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https://github.com/opelly27/Stockfish.git
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Rename THREAD_MAX in MAX_THREADS
Also rename idle_thread_exists() in available_thread_exists() No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
+21
-21
@@ -79,7 +79,7 @@ namespace {
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void resetBetaCounters();
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int64_t nodes_searched() const;
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void get_beta_counters(Color us, int64_t& our, int64_t& their) const;
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bool idle_thread_exists(int master) const;
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bool available_thread_exists(int master) const;
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bool thread_is_available(int slave, int master) const;
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bool thread_should_stop(int threadID) const;
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void wake_sleeping_threads();
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@@ -93,8 +93,8 @@ namespace {
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int ActiveThreads;
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bool AllThreadsShouldExit, AllThreadsShouldSleep;
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Thread threads[THREAD_MAX];
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SplitPoint SplitPointStack[THREAD_MAX][ACTIVE_SPLIT_POINTS_MAX];
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Thread threads[MAX_THREADS];
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SplitPoint SplitPointStack[MAX_THREADS][ACTIVE_SPLIT_POINTS_MAX];
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Lock MPLock, IOLock;
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@@ -102,7 +102,7 @@ namespace {
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pthread_cond_t WaitCond;
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pthread_mutex_t WaitLock;
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#else
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HANDLE SitIdleEvent[THREAD_MAX];
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HANDLE SitIdleEvent[MAX_THREADS];
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#endif
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};
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@@ -1208,7 +1208,7 @@ namespace {
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&& bestValue < beta
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&& depth >= MinimumSplitDepth
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&& Iteration <= 99
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&& TM.idle_thread_exists(threadID)
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&& TM.available_thread_exists(threadID)
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&& !AbortSearch
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&& !TM.thread_should_stop(threadID)
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&& TM.split(pos, ss, ply, &alpha, &beta, &bestValue, VALUE_NONE,
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@@ -1522,7 +1522,7 @@ namespace {
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&& bestValue < beta
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&& depth >= MinimumSplitDepth
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&& Iteration <= 99
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&& TM.idle_thread_exists(threadID)
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&& TM.available_thread_exists(threadID)
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&& !AbortSearch
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&& !TM.thread_should_stop(threadID)
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&& TM.split(pos, ss, ply, &beta, &beta, &bestValue, futilityValue, //FIXME: SMP & futilityValue
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@@ -2585,13 +2585,13 @@ namespace {
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void ThreadsManager::resetNodeCounters() {
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for (int i = 0; i < THREAD_MAX; i++)
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for (int i = 0; i < MAX_THREADS; i++)
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threads[i].nodes = 0ULL;
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}
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void ThreadsManager::resetBetaCounters() {
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for (int i = 0; i < THREAD_MAX; i++)
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for (int i = 0; i < MAX_THREADS; i++)
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threads[i].betaCutOffs[WHITE] = threads[i].betaCutOffs[BLACK] = 0ULL;
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}
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@@ -2607,7 +2607,7 @@ namespace {
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void ThreadsManager::get_beta_counters(Color us, int64_t& our, int64_t& their) const {
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our = their = 0UL;
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for (int i = 0; i < THREAD_MAX; i++)
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for (int i = 0; i < MAX_THREADS; i++)
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{
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our += threads[i].betaCutOffs[us];
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their += threads[i].betaCutOffs[opposite_color(us)];
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@@ -2621,7 +2621,7 @@ namespace {
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void ThreadsManager::idle_loop(int threadID, SplitPoint* waitSp) {
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assert(threadID >= 0 && threadID < THREAD_MAX);
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assert(threadID >= 0 && threadID < MAX_THREADS);
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threads[threadID].running = true;
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@@ -2693,7 +2693,7 @@ namespace {
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lock_init(&IOLock, NULL);
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// Initialize SplitPointStack locks
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for (int i = 0; i < THREAD_MAX; i++)
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for (int i = 0; i < MAX_THREADS; i++)
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for (int j = 0; j < ACTIVE_SPLIT_POINTS_MAX; j++)
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{
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SplitPointStack[i][j].parent = NULL;
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@@ -2704,7 +2704,7 @@ namespace {
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pthread_mutex_init(&WaitLock, NULL);
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pthread_cond_init(&WaitCond, NULL);
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#else
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for (i = 0; i < THREAD_MAX; i++)
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for (i = 0; i < MAX_THREADS; i++)
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SitIdleEvent[i] = CreateEvent(0, FALSE, FALSE, 0);
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#endif
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@@ -2716,11 +2716,11 @@ namespace {
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// All threads except the main thread should be initialized to idle state
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ActiveThreads = 1;
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for (i = 1; i < THREAD_MAX; i++)
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for (i = 1; i < MAX_THREADS; i++)
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threads[i].idle = true;
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// Launch the helper threads
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for (i = 1; i < THREAD_MAX; i++)
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for (i = 1; i < MAX_THREADS; i++)
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{
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#if !defined(_MSC_VER)
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@@ -2747,18 +2747,18 @@ namespace {
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void ThreadsManager::exit_threads() {
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ActiveThreads = THREAD_MAX; // HACK
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ActiveThreads = MAX_THREADS; // HACK
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AllThreadsShouldSleep = true; // HACK
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wake_sleeping_threads();
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AllThreadsShouldExit = true;
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for (int i = 1; i < THREAD_MAX; i++)
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for (int i = 1; i < MAX_THREADS; i++)
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{
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threads[i].stopRequest = true;
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while (threads[i].running);
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}
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// Now we can safely destroy the locks
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for (int i = 0; i < THREAD_MAX; i++)
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for (int i = 0; i < MAX_THREADS; i++)
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for (int j = 0; j < ACTIVE_SPLIT_POINTS_MAX; j++)
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lock_destroy(&(SplitPointStack[i][j].lock));
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}
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@@ -2827,10 +2827,10 @@ namespace {
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}
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// idle_thread_exists() tries to find an idle thread which is available as
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// available_thread_exists() tries to find an idle thread which is available as
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// a slave for the thread with threadID "master".
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bool ThreadsManager::idle_thread_exists(int master) const {
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bool ThreadsManager::available_thread_exists(int master) const {
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assert(master >= 0 && master < ActiveThreads);
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assert(ActiveThreads > 1);
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@@ -2875,7 +2875,7 @@ namespace {
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// If no other thread is available to help us, or if we have too many
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// active split points, don't split.
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if ( !idle_thread_exists(master)
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if ( !available_thread_exists(master)
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|| threads[master].activeSplitPoints >= ACTIVE_SPLIT_POINTS_MAX)
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{
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lock_release(&MPLock);
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@@ -2993,7 +2993,7 @@ namespace {
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pthread_cond_broadcast(&WaitCond);
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pthread_mutex_unlock(&WaitLock);
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#else
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for (int i = 1; i < THREAD_MAX; i++)
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for (int i = 1; i < MAX_THREADS; i++)
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SetEvent(SitIdleEvent[i]);
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#endif
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