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Helper functions to count material for both sides
Syntactic sugar: helper functions to count material or pieces for both sides. No functional change Closes #1025
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+5
-5
@@ -179,7 +179,7 @@ namespace {
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S( 9, 10), S( 2, 10), S( 1, -8), S(-20,-12),
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S(-20,-12), S( 1, -8), S( 2, 10), S( 9, 10)
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};
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// Protector[PieceType-2][distance] contains a protecting bonus for our king,
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// indexed by piece type and distance between the piece and the king.
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const Score Protector[4][8] = {
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@@ -302,7 +302,7 @@ namespace {
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int mob = popcount(b & ei.mobilityArea[Us]);
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mobility[Us] += MobilityBonus[Pt-2][mob];
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// Bonus for this piece as a king protector
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score += Protector[Pt-2][distance(s, pos.square<KING>(Us))];
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@@ -740,7 +740,7 @@ namespace {
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int kingDistance = distance<File>(pos.square<KING>(WHITE), pos.square<KING>(BLACK))
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- distance<Rank>(pos.square<KING>(WHITE), pos.square<KING>(BLACK));
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int pawns = pos.count<PAWN>(WHITE) + pos.count<PAWN>(BLACK);
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int pawns = pos.count<PAWN>();
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bool bothFlanks = (pos.pieces(PAWN) & QueenSide) && (pos.pieces(PAWN) & KingSide);
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// Compute the initiative bonus for the attacking side
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@@ -847,7 +847,7 @@ Value Eval::evaluate(const Position& pos) {
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- evaluate_passer_pawns<BLACK, DoTrace>(pos, ei);
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// Evaluate space for both sides, only during opening
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if (pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) >= 12222)
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if (pos.non_pawn_material() >= 12222)
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score += evaluate_space<WHITE>(pos, ei)
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- evaluate_space<BLACK>(pos, ei);
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@@ -870,7 +870,7 @@ Value Eval::evaluate(const Position& pos) {
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Trace::add(IMBALANCE, ei.me->imbalance());
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Trace::add(PAWN, ei.pe->pawns_score());
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Trace::add(MOBILITY, mobility[WHITE], mobility[BLACK]);
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if (pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) >= 12222)
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if (pos.non_pawn_material() >= 12222)
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Trace::add(SPACE, evaluate_space<WHITE>(pos, ei)
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, evaluate_space<BLACK>(pos, ei));
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Trace::add(TOTAL, score);
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