Merge branch 'sf16branch' into clusterMergeMaster17

This commit is contained in:
Joost VandeVondele
2023-07-03 20:35:36 +02:00
67 changed files with 2423 additions and 1732 deletions
+22 -22
View File
@@ -1,6 +1,6 @@
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2022 The Stockfish developers (see AUTHORS file)
Copyright (C) 2004-2023 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -60,7 +60,6 @@ void Thread::clear() {
counterMoves.fill(MOVE_NONE);
mainHistory.fill(0);
captureHistory.fill(0);
previousDepth = 0;
for (bool inCheck : { false, true })
for (StatsType c : { NoCaptures, Captures })
@@ -73,9 +72,9 @@ void Thread::clear() {
/// Thread::start_searching() wakes up the thread that will start the search
void Thread::start_searching() {
std::lock_guard<std::mutex> lk(mutex);
mutex.lock();
searching = true;
mutex.unlock(); // Unlock before notifying saves a few CPU-cycles
cv.notify_one(); // Wake up the thread in idle_loop()
}
@@ -125,20 +124,20 @@ void Thread::idle_loop() {
void ThreadPool::set(size_t requested) {
if (size() > 0) // destroy any existing thread(s)
if (threads.size() > 0) // destroy any existing thread(s)
{
main()->wait_for_search_finished();
while (size() > 0)
delete back(), pop_back();
while (threads.size() > 0)
delete threads.back(), threads.pop_back();
}
if (requested > 0) // create new thread(s)
{
push_back(new MainThread(0));
threads.push_back(new MainThread(0));
while (size() < requested)
push_back(new Thread(size()));
while (threads.size() < requested)
threads.push_back(new Thread(threads.size()));
clear();
// Reallocate the hash with the new threadpool size
@@ -157,7 +156,7 @@ void ThreadPool::set(size_t requested) {
void ThreadPool::clear() {
for (Thread* th : *this)
for (Thread* th : threads)
th->clear();
main()->callsCnt = 0;
@@ -190,7 +189,7 @@ void ThreadPool::start_thinking(Position& pos, StateListPtr& states,
Tablebases::rank_root_moves(pos, rootMoves);
// After ownership transfer 'states' becomes empty, so if we stop the search
// and call 'go' again without setting a new position states.get() == NULL.
// and call 'go' again without setting a new position states.get() == nullptr.
assert(states.get() || setupStates.get());
if (states.get())
@@ -201,7 +200,7 @@ void ThreadPool::start_thinking(Position& pos, StateListPtr& states,
// be deduced from a fen string, so set() clears them and they are set from
// setupStates->back() later. The rootState is per thread, earlier states are shared
// since they are read-only.
for (Thread* th : *this)
for (Thread* th : threads)
{
th->nodes = th->tbHits = th->TTsaves = th->nmpMinPly = th->bestMoveChanges = 0;
th->rootDepth = th->completedDepth = 0;
@@ -217,12 +216,12 @@ void ThreadPool::start_thinking(Position& pos, StateListPtr& states,
Thread* ThreadPool::get_best_thread() const {
Thread* bestThread = front();
Thread* bestThread = threads.front();
std::map<Move, int64_t> votes;
Value minScore = VALUE_NONE;
// Find minimum score of all threads
for (Thread* th: *this)
for (Thread* th: threads)
minScore = std::min(minScore, th->rootMoves[0].score);
// Vote according to score and depth, and select the best thread
@@ -230,10 +229,10 @@ Thread* ThreadPool::get_best_thread() const {
return (th->rootMoves[0].score - minScore + 14) * int(th->completedDepth);
};
for (Thread* th : *this)
for (Thread* th : threads)
votes[th->rootMoves[0].pv[0]] += thread_value(th);
for (Thread* th : *this)
for (Thread* th : threads)
if (abs(bestThread->rootMoves[0].score) >= VALUE_TB_WIN_IN_MAX_PLY)
{
// Make sure we pick the shortest mate / TB conversion or stave off mate the longest
@@ -244,7 +243,8 @@ Thread* ThreadPool::get_best_thread() const {
|| ( th->rootMoves[0].score > VALUE_TB_LOSS_IN_MAX_PLY
&& ( votes[th->rootMoves[0].pv[0]] > votes[bestThread->rootMoves[0].pv[0]]
|| ( votes[th->rootMoves[0].pv[0]] == votes[bestThread->rootMoves[0].pv[0]]
&& thread_value(th) > thread_value(bestThread)))))
&& thread_value(th) * int(th->rootMoves[0].pv.size() > 2)
> thread_value(bestThread) * int(bestThread->rootMoves[0].pv.size() > 2)))))
bestThread = th;
return bestThread;
@@ -255,8 +255,8 @@ Thread* ThreadPool::get_best_thread() const {
void ThreadPool::start_searching() {
for (Thread* th : *this)
if (th != front())
for (Thread* th : threads)
if (th != threads.front())
th->start_searching();
}
@@ -265,8 +265,8 @@ void ThreadPool::start_searching() {
void ThreadPool::wait_for_search_finished() const {
for (Thread* th : *this)
if (th != front())
for (Thread* th : threads)
if (th != threads.front())
th->wait_for_search_finished();
}