHour - minutes * MSecMinute) / 1000;
|
||||||
|
|
||||||
if (hours)
|
if (hours)
|
||||||
s << hours << ':';
|
s << hours << ':';
|
||||||
@@ -421,7 +425,7 @@ namespace {
|
|||||||
|
|
||||||
if (v >= VALUE_MATE - 200)
|
if (v >= VALUE_MATE - 200)
|
||||||
s << "#" << (VALUE_MATE - v + 1) / 2;
|
s << "#" << (VALUE_MATE - v + 1) / 2;
|
||||||
else if(v <= -VALUE_MATE + 200)
|
else if (v <= -VALUE_MATE + 200)
|
||||||
s << "-#" << (VALUE_MATE + v) / 2;
|
s << "-#" << (VALUE_MATE + v) / 2;
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|||||||
+65
-108
@@ -282,7 +282,7 @@ namespace {
|
|||||||
/// Local functions
|
/// Local functions
|
||||||
|
|
||||||
Value id_loop(const Position& pos, Move searchMoves[]);
|
Value id_loop(const Position& pos, Move searchMoves[]);
|
||||||
Value root_search(Position& pos, SearchStack* ss, RootMoveList& rml, Value* alphaPtr, Value* betaPtr);
|
Value root_search(Position& pos, SearchStack* ss, Move* pv, RootMoveList& rml, Value* alphaPtr, Value* betaPtr);
|
||||||
|
|
||||||
template <NodeType PvNode>
|
template <NodeType PvNode>
|
||||||
Value search(Position& pos, SearchStack* ss, Value alpha, Value beta, Depth depth, int ply);
|
Value search(Position& pos, SearchStack* ss, Value alpha, Value beta, Depth depth, int ply);
|
||||||
@@ -296,8 +296,6 @@ namespace {
|
|||||||
template <NodeType PvNode>
|
template <NodeType PvNode>
|
||||||
Depth extension(const Position& pos, Move m, bool captureOrPromotion, bool moveIsCheck, bool singleEvasion, bool mateThreat, bool* dangerous);
|
Depth extension(const Position& pos, Move m, bool captureOrPromotion, bool moveIsCheck, bool singleEvasion, bool mateThreat, bool* dangerous);
|
||||||
|
|
||||||
void update_pv(SearchStack* ss);
|
|
||||||
void sp_update_pv(SearchStack* pss, SearchStack* ss);
|
|
||||||
bool connected_moves(const Position& pos, Move m1, Move m2);
|
bool connected_moves(const Position& pos, Move m1, Move m2);
|
||||||
bool value_is_mate(Value value);
|
bool value_is_mate(Value value);
|
||||||
bool move_is_killer(Move m, SearchStack* ss);
|
bool move_is_killer(Move m, SearchStack* ss);
|
||||||
@@ -314,7 +312,7 @@ namespace {
|
|||||||
void ponderhit();
|
void ponderhit();
|
||||||
void wait_for_stop_or_ponderhit();
|
void wait_for_stop_or_ponderhit();
|
||||||
void init_ss_array(SearchStack* ss, int size);
|
void init_ss_array(SearchStack* ss, int size);
|
||||||
void print_pv_info(const Position& pos, SearchStack* ss, Value alpha, Value beta, Value value);
|
void print_pv_info(const Position& pos, Move pv[], Value alpha, Value beta, Value value);
|
||||||
|
|
||||||
#if !defined(_MSC_VER)
|
#if !defined(_MSC_VER)
|
||||||
void *init_thread(void *threadID);
|
void *init_thread(void *threadID);
|
||||||
@@ -356,7 +354,7 @@ void init_search() {
|
|||||||
|
|
||||||
// Init futility margins array
|
// Init futility margins array
|
||||||
for (d = 0; d < 16; d++) for (mc = 0; mc < 64; mc++)
|
for (d = 0; d < 16; d++) for (mc = 0; mc < 64; mc++)
|
||||||
FutilityMarginsMatrix[d][mc] = 112 * int(log(double(d * d) / 2) / log(2.0) + 1) - 8 * mc + 45;
|
FutilityMarginsMatrix[d][mc] = 112 * int(log(double(d * d) / 2) / log(2.0) + 1.001) - 8 * mc + 45;
|
||||||
|
|
||||||
// Init futility move count array
|
// Init futility move count array
|
||||||
for (d = 0; d < 32; d++)
|
for (d = 0; d < 32; d++)
|
||||||
@@ -364,16 +362,16 @@ void init_search() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// SearchStack::init() initializes a search stack. Used at the beginning of a
|
// SearchStack::init() initializes a search stack entry.
|
||||||
// new search from the root.
