Revert "null move reorder" series

Does not seem to improve on the standard, latest results
from Joona after 2040 games are negative:

Orig - Mod: 454 - 424 - 1162

And is more or less the same I got few days ago.

So revert for now.

Verified same functionality of 595a90dfd

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2009-08-29 20:19:09 +01:00
parent 9ab84a8165
commit e9de96f0e4
3 changed files with 54 additions and 72 deletions
+3 -14
View File
@@ -40,9 +40,7 @@
namespace { namespace {
CACHE_LINE_ALIGNMENT CACHE_LINE_ALIGNMENT
const MovegenPhaseT MainSearchPhaseTable[] = { PH_NULL_MOVE, PH_TT_MOVES, PH_GOOD_CAPTURES, PH_KILLERS, PH_NONCAPTURES, PH_BAD_CAPTURES, PH_STOP}; const MovegenPhaseT MainSearchPhaseTable[] = { PH_TT_MOVES, PH_GOOD_CAPTURES, PH_KILLERS, PH_NONCAPTURES, PH_BAD_CAPTURES, PH_STOP};
const MovegenPhaseT MainSearchNoNullPhaseTable[] = { PH_TT_MOVES, PH_GOOD_CAPTURES, PH_KILLERS, PH_NONCAPTURES, PH_BAD_CAPTURES, PH_STOP};
const MovegenPhaseT LowSearchPhaseTable[] = { PH_TT_MOVES, PH_NULL_MOVE, PH_GOOD_CAPTURES, PH_KILLERS, PH_NONCAPTURES, PH_BAD_CAPTURES, PH_STOP};
const MovegenPhaseT EvasionsPhaseTable[] = { PH_EVASIONS, PH_STOP}; const MovegenPhaseT EvasionsPhaseTable[] = { PH_EVASIONS, PH_STOP};
const MovegenPhaseT QsearchWithChecksPhaseTable[] = { PH_TT_MOVES, PH_QCAPTURES, PH_QCHECKS, PH_STOP}; const MovegenPhaseT QsearchWithChecksPhaseTable[] = { PH_TT_MOVES, PH_QCAPTURES, PH_QCHECKS, PH_STOP};
const MovegenPhaseT QsearchWithoutChecksPhaseTable[] = { PH_TT_MOVES, PH_QCAPTURES, PH_STOP}; const MovegenPhaseT QsearchWithoutChecksPhaseTable[] = { PH_TT_MOVES, PH_QCAPTURES, PH_STOP};
@@ -62,7 +60,7 @@ namespace {
/// move ordering is at the current node. /// move ordering is at the current node.
MovePicker::MovePicker(const Position& p, Move ttm, Depth d, MovePicker::MovePicker(const Position& p, Move ttm, Depth d,
const History& h, SearchStack* ss, bool useNullMove) : pos(p), H(h) { const History& h, SearchStack* ss) : pos(p), H(h) {
ttMoves[0].move = ttm; ttMoves[0].move = ttm;
if (ss) if (ss)
{ {
@@ -82,10 +80,8 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d,
if (p.is_check()) if (p.is_check())
phasePtr = EvasionsPhaseTable; phasePtr = EvasionsPhaseTable;
else if (d >= Depth(3 * OnePly))
phasePtr = useNullMove ? MainSearchPhaseTable : MainSearchNoNullPhaseTable;
else if (d > Depth(0)) else if (d > Depth(0))
phasePtr = useNullMove ? LowSearchPhaseTable : MainSearchNoNullPhaseTable; phasePtr = MainSearchPhaseTable;
else if (d == Depth(0)) else if (d == Depth(0))
phasePtr = QsearchWithChecksPhaseTable; phasePtr = QsearchWithChecksPhaseTable;
else else
@@ -105,9 +101,6 @@ void MovePicker::go_next_phase() {
phase = *(++phasePtr); phase = *(++phasePtr);
switch (phase) { switch (phase) {
case PH_NULL_MOVE:
return;
case PH_TT_MOVES: case PH_TT_MOVES:
curMove = ttMoves; curMove = ttMoves;
lastMove = curMove + 2; lastMove = curMove + 2;
@@ -258,10 +251,6 @@ Move MovePicker::get_next_move() {
{ {
switch (phase) { switch (phase) {
case PH_NULL_MOVE:
go_next_phase();
return MOVE_NULL;
case PH_TT_MOVES: case PH_TT_MOVES:
while (curMove != lastMove) while (curMove != lastMove)
{ {
+1 -2
View File
@@ -38,7 +38,6 @@
struct SearchStack; struct SearchStack;
enum MovegenPhase { enum MovegenPhase {
PH_NULL_MOVE, // Null move
PH_TT_MOVES, // Transposition table move and mate killer PH_TT_MOVES, // Transposition table move and mate killer
PH_GOOD_CAPTURES, // Queen promotions and captures with SEE values >= 0 PH_GOOD_CAPTURES, // Queen promotions and captures with SEE values >= 0
PH_KILLERS, // Killer moves from the current ply PH_KILLERS, // Killer moves from the current ply
@@ -65,7 +64,7 @@ class MovePicker {
MovePicker& operator=(const MovePicker&); // silence a warning under MSVC MovePicker& operator=(const MovePicker&); // silence a warning under MSVC
public: public:
MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss = NULL, bool useNullMove = false); MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss = NULL);
Move get_next_move(); Move get_next_move();
Move get_next_move(Lock& lock); Move get_next_move(Lock& lock);
int number_of_moves() const; int number_of_moves() const;
+41 -47
View File
@@ -1281,56 +1281,13 @@ namespace {
bool mateThreat = false; bool mateThreat = false;
bool isCheck = pos.is_check(); bool isCheck = pos.is_check();
bool useNullMove = ( allowNullmove // Null move search
if ( allowNullmove
&& depth > OnePly && depth > OnePly
&& !isCheck && !isCheck
&& !value_is_mate(beta) && !value_is_mate(beta)
&& ok_to_do_nullmove(pos) && ok_to_do_nullmove(pos)
&& approximateEval >= beta - NullMoveMargin); && approximateEval >= beta - NullMoveMargin)
// Null move search not allowed, try razoring
if ( !useNullMove
&& !value_is_mate(beta)
&& depth < RazorDepth
&& approximateEval < beta - RazorApprMargins[int(depth) - 2]
&& ss[ply - 1].currentMove != MOVE_NULL
&& ttMove == MOVE_NONE
&& !pos.has_pawn_on_7th(pos.side_to_move()))
{
Value v = qsearch(pos, ss, beta-1, beta, Depth(0), ply, threadID);
if (v < beta - RazorMargins[int(depth) - 2])
return v;
}
// Go with internal iterative deepening if we don't have a TT move
if (UseIIDAtNonPVNodes && ttMove == MOVE_NONE && depth >= 8*OnePly &&
evaluate(pos, ei, threadID) >= beta - IIDMargin)
{
search(pos, ss, beta, Min(depth/2, depth-2*OnePly), ply, false, threadID);
ttMove = ss[ply].pv[ply];
}
// Initialize a MovePicker object for the current position, and prepare
// to search all moves.
MovePicker mp = MovePicker(pos, ttMove, depth, H, &ss[ply], useNullMove);
Move move, movesSearched[256];
int moveCount = 0;
Value value, bestValue = -VALUE_INFINITE;
Bitboard dcCandidates = mp.discovered_check_candidates();
Value futilityValue = VALUE_NONE;
bool useFutilityPruning = depth < SelectiveDepth
&& !isCheck;
// Loop through all legal moves until no moves remain or a beta cutoff
// occurs.
while ( bestValue < beta
&& (move = mp.get_next_move()) != MOVE_NONE
&& !thread_should_stop(threadID))
{
// Null move search
if (move == MOVE_NULL)
{ {
ss[ply].currentMove = MOVE_NULL; ss[ply].currentMove = MOVE_NULL;
@@ -1367,9 +1324,46 @@ namespace {
&& connected_moves(pos, ss[ply - 1].currentMove, ss[ply].threatMove)) && connected_moves(pos, ss[ply - 1].currentMove, ss[ply].threatMove))
return beta - 1; return beta - 1;
} }
continue; }
// Null move search not allowed, try razoring
else if ( !value_is_mate(beta)
&& depth < RazorDepth
&& approximateEval < beta - RazorApprMargins[int(depth) - 2]
&& ss[ply - 1].currentMove != MOVE_NULL
&& ttMove == MOVE_NONE
&& !pos.has_pawn_on_7th(pos.side_to_move()))
{
Value v = qsearch(pos, ss, beta-1, beta, Depth(0), ply, threadID);
if (v < beta - RazorMargins[int(depth) - 2])
return v;
} }
// Go with internal iterative deepening if we don't have a TT move
if (UseIIDAtNonPVNodes && ttMove == MOVE_NONE && depth >= 8*OnePly &&
evaluate(pos, ei, threadID) >= beta - IIDMargin)
{
search(pos, ss, beta, Min(depth/2, depth-2*OnePly), ply, false, threadID);
ttMove = ss[ply].pv[ply];
}
// Initialize a MovePicker object for the current position, and prepare
// to search all moves.
MovePicker mp = MovePicker(pos, ttMove, depth, H, &ss[ply]);
Move move, movesSearched[256];
int moveCount = 0;
Value value, bestValue = -VALUE_INFINITE;
Bitboard dcCandidates = mp.discovered_check_candidates();
Value futilityValue = VALUE_NONE;
bool useFutilityPruning = depth < SelectiveDepth
&& !isCheck;
// Loop through all legal moves until no moves remain or a beta cutoff
// occurs.
while ( bestValue < beta
&& (move = mp.get_next_move()) != MOVE_NONE
&& !thread_should_stop(threadID))
{
assert(move_is_ok(move)); assert(move_is_ok(move));
bool singleReply = (isCheck && mp.number_of_moves() == 1); bool singleReply = (isCheck && mp.number_of_moves() == 1);