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Implement accumulator refresh table
For each thread persist an accumulator cache for the network, where each cache contains multiple entries for each of the possible king squares. When the accumulator needs to be refreshed, the cached entry is used to more efficiently update the accumulator, instead of rebuilding it from scratch. This idea, was first described by Luecx (author of Koivisto) and is commonly referred to as "Finny Tables". When the accumulator needs to be refreshed, instead of filling it with biases and adding every piece from scratch, we... 1. Take the `AccumulatorRefreshEntry` associated with the new king bucket 2. Calculate the features to activate and deactivate (from differences between bitboards in the entry and bitboards of the actual position) 3. Apply the updates on the refresh entry 4. Copy the content of the refresh entry accumulator to the accumulator we were refreshing 5. Copy the bitboards from the position to the refresh entry, to match the newly updated accumulator Results at STC: https://tests.stockfishchess.org/tests/view/662301573fe04ce4cefc1386 (first version) https://tests.stockfishchess.org/tests/view/6627fa063fe04ce4cefc6560 (final) Non-Regression between first and final: https://tests.stockfishchess.org/tests/view/662801e33fe04ce4cefc660a STC SMP: https://tests.stockfishchess.org/tests/view/662808133fe04ce4cefc667c closes https://github.com/official-stockfish/Stockfish/pull/5183 No functional change
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+10
-7
@@ -42,13 +42,15 @@ namespace Stockfish::Eval::NNUE {
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constexpr std::string_view PieceToChar(" PNBRQK pnbrqk");
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void hint_common_parent_position(const Position& pos, const Networks& networks) {
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void hint_common_parent_position(const Position& pos,
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const Networks& networks,
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AccumulatorCaches& caches) {
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int simpleEvalAbs = std::abs(simple_eval(pos, pos.side_to_move()));
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if (simpleEvalAbs > Eval::SmallNetThreshold)
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networks.small.hint_common_access(pos, simpleEvalAbs > Eval::PsqtOnlyThreshold);
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networks.small.hint_common_access(pos, nullptr, simpleEvalAbs > Eval::PsqtOnlyThreshold);
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else
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networks.big.hint_common_access(pos, false);
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networks.big.hint_common_access(pos, &caches.big, false);
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}
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namespace {
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@@ -104,7 +106,8 @@ void format_cp_aligned_dot(Value v, std::stringstream& stream, const Position& p
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// Returns a string with the value of each piece on a board,
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// and a table for (PSQT, Layers) values bucket by bucket.
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std::string trace(Position& pos, const Eval::NNUE::Networks& networks) {
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std::string
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trace(Position& pos, const Eval::NNUE::Networks& networks, Eval::NNUE::AccumulatorCaches& caches) {
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std::stringstream ss;
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@@ -130,7 +133,7 @@ std::string trace(Position& pos, const Eval::NNUE::Networks& networks) {
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// We estimate the value of each piece by doing a differential evaluation from
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// the current base eval, simulating the removal of the piece from its square.
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Value base = networks.big.evaluate(pos);
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Value base = networks.big.evaluate(pos, &caches.big);
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base = pos.side_to_move() == WHITE ? base : -base;
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for (File f = FILE_A; f <= FILE_H; ++f)
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@@ -149,7 +152,7 @@ std::string trace(Position& pos, const Eval::NNUE::Networks& networks) {
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st->accumulatorBig.computedPSQT[WHITE] = st->accumulatorBig.computedPSQT[BLACK] =
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false;
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Value eval = networks.big.evaluate(pos);
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Value eval = networks.big.evaluate(pos, &caches.big);
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eval = pos.side_to_move() == WHITE ? eval : -eval;
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v = base - eval;
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@@ -167,7 +170,7 @@ std::string trace(Position& pos, const Eval::NNUE::Networks& networks) {
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ss << board[row] << '\n';
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ss << '\n';
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auto t = networks.big.trace_evaluate(pos);
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auto t = networks.big.trace_evaluate(pos, &caches.big);
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ss << " NNUE network contributions "
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<< (pos.side_to_move() == WHITE ? "(White to move)" : "(Black to move)") << std::endl
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