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@@ -0,0 +1,42 @@
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# Sokobot
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Sokobot is a Discord bot written with [JDA](https://github.com/DV8FromTheWorld/JDA) that lets you play [Sokoban](https://en.wikipedia.org/wiki/Sokoban), the classic box-pushing puzzle game.
|
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## Screenshots
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||||

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## Features
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### Infinite levels
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The maps in Sokobot are randomly generated, increasing in difficulty as you progress.
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### Varied controls
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Sokobot has multiple control options to improve the player's experience, including reactions and wasd commands!
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### Simultaneous games
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Thanks to the power of Java HashMaps™️, multiple users can use the bot at the same time without interfering with one another.
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### Custom prefixes ``New!``
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To prevent Sokobot from conflicting with other bots, admins can choose any single-character prefix to preface Sokobot's commands.
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## Commands
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### User
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- ``!play`` can be used to start a game if you are not currently in one.
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- ``!stop`` can be used to stop your active game at any time.
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- ``!info`` provides some useful details about the bot and rules of the game.
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### Admin ``New!``
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- ``!prefix [character]`` can be used to change the prefix the bot responds to in the current server.
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## Usage
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### Public host ``New!``
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Will be available very soon on [top.gg](https://top.gg)!
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### Self-hosting
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Grab the [latest .jar](https://github.com/PolyMarsDev/Sokobot/releases) or [build it yourself](#compiling). Then, create a Discord Bot Application [here](https://discord.com/developers/applications/) and paste the bot token into ``token.txt``. Then, ensure the two files are in the same directory and run the .jar file.
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||||
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## Compiling
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Install [Java 8 JDK](http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html) and [Gradle](https://gradle.org/).
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In the root folder of the project, execute ``gradlew shadowJar``.
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The compiled .jar file will be located in ``build/libs``.
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## Contributing
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Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change. Feel free to create a fork and use the code for any noncommercial purposes.
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+2
-1
@@ -5,7 +5,7 @@ plugins {
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}
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group 'com.polymars'
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version '1.0'
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version '1.1'
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mainClassName = "Bot"
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sourceCompatibility = 1.8;
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@@ -17,4 +17,5 @@ repositories {
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dependencies {
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compile 'net.dv8tion:JDA:4.1.1_162'
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compile 'com.vdurmont:emoji-java:5.1.1'
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}
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+18
-2
@@ -2,22 +2,38 @@ import net.dv8tion.jda.api.AccountType;
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import net.dv8tion.jda.api.JDABuilder;
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import net.dv8tion.jda.api.OnlineStatus;
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import net.dv8tion.jda.api.entities.Activity;
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import net.dv8tion.jda.api.entities.Guild;
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import javax.security.auth.login.LoginException;
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import java.io.IOException;
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import java.nio.file.Files;
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import java.nio.file.Paths;
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import java.util.HashMap;
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public class Bot {
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static String prefix = "!";
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static HashMap<Guild, String> prefixes = new HashMap<Guild, String>();
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public static void main(String[] args) throws LoginException, IOException {
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JDABuilder builder = new JDABuilder(AccountType.BOT);
