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Merge branch 'master' of github.com:official-stockfish/Stockfish into nnue-player-merge
# Conflicts: # README.md # Readme.md # src/Makefile # src/evaluate.cpp # src/evaluate.h # src/misc.cpp # src/nnue/architectures/halfkp_256x2-32-32.h # src/nnue/evaluate_nnue.cpp # src/nnue/evaluate_nnue.h # src/nnue/features/feature_set.h # src/nnue/features/features_common.h # src/nnue/features/half_kp.cpp # src/nnue/features/half_kp.h # src/nnue/features/index_list.h # src/nnue/layers/affine_transform.h # src/nnue/layers/clipped_relu.h # src/nnue/layers/input_slice.h # src/nnue/nnue_accumulator.h # src/nnue/nnue_architecture.h # src/nnue/nnue_common.h # src/nnue/nnue_feature_transformer.h # src/position.cpp # src/position.h # src/types.h # src/ucioption.cpp # stockfish.md
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@@ -1,8 +1,6 @@
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/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
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Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
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Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@@ -76,19 +74,10 @@ std::string pv(const Position& pos, Depth depth, Value alpha, Value beta);
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std::string wdl(Value v, int ply);
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Move to_move(const Position& pos, std::string& str);
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// Flag that read the evaluation function. This is set to false when evaldir is changed.
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extern bool load_eval_finished; // = false;
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} // namespace UCI
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extern UCI::OptionsMap Options;
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// Processing when USI "isready" command is called. At this time, the evaluation function is read.
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// Used when you want to load the evaluation function when "isready" does not come in handler of benchmark command etc.
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// If skipCorruptCheck == true, skip memory corruption check by check sum when reading the evaluation function a second time.
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// * This function is inconvenient if it is not available in Stockfish, so add it.
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void init_nnue(bool skipCorruptCheck = false);
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extern const char* StartFEN;
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#endif // #ifndef UCI_H_INCLUDED
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