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Replicate network weights only to used NUMA nodes
On a system with multiple NUMA nodes, this patch avoids unneeded replicated (e.g. 8x for a single threaded run), reducting memory use in that case. Lazy initialization forced before search. Passed STC: https://tests.stockfishchess.org/tests/view/66a28c524ff211be9d4ecdd4 LLR: 2.96 (-2.94,2.94) <-1.75,0.25> Total: 691776 W: 179429 L: 179927 D: 332420 Ptnml(0-2): 2573, 79370, 182547, 78778, 2620 closes https://github.com/official-stockfish/Stockfish/pull/5515 No functional change
This commit is contained in:
committed by
Joost VandeVondele
parent
2343f71f3f
commit
8e560c4fd3
+14
-12
@@ -131,19 +131,19 @@ struct LimitsType {
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// The UCI stores the uci options, thread pool, and transposition table.
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// This struct is used to easily forward data to the Search::Worker class.
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struct SharedState {
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SharedState(const OptionsMap& optionsMap,
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ThreadPool& threadPool,
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TranspositionTable& transpositionTable,
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const NumaReplicated<Eval::NNUE::Networks>& nets) :
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SharedState(const OptionsMap& optionsMap,
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ThreadPool& threadPool,
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TranspositionTable& transpositionTable,
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const LazyNumaReplicated<Eval::NNUE::Networks>& nets) :
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options(optionsMap),
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threads(threadPool),
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tt(transpositionTable),
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networks(nets) {}
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const OptionsMap& options;
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ThreadPool& threads;
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TranspositionTable& tt;
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const NumaReplicated<Eval::NNUE::Networks>& networks;
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const OptionsMap& options;
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ThreadPool& threads;
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TranspositionTable& tt;
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const LazyNumaReplicated<Eval::NNUE::Networks>& networks;
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};
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class Worker;
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@@ -274,6 +274,8 @@ class Worker {
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bool is_mainthread() const { return threadIdx == 0; }
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void ensure_network_replicated();
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// Public because they need to be updatable by the stats
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ButterflyHistory mainHistory;
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CapturePieceToHistory captureHistory;
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@@ -328,10 +330,10 @@ class Worker {
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Tablebases::Config tbConfig;
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const OptionsMap& options;
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ThreadPool& threads;
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TranspositionTable& tt;
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const NumaReplicated<Eval::NNUE::Networks>& networks;
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const OptionsMap& options;
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ThreadPool& threads;
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TranspositionTable& tt;
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const LazyNumaReplicated<Eval::NNUE::Networks>& networks;
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// Used by NNUE
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Eval::NNUE::AccumulatorCaches refreshTable;
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