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Initialize futilityMargin in EvalInfo c'tor
This is less prone to bugs because now it's up to the compiler don't forget this important initialization. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -47,6 +47,8 @@ class Position;
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struct EvalInfo {
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EvalInfo() : futilityMargin(Value(0)) {}
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// Middle game and endgame evaluations
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Score value;
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