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Update p.cpp
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@@ -4,9 +4,11 @@
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//Definition of input feature P of NNUE evaluation function
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//Definition of input feature P of NNUE evaluation function
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namespace Eval::NNUE::Features {
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namespace Eval::NNUE::Features {
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// Orient a square according to perspective (flip rank for black)
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// Orient a square according to perspective (rotate the board 180° for black)
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// this has to stay until we find a better arch that works with "flip".
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// allows us to use current master net for gensfen (primarily needed for higher quality data)
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inline Square orient(Color perspective, Square s) {
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inline Square orient(Color perspective, Square s) {
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return Square(int(s) ^ (bool(perspective) * SQ_A8));
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return Square(int(s) ^ (bool(perspective) * 63));
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}
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}
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// Find the index of the feature quantity from the king position and PieceSquare
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// Find the index of the feature quantity from the king position and PieceSquare
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