|
// Called at the beginning of search() when starting to examine a new node.
|
||||||
void SearchStack::init() {
|
void SearchStack::init() {
|
||||||
|
|
||||||
pv[0] = pv[1] = MOVE_NONE;
|
currentMove = threatMove = bestMove = MOVE_NONE;
|
||||||
currentMove = threatMove = MOVE_NONE;
|
|
||||||
reduction = Depth(0);
|
reduction = Depth(0);
|
||||||
eval = VALUE_NONE;
|
eval = VALUE_NONE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// SearchStack::initKillers() initializes killers for a search stack entry
|
||||||
void SearchStack::initKillers() {
|
void SearchStack::initKillers() {
|
||||||
|
|
||||||
mateKiller = MOVE_NONE;
|
mateKiller = MOVE_NONE;
|
||||||
@@ -605,6 +603,7 @@ namespace {
|
|||||||
|
|
||||||
Position p(pos, pos.thread());
|
Position p(pos, pos.thread());
|
||||||
SearchStack ss[PLY_MAX_PLUS_2];
|
SearchStack ss[PLY_MAX_PLUS_2];
|
||||||
|
Move pv[PLY_MAX_PLUS_2];
|
||||||
Move EasyMove = MOVE_NONE;
|
Move EasyMove = MOVE_NONE;
|
||||||
Value value, alpha = -VALUE_INFINITE, beta = VALUE_INFINITE;
|
Value value, alpha = -VALUE_INFINITE, beta = VALUE_INFINITE;
|
||||||
|
|
||||||
@@ -634,6 +633,7 @@ namespace {
|
|||||||
TT.new_search();
|
TT.new_search();
|
||||||
H.clear();
|
H.clear();
|
||||||
init_ss_array(ss, PLY_MAX_PLUS_2);
|
init_ss_array(ss, PLY_MAX_PLUS_2);
|
||||||
|
pv[0] = pv[1] = MOVE_NONE;
|
||||||
ValueByIteration[1] = rml.get_move_score(0);
|
ValueByIteration[1] = rml.get_move_score(0);
|
||||||
Iteration = 1;
|
Iteration = 1;
|
||||||
|
|
||||||
@@ -665,11 +665,11 @@ namespace {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Search to the current depth, rml is updated and sorted, alpha and beta could change
|
// Search to the current depth, rml is updated and sorted, alpha and beta could change
|
||||||
value = root_search(p, ss, rml, &alpha, &beta);
|
value = root_search(p, ss, pv, rml, &alpha, &beta);
|
||||||
|
|
||||||
// Write PV to transposition table, in case the relevant entries have
|
// Write PV to transposition table, in case the relevant entries have
|
||||||
// been overwritten during the search.
|
// been overwritten during the search.
|
||||||
TT.insert_pv(p, ss->pv);
|
TT.insert_pv(p, pv);
|
||||||
|
|
||||||
if (AbortSearch)
|
if (AbortSearch)
|
||||||
break; // Value cannot be trusted. Break out immediately!
|
break; // Value cannot be trusted. Break out immediately!
|
||||||
@@ -678,7 +678,7 @@ namespace {
|
|||||||
ValueByIteration[Iteration] = value;
|
ValueByIteration[Iteration] = value;
|
||||||
|
|
||||||
// Drop the easy move if differs from the new best move
|
// Drop the easy move if differs from the new best move
|
||||||
if (ss->pv[0] != EasyMove)
|
if (pv[0] != EasyMove)
|
||||||
EasyMove = MOVE_NONE;
|
EasyMove = MOVE_NONE;
|
||||||
|
|
||||||
if (UseTimeManagement)
|
if (UseTimeManagement)
|
||||||
@@ -700,7 +700,7 @@ namespace {
|
|||||||
// Stop search early if one move seems to be much better than the others
|
// Stop search early if one move seems to be much better than the others
|
||||||
int64_t nodes = TM.nodes_searched();
|
