Remove QS_CHECKS movepick stage

Passed STC: https://tests.stockfishchess.org/tests/view/669597cf4ff211be9d4ec147
LLR: 2.94 (-2.94,2.94) <-1.75,0.25>
Total: 199072 W: 52100 L: 52058 D: 94914
Ptnml(0-2): 829, 23679, 50406, 23865, 757

Passed LTC: https://tests.stockfishchess.org/tests/view/66988f5f4ff211be9d4ec33e
LLR: 2.94 (-2.94,2.94) <-1.75,0.25>
Total: 119778 W: 30420 L: 30299 D: 59059
Ptnml(0-2): 106, 13293, 32957, 13440, 93

closes https://github.com/official-stockfish/Stockfish/pull/5498

Bench 1499842
This commit is contained in:
Dubslow
2024-05-02 05:35:15 -05:00
committed by Joost VandeVondele
parent e57fba7fc9
commit 703f17975b
5 changed files with 19 additions and 71 deletions
+15 -39
View File
@@ -75,17 +75,6 @@ ExtMove* generate_pawn_moves(const Position& pos, ExtMove* moveList, Bitboard ta
b2 &= target;
}
if constexpr (Type == QUIET_CHECKS)
{
// To make a quiet check, you either make a direct check by pushing a pawn
// or push a blocker pawn that is not on the same file as the enemy king.
// Discovered check promotion has been already generated amongst the captures.
Square ksq = pos.square<KING>(Them);
Bitboard dcCandidatePawns = pos.blockers_for_king(Them) & ~file_bb(ksq);
b1 &= pawn_attacks_bb(Them, ksq) | shift<Up>(dcCandidatePawns);
b2 &= pawn_attacks_bb(Them, ksq) | shift<Up + Up>(dcCandidatePawns);
}
while (b1)
{
Square to = pop_lsb(b1);
@@ -158,7 +147,7 @@ ExtMove* generate_pawn_moves(const Position& pos, ExtMove* moveList, Bitboard ta
}
template<Color Us, PieceType Pt, bool Checks>
template<Color Us, PieceType Pt>
ExtMove* generate_moves(const Position& pos, ExtMove* moveList, Bitboard target) {
static_assert(Pt != KING && Pt != PAWN, "Unsupported piece type in generate_moves()");
@@ -170,10 +159,6 @@ ExtMove* generate_moves(const Position& pos, ExtMove* moveList, Bitboard target)
Square from = pop_lsb(bb);
Bitboard b = attacks_bb<Pt>(from, pos.pieces()) & target;
// To check, you either move freely a blocker or make a direct check.
if (Checks && (Pt == QUEEN || !(pos.blockers_for_king(~Us) & from)))
b &= pos.check_squares(Pt);
while (b)
*moveList++ = Move(from, pop_lsb(b));
}
@@ -187,9 +172,8 @@ ExtMove* generate_all(const Position& pos, ExtMove* moveList) {
static_assert(Type != LEGAL, "Unsupported type in generate_all()");
constexpr bool Checks = Type == QUIET_CHECKS; // Reduce template instantiations
const Square ksq = pos.square<KING>(Us);
Bitboard target;
const Square ksq = pos.square<KING>(Us);
Bitboard target;
// Skip generating non-king moves when in double check
if (Type != EVASIONS || !more_than_one(pos.checkers()))
@@ -197,29 +181,24 @@ ExtMove* generate_all(const Position& pos, ExtMove* moveList) {
target = Type == EVASIONS ? between_bb(ksq, lsb(pos.checkers()))
: Type == NON_EVASIONS ? ~pos.pieces(Us)
: Type == CAPTURES ? pos.pieces(~Us)
: ~pos.pieces(); // QUIETS || QUIET_CHECKS
: ~pos.pieces(); // QUIETS
moveList = generate_pawn_moves<Us, Type>(pos, moveList, target);
moveList = generate_moves<Us, KNIGHT, Checks>(pos, moveList, target);
moveList = generate_moves<Us, BISHOP, Checks>(pos, moveList, target);
moveList = generate_moves<Us, ROOK, Checks>(pos, moveList, target);
moveList = generate_moves<Us, QUEEN, Checks>(pos, moveList, target);
moveList = generate_moves<Us, KNIGHT>(pos, moveList, target);
moveList = generate_moves<Us, BISHOP>(pos, moveList, target);
moveList = generate_moves<Us, ROOK>(pos, moveList, target);
moveList = generate_moves<Us, QUEEN>(pos, moveList, target);
}
if (!Checks || pos.blockers_for_king(~Us) & ksq)
{
Bitboard b = attacks_bb<KING>(ksq) & (Type == EVASIONS ? ~pos.pieces(Us) : target);
if (Checks)
b &= ~attacks_bb<QUEEN>(pos.square<KING>(~Us));
Bitboard b = attacks_bb<KING>(ksq) & (Type == EVASIONS ? ~pos.pieces(Us) : target);
while (b)
*moveList++ = Move(ksq, pop_lsb(b));
while (b)
*moveList++ = Move(ksq, pop_lsb(b));
if ((Type == QUIETS || Type == NON_EVASIONS) && pos.can_castle(Us & ANY_CASTLING))
for (CastlingRights cr : {Us & KING_SIDE, Us & QUEEN_SIDE})
if (!pos.castling_impeded(cr) && pos.can_castle(cr))
*moveList++ = Move::make<CASTLING>(ksq, pos.castling_rook_square(cr));
}
if ((Type == QUIETS || Type == NON_EVASIONS) && pos.can_castle(Us & ANY_CASTLING))
for (CastlingRights cr : {Us & KING_SIDE, Us & QUEEN_SIDE})
if (!pos.castling_impeded(cr) && pos.can_castle(cr))
*moveList++ = Move::make<CASTLING>(ksq, pos.castling_rook_square(cr));
return moveList;
}
@@ -231,8 +210,6 @@ ExtMove* generate_all(const Position& pos, ExtMove* moveList) {
// <QUIETS> Generates all pseudo-legal non-captures and underpromotions
// <EVASIONS> Generates all pseudo-legal check evasions
// <NON_EVASIONS> Generates all pseudo-legal captures and non-captures
// <QUIET_CHECKS> Generates all pseudo-legal non-captures giving check,
// except castling and promotions
//
// Returns a pointer to the end of the move list.
template<GenType Type>
@@ -251,7 +228,6 @@ ExtMove* generate(const Position& pos, ExtMove* moveList) {
template ExtMove* generate<CAPTURES>(const Position&, ExtMove*);
template ExtMove* generate<QUIETS>(const Position&, ExtMove*);
template ExtMove* generate<EVASIONS>(const Position&, ExtMove*);
template ExtMove* generate<QUIET_CHECKS>(const Position&, ExtMove*);
template ExtMove* generate<NON_EVASIONS>(const Position&, ExtMove*);