fixed player spawning in a block

added mr command to reset the map if map is impossible
This commit is contained in:
AffluentAvo
2020-08-09 15:09:45 +02:00
parent 971a9c3328
commit 718d2b6c15
6 changed files with 140 additions and 155 deletions
@@ -34,7 +34,10 @@ public class GameUtil {
EmbedBuilder embed = new EmbedBuilder();
embed.setTitle("Sokobot | Level " + level);
embed.setDescription(game);
embed.addField("Enter direction (``up``, ``down``, ``left``, ``right``/``wasd``) or ``r`` to reset", "", false);
embed.addField(
"Enter direction (``up``, ``down``, ``left``, ``right``/``wasd``), ``r`` to reset or ``mr`` to "
+ "recreate the map",
"", false);
embed.addField("Player", user.getAsMention(), false);
channel.sendMessage(embed.build()).queue();
}
@@ -43,7 +46,10 @@ public class GameUtil {
EmbedBuilder embed = new EmbedBuilder();
embed.setTitle("Sokobot | Level " + level);
embed.setDescription(game);
embed.addField("Enter direction (``up``, ``down``, ``left``, ``right``/``wasd``) or ``r`` to reset", "", false);
embed.addField(
"Enter direction (``up``, ``down``, ``left``, ``right``/``wasd``), ``r`` to reset or ``mr`` to "
+ "recreate the map",
"", false);
embed.addField("Player", user.getAsMention(), false);
message.editMessage(embed.build()).queue();
}