int64_t nodes = TM.nodes_searched();
|
||||||
if ( Iteration >= 8
|
if ( Iteration >= 8
|
||||||
&& EasyMove == ss->pv[0]
|
&& EasyMove == pv[0]
|
||||||
&& ( ( rml.get_move_cumulative_nodes(0) > (nodes * 85) / 100
|
&& ( ( rml.get_move_cumulative_nodes(0) > (nodes * 85) / 100
|
||||||
&& current_search_time() > MaxSearchTime / 16)
|
&& current_search_time() > MaxSearchTime / 16)
|
||||||
||( rml.get_move_cumulative_nodes(0) > (nodes * 98) / 100
|
||( rml.get_move_cumulative_nodes(0) > (nodes * 98) / 100
|
||||||
@@ -743,18 +743,18 @@ namespace {
|
|||||||
<< " hashfull " << TT.full() << endl;
|
<< " hashfull " << TT.full() << endl;
|
||||||
|
|
||||||
// Print the best move and the ponder move to the standard output
|
// Print the best move and the ponder move to the standard output
|
||||||
if (ss->pv[0] == MOVE_NONE)
|
if (pv[0] == MOVE_NONE)
|
||||||
{
|
{
|
||||||
ss->pv[0] = rml.get_move(0);
|
pv[0] = rml.get_move(0);
|
||||||
ss->pv[1] = MOVE_NONE;
|
pv[1] = MOVE_NONE;
|
||||||
}
|
}
|
||||||
|
|
||||||
assert(ss->pv[0] != MOVE_NONE);
|
assert(pv[0] != MOVE_NONE);
|
||||||
|
|
||||||
cout << "bestmove " << ss->pv[0];
|
cout << "bestmove " << pv[0];
|
||||||
|
|
||||||
if (ss->pv[1] != MOVE_NONE)
|
if (pv[1] != MOVE_NONE)
|
||||||
cout << " ponder " << ss->pv[1];
|
cout << " ponder " << pv[1];
|
||||||
|
|
||||||
cout << endl;
|
cout << endl;
|
||||||
|
|
||||||
@@ -768,12 +768,12 @@ namespace {
|
|||||||
|
|
||||||
LogFile << "\nNodes: " << TM.nodes_searched()
|
LogFile << "\nNodes: " << TM.nodes_searched()
|
||||||
<< "\nNodes/second: " << nps()
|
<< "\nNodes/second: " << nps()
|
||||||
<< "\nBest move: " << move_to_san(p, ss->pv[0]);
|
<< "\nBest move: " << move_to_san(p, pv[0]);
|
||||||
|
|
||||||
StateInfo st;
|
StateInfo st;
|
||||||
p.do_move(ss->pv[0], st);
|
p.do_move(pv[0], st);
|
||||||
LogFile << "\nPonder move: "
|
LogFile << "\nPonder move: "
|
||||||
<< move_to_san(p, ss->pv[1]) // Works also with MOVE_NONE
|
<< move_to_san(p, pv[1]) // Works also with MOVE_NONE
|
||||||
<< endl;
|
<< endl;
|
||||||
}
|
}
|
||||||
return rml.get_move_score(0);
|
return rml.get_move_score(0);
|
||||||
@@ -785,7 +785,7 @@ namespace {
|
|||||||
// scheme, prints some information to the standard output and handles
|
// scheme, prints some information to the standard output and handles
|
||||||
// the fail low/high loops.
|
// the fail low/high loops.
|
||||||
|
|
||||||
Value root_search(Position& pos, SearchStack* ss, RootMoveList& rml, Value* alphaPtr, Value* betaPtr) {
|
Value root_search(Position& pos, SearchStack* ss, Move* pv, RootMoveList& rml, Value* alphaPtr, Value* betaPtr) {
|
||||||
|
|
||||||
EvalInfo ei;
|
EvalInfo ei;
|
||||||
StateInfo st;
|
StateInfo st;
|
||||||
@@ -935,12 +935,12 @@ namespace {
|
|||||||
// We are failing high and going to do a research. It's important to update
|
// We are failing high and going to do a research. It's important to update
|
||||||
// the score before research in case we run out of time while researching.
|
// the score before research in case we run out of time while researching.
