Assorted renaming in evaluation

And some reshuffle too.

No functional change.
This commit is contained in:
Marco Costalba
2013-06-01 11:48:38 +02:00
parent d8b266af8b
commit 46409a7852
4 changed files with 188 additions and 191 deletions
+4 -4
View File
@@ -38,10 +38,10 @@ struct Entry {
Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; }
Bitboard passed_pawns(Color c) const { return passedPawns[c]; }
int pawns_on_same_color_squares(Color c, Square s) const { return pawnsOnSquares[c][!!(BlackSquares & s)]; }
int half_open(Color c, File f) const { return halfOpenFiles[c] & (1 << int(f)); }
int half_open_on_side(Color c, File f, bool left) const {
int semiopen(Color c, File f) const { return semiopenFiles[c] & (1 << int(f)); }
int semiopen_on_side(Color c, File f, bool left) const {
return halfOpenFiles[c] & (left ? ((1 << int(f)) - 1) : ~((1 << int(f+1)) - 1));
return semiopenFiles[c] & (left ? ((1 << int(f)) - 1) : ~((1 << int(f+1)) - 1));
}
template<Color Us>
@@ -64,7 +64,7 @@ struct Entry {
int minKPdistance[COLOR_NB];
int castleRights[COLOR_NB];
Score value;
int halfOpenFiles[COLOR_NB];
int semiopenFiles[COLOR_NB];
Score kingSafety[COLOR_NB];
int pawnsOnSquares[COLOR_NB][COLOR_NB];
};