Rename pawn_rank() in relative_rank()

It is more clear, at last for me.

Also cleanup evaluate_rook() and evaluate_queen()

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2008-09-24 16:45:19 +02:00
parent 3263ee8557
commit f56af8e84d
8 changed files with 82 additions and 79 deletions
+1 -1
View File
@@ -718,7 +718,7 @@ inline bool Position::move_is_pawn_push_to_7th(Move m) const {
Color c = this->side_to_move();
return
this->piece_on(move_from(m)) == pawn_of_color(c) &&
pawn_rank(c, move_to(m)) == RANK_7;
relative_rank(c, move_to(m)) == RANK_7;
}
inline bool Position::move_is_passed_pawn_push(Move m) const {