mirror of
https://github.com/opelly27/Sokobot.git
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added packages
cleaned up messy things fixed emoji not moving when prefix is a direction fixed input message get deleted when game not active fixed more errors maybe something else i forgot
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package me.polymarsdev.sokobot.util;
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import me.polymarsdev.sokobot.Bot;
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import me.polymarsdev.sokobot.Game;
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import net.dv8tion.jda.api.EmbedBuilder;
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import net.dv8tion.jda.api.entities.Guild;
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import net.dv8tion.jda.api.entities.Message;
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import net.dv8tion.jda.api.entities.MessageChannel;
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import net.dv8tion.jda.api.entities.User;
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import java.util.HashMap;
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public class GameUtil {
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private static final HashMap<Long, Game> games = new HashMap<>();
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public static void setGame(long userId, Game game) {
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games.put(userId, game);
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}
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public static boolean hasGame(long userId) {
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return games.containsKey(userId);
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}
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public static Game getGame(long userId) {
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return games.get(userId);
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}
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public static void removeGame(long userId) {
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games.remove(userId);
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}
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public static void sendGameEmbed(MessageChannel channel, String level, String game, User user) {
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EmbedBuilder embed = new EmbedBuilder();
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embed.setTitle("Sokobot | Level " + level);
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embed.setDescription(game);
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embed.addField("Enter direction (``up``, ``down``, ``left``, ``right``/``wasd``) or ``r`` to reset", "", false);
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embed.addField("Player", user.getAsMention(), false);
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embed.setFooter("Game of " + user.getAsMention(), user.getAvatarUrl());
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channel.sendMessage(embed.build()).queue();
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}
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public static void updateGameEmbed(Message message, String level, String game, User user) {
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EmbedBuilder embed = new EmbedBuilder();
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embed.setTitle("Sokobot | Level " + level);
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embed.setDescription(game);
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embed.addField("Enter direction (``up``, ``down``, ``left``, ``right``/``wasd``) or ``r`` to reset", "", false);
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embed.setFooter("Game of " + user.getAsMention(), user.getAvatarUrl());
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message.editMessage(embed.build()).queue();
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}
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public static void sendWinEmbed(Guild guild, Message message, String level) {
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EmbedBuilder embed = new EmbedBuilder();
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embed.setTitle("Sokobot | You win!");
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embed.setDescription(
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"Type ``" + Bot.getPrefix(guild) + "continue`` to continue to Level " + level + " or ``" + Bot
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.getPrefix(guild) + "stop`` to quit ");
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embed.setFooter("You can also press any reaction to continue.");
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message.editMessage(embed.build()).queue();
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}
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}
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