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Give a small penalty for bishop for each pawn on the same colored square
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@@ -40,6 +40,7 @@ struct Entry {
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int file_is_half_open(Color c, File f) const { return halfOpenFiles[c] & (1 << int(f)); }
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int has_open_file_to_left(Color c, File f) const { return halfOpenFiles[c] & ((1 << int(f)) - 1); }
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int has_open_file_to_right(Color c, File f) const { return halfOpenFiles[c] & ~((1 << int(f+1)) - 1); }
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int same_colored_pawn_count(Square s, Color c) const { return (BlackSquares & s) ? pawnsOnBlackSquaresCount[c] : pawnsOnWhiteSquaresCount[c]; }
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template<Color Us>
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Score king_safety(const Position& pos, Square ksq) {
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@@ -63,6 +64,8 @@ struct Entry {
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Score value;
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int halfOpenFiles[COLOR_NB];
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Score kingSafety[COLOR_NB];
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int pawnsOnWhiteSquaresCount[COLOR_NB];
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int pawnsOnBlackSquaresCount[COLOR_NB];
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};
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typedef HashTable<Entry, 16384> Table;
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