Rename CASTLE to CASTLING

It is call 'castling move', not 'castle move'

Noticed while reading DiscoCheck sources.

No functional change.
This commit is contained in:
Marco Costalba
2013-12-01 10:25:10 +01:00
parent dd4e5db2be
commit f99cb3dc27
10 changed files with 101 additions and 101 deletions
+3 -3
View File
@@ -56,7 +56,7 @@ string score_to_uci(Value v, Value alpha, Value beta) {
/// move_to_uci() converts a move to a string in coordinate notation
/// (g1f3, a7a8q, etc.). The only special case is castling moves, where we print
/// in the e1g1 notation in normal chess mode, and in e1h1 notation in chess960
/// mode. Internally castle moves are always coded as "king captures rook".
/// mode. Internally castling moves are always encoded as "king captures rook".
const string move_to_uci(Move m, bool chess960) {
@@ -69,7 +69,7 @@ const string move_to_uci(Move m, bool chess960) {
if (m == MOVE_NULL)
return "0000";
if (type_of(m) == CASTLE && !chess960)
if (type_of(m) == CASTLING && !chess960)
to = (to > from ? FILE_G : FILE_C) | rank_of(from);
string move = square_to_string(from) + square_to_string(to);
@@ -118,7 +118,7 @@ const string move_to_san(Position& pos, Move m) {
Piece pc = pos.piece_on(from);
PieceType pt = type_of(pc);
if (type_of(m) == CASTLE)
if (type_of(m) == CASTLING)
san = to > from ? "O-O" : "O-O-O";
else
{