|
||||||
rml.set_move_score(i, value);
|
rml.set_move_score(i, value);
|
||||||
update_pv(ss);
|
ss->bestMove = move;
|
||||||
TT.extract_pv(pos, ss->pv, PLY_MAX);
|
TT.extract_pv(pos, move, pv, PLY_MAX);
|
||||||
rml.set_move_pv(i, ss->pv);
|
rml.set_move_pv(i, pv);
|
||||||
|
|
||||||
// Print information to the standard output
|
// Print information to the standard output
|
||||||
print_pv_info(pos, ss, alpha, beta, value);
|
print_pv_info(pos, pv, alpha, beta, value);
|
||||||
|
|
||||||
// Prepare for a research after a fail high, each time with a wider window
|
// Prepare for a research after a fail high, each time with a wider window
|
||||||
*betaPtr = beta = Min(beta + AspirationDelta * (1 << researchCountFH), VALUE_INFINITE);
|
*betaPtr = beta = Min(beta + AspirationDelta * (1 << researchCountFH), VALUE_INFINITE);
|
||||||
@@ -975,9 +975,9 @@ namespace {
|
|||||||
|
|
||||||
// Update PV
|
// Update PV
|
||||||
rml.set_move_score(i, value);
|
rml.set_move_score(i, value);
|
||||||
update_pv(ss);
|
ss->bestMove = move;
|
||||||
TT.extract_pv(pos, ss->pv, PLY_MAX);
|
TT.extract_pv(pos, move, pv, PLY_MAX);
|
||||||
rml.set_move_pv(i, ss->pv);
|
rml.set_move_pv(i, pv);
|
||||||
|
|
||||||
if (MultiPV == 1)
|
if (MultiPV == 1)
|
||||||
{
|
{
|
||||||
@@ -988,7 +988,7 @@ namespace {
|
|||||||
BestMoveChangesByIteration[Iteration]++;
|
BestMoveChangesByIteration[Iteration]++;
|
||||||
|
|
||||||
// Print information to the standard output
|
// Print information to the standard output
|
||||||
print_pv_info(pos, ss, alpha, beta, value);
|
print_pv_info(pos, pv, alpha, beta, value);
|
||||||
|
|
||||||
// Raise alpha to setup proper non-pv search upper bound
|
// Raise alpha to setup proper non-pv search upper bound
|
||||||
if (value > alpha)
|
if (value > alpha)
|
||||||
@@ -1061,7 +1061,7 @@ namespace {
|
|||||||
Depth ext, newDepth;
|
Depth ext, newDepth;
|
||||||
Value bestValue, value, oldAlpha;
|
Value bestValue, value, oldAlpha;
|
||||||
Value refinedValue, nullValue, futilityValueScaled; // Non-PV specific
|
Value refinedValue, nullValue, futilityValueScaled; // Non-PV specific
|
||||||
bool isCheck, singleEvasion, moveIsCheck, captureOrPromotion, dangerous;
|
bool isCheck, singleEvasion, singularExtensionNode, moveIsCheck, captureOrPromotion, dangerous;
|
||||||
bool mateThreat = false;
|
bool mateThreat = false;
|
||||||
int moveCount = 0;
|
int moveCount = 0;
|
||||||
int threadID = pos.thread();
|
int threadID = pos.thread();
|
||||||
@@ -1246,7 +1246,7 @@ namespace {
|
|||||||
search<PvNode>(pos, ss, alpha, beta, d, ply);
|
search<PvNode>(pos, ss, alpha, beta, d, ply);
|
||||||
ss->skipNullMove = false;
|
ss->skipNullMove = false;
|
||||||
|
|
||||||
ttMove = ss->pv[0];
|
ttMove = ss->bestMove;
|
||||||
tte = TT.retrieve(posKey);
|
tte = TT.retrieve(posKey);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1257,11 +1257,12 @@ namespace {
|
|||||||
// Initialize a MovePicker object for the current position
|
// Initialize a MovePicker object for the current position
|
||||||
MovePicker mp = MovePicker(pos, ttMove, depth, H, ss, (PvNode ? -VALUE_INFINITE : beta));
|
MovePicker mp = MovePicker(pos, ttMove, depth, H, ss, (PvNode ? -VALUE_INFINITE : beta));
|
||||||
CheckInfo ci(pos);
|
CheckInfo ci(pos);
|
||||||
bool singularExtensionNode = depth >= SingularExtensionDepth[PvNode]
|
singleEvasion = isCheck && mp.number_of_evasions() == 1;
|
||||||
&& tte && tte->move()
|
singularExtensionNode = depth >= SingularExtensionDepth[PvNode]
|
||||||
&& !excludedMove // Do not allow recursive singular extension search
|
&& tte && tte->move()
|
||||||
&& is_lower_bound(tte->type())
|
&& !excludedMove // Do not allow recursive singular extension search
|
||||||
&& tte->depth() >= depth - 3 * OnePly;
|
&& is_lower_bound(tte->type())
|
||||||
|
&& tte->depth() >= depth - 3 * OnePly;
|
||||||
|
|
||||||
// Step 10. Loop through moves
|