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String token = new String(Files.readAllBytes(Paths.get("token.txt")));
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builder.setToken(token);
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builder.setStatus(OnlineStatus.ONLINE);
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builder.setActivity(Activity.playing("!play to play Sokoban!"));
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builder.setActivity(Activity.playing("@Sokobot for info!"));
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builder.addEventListeners(new Commands());
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builder.build();
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}
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static void setPrefix(Guild guild, String prefix)
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{
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prefixes.put(guild, prefix);
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}
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static String getPrefix(Guild guild)
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{
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||||
if (!prefixes.containsKey(guild))
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{
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return "!";
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||||
}
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||||
return prefixes.get(guild);
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||||
}
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||||
}
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||||
+85
-19
@@ -1,17 +1,32 @@
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import net.dv8tion.jda.api.EmbedBuilder;
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import net.dv8tion.jda.api.Permission;
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import net.dv8tion.jda.api.entities.Guild;
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import net.dv8tion.jda.api.entities.Message;
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import net.dv8tion.jda.api.entities.MessageChannel;
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import net.dv8tion.jda.api.entities.User;
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import net.dv8tion.jda.api.events.guild.GuildLeaveEvent;
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import net.dv8tion.jda.api.events.message.guild.GuildMessageReceivedEvent;
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import net.dv8tion.jda.api.events.message.guild.react.GuildMessageReactionAddEvent;
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import net.dv8tion.jda.api.hooks.ListenerAdapter;
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import com.vdurmont.emoji.EmojiManager;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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||||
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||||
public class Commands extends ListenerAdapter {
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HashMap<User, Game> games = new HashMap<User, Game>();
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ArrayList<String> commands = new ArrayList<String>(Arrays.asList("w", "a", "s", "d", "up", "left", "down", "right", "r", Bot.prefix + "play", Bot.prefix + "continue", Bot.prefix + "stop"));
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ArrayList<String> commandsPrefix = new ArrayList<String>(Arrays.asList("play", "continue", "stop"));
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ArrayList<String> commandsNoPrefix = new ArrayList<String>(Arrays.asList("w", "a", "s", "d", "up", "left", "down", "right", "r"));
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public void onGuildLeave(GuildLeaveEvent event) //removes bot's stored prefix for a server if removed from that server
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{
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if (Bot.prefixes.containsKey(event.getGuild()))
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||||
{
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Bot.prefixes.remove(event.getGuild());
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||||
}
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||||
}
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public void onGuildMessageReceived(GuildMessageReceivedEvent event)
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{
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||||
if (event.getAuthor().isBot() && event.getMessage().getEmbeds().get(0).getTitle().charAt(0) == 'L')
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||||
@@ -21,26 +36,60 @@ public class Commands extends ListenerAdapter {
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event.getMessage().addReaction("U+2B06").queue();
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||||
event.getMessage().addReaction("U+2B07").queue();
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event.getMessage().addReaction("U+1F504").queue();
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||||
if (games.containsKey(event.getJDA().getUserById(event.getMessage().getEmbeds().get(0).getFields().get(0).getValue().substring(10, event.getMessage().getEmbeds().get(0).getFields().get(0).getValue().length() - 1))))
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||||
{
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||||
games.get(event.getJDA().getUserById(event.getMessage().getEmbeds().get(0).getFields().get(0).getValue().substring(10, event.getMessage().getEmbeds().get(0).getFields().get(0).getValue().length() - 1))).setGameMessage(event.getMessage());
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||||
}
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||||
return;
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||||
}
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||||
String[] args = event.getMessage().getContentRaw().split("\\s+");
