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Change color argument of square_is_weak()
Pass the color for which the square is to be considered weak, not the opposite. It is more natural and intuitive in this way. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -483,7 +483,7 @@ inline bool Position::pawn_is_passed(Color c, Square s) const {
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}
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inline bool Position::square_is_weak(Square s, Color c) const {
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return !(pieces(PAWN, c) & outpost_mask(opposite_color(c), s));
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return !(pieces(PAWN, opposite_color(c)) & outpost_mask(c, s));
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}
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inline Key Position::get_key() const {
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