mirror of
https://github.com/opelly27/Stockfish.git
synced 2026-05-20 16:47:37 +00:00
We need just one eval margin in search
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
+19
-23
@@ -716,13 +716,12 @@ namespace {
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Value root_search(Position& pos, SearchStack* ss, Move* pv, RootMoveList& rml, Value* alphaPtr, Value* betaPtr) {
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Value margins[2];
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StateInfo st;
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CheckInfo ci(pos);
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int64_t nodes;
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Move move;
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Depth depth, ext, newDepth;
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Value value, alpha, beta;
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Value value, evalMargin, alpha, beta;
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bool isCheck, moveIsCheck, captureOrPromotion, dangerous;
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int researchCountFH, researchCountFL;
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@@ -741,7 +740,7 @@ namespace {
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// Step 5. Evaluate the position statically
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// At root we do this only to get reference value for child nodes
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ss->eval = isCheck ? VALUE_NONE : evaluate(pos, margins);
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ss->eval = isCheck ? VALUE_NONE : evaluate(pos, evalMargin);
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// Step 6. Razoring (omitted at root)
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// Step 7. Static null move pruning (omitted at root)
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@@ -977,13 +976,12 @@ namespace {
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assert(pos.thread() >= 0 && pos.thread() < ThreadsMgr.active_threads());
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Move movesSearched[MOVES_MAX];
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Value margins[2];
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StateInfo st;
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const TTEntry *tte;
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Key posKey;
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Move ttMove, move, excludedMove, threatMove;
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Depth ext, newDepth;
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Value bestValue, value, oldAlpha;
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Value bestValue, value, evalMargin, oldAlpha;
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Value refinedValue, nullValue, futilityBase, futilityValueScaled; // Non-PV specific
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bool isCheck, singleEvasion, singularExtensionNode, moveIsCheck, captureOrPromotion, dangerous;
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bool mateThreat = false;
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@@ -1047,19 +1045,19 @@ namespace {
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// update gain statistics of parent move.
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isCheck = pos.is_check();
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if (isCheck)
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ss->eval = VALUE_NONE;
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ss->eval = evalMargin = VALUE_NONE;
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else if (tte)
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{
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assert(tte->static_value() != VALUE_NONE);
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ss->eval = tte->static_value();
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margins[pos.side_to_move()] = tte->static_value_margin();
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evalMargin = tte->static_value_margin();
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refinedValue = refine_eval(tte, ss->eval, ply);
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}
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else
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{
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refinedValue = ss->eval = evaluate(pos, margins);
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TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, margins[pos.side_to_move()]);
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refinedValue = ss->eval = evaluate(pos, evalMargin);
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TT.store(posKey, VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, MOVE_NONE, ss->eval, evalMargin);
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}
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// Save gain for the parent non-capture move
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@@ -1184,7 +1182,7 @@ namespace {
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CheckInfo ci(pos);
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ss->bestMove = MOVE_NONE;
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singleEvasion = isCheck && mp.number_of_evasions() == 1;
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futilityBase = ss->eval + margins[pos.side_to_move()];
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futilityBase = ss->eval + evalMargin;
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singularExtensionNode = depth >= SingularExtensionDepth[PvNode]
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&& tte
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&& tte->move()
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@@ -1374,7 +1372,7 @@ namespace {
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ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
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move = (bestValue <= oldAlpha ? MOVE_NONE : ss->bestMove);
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TT.store(posKey, value_to_tt(bestValue, ply), vt, depth, move, ss->eval, margins[pos.side_to_move()]);
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TT.store(posKey, value_to_tt(bestValue, ply), vt, depth, move, ss->eval, evalMargin);
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// Update killers and history only for non capture moves that fails high
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if ( bestValue >= beta
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@@ -1404,10 +1402,9 @@ namespace {
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assert(ply > 0 && ply < PLY_MAX);
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assert(pos.thread() >= 0 && pos.thread() < ThreadsMgr.active_threads());
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Value margins[2];
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StateInfo st;
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Move ttMove, move;
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Value bestValue, value, futilityValue, futilityBase;
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Value bestValue, value, evalMargin, futilityValue, futilityBase;
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bool isCheck, deepChecks, enoughMaterial, moveIsCheck, evasionPrunable;
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const TTEntry* tte;
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Value oldAlpha = alpha;
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@@ -1436,7 +1433,7 @@ namespace {
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if (isCheck)
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{
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bestValue = futilityBase = -VALUE_INFINITE;
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ss->eval = VALUE_NONE;
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ss->eval = evalMargin = VALUE_NONE;
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deepChecks = enoughMaterial = false;
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}
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else
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@@ -1445,11 +1442,11 @@ namespace {
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{
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assert(tte->static_value() != VALUE_NONE);
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margins[pos.side_to_move()] = tte->static_value_margin();
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evalMargin = tte->static_value_margin();
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bestValue = tte->static_value();
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}
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else
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bestValue = evaluate(pos, margins);
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bestValue = evaluate(pos, evalMargin);
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ss->eval = bestValue;
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update_gains(pos, (ss-1)->currentMove, (ss-1)->eval, ss->eval);
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@@ -1458,7 +1455,7 @@ namespace {
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if (bestValue >= beta)
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{
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if (!tte)
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TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_LOWER, DEPTH_NONE, MOVE_NONE, ss->eval, margins[pos.side_to_move()]);
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TT.store(pos.get_key(), value_to_tt(bestValue, ply), VALUE_TYPE_LOWER, DEPTH_NONE, MOVE_NONE, ss->eval, evalMargin);
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return bestValue;
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}
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@@ -1470,7 +1467,7 @@ namespace {
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deepChecks = (depth == -ONE_PLY && bestValue >= beta - PawnValueMidgame / 8);
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// Futility pruning parameters, not needed when in check
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futilityBase = bestValue + FutilityMarginQS + margins[pos.side_to_move()];
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futilityBase = bestValue + FutilityMarginQS + evalMargin;
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enoughMaterial = pos.non_pawn_material(pos.side_to_move()) > RookValueMidgame;
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}
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@@ -1555,7 +1552,7 @@ namespace {
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// Update transposition table
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Depth d = (depth == DEPTH_ZERO ? DEPTH_ZERO : DEPTH_ZERO - ONE_PLY);
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ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
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TT.store(pos.get_key(), value_to_tt(bestValue, ply), vt, d, ss->bestMove, ss->eval, margins[pos.side_to_move()]);
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TT.store(pos.get_key(), value_to_tt(bestValue, ply), vt, d, ss->bestMove, ss->eval, evalMargin);
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// Update killers only for checking moves that fails high
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if ( bestValue >= beta
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@@ -2245,16 +2242,15 @@ namespace {
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StateInfo st;
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TTEntry* tte;
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Position p(pos, pos.thread());
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Value margins[2];
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Value v;
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Value v, m = VALUE_NONE;
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for (int i = 0; pv[i] != MOVE_NONE; i++)
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{
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tte = TT.retrieve(p.get_key());
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if (!tte || tte->move() != pv[i])
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{
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v = (p.is_check() ? VALUE_NONE : evaluate(p, margins));
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TT.store(p.get_key(), VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, pv[i], v, margins[pos.side_to_move()]);
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v = (p.is_check() ? VALUE_NONE : evaluate(p, m));
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TT.store(p.get_key(), VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, pv[i], v, m);
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}
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p.do_move(pv[i], st);
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}
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