// Step 10. Loop through moves
|
||||||
// Loop through all legal moves until no moves remain or a beta cutoff occurs
|
// Loop through all legal moves until no moves remain or a beta cutoff occurs
|
||||||
@@ -1274,7 +1275,6 @@ namespace {
|
|||||||
if (move == excludedMove)
|
if (move == excludedMove)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
singleEvasion = (isCheck && mp.number_of_evasions() == 1);
|
|
||||||
moveIsCheck = pos.move_is_check(move, ci);
|
moveIsCheck = pos.move_is_check(move, ci);
|
||||||
captureOrPromotion = pos.move_is_capture_or_promotion(move);
|
captureOrPromotion = pos.move_is_capture_or_promotion(move);
|
||||||
|
|
||||||
@@ -1410,10 +1410,10 @@ namespace {
|
|||||||
if (PvNode && value < beta) // This guarantees that always: alpha < beta
|
if (PvNode && value < beta) // This guarantees that always: alpha < beta
|
||||||
alpha = value;
|
alpha = value;
|
||||||
|
|
||||||
update_pv(ss);
|
|
||||||
|
|
||||||
if (value == value_mate_in(ply + 1))
|
if (value == value_mate_in(ply + 1))
|
||||||
ss->mateKiller = move;
|
ss->mateKiller = move;
|
||||||
|
|
||||||
|
ss->bestMove = move;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1442,22 +1442,20 @@ namespace {
|
|||||||
if (AbortSearch || TM.thread_should_stop(threadID))
|
if (AbortSearch || TM.thread_should_stop(threadID))
|
||||||
return bestValue;
|
return bestValue;
|
||||||
|
|
||||||
if (bestValue <= oldAlpha)
|
ValueType f = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
|
||||||
TT.store(posKey, value_to_tt(bestValue, ply), VALUE_TYPE_UPPER, depth, MOVE_NONE, ss->eval, ei.kingDanger[pos.side_to_move()]);
|
move = (bestValue <= oldAlpha ? MOVE_NONE : ss->bestMove);
|
||||||
|
TT.store(posKey, value_to_tt(bestValue, ply), f, depth, move, ss->eval, ei.kingDanger[pos.side_to_move()]);
|
||||||
|
|
||||||
else if (bestValue >= beta)
|
// Update killers and history only for non capture moves that fails high
|
||||||
|
if (bestValue >= beta)
|
||||||
{
|
{
|
||||||
TM.incrementBetaCounter(pos.side_to_move(), depth, threadID);
|
TM.incrementBetaCounter(pos.side_to_move(), depth, threadID);
|
||||||
move = ss->pv[0];
|
|
||||||
TT.store(posKey, value_to_tt(bestValue, ply), VALUE_TYPE_LOWER, depth, move, ss->eval, ei.kingDanger[pos.side_to_move()]);
|
|
||||||
if (!pos.move_is_capture_or_promotion(move))
|
if (!pos.move_is_capture_or_promotion(move))
|
||||||
{
|
{
|
||||||
update_history(pos, move, depth, movesSearched, moveCount);
|
update_history(pos, move, depth, movesSearched, moveCount);
|
||||||
update_killers(move, ss);
|
update_killers(move, ss);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
|
||||||
TT.store(posKey, value_to_tt(bestValue, ply), VALUE_TYPE_EXACT, depth, ss->pv[0], ss->eval, ei.kingDanger[pos.side_to_move()]);
|
|
||||||
|
|
||||||
assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
|
assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
|
||||||
|
|
||||||
@@ -1488,7 +1486,7 @@ namespace {
|
|||||||
Value oldAlpha = alpha;
|
Value oldAlpha = alpha;
|
||||||
|
|
||||||
TM.incrementNodeCounter(pos.thread());
|
TM.incrementNodeCounter(pos.thread());
|
||||||
ss->pv[0] = ss->pv[1] = ss->currentMove = MOVE_NONE;
|
ss->bestMove = ss->currentMove = MOVE_NONE;
|
||||||
ss->eval = VALUE_NONE;
|
ss->eval = VALUE_NONE;
|
||||||
|
|
||||||
// Check for an instant draw or maximum ply reached
|
// Check for an instant draw or maximum ply reached
|
||||||
@@ -1615,7 +1613,7 @@ namespace {
|
|||||||
if (value > alpha)
|
if (value > alpha)
|
||||||
{
|
{
|
||||||
alpha = value;
|
alpha = value;
|
||||||
update_pv(ss);
|
ss->bestMove = move;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1627,19 +1625,13 @@ namespace {
|
|||||||
|
|
||||||
// Update transposition table
|
// Update transposition table
|
||||||
Depth d = (depth == Depth(0) ? Depth(0) : Depth(-1));
|
Depth d = (depth == Depth(0) ? Depth(0) : Depth(-1));
|
||||||
