Mark all compile-time constants as constexpr.

To more clearly distinguish them from "const" local variables, this patch
defines compile-time local constants as constexpr. This is consistent with
the definition of PvNode as constexpr in search() and qsearch(). It also
makes the code more robust, since the compiler will now check that those
constants are indeed compile-time constants.

We can go even one step further and define all the evaluation and search
compile-time constants as constexpr.

In generate_castling() I replaced "K" with "step", since K was incorrectly
capitalised (in the Chess960 case).

In timeman.cpp I had to make the non-local constants MaxRatio and StealRatio
constepxr, since otherwise gcc would complain when calculating TMaxRatio and
TStealRatio. (Strangely, I did not have to make Is64Bit constexpr even though
it is used in ucioption.cpp in the calculation of constexpr MaxHashMB.)

I have renamed PieceCount to pieceCount in material.h, since the values of
the array are not compile-time constants.

Some compile-time constants in tbprobe.cpp were overlooked. Sides and MaxFile
are not compile-time constants, so were renamed to sides and maxFile.

Non-functional change.
This commit is contained in:
Ronald de Man
2018-03-18 23:38:58 +01:00
committed by Stéphane Nicolet
parent 350dff4464
commit 759b3c79cf
17 changed files with 164 additions and 164 deletions
+25 -25
View File
@@ -102,7 +102,7 @@ struct LR {
static_assert(sizeof(LR) == 3, "LR tree entry must be 3 bytes");
const int TBPIECES = 6;
constexpr int TBPIECES = 6;
struct PairsData {
int flags;
@@ -208,7 +208,7 @@ int MapKK[10][SQUARE_NB]; // [MapA1D1D4][SQUARE_NB]
bool pawns_comp(Square i, Square j) { return MapPawns[i] < MapPawns[j]; }
int off_A1H8(Square sq) { return int(rank_of(sq)) - file_of(sq); }
const Value WDL_to_value[] = {
constexpr Value WDL_to_value[] = {
-VALUE_MATE + MAX_PLY + 1,
VALUE_DRAW - 2,
VALUE_DRAW,
@@ -255,8 +255,8 @@ class HashTable {
typedef std::pair<WDLEntry*, DTZEntry*> EntryPair;
typedef std::pair<Key, EntryPair> Entry;
static const int TBHASHBITS = 10;
static const int HSHMAX = 5;
static constexpr int TBHASHBITS = 10;
static constexpr int HSHMAX = 5;
Entry hashTable[1 << TBHASHBITS][HSHMAX];
@@ -315,9 +315,9 @@ public:
TBFile(const std::string& f) {
#ifndef _WIN32
const char SepChar = ':';
constexpr char SepChar = ':';
#else
const char SepChar = ';';
constexpr char SepChar = ';';
#endif
std::stringstream ss(Paths);
std::string path;
@@ -649,7 +649,7 @@ WDLScore map_score(WDLEntry*, File, int value, WDLScore) { return WDLScore(value
int map_score(DTZEntry* entry, File f, int value, WDLScore wdl) {
const int WDLMap[] = { 1, 3, 0, 2, 0 };
constexpr int WDLMap[] = { 1, 3, 0, 2, 0 };
int flags = entry->hasPawns ? entry->pawnTable.file[f].precomp->flags
: entry->pieceTable.precomp->flags;
@@ -682,7 +682,7 @@ int map_score(DTZEntry* entry, File f, int value, WDLScore wdl) {
template<typename Entry, typename T = typename Ret<Entry>::type>
T do_probe_table(const Position& pos, Entry* entry, WDLScore wdl, ProbeState* result) {