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||||
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||||
if (args[0].toLowerCase().equals(Bot.prefix + "info"))
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||||
String[] args = event.getMessage().getContentRaw().split("\\s+");
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if (args[0].toLowerCase().equals(Bot.getPrefix(event.getGuild()) + "prefix"))
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||||
{
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event.getChannel().sendMessage(info().build()).queue();
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if (event.getMember().hasPermission(Permission.ADMINISTRATOR)) {
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||||
if (args.length == 2 && args[1].length() == 1) {
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Bot.setPrefix(event.getGuild(), args[1].toLowerCase());
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event.getChannel().sendMessage("Prefix successfully changed to ``" + Bot.getPrefix(event.getGuild()) + "``.").queue();
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} else {
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event.getChannel().sendMessage("``" + args[1] + "`` is not a valid prefix!").queue();
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||||
}
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||||
event.getMessage().delete().queue();
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||||
}
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||||
else
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||||
{
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||||
event.getChannel().sendMessage(event.getAuthor().getAsMention() + ", you do not have permission to use this command.").queue();
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||||
}
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||||
}
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||||
else if (commands.contains(args[0].toLowerCase()))
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||||
else if ((commandsNoPrefix.contains(args[0].toLowerCase())) || (Character.toString(args[0].toLowerCase().charAt(0)).equals(Bot.getPrefix(event.getGuild())) && commandsPrefix.contains(args[0].toLowerCase().substring(1))))
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||||
{
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||||
if (!games.containsKey(event.getAuthor()))
|
||||
{
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||||
games.put(event.getAuthor(), new Game());
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||||
games.put(event.getAuthor(), new Game(event.getAuthor()));
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||||
}
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||||
String userInput = args[0].toLowerCase();
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||||
if (Character.toString(userInput.charAt(0)).equals(Bot.prefix))
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||||
if (Character.toString(userInput.charAt(0)).equals(Bot.getPrefix(event.getGuild())))
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||||
{
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userInput = userInput.substring(1, userInput.length());
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||||
}
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games.get(event.getAuthor()).run(event.getChannel(), userInput);
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||||
if (!games.get(event.getAuthor()).gameActive && userInput.equals("play") && args.length == 2 && EmojiManager.isEmoji(args[1]))
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||||
{
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System.out.println(args[1]);
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games.get(event.getAuthor()).setPlayerEmote(args[1]);
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||||
}
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||||
games.get(event.getAuthor()).run(event.getGuild(), event.getChannel(), userInput);
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||||
if (userInput.equals("stop")) //remove game from hashmap when player quits
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||||
{
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||||
if (games.containsKey(event.getAuthor()))
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||||
{
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||||
games.remove(event.getAuthor());
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||||
}
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||||
}
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||||
event.getMessage().delete().queue();
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||||
}
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||||
else if (args[0].toLowerCase().equals(Bot.getPrefix(event.getGuild()) + "info") || event.getMessage().getMentionedUsers().get(0).equals(event.getJDA().getSelfUser()))
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||||
{
|
||||
event.getChannel().sendMessage(info(event.getGuild()).build()).queue();
|
||||
event.getMessage().delete().queue();
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||||
}
|
||||
}
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||||
public void onGuildMessageReactionAdd(GuildMessageReactionAddEvent event) {
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||||
@@ -50,8 +99,9 @@ public class Commands extends ListenerAdapter {
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||||
}
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||||
if (!games.containsKey(event.getMember().getUser()))
|
||||
{
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||||
games.put(event.getMember().getUser(), new Game());
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||||
games.put(event.getMember().getUser(), new Game(event.getMember().getUser()));
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||||
}
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||||
