mirror of
https://github.com/opelly27/Stockfish.git
synced 2026-05-20 10:57:43 +00:00
Merge branch 'master' into trainer
This commit is contained in:
+46
-24
@@ -597,7 +597,7 @@ namespace {
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Move ttMove, move, excludedMove, bestMove;
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Depth extension, newDepth;
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Value bestValue, value, ttValue, eval, maxValue, probCutBeta;
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bool ttHit, ttPv, formerPv, givesCheck, improving, didLMR, priorCapture;
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bool ttHit, formerPv, givesCheck, improving, didLMR, priorCapture;
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bool captureOrPromotion, doFullDepthSearch, moveCountPruning,
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ttCapture, singularQuietLMR;
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Piece movedPiece;
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@@ -644,6 +644,7 @@ namespace {
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assert(0 <= ss->ply && ss->ply < MAX_PLY);
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(ss+1)->ply = ss->ply + 1;
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(ss+1)->ttPv = false;
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(ss+1)->excludedMove = bestMove = MOVE_NONE;
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(ss+2)->killers[0] = (ss+2)->killers[1] = MOVE_NONE;
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Square prevSq = to_sq((ss-1)->currentMove);
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@@ -667,10 +668,11 @@ namespace {
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ttValue = ttHit ? value_from_tt(tte->value(), ss->ply, pos.rule50_count()) : VALUE_NONE;
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ttMove = rootNode ? thisThread->rootMoves[thisThread->pvIdx].pv[0]
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: ttHit ? tte->move() : MOVE_NONE;
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ttPv = PvNode || (ttHit && tte->is_pv());
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formerPv = ttPv && !PvNode;
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if (!excludedMove)
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ss->ttPv = PvNode || (ttHit && tte->is_pv());
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formerPv = ss->ttPv && !PvNode;
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if ( ttPv
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if ( ss->ttPv
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&& depth > 12
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&& ss->ply - 1 < MAX_LPH
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&& !priorCapture
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@@ -748,7 +750,7 @@ namespace {
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if ( b == BOUND_EXACT
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|| (b == BOUND_LOWER ? value >= beta : value <= alpha))
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{
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tte->save(posKey, value_to_tt(value, ss->ply), ttPv, b,
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tte->save(posKey, value_to_tt(value, ss->ply), ss->ttPv, b,
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std::min(MAX_PLY - 1, depth + 6),
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MOVE_NONE, VALUE_NONE);
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@@ -798,7 +800,7 @@ namespace {
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else
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ss->staticEval = eval = -(ss-1)->staticEval + 2 * Tempo;
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tte->save(posKey, VALUE_NONE, ttPv, BOUND_NONE, DEPTH_NONE, MOVE_NONE, eval);
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tte->save(posKey, VALUE_NONE, ss->ttPv, BOUND_NONE, DEPTH_NONE, MOVE_NONE, eval);
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}
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// Step 7. Razoring (~1 Elo)
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@@ -824,7 +826,7 @@ namespace {
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&& (ss-1)->statScore < 22977
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&& eval >= beta
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&& eval >= ss->staticEval
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&& ss->staticEval >= beta - 30 * depth - 28 * improving + 84 * ttPv + 182
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&& ss->staticEval >= beta - 30 * depth - 28 * improving + 84 * ss->ttPv + 182
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&& !excludedMove
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&& pos.non_pawn_material(us)
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&& (ss->ply >= thisThread->nmpMinPly || us != thisThread->nmpColor))
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@@ -898,6 +900,8 @@ namespace {
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assert(probCutBeta < VALUE_INFINITE);
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MovePicker mp(pos, ttMove, probCutBeta - ss->staticEval, &captureHistory);
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int probCutCount = 0;
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bool ttPv = ss->ttPv;
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ss->ttPv = false;
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while ( (move = mp.next_move()) != MOVE_NONE
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&& probCutCount < 2 + 2 * cutNode)
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@@ -938,8 +942,15 @@ namespace {
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return value;
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}
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}
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ss->ttPv = ttPv;
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}
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// Step 11. If the position is not in TT, decrease depth by 2
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if ( PvNode
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&& depth >= 6
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&& !ttMove)
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depth -= 2;
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moves_loop: // When in check, search starts from here
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const PieceToHistory* contHist[] = { (ss-1)->continuationHistory, (ss-2)->continuationHistory,
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@@ -963,7 +974,7 @@ moves_loop: // When in check, search starts from here
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// Mark this node as being searched
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ThreadHolding th(thisThread, posKey, ss->ply);
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// Step 11. Loop through all pseudo-legal moves until no moves remain
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// Step 12. Loop through all pseudo-legal moves until no moves remain
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// or a beta cutoff occurs.
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while ((move = mp.next_move(moveCountPruning)) != MOVE_NONE)
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{
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@@ -1005,7 +1016,7 @@ moves_loop: // When in check, search starts from here
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// Calculate new depth for this move
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newDepth = depth - 1;
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// Step 12. Pruning at shallow depth (~200 Elo)
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// Step 13. Pruning at shallow depth (~200 Elo)
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if ( !rootNode
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&& !(Options["Training"] && PvNode)
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&& pos.non_pawn_material(us)
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@@ -1064,7 +1075,7 @@ moves_loop: // When in check, search starts from here
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}
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}
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// Step 13. Extensions (~75 Elo)
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// Step 14. Extensions (~75 Elo)
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// Singular extension search (~70 Elo). If all moves but one fail low on a
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// search of (alpha-s, beta-s), and just one fails high on (alpha, beta),
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@@ -1147,14 +1158,13 @@ moves_loop: // When in check, search starts from here
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[movedPiece]
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[to_sq(move)];
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// Step 14. Make the move
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// Step 15. Make the move
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pos.do_move(move, st, givesCheck);
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// Step 15. Reduced depth search (LMR, ~200 Elo). If the move fails high it will be
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// Step 16. Reduced depth search (LMR, ~200 Elo). If the move fails high it will be
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// re-searched at full depth.