const bool IsWDL = std::is_same<Entry, WDLEntry>::value;
constexpr bool IsWDL = std::is_same<Entry, WDLEntry>::value;
Square squares[TBPIECES];
Piece pieces[TBPIECES];
@@ -1081,16 +1081,16 @@ void do_init(Entry& e, T& p, uint8_t* data) {
data++; // First byte stores flags
const int Sides = IsWDL && (e.key != e.key2) ? 2 : 1;
const File MaxFile = e.hasPawns ? FILE_D : FILE_A;
const int sides = IsWDL && (e.key != e.key2) ? 2 : 1;
const File maxFile = e.hasPawns ? FILE_D : FILE_A;
bool pp = e.hasPawns && e.pawnTable.pawnCount[1]; // Pawns on both sides
assert(!pp || e.pawnTable.pawnCount[0]);
for (File f = FILE_A; f <= MaxFile; ++f) {
for (File f = FILE_A; f <= maxFile; ++f) {
for (int i = 0; i < Sides; i++)
for (int i = 0; i < sides; i++)
item(p, i, f).precomp = new PairsData();
int order[][2] = { { *data & 0xF, pp ? *(data + 1) & 0xF : 0xF },
@@ -1098,36 +1098,36 @@ void do_init(Entry& e, T& p, uint8_t* data) {
data += 1 + pp;
for (int k = 0; k < e.pieceCount; ++k, ++data)
for (int i = 0; i < Sides; i++)
for (int i = 0; i < sides; i++)
item(p, i, f).precomp->pieces[k] = Piece(i ? *data >> 4 : *data & 0xF);
for (int i = 0; i < Sides; ++i)
for (int i = 0; i < sides; ++i)
set_groups(e, item(p, i, f).precomp, order[i], f);
}
data += (uintptr_t)data & 1; // Word alignment
for (File f = FILE_A; f <= MaxFile; ++f)
for (int i = 0; i < Sides; i++)
for (File f = FILE_A; f <= maxFile; ++f)
for (int i = 0; i < sides; i++)
data = set_sizes(item(p, i, f).precomp, data);
if (!IsWDL)
data = set_dtz_map(e, p, data, MaxFile);
data = set_dtz_map(e, p, data, maxFile);
for (File f = FILE_A; f <= MaxFile; ++f)
for (int i = 0; i < Sides; i++) {
for (File f = FILE_A; f <= maxFile; ++f)
for (int i = 0; i < sides; i++) {
(d = item(p, i, f).precomp)->sparseIndex = (SparseEntry*)data;
data += d->sparseIndexSize * sizeof(SparseEntry);
}
for (File f = FILE_A; f <= MaxFile; ++f)
for (int i = 0; i < Sides; i++) {
for (File f = FILE_A; f <= maxFile; ++f)
for (int i = 0; i < sides; i++) {
(d = item(p, i, f).precomp)->blockLength = (uint16_t*)data;
data += d->blockLengthSize * sizeof(uint16_t);
}
for (File f = FILE_A; f <= MaxFile; ++f)
for (int i = 0; i < Sides; i++) {
for (File f = FILE_A; f <= maxFile; ++f)
for (int i = 0; i < sides; i++) {
data = (uint8_t*)(((uintptr_t)data + 0x3F) & ~0x3F); // 64 byte alignment
(d = item(p, i, f).precomp)->data = data;
data += d->blocksNum * d->sizeofBlock;
@@ -1137,7 +1137,7 @@ void do_init(Entry& e, T& p, uint8_t* data) {
template<typename Entry>
void* init(Entry& e, const Position& pos) {
const bool IsWDL = std::is_same<Entry, WDLEntry>::value;
constexpr bool IsWDL = std::is_same<Entry, WDLEntry>::value;
static Mutex mutex;
@@ -1158,7 +1158,7 @@ void* init(Entry& e, const Position& pos) {
b += std::string(popcount(pos.pieces(BLACK, pt)), PieceToChar[pt]);
}
const uint8_t TB_MAGIC[][4] = { { 0xD7, 0x66, 0x0C, 0xA5 },
constexpr uint8_t TB_MAGIC[][4] = { { 0xD7, 0x66, 0x0C, 0xA5 },
{ 0x71, 0xE8, 0x23, 0x5D } };
fname = (e.key == pos.material_key() ? w + 'v' + b : b + 'v' + w)