boolean reactionCommand = true;
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||||
String userInput = "";
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||||
switch (event.getReactionEmote().toString())
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||||
{
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||||
@@ -70,10 +120,16 @@ public class Commands extends ListenerAdapter {
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||||
case "RE:U+1f504":
|
||||
userInput = "r";
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||||
break;
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default:
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||||
reactionCommand = false;
|
||||
}
|
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games.get(event.getMember().getUser()).run(event.getChannel(), userInput);
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||||
if (reactionCommand)
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||||
{
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games.get(event.getMember().getUser()).run(event.getGuild(), event.getChannel(), userInput);
|
||||
}
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||||
event.getReaction().removeReaction(event.getUser()).queue();
|
||||
}
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EmbedBuilder info()
|
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EmbedBuilder info(Guild guild)
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{
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EmbedBuilder info = new EmbedBuilder();
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info.setTitle("Sokobot");
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@@ -81,25 +137,35 @@ public class Commands extends ListenerAdapter {
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info.setDescription("Sokobot is a bot that lets you play Sokoban, the classic box-pushing puzzle game.");
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info.setColor(0xdd2e53);
|
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info.addField("How to Play", "You are a **Sokoban** :flushed:.\nYour job is to push **boxes** :brown_square: on top of their **destinations** :negative_squared_cross_mark:.", false);
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info.addField("Features", ":white_small_square:**Infinite levels**\nThe fun never ends thanks to endless, randomly generated maps of increasing difficulty!\n:white_small_square:**Varied controls**\nSokobot has multiple control options to improve the player's experience, including reactions and wasd commands!\n:white_small_square:**Simultaneous games**\nThanks to the power of Java HashMaps:tm:, multiple users can use the bot at the same time without interfering with eachothers' games.", false);
|
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info.addField("Commands", ("``" + Bot.prefix + "play`` can be used to start a game if you are not currently in one.\n``" + Bot.prefix + "stop`` can be used to stop your active game at any time.\n``" + Bot.prefix + "info`` provides some useful details about the bot."), false);
|
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info.addField("Source code", "https://github.com/polymarsdev", false);
|
||||
info.addField("Features", ":white_small_square:**Infinite levels**\nThe maps in Sokobot are randomly generated, increasing in difficulty as you progress.\n:white_small_square:**Varied controls**\nSokobot has multiple control options to improve the player's experience, including reactions and wasd commands!\n:white_small_square:**Simultaneous games**\nThanks to the power of Java HashMaps:tm:, multiple users can use the bot at the same time without interfering with one another.\n:white_small_square:**Custom prefixes**\nTo prevent Sokobot from conflicting with other bots, admins can choose any single-character prefix to preface Sokobot's commands.", false);
|
||||
info.addField("Commands", ("``" + Bot.getPrefix(guild) + "play`` can be used to start a game if you are not currently in one.\n``" + Bot.getPrefix(guild) + "stop`` can be used to stop your active game at any time.\n``" + Bot.getPrefix(guild) + "info`` provides some useful details about the bot and rules of the game.\n``"+ Bot.getPrefix(guild) + "prefix [character]`` can be used to change the prefix the bot responds to."), false);
|
||||
info.addField("Add to your server", "https://top.gg/to-be-added", false);
|
||||
info.addField("Source code", "https://github.com/PolyMarsDev/Sokobot", false);
|
||||
info.setFooter("created by PolyMars", "https://avatars0.githubusercontent.com/u/51007356?s=460&u=4eb8fd498421a2eee9781edfbadf654386cf06c7&v=4");
|
||||
return info;
|
||||
}
|
||||
public static void sendGameEmbed(MessageChannel channel, String level, String game)
|
||||
public static void sendGameEmbed(MessageChannel channel, String level, String game, User user)
|
||||
{
|
||||
EmbedBuilder embed = new EmbedBuilder();
|
||||
embed.setTitle("Level " + level);
|
||||
embed.setDescription(game);
|
||||
embed.setFooter("Enter direction (up, down, left, right, or wasd) or r to reset");
|
||||
embed.addField("Enter direction (``up``, ``down``, ``left``, ``right``/``wasd``) or ``r`` to reset", "Player: " + user.getAsMention(), false);
|
||||
channel.sendMessage(embed.build()).queue();
|
||||
}
|
||||
public static void sendWinEmbed(MessageChannel channel, String level)
|
||||
public static void updateGameEmbed(Message message, String level, String game, User user)
|
||||
{
|
||||
EmbedBuilder embed = new EmbedBuilder();
|
||||
embed.setTitle("Level " + level);
|
||||
embed.setDescription(game);
|
||||
embed.addField("Enter direction (``up``, ``down``, ``left``, ``right``/``wasd``) or ``r`` to reset", "Player: " + user.getAsMention(), false);
|
||||
message.editMessage(embed.build()).queue();
|
||||
}
|
||||
public static void sendWinEmbed(Guild guild, Message message, String level)
|
||||
{
|
||||
EmbedBuilder embed = new EmbedBuilder();
|
||||
embed.setTitle("You win!");
|
||||
