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Move all enum types definitions to types.h
Cleanup headers while there. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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+1
-21
@@ -17,31 +17,15 @@
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(SEARCH_H_INCLUDED)
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#define SEARCH_H_INCLUDED
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////
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//// Includes
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////
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#include "depth.h"
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#include "move.h"
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#include "value.h"
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////
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//// Constants
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////
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#include "types.h"
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const int PLY_MAX = 100;
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const int PLY_MAX_PLUS_2 = PLY_MAX + 2;
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////
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//// Types
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////
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/// The SearchStack struct keeps track of the information we need to remember
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/// from nodes shallower and deeper in the tree during the search. Each
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/// search thread has its own array of SearchStack objects, indexed by the
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@@ -62,10 +46,6 @@ struct SearchStack {
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SplitPoint* sp;
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};
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////
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//// Prototypes
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////
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class Position;
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extern void init_search();
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