mirror of
https://github.com/opelly27/Stockfish.git
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Merge branch 'sf16branch' into clusterMergeMaster17
This commit is contained in:
+22
-22
@@ -1,6 +1,6 @@
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/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2022 The Stockfish developers (see AUTHORS file)
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Copyright (C) 2004-2023 The Stockfish developers (see AUTHORS file)
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@@ -60,7 +60,6 @@ void Thread::clear() {
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counterMoves.fill(MOVE_NONE);
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mainHistory.fill(0);
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captureHistory.fill(0);
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previousDepth = 0;
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for (bool inCheck : { false, true })
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for (StatsType c : { NoCaptures, Captures })
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@@ -73,9 +72,9 @@ void Thread::clear() {
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/// Thread::start_searching() wakes up the thread that will start the search
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void Thread::start_searching() {
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std::lock_guard<std::mutex> lk(mutex);
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mutex.lock();
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searching = true;
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mutex.unlock(); // Unlock before notifying saves a few CPU-cycles
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cv.notify_one(); // Wake up the thread in idle_loop()
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}
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@@ -125,20 +124,20 @@ void Thread::idle_loop() {
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void ThreadPool::set(size_t requested) {
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if (size() > 0) // destroy any existing thread(s)
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if (threads.size() > 0) // destroy any existing thread(s)
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{
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main()->wait_for_search_finished();
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while (size() > 0)
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delete back(), pop_back();
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while (threads.size() > 0)
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delete threads.back(), threads.pop_back();
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}
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if (requested > 0) // create new thread(s)
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{
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push_back(new MainThread(0));
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threads.push_back(new MainThread(0));
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while (size() < requested)
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push_back(new Thread(size()));
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while (threads.size() < requested)
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threads.push_back(new Thread(threads.size()));
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clear();
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// Reallocate the hash with the new threadpool size
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@@ -157,7 +156,7 @@ void ThreadPool::set(size_t requested) {
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void ThreadPool::clear() {
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for (Thread* th : *this)
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for (Thread* th : threads)
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th->clear();
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main()->callsCnt = 0;
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@@ -190,7 +189,7 @@ void ThreadPool::start_thinking(Position& pos, StateListPtr& states,
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Tablebases::rank_root_moves(pos, rootMoves);
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// After ownership transfer 'states' becomes empty, so if we stop the search
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// and call 'go' again without setting a new position states.get() == NULL.
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// and call 'go' again without setting a new position states.get() == nullptr.
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assert(states.get() || setupStates.get());
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if (states.get())
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@@ -201,7 +200,7 @@ void ThreadPool::start_thinking(Position& pos, StateListPtr& states,
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// be deduced from a fen string, so set() clears them and they are set from
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// setupStates->back() later. The rootState is per thread, earlier states are shared
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// since they are read-only.
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for (Thread* th : *this)
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for (Thread* th : threads)
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{
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th->nodes = th->tbHits = th->TTsaves = th->nmpMinPly = th->bestMoveChanges = 0;
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th->rootDepth = th->completedDepth = 0;
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@@ -217,12 +216,12 @@ void ThreadPool::start_thinking(Position& pos, StateListPtr& states,
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Thread* ThreadPool::get_best_thread() const {
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Thread* bestThread = front();
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Thread* bestThread = threads.front();
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std::map<Move, int64_t> votes;
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Value minScore = VALUE_NONE;
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// Find minimum score of all threads
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for (Thread* th: *this)
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for (Thread* th: threads)
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minScore = std::min(minScore, th->rootMoves[0].score);
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// Vote according to score and depth, and select the best thread
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@@ -230,10 +229,10 @@ Thread* ThreadPool::get_best_thread() const {
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return (th->rootMoves[0].score - minScore + 14) * int(th->completedDepth);
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};
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for (Thread* th : *this)
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for (Thread* th : threads)
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votes[th->rootMoves[0].pv[0]] += thread_value(th);
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for (Thread* th : *this)
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for (Thread* th : threads)
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if (abs(bestThread->rootMoves[0].score) >= VALUE_TB_WIN_IN_MAX_PLY)
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{
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// Make sure we pick the shortest mate / TB conversion or stave off mate the longest
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@@ -244,7 +243,8 @@ Thread* ThreadPool::get_best_thread() const {
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|| ( th->rootMoves[0].score > VALUE_TB_LOSS_IN_MAX_PLY
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&& ( votes[th->rootMoves[0].pv[0]] > votes[bestThread->rootMoves[0].pv[0]]
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|| ( votes[th->rootMoves[0].pv[0]] == votes[bestThread->rootMoves[0].pv[0]]
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&& thread_value(th) > thread_value(bestThread)))))
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&& thread_value(th) * int(th->rootMoves[0].pv.size() > 2)
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> thread_value(bestThread) * int(bestThread->rootMoves[0].pv.size() > 2)))))
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bestThread = th;
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return bestThread;
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@@ -255,8 +255,8 @@ Thread* ThreadPool::get_best_thread() const {
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void ThreadPool::start_searching() {
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for (Thread* th : *this)
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if (th != front())
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for (Thread* th : threads)
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if (th != threads.front())
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th->start_searching();
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}
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@@ -265,8 +265,8 @@ void ThreadPool::start_searching() {
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void ThreadPool::wait_for_search_finished() const {
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for (Thread* th : *this)
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if (th != front())
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for (Thread* th : threads)
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if (th != threads.front())
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th->wait_for_search_finished();
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}
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