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if ( depth >= 3
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&& moveCount > 1 + 2 * rootNode + 2 * (PvNode && abs(bestValue) < 2)
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&& (!rootNode || thisThread->best_move_count(move) == 0)
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&& ( !captureOrPromotion
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|| moveCountPruning
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|| ss->staticEval + PieceValue[EG][pos.captured_piece()] <= alpha
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@@ -1179,7 +1189,7 @@ moves_loop: // When in check, search starts from here
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r++;
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// Decrease reduction if position is or has been on the PV (~10 Elo)
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if (ttPv)
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if (ss->ttPv)
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r -= 2;
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if (moveCountPruning && !formerPv)
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@@ -1208,7 +1218,7 @@ moves_loop: // When in check, search starts from here
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// hence break make_move(). (~2 Elo)
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else if ( type_of(move) == NORMAL
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&& !pos.see_ge(reverse_move(move)))
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r -= 2 + ttPv - (type_of(movedPiece) == PAWN);
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r -= 2 + ss->ttPv - (type_of(movedPiece) == PAWN);
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ss->statScore = thisThread->mainHistory[us][from_to(move)]
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+ (*contHist[0])[movedPiece][to_sq(move)]
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@@ -1253,7 +1263,7 @@ moves_loop: // When in check, search starts from here
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didLMR = false;
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}
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// Step 16. Full depth search when LMR is skipped or fails high
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// Step 17. Full depth search when LMR is skipped or fails high
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if (doFullDepthSearch)
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{
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value = -search<NonPV>(pos, ss+1, -(alpha+1), -alpha, newDepth, !cutNode);
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@@ -1281,12 +1291,12 @@ moves_loop: // When in check, search starts from here
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value = -search<PV>(pos, ss+1, -beta, -alpha, newDepth, false);
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}
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// Step 17. Undo move
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// Step 18. Undo move
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pos.undo_move(move);
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assert(value > -VALUE_INFINITE && value < VALUE_INFINITE);
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// Step 18. Check for a new best move
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// Step 19. Check for a new best move
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// Finished searching the move. If a stop occurred, the return value of
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// the search cannot be trusted, and we return immediately without
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// updating best move, PV and TT.
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@@ -1363,7 +1373,7 @@ moves_loop: // When in check, search starts from here
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return VALUE_DRAW;
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*/
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// Step 19. Check for mate and stalemate
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// Step 20. Check for mate and stalemate
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// All legal moves have been searched and if there are no legal moves, it
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// must be a mate or a stalemate. If we are in a singular extension search then
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// return a fail low score.
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@@ -1386,8 +1396,17 @@ moves_loop: // When in check, search starts from here
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if (PvNode)
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bestValue = std::min(bestValue, maxValue);
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// If no good move is found and the previous position was ttPv, then the previous
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// opponent move is probably good and the new position is added to the search tree.
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if (bestValue <= alpha)
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ss->ttPv = ss->ttPv || ((ss-1)->ttPv && depth > 3);
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// Otherwise, a counter move has been found and if the position is the last leaf
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// in the search tree, remove the position from the search tree.
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else if (depth > 3)
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ss->ttPv = ss->ttPv && (ss+1)->ttPv;
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if (!excludedMove && !(rootNode && thisThread->pvIdx))
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tte->save(posKey, value_to_tt(bestValue, ss->ply), ttPv,
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tte->save(posKey, value_to_tt(bestValue, ss->ply), ss->ttPv,
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bestValue >= beta ? BOUND_LOWER :
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PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER,
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depth, bestMove, ss->staticEval);
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@@ -1576,7 +1595,7 @@ moves_loop: // When in check, search starts from here
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[to_sq(move)];
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if ( !captureOrPromotion
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&& moveCount >= abs(depth) + 1
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&& moveCount
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&& (*contHist[0])[pos.moved_piece(move)][to_sq(move)] < CounterMovePruneThreshold
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&& (*contHist[1])[pos.moved_piece(move)][to_sq(move)] < CounterMovePruneThreshold)
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continue;
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@@ -1852,12 +1871,15 @@ string UCI::pv(const Position& pos, Depth depth, Value alpha, Value beta) {
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{
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bool updated = rootMoves[i].score != -VALUE_INFINITE;
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if (depth == 1 && !updated)
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if (depth == 1 && !updated && i > 0)
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continue;
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Depth d = updated ? depth : depth - 1;
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Depth d = updated ? depth : std::max(1, depth - 1);
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Value v = updated ? rootMoves[i].score : rootMoves[i].previousScore;
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if (v == -VALUE_INFINITE)
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v = VALUE_ZERO;
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bool tb = TB::RootInTB && abs(v) < VALUE_MATE_IN_MAX_PLY;
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v = tb ? rootMoves[i].tbScore : v;
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@@ -1955,7 +1977,7 @@ void Tablebases::rank_root_moves(Position& pos, Search::RootMoves& rootMoves) {
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if (RootInTB)
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{
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// Sort moves according to TB rank
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std::sort(rootMoves.begin(), rootMoves.end(),
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std::stable_sort(rootMoves.begin(), rootMoves.end(),
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[](const RootMove &a, const RootMove &b) { return a.tbRank > b.tbRank; } );
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// Probe during search only if DTZ is not available and we are winning
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