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Try more aggressive version
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@@ -584,7 +584,7 @@ Value do_evaluate(const Position& pos, Value& margin) {
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// Penalty for bishop with same coloured pawns
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if (Piece == BISHOP)
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score -= make_score(4, 4) * ei.pi->same_colored_pawn_count(s, Us);
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score -= make_score(8, 12) * ei.pi->same_colored_pawn_count(s, Us);
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// Bishop and knight outposts squares
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if ( (Piece == BISHOP || Piece == KNIGHT)
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