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Use insertion_sort() in RootMoveList
Simplify code and get a bit of extra speed, about +0.5% No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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+5
-5
@@ -66,12 +66,12 @@ struct MoveStack {
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inline bool operator<(const MoveStack& f, const MoveStack& s) { return f.score < s.score; }
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// An helper insertion sort implementation
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template<typename T>
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inline void insertion_sort(T* firstMove, T* lastMove)
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// An helper insertion sort implementation, works with pointers and iterators
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template<typename T, typename K>
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inline void insertion_sort(K firstMove, K lastMove)
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{
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T value;
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T *cur, *p, *d;
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K cur, p, d;
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if (firstMove != lastMove)
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for (cur = firstMove + 1; cur != lastMove; cur++)
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@@ -116,7 +116,7 @@ inline void sort_moves(T* firstMove, T* lastMove, T** lastPositive)
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} while (p != d);
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// Sort just positive scored moves, remaining only when we get there
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insertion_sort<T>(firstMove, p);
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insertion_sort<T, T*>(firstMove, p);
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*lastPositive = p;
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}
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