if (bestValue <= oldAlpha)
|
ValueType f = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
|
||||||
TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_UPPER, d, MOVE_NONE, ss->eval, ei.kingDanger[pos.side_to_move()]);
|
TT.store(pos.get_key(), value_to_tt(bestValue, ply), f, d, ss->bestMove, ss->eval, ei.kingDanger[pos.side_to_move()]);
|
||||||
else if (bestValue >= beta)
|
|
||||||
{
|
|
||||||
move = ss->pv[0];
|
|
||||||
TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_LOWER, d, move, ss->eval, ei.kingDanger[pos.side_to_move()]);
|
|
||||||
|
|
||||||
// Update killers only for good checking moves
|
// Update killers only for checking moves that fails high
|
||||||
if (!pos.move_is_capture_or_promotion(move))
|
if ( bestValue >= beta
|
||||||
update_killers(move, ss);
|
&& !pos.move_is_capture_or_promotion(ss->bestMove))
|
||||||
}
|
update_killers(ss->bestMove, ss);
|
||||||
else
|
|
||||||
TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_EXACT, d, ss->pv[0], ss->eval, ei.kingDanger[pos.side_to_move()]);
|
|
||||||
|
|
||||||
assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
|
assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
|
||||||
|
|
||||||
@@ -1802,7 +1794,7 @@ namespace {
|
|||||||
if (PvNode && value < sp->beta) // This guarantees that always: sp->alpha < sp->beta
|
if (PvNode && value < sp->beta) // This guarantees that always: sp->alpha < sp->beta
|
||||||
sp->alpha = value;
|
sp->alpha = value;
|
||||||
|
|
||||||
sp_update_pv(sp->parentSstack, ss);
|
sp->parentSstack->bestMove = ss->bestMove = move;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1814,40 +1806,6 @@ namespace {
|
|||||||
lock_release(&(sp->lock));
|
lock_release(&(sp->lock));
|
||||||
}
|
}
|
||||||
|
|
||||||
// update_pv() is called whenever a search returns a value > alpha.
|
|
||||||
// It updates the PV in the SearchStack object corresponding to the
|
|
||||||
// current node.
|
|
||||||
|
|
||||||
void update_pv(SearchStack* ss) {
|
|
||||||
|
|
||||||
Move* src = (ss+1)->pv;
|
|
||||||
Move* dst = ss->pv;
|
|
||||||
|
|
||||||
*dst = ss->currentMove;
|
|
||||||
|
|
||||||
do
|
|
||||||
*++dst = *src;
|
|
||||||
while (*src++ != MOVE_NONE);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// sp_update_pv() is a variant of update_pv for use at split points. The
|
|
||||||
// difference between the two functions is that sp_update_pv also updates
|
|
||||||
// the PV at the parent node.
|
|
||||||
|
|
||||||
void sp_update_pv(SearchStack* pss, SearchStack* ss) {
|
|
||||||
|
|
||||||
Move* src = (ss+1)->pv;
|
|
||||||
Move* dst = ss->pv;
|
|
||||||
Move* pdst = pss->pv;
|
|
||||||
|
|
||||||
*dst = *pdst = ss->currentMove;
|
|
||||||
|
|
||||||
do
|
|
||||||
*++dst = *++pdst = *src;
|
|
||||||
while (*src++ != MOVE_NONE);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// connected_moves() tests whether two moves are 'connected' in the sense
|
// connected_moves() tests whether two moves are 'connected' in the sense
|
||||||
// that the first move somehow made the second move possible (for instance
|
// that the first move somehow made the second move possible (for instance
|
||||||
@@ -1948,7 +1906,7 @@ namespace {
|
|||||||
|
|
||||||
if (*dangerous)
|
if (*dangerous)
|
||||||
{
|
{
|
||||||
if (moveIsCheck && pos.see_sign(m)>= 0)
|
if (moveIsCheck && pos.see_sign(m) >= 0)
|
||||||
result += CheckExtension[PvNode];
|
result += CheckExtension[PvNode];
|
||||||
|
|
||||||
if (singleEvasion)
|
if (singleEvasion)
|
||||||
@@ -2287,29 +2245,28 @@ namespace {
|
|||||||
// print_pv_info() prints to standard output and eventually to log file information on
|
// print_pv_info() prints to standard output and eventually to log file information on
|
||||||
// the current PV line. It is called at each iteration or after a new pv is found.
|
// the current PV line. It is called at each iteration or after a new pv is found.
