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Add "max_time_*" options to "generate_training_data" tool that allow limiting the runtime by time instead of count.
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@@ -22,7 +22,9 @@ Currently the following options are available:
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`nodes` - the number of nodes to use for evaluation of each position. This number is multiplied by the number of PVs of the current search. This does NOT override the `depth` and `depth2` options. If specified then whichever of depth or nodes limit is reached first applies.
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`count` - the number of training data entries to generate. 1 entry == 1 position. Default: 8000000000 (8B).
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`count` - the number of training data entries to generate. 1 entry == 1 position. If both `count` and `max_time_*` are specified the data generation process will end when any of conditions is fullfilled. Default: 8000000000 (8B).
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`max_time_seconds`, `max_time_minutes`, `max_time_hours` - specifies the maximum runtime for the data generation. The data generation will NOT be interrupted while a self-play game is in progress. If both `count` and `max_time_*` are specified the data generation process will end when any of conditions is fullfilled. Default: \~250 years.
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`output_file_name` - the name of the file to output to. If the extension is not present or doesn't match the selected training data format the right extension will be appened. Default: generated_kifu
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