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Move options into the engine
Move the engine options into the engine class, also avoid duplicated initializations after startup. UCIEngine needs to register an add_listener to listen to all option changes and print these. Also avoid a double initialization of the TT, which was the case with the old state. closes https://github.com/official-stockfish/Stockfish/pull/5356 No functional change
This commit is contained in:
committed by
Joost VandeVondele
parent
c8213ba0d0
commit
7013a22b74
+47
-25
@@ -23,6 +23,7 @@
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#include <functional>
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#include <iosfwd>
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#include <map>
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#include <optional>
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#include <string>
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namespace Stockfish {
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@@ -31,31 +32,14 @@ struct CaseInsensitiveLess {
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bool operator()(const std::string&, const std::string&) const;
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};
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class Option;
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class OptionsMap {
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public:
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void setoption(std::istringstream&);
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friend std::ostream& operator<<(std::ostream&, const OptionsMap&);
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Option operator[](const std::string&) const;
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Option& operator[](const std::string&);
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std::size_t count(const std::string&) const;
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private:
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// The options container is defined as a std::map
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using OptionsStore = std::map<std::string, Option, CaseInsensitiveLess>;
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OptionsStore options_map;
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};
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class OptionsMap;
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// The Option class implements each option as specified by the UCI protocol
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class Option {
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public:
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using OnChange = std::function<void(const Option&)>;
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using OnChange = std::function<std::optional<std::string>(const Option&)>;
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Option(const OptionsMap*);
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Option(OnChange = nullptr);
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Option(bool v, OnChange = nullptr);
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Option(const char* v, OnChange = nullptr);
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@@ -63,7 +47,6 @@ class Option {
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Option(const char* v, const char* cur, OnChange = nullptr);
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Option& operator=(const std::string&);
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void operator<<(const Option&);
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operator int() const;
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operator std::string() const;
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bool operator==(const char*) const;
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@@ -72,10 +55,49 @@ class Option {
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friend std::ostream& operator<<(std::ostream&, const OptionsMap&);
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private:
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std::string defaultValue, currentValue, type;
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int min, max;
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size_t idx;
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OnChange on_change;
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friend class OptionsMap;
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friend class Engine;
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friend class Tune;
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void operator<<(const Option&);
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std::string defaultValue, currentValue, type;
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int min, max;
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size_t idx;
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OnChange on_change;
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const OptionsMap* parent = nullptr;
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};
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class OptionsMap {
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public:
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using InfoListener = std::function<void(std::optional<std::string>)>;
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OptionsMap() = default;
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OptionsMap(const OptionsMap&) = delete;
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OptionsMap(OptionsMap&&) = delete;
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OptionsMap& operator=(const OptionsMap&) = delete;
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OptionsMap& operator=(OptionsMap&&) = delete;
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void add_info_listener(InfoListener&&);
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void setoption(std::istringstream&);
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Option operator[](const std::string&) const;
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Option& operator[](const std::string&);
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std::size_t count(const std::string&) const;
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private:
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friend class Engine;
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friend class Option;
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friend std::ostream& operator<<(std::ostream&, const OptionsMap&);
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// The options container is defined as a std::map
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using OptionsStore = std::map<std::string, Option, CaseInsensitiveLess>;
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OptionsStore options_map;
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InfoListener info;
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};
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}
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