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Use pre-increment also for native types
Now that we use pre-increment on enums, it make sense, for code style uniformity, to swith to pre-increment also for native types, although there is no speed difference. No functional change.
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@@ -155,7 +155,7 @@ namespace {
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int thisMoveImportance = move_importance(currentPly) * slowMover / 100;
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int otherMovesImportance = 0;
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for (int i = 1; i < movesToGo; i++)
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for (int i = 1; i < movesToGo; ++i)
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otherMovesImportance += move_importance(currentPly + 2 * i);
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float ratio1 = (TMaxRatio * thisMoveImportance) / float(TMaxRatio * thisMoveImportance + otherMovesImportance);
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