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Change definition of between_bb()
We remark that in current master, most of our use cases for between_bb() can be optimized if the second parameter of the function is added to the segment. So we change the definition of between_bb(s1, s2) such that it excludes s1 but includes s2. We also use a precomputed array for between_bb() for another small speed gain (see https://tests.stockfishchess.org/tests/view/604d09f72433018de7a389fb). Passed STC: LLR: 2.96 (-2.94,2.94) {-0.25,1.25} Total: 18736 W: 1746 L: 1607 D: 15383 Ptnml(0-2): 61, 1226, 6644, 1387, 50 https://tests.stockfishchess.org/tests/view/60428c84ddcba5f0627bb6e4 Yellow LTC: LTC: LLR: -3.00 (-2.94,2.94) {0.25,1.25} Total: 39144 W: 1431 L: 1413 D: 36300 Ptnml(0-2): 13, 1176, 17184, 1178, 21 https://tests.stockfishchess.org/tests/view/605128702433018de7a38ca1 Closes https://github.com/official-stockfish/Stockfish/pull/3397 --------- Verified for correctness by running perft on the following position: ./stockfish position fen 4rrk1/1p1nq3/p7/2p1P1pp/3P2bp/3Q1Bn1/PPPB4/1K2R1NR w - - 40 21 go perft 6 Nodes searched: 6136386434 -------- No functional change
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@@ -320,7 +320,7 @@ void Position::set_castling_right(Color c, Square rfrom) {
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Square kto = relative_square(c, cr & KING_SIDE ? SQ_G1 : SQ_C1);
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Square rto = relative_square(c, cr & KING_SIDE ? SQ_F1 : SQ_D1);
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castlingPath[cr] = (between_bb(rfrom, rto) | between_bb(kfrom, kto) | rto | kto)
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castlingPath[cr] = (between_bb(rfrom, rto) | between_bb(kfrom, kto))
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& ~(kfrom | rfrom);
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}
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@@ -613,8 +613,8 @@ bool Position::pseudo_legal(const Move m) const {
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if (more_than_one(checkers()))
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return false;
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// Our move must be a blocking evasion or a capture of the checking piece
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if (!((between_bb(lsb(checkers()), square<KING>(us)) | checkers()) & to))
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// Our move must be a blocking interposition or a capture of the checking piece
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if (!(between_bb(square<KING>(us), lsb(checkers())) & to))
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return false;
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}
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// In case of king moves under check we have to remove king so as to catch
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@@ -1218,7 +1218,7 @@ bool Position::has_game_cycle(int ply) const {
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Square s1 = from_sq(move);
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Square s2 = to_sq(move);
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if (!(between_bb(s1, s2) & pieces()))
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if (!((between_bb(s1, s2) ^ s2) & pieces()))
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{
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if (ply > i)
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return true;
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