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Rename and de-templetize sort()
Rename to insertion_sort so to avoid confusion with std::sort, also move it to movepicker.cpp and use the bit slower std::stable_sort in search.cpp where it is used in not performance critical paths. No functional change.
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@@ -56,12 +56,11 @@ struct Stack {
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/// all non-pv moves.
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struct RootMove {
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RootMove(){} // Needed by sort()
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RootMove(Move m) : score(-VALUE_INFINITE), prevScore(-VALUE_INFINITE) {
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pv.push_back(m); pv.push_back(MOVE_NONE);
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}
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bool operator<(const RootMove& m) const { return score < m.score; }
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bool operator<(const RootMove& m) const { return score > m.score; } // Ascending sort
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bool operator==(const Move& m) const { return pv[0] == m; }
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void extract_pv_from_tt(Position& pos);
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