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https://github.com/opelly27/Stockfish.git
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Assorted code style issues
I have removed the check for pieceCount[PAWN] > FILE_NB because totally useless. No functional change.
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+14
-10
@@ -75,7 +75,7 @@ namespace {
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int FutilityMoveCounts[2][16]; // [improving][depth]
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int Reductions[2][2][64][64]; // [pv][improving][depth][moveNumber]
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// Threshold used for countermoves based pruning.
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// Threshold used for countermoves based pruning
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const int CounterMovePruneThreshold = 0;
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template <bool PvNode> Depth reduction(bool i, Depth d, int mn) {
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@@ -195,8 +195,10 @@ void Search::clear() {
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th->counterMoves.clear();
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th->history.clear();
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th->counterMoveHistory.clear();
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th->counterMoveHistory[NO_PIECE][0].fill(CounterMovePruneThreshold-1);
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th->resetCalls = true;
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CounterMoveStats& cm = th->counterMoveHistory[NO_PIECE][0];
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int* t = &cm[NO_PIECE][0];
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std::fill(t, t + sizeof(cm), CounterMovePruneThreshold - 1);
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}
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Threads.main()->previousScore = VALUE_INFINITE;
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@@ -562,9 +564,10 @@ namespace {
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if (thisThread->resetCalls.load(std::memory_order_relaxed))
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{
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thisThread->resetCalls = false;
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// At low node count increase the checking rate to about 0.1% of nodes
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// otherwise use a default value.
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thisThread->callsCnt = Limits.nodes ? std::min((int64_t)4096, Limits.nodes / 1024)
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thisThread->callsCnt = Limits.nodes ? std::min(4096, int(Limits.nodes / 1024))
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: 4096;
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}
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@@ -889,7 +892,7 @@ moves_loop: // When in check search starts from here
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if (value < rBeta)
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extension = ONE_PLY;
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}
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else if ( givesCheck
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else if ( givesCheck
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&& !moveCountPruning
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&& pos.see_ge(move, VALUE_ZERO))
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extension = ONE_PLY;
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@@ -904,10 +907,11 @@ moves_loop: // When in check search starts from here
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{
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if ( !captureOrPromotion
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&& !givesCheck
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&& (!pos.advanced_pawn_push(move) || pos.non_pawn_material() >= 5000))
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&& (!pos.advanced_pawn_push(move) || pos.non_pawn_material() >= Value(5000)))
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{
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// Move count based pruning
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if (moveCountPruning) {
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if (moveCountPruning)
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{
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skipQuiets = true;
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continue;
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}
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@@ -1126,11 +1130,11 @@ moves_loop: // When in check search starts from here
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&& is_ok((ss-1)->currentMove))
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update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, stat_bonus(depth));
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if(!excludedMove)
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if (!excludedMove)
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tte->save(posKey, value_to_tt(bestValue, ss->ply),
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bestValue >= beta ? BOUND_LOWER :
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PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER,
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depth, bestMove, ss->staticEval, TT.generation());
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bestValue >= beta ? BOUND_LOWER :
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PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER,
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depth, bestMove, ss->staticEval, TT.generation());
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assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
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