Move all enum types definitions to types.h

Cleanup headers while there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2011-02-23 21:27:22 +01:00
parent 95212222c7
commit 0fcda095df
28 changed files with 319 additions and 608 deletions
+1 -21
View File
@@ -17,31 +17,15 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(SEARCH_H_INCLUDED)
#define SEARCH_H_INCLUDED
////
//// Includes
////
#include "depth.h"
#include "move.h"
#include "value.h"
////
//// Constants
////
#include "types.h"
const int PLY_MAX = 100;
const int PLY_MAX_PLUS_2 = PLY_MAX + 2;
////
//// Types
////
/// The SearchStack struct keeps track of the information we need to remember
/// from nodes shallower and deeper in the tree during the search. Each
/// search thread has its own array of SearchStack objects, indexed by the
@@ -62,10 +46,6 @@ struct SearchStack {
SplitPoint* sp;
};
////
//// Prototypes
////
class Position;
extern void init_search();