embed.setDescription("Type ``" + Bot.prefix + "continue`` to continue to Level " + level + " or ``" + Bot.prefix + "stop`` to quit ");
|
||||
channel.sendMessage(embed.build()).queue();
|
||||
embed.setDescription("Type ``" + Bot.getPrefix(guild) + "continue`` to continue to Level " + level + " or ``" + Bot.getPrefix(guild) + "stop`` to quit ");
|
||||
embed.setFooter("You can also press any reaction to continue.");
|
||||
message.editMessage(embed.build()).queue();
|
||||
}
|
||||
}
|
||||
|
||||
+29
-10
@@ -1,11 +1,29 @@
|
||||
import net.dv8tion.jda.api.entities.Guild;
|
||||
import net.dv8tion.jda.api.entities.Message;
|
||||
import net.dv8tion.jda.api.entities.MessageChannel;
|
||||
import net.dv8tion.jda.api.entities.User;
|
||||
|
||||
public class Game {
|
||||
boolean gameActive = false;
|
||||
Message gameMessage;
|
||||
User user;
|
||||
String playerEmote = ":flushed:";
|
||||
public boolean gameActive = false;
|
||||
public int level = 1;
|
||||
int width = 9;
|
||||
int height = 6;
|
||||
Grid grid = new Grid(width, height, level);
|
||||
Grid grid = new Grid(width, height, level, playerEmote);
|
||||
public Game(User user)
|
||||
{
|
||||
this.user = user;
|
||||
}
|
||||
public void setPlayerEmote(String emote)
|
||||
{
|
||||
playerEmote = emote;
|
||||
}
|
||||
public void setGameMessage(Message message)
|
||||
{
|
||||
gameMessage = message;
|
||||
}
|
||||
public void newGame(MessageChannel channel)
|
||||
{
|
||||
if (!gameActive)
|
||||
@@ -13,18 +31,19 @@ public class Game {
|
||||
level = 1;
|
||||
width = 9;
|
||||
height = 6;
|
||||
grid = new Grid(width, height, level);
|
||||
grid = new Grid(width, height, level, playerEmote);
|
||||
|
||||
gameActive = true;
|
||||
Commands.sendGameEmbed(channel, String.valueOf(level), grid.toString());
|
||||
Commands.sendGameEmbed(channel, String.valueOf(level), grid.toString(), user);
|
||||
|
||||
}
|
||||
}
|
||||
public void run(MessageChannel channel, String userInput)
|
||||
public void run(Guild guild, MessageChannel channel, String userInput)
|
||||
{
|
||||
if (userInput.equals("stop") && gameActive)
|
||||
{
|
||||
channel.sendMessage("Thanks for playing!").queue();
|
||||
gameActive = false;
|
||||
channel.sendMessage("Thanks for playing, " + user.getAsMention() + "!").queue();
|
||||
gameActive = false;
|
||||
}
|
||||
|
||||
if (userInput.equals("play") && !gameActive)
|
||||
@@ -53,7 +72,7 @@ public class Game {
|
||||
grid.reset();
|
||||
}
|
||||
if (!grid.hasWon()) { //need to check again
|
||||
Commands.sendGameEmbed(channel, String.valueOf(level), grid.toString());
|
||||
Commands.updateGameEmbed(gameMessage, String.valueOf(level), grid.toString(), user);
|
||||
}
|
||||
}
|
||||
if (grid.hasWon()) {
|
||||
@@ -65,8 +84,8 @@ public class Game {
|
||||
{
|
||||
height += 1;
|
||||
}
|
||||
Commands.sendWinEmbed(channel, String.valueOf(level));
|
||||
grid = new Grid(width, height, level);
|
||||
Commands.sendWinEmbed(guild, gameMessage, String.valueOf(level));
|
||||
grid = new Grid(width, height, level, playerEmote);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+10
-8
@@ -14,9 +14,11 @@ public class Grid
|
||||
int width = 0;
|
||||
int color = 0;
|
||||
Player player;
|
||||
String playerEmote;
|
||||
Randomizer rand = new Randomizer();
|
||||
public Grid(int width, int height, int boxCount) //create a random grid with specific width, height, and number of boxes
|
||||
public Grid(int width, int height, int boxCount, String playerEmote) //create a random grid with specific width, height, and number of boxes
|
||||
{
|
||||
this.playerEmote = playerEmote;
|
||||
player = new Player(2, 2, this);
|
||||
if (boxCount > MAX_BOXES)
|
||||
{
|
||||
@@ -97,7 +99,7 @@ public class Grid
|
||||
int y = rand.nextInt(height - 4) + 2;
|
||||
for (int j = 0; j < i; j++)
|
||||
{
|
||||
while ((x == boxes[j].getX() && y == boxes[j].getY()) || (x == 2 && y == 2))
|
||||
while ((x == boxes[j].getX() && y == boxes[j].getY()) || (x == 2 && y == 2) || (x - 1 == boxes[j].getX() && y == boxes[j].getY()) || (x + 1 == boxes[j].getX() && y == boxes[j].getY()))
|
||||
{
|
||||
x = rand.nextInt(width - 4) + 2;
|
||||
y = rand.nextInt(height - 4) + 2;
|
||||
@@ -129,21 +131,21 @@ public class Grid
|
||||
{
|
||||
for (int j = 0; j < width; j++)
|
||||
{
|
||||
grid[j][i] = new Tile(GROUND);
|
||||
grid[j][i] = new Tile(GROUND, playerEmote);
|
||||
if (j == 0 || j == width - 1 || i == 0 || i == height - 1)
|
||||
{
|
||||
grid[j][i] = new Tile(WALL, color);
|
||||
grid[j][i] = new Tile(WALL, color, playerEmote);
|
||||
}
|
||||
for (int k = 0; k < boxCount; k++)
|
||||
{
|
||||
if (destinations[k].getX() == j && destinations[k].getY() == i)
|
||||
{
|
||||
grid[j][i] = new Tile(DESTINATION);
|
||||
grid[j][i] = new Tile(DESTINATION, playerEmote);
|
||||
}
|
||||
}
|
||||
if (player.getX() == j && player.getY() == i)
|
||||
{
|
||||
grid[j][i] = new Tile(PLAYER);
|
||||
grid[j][i] = new Tile(PLAYER, playerEmote);
|
||||
}
|
||||
for (int k = 0; k < boxCount; k++)
|
||||
{
|
||||
@@ -151,9 +153,9 @@ public class Grid
|
||||
{
|
||||
if (boxes[k].onDestination())
|
||||
{
|
||||
grid[j][i] = new Tile(WALL, color);
|
||||
grid[j][i] = new Tile(WALL, color, playerEmote);
|
||||
} else {
|
||||
grid[j][i] = new Tile(BOX);
|
||||
grid[j][i] = new Tile(BOX, playerEmote);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -7,14 +7,17 @@ public class Tile
|
||||
final int PLAYER = 4;
|
||||
int color = 0;
|
||||
int status = 0;
|
||||
public Tile(int status)
|
||||
String playerEmote;
|
||||
public Tile(int status, String playerEmote)
|
||||
{
|
||||
this.status = status;
|
||||
this.playerEmote = playerEmote;
|
||||
}
|
||||
public Tile(int status, int color)
|
||||
public Tile(int status, int color, String playerEmote)
|
||||
{
|
||||
this.status = status;
|
||||
this.color = color;
|
||||
this.playerEmote = playerEmote;
|
||||
}
|
||||
public void setStatus(int status)
|
||||
{
|
||||
@@ -60,6 +63,6 @@ public class Tile
|
||||
{
|
||||
return ":negative_squared_cross_mark:";
|
||||
}
|
||||
return ":flushed:";
|
||||
return playerEmote;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user