|
||||||
|
|
||||||
void print_pv_info(const Position& pos, SearchStack* ss, Value alpha, Value beta, Value value) {
|
void print_pv_info(const Position& pos, Move pv[], Value alpha, Value beta, Value value) {
|
||||||
|
|
||||||
cout << "info depth " << Iteration
|
cout << "info depth " << Iteration
|
||||||
<< " score " << value_to_string(value)
|
<< " score " << value_to_string(value)
|
||||||
<< ((value >= beta) ? " lowerbound" :
|
<< (value >= beta ? " lowerbound" : value <= alpha ? " upperbound" : "")
|
||||||
((value <= alpha)? " upperbound" : ""))
|
|
||||||
<< " time " << current_search_time()
|
<< " time " << current_search_time()
|
||||||
<< " nodes " << TM.nodes_searched()
|
<< " nodes " << TM.nodes_searched()
|
||||||
<< " nps " << nps()
|
<< " nps " << nps()
|
||||||
<< " pv ";
|
<< " pv ";
|
||||||
|
|
||||||
for (int j = 0; ss->pv[j] != MOVE_NONE && j < PLY_MAX; j++)
|
for (Move* m = pv; *m != MOVE_NONE; m++)
|
||||||
cout << ss->pv[j] << " ";
|
cout << *m << " ";
|
||||||
|
|
||||||
cout << endl;
|
cout << endl;
|
||||||
|
|
||||||
if (UseLogFile)
|
if (UseLogFile)
|
||||||
{
|
{
|
||||||
ValueType type = (value >= beta ? VALUE_TYPE_LOWER
|
ValueType t = value >= beta ? VALUE_TYPE_LOWER :
|
||||||
: (value <= alpha ? VALUE_TYPE_UPPER : VALUE_TYPE_EXACT));
|
value <= alpha ? VALUE_TYPE_UPPER : VALUE_TYPE_EXACT;
|
||||||
|
|
||||||
LogFile << pretty_pv(pos, current_search_time(), Iteration,
|
LogFile << pretty_pv(pos, current_search_time(), Iteration,
|
||||||
TM.nodes_searched(), value, type, ss->pv) << endl;
|
TM.nodes_searched(), value, t, pv) << endl;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+1
-1
@@ -50,11 +50,11 @@ const int KILLER_MAX = 2;
|
|||||||
struct EvalInfo;
|
struct EvalInfo;
|
||||||
|
|
||||||
struct SearchStack {
|
struct SearchStack {
|
||||||
Move pv[PLY_MAX_PLUS_2];
|
|
||||||
Move currentMove;
|
Move currentMove;
|
||||||
Move mateKiller;
|
Move mateKiller;
|
||||||
Move threatMove;
|
Move threatMove;
|
||||||
Move excludedMove;
|
Move excludedMove;
|
||||||
|
Move bestMove;
|
||||||
Move killers[KILLER_MAX];
|
Move killers[KILLER_MAX];
|
||||||
Depth reduction;
|
Depth reduction;
|
||||||
Value eval;
|
Value eval;
|
||||||
|
|||||||
+19
-14
@@ -38,7 +38,7 @@ TranspositionTable TT;
|
|||||||
|
|
||||||
TranspositionTable::TranspositionTable() {
|
TranspositionTable::TranspositionTable() {
|
||||||
|
|
||||||
size = writes = 0;
|
size = overwrites = 0;
|
||||||
entries = 0;
|
entries = 0;
|
||||||
generation = 0;
|
generation = 0;
|
||||||
}
|
}
|
||||||
@@ -100,6 +100,7 @@ void TranspositionTable::clear() {
|
|||||||
|
|
||||||
void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, Move m, Value statV, Value kingD) {
|
void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, Move m, Value statV, Value kingD) {
|
||||||
|
|
||||||
|
int c1, c2, c3;
|
||||||
TTEntry *tte, *replace;
|
TTEntry *tte, *replace;
|
||||||
uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key
|
uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key
|
||||||
|
|
||||||
@@ -115,18 +116,19 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d,
|
|||||||
tte->save(posKey32, v, t, d, m, generation, statV, kingD);
|
tte->save(posKey32, v, t, d, m, generation, statV, kingD);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
else if (i == 0) // replace would be a no-op in this common case
|
|
||||||
|
if (i == 0) // replace would be a no-op in this common case
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
int c1 = (replace->generation() == generation ? 2 : 0);
|
c1 = (replace->generation() == generation ? 2 : 0);
|
||||||
int c2 = (tte->generation() == generation ? -2 : 0);
|
c2 = (tte->generation() == generation ? -2 : 0);
|
||||||
int c3 = (tte->depth() < replace->depth() ? 1 : 0);
|
c3 = (tte->depth() < replace->depth() ? 1 : 0);
|
||||||
|
|
||||||
if (c1 + c2 + c3 > 0)
|
if (c1 + c2 + c3 > 0)
|
||||||
replace = tte;
|
replace = tte;
|
||||||
}
|
}
|
||||||
replace->save(posKey32, v, t, d, m, generation, statV, kingD);
|
replace->save(posKey32, v, t, d, m, generation, statV, kingD);
|
||||||
writes++;
|
overwrites++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -155,7 +157,7 @@ TTEntry* TranspositionTable::retrieve(const Key posKey) const {
|
|||||||
void TranspositionTable::new_search() {
|
void TranspositionTable::new_search() {
|
||||||
|
|
||||||
generation++;
|
generation++;
|
||||||
writes = 0;
|
overwrites = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -185,20 +187,23 @@ void TranspositionTable::insert_pv(const Position& pos, Move pv[]) {
|
|||||||
/// will often get single-move PVs when the search stops while failing high,
|
/// will often get single-move PVs when the search stops while failing high,
|
||||||
/// and a single-move PV means that we don't have a ponder move.
