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Small renaming
No functional change.
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@@ -104,7 +104,7 @@ namespace {
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e->kingSquares[Us] = SQ_NONE;
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e->semiopenFiles[Us] = 0xFF;
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e->pawnAttacks[Us] = shift_bb<Right>(ourPawns) | shift_bb<Left>(ourPawns);
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e->pawnsOnSquares[Us][BLACK] = popcount<Max15>(ourPawns & BlackSquares);
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e->pawnsOnSquares[Us][BLACK] = popcount<Max15>(ourPawns & DarkSquares);
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e->pawnsOnSquares[Us][WHITE] = pos.count<PAWN>(Us) - e->pawnsOnSquares[Us][BLACK];
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// Loop through all pawns of the current color and score each pawn
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