|
/// and a single-move PV means that we don't have a ponder move.
|
||||||
|
|
||||||
void TranspositionTable::extract_pv(const Position& pos, Move pv[], const int PLY_MAX) {
|
void TranspositionTable::extract_pv(const Position& pos, Move bestMove, Move pv[], const int PLY_MAX) {
|
||||||
|
|
||||||
const TTEntry* tte;
|
const TTEntry* tte;
|
||||||
StateInfo st;
|
StateInfo st;
|
||||||
Position p(pos, pos.thread());
|
Position p(pos, pos.thread());
|
||||||
int ply = 0;
|
int ply = 0;
|
||||||
|
|
||||||
// Update position to the end of current PV
|
assert(bestMove != MOVE_NONE);
|
||||||
while (pv[ply] != MOVE_NONE)
|
|
||||||
p.do_move(pv[ply++], st);
|
|
||||||
|
|
||||||
// Try to add moves from TT while possible
|
pv[ply] = bestMove;
|
||||||
|
p.do_move(pv[ply++], st);
|
||||||
|
|
||||||
|
// Extract moves from TT when possible. We try hard to always
|
||||||
|
// get a ponder move, that's the reason of ply < 2 conditions.
|
||||||
while ( (tte = retrieve(p.get_key())) != NULL
|
while ( (tte = retrieve(p.get_key())) != NULL
|
||||||
&& tte->move() != MOVE_NONE
|
&& tte->move() != MOVE_NONE
|
||||||
|
&& (tte->type() == VALUE_TYPE_EXACT || ply < 2)
|
||||||
&& move_is_legal(p, tte->move())
|
&& move_is_legal(p, tte->move())
|
||||||
&& (!p.is_draw() || ply < 2)
|
&& (!p.is_draw() || ply < 2)
|
||||||
&& ply < PLY_MAX)
|
&& ply < PLY_MAX)
|
||||||
@@ -211,11 +216,11 @@ void TranspositionTable::extract_pv(const Position& pos, Move pv[], const int PL
|
|||||||
|
|
||||||
|
|
||||||
/// TranspositionTable::full() returns the permill of all transposition table
|
/// TranspositionTable::full() returns the permill of all transposition table
|
||||||
/// entries which have received at least one write during the current search.
|
/// entries which have received at least one overwrite during the current search.
|
||||||
/// It is used to display the "info hashfull ..." information in UCI.
|
/// It is used to display the "info hashfull ..." information in UCI.
|
||||||
|
|
||||||
int TranspositionTable::full() const {
|
int TranspositionTable::full() const {
|
||||||
|
|
||||||
double N = double(size) * ClusterSize;
|
double N = double(size) * ClusterSize;
|
||||||
return int(1000 * (1 - exp(writes * log(1.0 - 1.0/N))));
|
return int(1000 * (1 - exp(overwrites * log(1.0 - 1.0/N))));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -110,15 +110,15 @@ public:
|
|||||||
TTEntry* retrieve(const Key posKey) const;
|
TTEntry* retrieve(const Key posKey) const;
|
||||||
void new_search();
|
void new_search();
|
||||||
void insert_pv(const Position& pos, Move pv[]);
|
void insert_pv(const Position& pos, Move pv[]);
|
||||||
void extract_pv(const Position& pos, Move pv[], const int PLY_MAX);
|
void extract_pv(const Position& pos, Move bestMove, Move pv[], const int PLY_MAX);
|
||||||
int full() const;
|
int full() const;
|
||||||
TTEntry* first_entry(const Key posKey) const;
|
TTEntry* first_entry(const Key posKey) const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// Be sure 'writes' is at least one cache line away
|
// Be sure 'overwrites' is at least one cache line away
|
||||||
// from read only variables.
|
// from read only variables.
|
||||||
unsigned char pad_before[64 - sizeof(unsigned)];
|
unsigned char pad_before[64 - sizeof(unsigned)];
|
||||||
unsigned writes; // heavy SMP read/write access here
|
unsigned overwrites; // heavy SMP read/write access here
|
||||||
unsigned char pad_after[64];
|
unsigned char pad_after[64];
|
||||||
|
|
||||||
size_t size;
|
size_t size;
|
||||||
|
|||||||
Reference in New Issue
Block a user